void declare_params(vsx_module_param_list& in_parameters, vsx_module_param_list& out_parameters) { resource_in = (vsx_module_param_resource*)in_parameters.create(VSX_MODULE_PARAM_ID_RESOURCE,"resource_in"); resource_in->set(""); string_out = (vsx_module_param_string*)out_parameters.create(VSX_MODULE_PARAM_ID_STRING,"string_out"); string_out->set(""); loading_done = true; }
int process_lines() { if (!ftfont) return 0; vsx_string<>deli = "\n"; vsx_nw_vector< vsx_string<> > t_lines; vsx_string_helper::explode(text_in->get(), deli, t_lines); lines.clear(); for (unsigned long i = 0; i < t_lines.size(); ++i) { float x1, y1, z1, x2, y2, z2; lines[i].string = t_lines[i]; ftfont->BBox(t_lines[i].c_str(), x1, y1, z1, x2, y2, z2); lines[i].size_x = x2 - x1; lines[i].size_y = y2 - y1; } return 1; }
void declare_params(vsx_module_param_list& in_parameters, vsx_module_param_list& out_parameters) { filename = (vsx_module_param_string*)in_parameters.create(VSX_MODULE_PARAM_ID_STRING,"filename"); filename->set(""); //load_avi_file(); drive = (vsx_module_param_int*)in_parameters.create(VSX_MODULE_PARAM_ID_INT,"drive"); drive->set(0); time = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT,"time"); result1 = (vsx_module_param_bitmap*)out_parameters.create(VSX_MODULE_PARAM_ID_BITMAP,"bitmap"); result1->set_p(bitm); work_bitmap = &bitm; bitm.data = 0; bitm.bpp = 3; bitm.bformat = GL_RGBA; bitm.valid = false; bitm_timestamp = bitm.timestamp = rand(); need_to_rebuild = true; previous_frame = -1; }
void run() { string_out->set(resource_in->get()); }
int load_avi_file() { bitm.valid=false; const char *avifilename = filename->get().c_str(); HRESULT res = AVIFileOpen(&m_aviFile, avifilename, OF_READ, NULL); if (res!=AVIERR_OK) { printf("Couldn't open avi file %s\n",filename->get().c_str()); return 0; } res = AVIFileGetStream(m_aviFile, &streamVid, streamtypeVIDEO, 0); if (res!=AVIERR_OK) { AVIFileRelease(m_aviFile); m_aviFile = NULL; streamVid = NULL; printf("Couldn't get stream"); return 0; } LONG format_length = 0; AVIStreamReadFormat(streamVid,0,NULL,&format_length); //if format_data is not a reasonable size, fail if (format_length>128) { printf("Format data too big"); return 0; } //make room for at least 128 bytes, sizeof(int) aligned int format_data[(128/sizeof(int)) + 1]; AVIStreamReadFormat(streamVid,0,format_data,&format_length); BITMAPINFOHEADER *bi = (BITMAPINFOHEADER *)format_data; //only 24 bit output is supported if (bi->biBitCount!=24) { printf("Bitcount %d not supported",bi->biBitCount); return 0; } // Create the PGETFRAME getFrame = AVIStreamGetFrameOpen(streamVid,NULL); //unable to decode the .avi? if (getFrame==NULL) { printf("AVIStreamGetFrameOpen returned NULL"); return 0; } // Define the length of the video (necessary for loop reading) // and its size. num_frames = AVIStreamLength(streamVid); if (num_frames<1) { printf("Zero frames"); return 0; } AVISTREAMINFO psi; AVIStreamInfo(streamVid, &psi, sizeof(AVISTREAMINFO)); width = psi.rcFrame.right - psi.rcFrame.left; height = psi.rcFrame.bottom - psi.rcFrame.top; dwRate = psi.dwRate; dwScale = psi.dwScale; bitm.bpp=(int)(bi->biBitCount/8); bitm.bformat=GL_BGR; bitm.size_x=width; bitm.size_y=height; bitm.valid=true; return 1; }
