bool wxGenericImageList::Replace( int index, const wxBitmap &bitmap, const wxBitmap &mask ) { wxObjectList::compatibility_iterator node = m_images.Item( index ); wxCHECK_MSG( node, false, wxT("wrong index in image list") ); wxBitmap* newBitmap = (bitmap.IsKindOf(wxCLASSINFO(wxIcon))) ? #if defined(__VISAGECPP__) //just can't do this in VisualAge now, with all this new Bitmap-Icon stuff //so construct it from a bitmap object until I can figure this nonsense out. (DW) new wxBitmap(bitmap) #else new wxBitmap( (const wxIcon&) bitmap ) #endif : new wxBitmap(bitmap) ; if (index == (int) m_images.GetCount() - 1) { delete node->GetData(); m_images.Erase( node ); m_images.Append( newBitmap ); } else { wxObjectList::compatibility_iterator next = node->GetNext(); delete node->GetData(); m_images.Erase( node ); m_images.Insert( next, newBitmap ); } if (mask.IsOk()) newBitmap->SetMask(new wxMask(mask)); return true; }
bool wxGenericImageList::Replace( int index, const wxBitmap &bitmap, const wxBitmap &mask ) { wxObjectList::compatibility_iterator node = m_images.Item( index ); wxCHECK_MSG( node, false, wxT("wrong index in image list") ); wxBitmap* newBitmap = (bitmap.IsKindOf(wxCLASSINFO(wxIcon))) ? new wxBitmap( (const wxIcon&) bitmap ) : new wxBitmap(bitmap) ; if (index == (int) m_images.GetCount() - 1) { delete node->GetData(); m_images.Erase( node ); m_images.Append( newBitmap ); } else { wxObjectList::compatibility_iterator next = node->GetNext(); delete node->GetData(); m_images.Erase( node ); m_images.Insert( next, newBitmap ); } if (mask.IsOk()) newBitmap->SetMask(new wxMask(mask)); return true; }
int wxGenericImageList::Add( const wxBitmap &bitmap ) { wxASSERT_MSG( (bitmap.GetWidth() >= m_width && bitmap.GetHeight() == m_height) || (m_width == 0 && m_height == 0), wxT("invalid bitmap size in wxImageList: this might work ") wxT("on this platform but definitely won't under Windows.") ); const int index = int(m_images.GetCount()); if (bitmap.IsKindOf(wxCLASSINFO(wxIcon))) { m_images.Append( new wxIcon( (const wxIcon&) bitmap ) ); } else { // Mimic behaviour of Windows ImageList_Add that automatically breaks up the added // bitmap into sub-images of the correct size if (m_width > 0 && bitmap.GetWidth() > m_width && bitmap.GetHeight() >= m_height) { int numImages = bitmap.GetWidth() / m_width; for (int subIndex = 0; subIndex < numImages; subIndex++) { wxRect rect(m_width * subIndex, 0, m_width, m_height); wxBitmap tmpBmp = bitmap.GetSubBitmap(rect); m_images.Append( new wxBitmap(tmpBmp) ); } } else { m_images.Append( new wxBitmap(bitmap) ); } } if (m_width == 0 && m_height == 0) { m_width = bitmap.GetWidth(); m_height = bitmap.GetHeight(); } return index; }