/* =================== idSoundCache::~idSoundCache() =================== */ idSoundCache::~idSoundCache() { listCache.DeleteContents( true ); soundCacheAllocator.Shutdown(); }
/* ================ idStr::ShutdownMemory ================ */ void idStr::ShutdownMemory( void ) { #ifdef USE_STRING_DATA_ALLOCATOR stringDataAllocator.Shutdown(); #endif }
/* ==================== idSampleDecoder::Shutdown ==================== */ void idSampleDecoder::Shutdown( void ) { decoderMemoryAllocator.Shutdown(); sampleDecoderAllocator.Shutdown(); }