void output(vsx_module_param_abs* param) { VSX_UNUSED(param); if (text_in->updates) { if (process_lines()) text_in->updates = 0; } if (text_alpha->get() <= 0) return; if (!ftfont) { user_message = "module||error loading font "+cur_font; return; } if (text_in->get() == "_") return; float obj_size = size->get(); gl_state->matrix_mode (VSX_GL_MODELVIEW_MATRIX ); gl_state->matrix_push(); gl_state->matrix_rotate_f( (float)angle->get()*360, rotation_axis->get(0), rotation_axis->get(1), rotation_axis->get(2) ); if (obj_size < 0) obj_size = 0; gl_state->matrix_scale_f( obj_size*0.8*0.01, obj_size*0.01, obj_size*0.01 ); int l_align = align->get(); float l_leading = leading->get(); float ypos = 0; if (cur_render_type == 0) glEnable(GL_TEXTURE_2D); glColor4f(red->get(),green->get(),blue->get(),text_alpha->get()); for (unsigned long i = 0; i < lines.size(); ++i) { float ll = limit_line->get(); if (ll != -1.0f) { if (trunc(ll) != i) continue; } gl_state->matrix_push(); if (l_align == 0) { gl_state->matrix_translate_f( 0, ypos, 0 ); } else if (l_align == 1) { gl_state->matrix_translate_f( -lines[i].size_x*0.5f,ypos,0 ); } if (l_align == 2) { gl_state->matrix_translate_f( -lines[i].size_x,ypos,0 ); } if (cur_render_type == 1) { if (outline_alpha->get() > 0.0f && ftfont2) { float pre_linew; pre_linew = gl_state->line_width_get(); gl_state->line_width_set( outline_thickness->get() ); glColor4f(outline_color->get(0),outline_color->get(1),outline_color->get(2),outline_alpha->get()*outline_color->get(3)); ftfont2->Render(lines[i].string.c_str()); gl_state->line_width_set( pre_linew ); } glColor4f(red->get(),green->get(),blue->get(),text_alpha->get()); } ftfont->Render(lines[i].string.c_str()); gl_state->matrix_pop(); ypos += l_leading; } if (cur_render_type == 0) glDisable(GL_TEXTURE_2D); gl_state->matrix_pop(); render_result->set(1); loading_done = true; }
void declare_params(vsx_module_param_list& in_parameters, vsx_module_param_list& out_parameters) { declare_run = false; size = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "size"); size->set(1.0f); angle = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "angle"); angle->set(0.0f); text_in = (vsx_module_param_string*)in_parameters.create(VSX_MODULE_PARAM_ID_STRING, "text_in"); text_in->set("Vovoid VSX Ultra"); text_in->updates = 1; font_in = (vsx_module_param_resource*)in_parameters.create(VSX_MODULE_PARAM_ID_RESOURCE, "font_in"); font_in->set("resources/fonts/pala.ttf"); cur_font = ""; limit_line = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "limit_line"); limit_line->set(-1.0f); leading = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "leading"); leading->set(1.0f); glyph_size = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "glyph_size"); glyph_size->set(24.0f); cur_glyph_size = 24.0f; render_type = (vsx_module_param_int*)in_parameters.create(VSX_MODULE_PARAM_ID_INT,"render_type"); render_type->set(0); align = (vsx_module_param_int*)in_parameters.create(VSX_MODULE_PARAM_ID_INT,"align"); align->set(0); cur_render_type = 0; ftfont = 0; ftfont2 = 0; rotation_axis = (vsx_module_param_float3*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT3, "rotation_axis"); rotation_axis->set(0.0f, 0); rotation_axis->set(1.0f, 1); rotation_axis->set(0.0f, 2); red = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "red"); red->set(1.0f); green = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "green"); green->set(1.0f); blue = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "blue"); blue->set(1.0f); text_alpha = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "text_alpha"); text_alpha->set(1.0); outline_alpha = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "outline_alpha"); outline_alpha->set(0.5); outline_thickness = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT, "outline_thickness"); outline_thickness->set(3.0); outline_color = (vsx_module_param_float4*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT4, "outline_color"); outline_color->set(0.0f, 0); outline_color->set(0.0f, 1); outline_color->set(0.0f, 2); outline_color->set(0.0f, 3); render_result = (vsx_module_param_render*)out_parameters.create(VSX_MODULE_PARAM_ID_RENDER,"render_out"); render_result->set(0); declare_run = true; gl_state = vsx_gl_state::get(); }