예제 #1
0
파일: give.c 프로젝트: mudchina/fy3
int do_give(object me, object obj, object who)
{
	mixed no_give;
	
	if(me->is_busy())
      return notify_fail("你正忙着呢...\n");
      if(who->is_busy())
      return notify_fail("对方正忙着呢,没时间理你...\n");
      if(who->query("env/no_accept"))
           return notify_fail("对方好象不愿意收下你的东西。\n");
      if( obj->query("no_drop") )
		return notify_fail("这样东西不能随便给人。\n");
	if(no_give=obj->query("no_give") )
     return notify_fail( stringp(no_give) ? no_give : "这样东西不能随意丢弃。\n");
     

//if( !interactive(who) && !who->accept_object(me, obj) )
// if (!who->accept_object(me,obj))
 if (!userp(who)&&!who->accept_object(me,obj)) //china
		return notify_fail("你只能把东西送给其他玩家操纵的人物。\n");

//	if( !userp(who) && obj->value())        {
	if( !userp(who) && !obj->is_character())	{
		message_vision("$N拿出" + obj->short() + "给$n。\n", me, who);
		destruct(obj);
		return 1;
	} else if( obj->move(who) ) {
예제 #2
0
파일: give.c 프로젝트: mudchina/fy4
int do_give(object me, object obj, object who) {
        string str;
        object your_item, *your_inv;
        int j; 
        if(obj->query("no_drop")&& userp(who)) {
                return notify_fail("这样东西不能随便给人。\n");
        } 
// not a good fix.. but a temperory one to fix making weapon/armor then give to NPCs.
        if (obj->query("base_damage") || obj->query("base_armor"))
                return notify_fail("这样东西不能随便给人。\n");  
        if ( obj->query("lore")) {
                your_inv = all_inventory(who);
                for(j=0;j<sizeof(your_inv);j++){
                        your_item = your_inv[j];
                        if(obj->query("name")==your_item->query("name")
                                && your_item->query("lore"))
                        return notify_fail("这样东西他最多只能拥有一件。\n");
                        }
        }  
        // check for dynamic_quests
        if(obj->query("dynamic_quest") && TASK_D->quest_reward(me,who,obj)) {
                return 1;
        }
                // check for flower delivery quests 
        if(obj->query("delivery") && QUESTS_D->flower_delivery_reward(me,who,obj)) {
                return 1;
        } 
        message_vision("$N递给$n一" + obj->query("unit") + obj->name() + "。\n", me, who);
        if(!interactive(who)) {
                if(!who->accept_object(me, obj)) {
                        str = query_notify_fail();
                        return notify_fail(str? str : who->name() + "并不要你的" + obj->name() + "。\n");
                }
        } 
        str = sprintf("(%s) \n%s(%s) give %s(%s) to %s(%s)\n", ctime(time()),
                        me->name(), userp(me)? me->query("id") : base_name(me),
                        obj->name(), base_name(obj),
                        who->name(), userp(who)? who->query("id") : base_name(who));
        if(member_array(base_name(obj),files)!=-1)
                log_file("GIVE_LOG", str);
        if(!userp(who) && !who->query("can_carry")) {
//      if(!userp(who)) {
                destruct(obj);
        } else if(!obj->move(who)) {
                return 0;
        }
//      write(sprintf("记录是……%O\n",files));
// write(sprintf("当前物品是:%s\n",base_name(obj)));
//      write(sprintf("是否是记录中的?%d\n",member_array(base_name(obj),files))); 
//      if ( wizardp(me) )log_file("GIVE_LOG", str); 
        return 1;
}
예제 #3
0
파일: gei.c 프로젝트: mudchina/sjsh
int do_give(object me, object obj, object who)
{
	int   is_accept;
	object	*inv;
	mixed no_give;
    if(me->is_busy())
	   return notify_fail("什么?\n");
    
    if(who->is_busy())
	   return notify_fail("什么?\n");
    if(who->query("env/no_accept"))
           return notify_fail("什么?\n");

