Beispiel #1
0
bool wxGenericImageList::Replace( int index, const wxBitmap &bitmap, const wxBitmap &mask )
{
    wxObjectList::compatibility_iterator node = m_images.Item( index );

    wxCHECK_MSG( node, false, wxT("wrong index in image list") );

    wxBitmap* newBitmap = (bitmap.IsKindOf(wxCLASSINFO(wxIcon))) ?
                             #if defined(__VISAGECPP__)
                               //just can't do this in VisualAge now, with all this new Bitmap-Icon stuff
                               //so construct it from a bitmap object until I can figure this nonsense out. (DW)
                               new wxBitmap(bitmap)
                             #else
                               new wxBitmap( (const wxIcon&) bitmap )
                             #endif
                               : new wxBitmap(bitmap) ;

    if (index == (int) m_images.GetCount() - 1)
    {
        delete node->GetData();
        m_images.Erase( node );
        m_images.Append( newBitmap );
    }
    else
    {
        wxObjectList::compatibility_iterator next = node->GetNext();
        delete node->GetData();
        m_images.Erase( node );
        m_images.Insert( next, newBitmap );
    }

    if (mask.IsOk())
        newBitmap->SetMask(new wxMask(mask));

    return true;
}
Beispiel #2
0
bool wxGenericImageList::Replace( int index, const wxBitmap &bitmap, const wxBitmap &mask )
{
    wxObjectList::compatibility_iterator node = m_images.Item( index );

    wxCHECK_MSG( node, false, wxT("wrong index in image list") );

    wxBitmap* newBitmap = (bitmap.IsKindOf(wxCLASSINFO(wxIcon))) ?
                               new wxBitmap( (const wxIcon&) bitmap )
                               : new wxBitmap(bitmap) ;

    if (index == (int) m_images.GetCount() - 1)
    {
        delete node->GetData();
        m_images.Erase( node );
        m_images.Append( newBitmap );
    }
    else
    {
        wxObjectList::compatibility_iterator next = node->GetNext();
        delete node->GetData();
        m_images.Erase( node );
        m_images.Insert( next, newBitmap );
    }

    if (mask.IsOk())
        newBitmap->SetMask(new wxMask(mask));

    return true;
}
Beispiel #3
0
int wxGenericImageList::Add( const wxBitmap &bitmap )
{
    wxASSERT_MSG( (bitmap.GetWidth() >= m_width && bitmap.GetHeight() == m_height)
                  || (m_width == 0 && m_height == 0),
                  wxT("invalid bitmap size in wxImageList: this might work ")
                  wxT("on this platform but definitely won't under Windows.") );

    const int index = int(m_images.GetCount());

    if (bitmap.IsKindOf(wxCLASSINFO(wxIcon)))
    {
        m_images.Append( new wxIcon( (const wxIcon&) bitmap ) );
    }
    else
    {
        // Mimic behaviour of Windows ImageList_Add that automatically breaks up the added
        // bitmap into sub-images of the correct size
        if (m_width > 0 && bitmap.GetWidth() > m_width && bitmap.GetHeight() >= m_height)
        {
            int numImages = bitmap.GetWidth() / m_width;
            for (int subIndex = 0; subIndex < numImages; subIndex++)
            {
                wxRect rect(m_width * subIndex, 0, m_width, m_height);
                wxBitmap tmpBmp = bitmap.GetSubBitmap(rect);
                m_images.Append( new wxBitmap(tmpBmp) );
            }
        }
        else
        {
            m_images.Append( new wxBitmap(bitmap) );
        }
    }

    if (m_width == 0 && m_height == 0)
    {
        m_width = bitmap.GetWidth();
        m_height = bitmap.GetHeight();
    }

    return index;
}