예제 #1
0
void VertexBufferDist::registerTree( co::LocalNodePtr node )
{
    EQASSERT( !isAttached() );
    EQCHECK( node->registerObject( this ));

    if( _left )
        _left->registerTree( node );
    
    if( _right )
        _right->registerTree( node );
}
예제 #2
0
 void register_( co::LocalNodePtr node )
 {
     node->registerObject( this );
     BOOST_FOREACH( Object* child, children_ )
         child->register_( node );
 }