	if(no_give=obj->query("no_give") )
		return notify_fail( stringp(no_give) ? no_give : "什么?\n");

        if( !interactive(who)) {
                if (QUEST->quest_give (me, who, obj)) {
			message_vision("$N给$n一"+obj->query("unit")+obj->name()+"。\n",me,who);
			message_vision("$N由衷地向$n道谢。\n",who,me);
			destruct(obj);
			return 1;
           	}
		if (TASK_D->quest_reward(me,who,obj)) {
                        message_vision("$N给$n一"+obj->query("unit")+obj->name()
+"。\n",me,who);
                        message_vision("$N由衷地向$n道谢。\n",who,me);
                        destruct(obj);
                        return 1;
		} 
		if( !(is_accept=who->accept_object(me, obj)) )
			return notify_fail("什么?\n");
		if( is_accept == 2 )
			return 1;
	}

	if( !userp(who) && obj->value() ) { // give money to npc
		message_vision("$N拿出" + obj->short() + "给$n。\n", me, who);
		destruct(obj);
		return 2;
	} else if( obj->move(who) ) {
예제 #4
0
파일: give.c 프로젝트: huangleon/fy2005
int do_give(object me, object obj, object who) {
	string str, name;
	object your_item, *your_inv;
	int j;

	if(obj->query("no_drop")&& userp(who)) {
		return notify_fail("�����������������ˡ�\n");
	}

	if (userp(who) && sizeof(all_inventory(who))>=26)
		return notify_fail("�����Ѿ�����̫�ණ���ˣ�\n");


//	not a good fix.. but a temperory one to fix making weapon/armor then give to NPCs.
	if (obj->query("owner"))
		return notify_fail("˽����Ʒ���������ˡ�\n");


	if ( obj->query("lore")) {
		your_inv = all_inventory(who);
		for(j=0;j<sizeof(your_inv);j++){
			your_item = your_inv[j];
			if(obj->query("name")==your_item->query("name")
				&& your_item->query("lore"))
			return notify_fail("�������������ֻ��ӵ��һ����\n");
			}
	}

	// check for dynamic_quests
	if(obj->query("dynamic_quest") && TASK_D->quest_reward(me,who,obj)) {
		return 1;
	}
		// check for flower delivery quests

	if(obj->query("delivery") && QUESTS_D->flower_delivery_reward(me,who,obj)) {
		return 1;
	}

		// check for perform reward
	if(obj->query("pfm_r1") && F_ABILITY->pfm_r1_book_reward(me,who,obj)) {
		return 1;
	}
		
	name = file_name(who);
	message_vision("$N�ݸ�$nһ" + obj->query("unit") + obj->name() + "��\n", me, who);
	if(!interactive(who)) {
		if(!who->accept_object(me, obj)) {
			str = query_notify_fail();
			return notify_fail(str? str : who->name() + "����Ҫ���" + obj->name() + "��\n");
		}
	}
//	A reminder here, don't destroy "who" in accept_object(). or it will cause error.
	
	log_file("ERROR_DEBUG",sprintf("target %s is destroyed when executing give command.\n",name));
	
	if(member_array(base_name(obj),files)!=-1) {
		str = sprintf("(%s) \n%s(%s) give %s(%s) to %s(%s)\n", ctime(time()),
			me->name(), userp(me)? me->query("id") : base_name(me),
			obj->name(), base_name(obj),
			who->name(), userp(who)? who->query("id") : base_name(who));
		log_file("GIVE_LOG", str);
	}

	if(!userp(who) && !who->query("can_carry")) {
		destruct(obj);
	} else if(!obj->move(who)) {
		return 0;
	} else if (obj->query("no_transfer"))
		obj->set("no_drop",1);
		
//	write(sprintf("��¼�ǡ���%O\n",files));
//	write(sprintf("��ǰ��Ʒ�ǣ�%s\n",base_name(obj)));
//	write(sprintf("�Ƿ��Ǽ�¼�еģ�%d\n",member_array(base_name(obj),files)));

//	if ( wizardp(me) )log_file("GIVE_LOG", str);

	return 1;
}