void TileMapObject::DoUnserializeFrom(gd::Project & project, const gd::SerializerElement & element) { if(element.HasChild("tileSet")) { tileSet.Get().UnserializeFrom(element.GetChild("tileSet")); } if(element.HasChild("tileMap")) { tileMap.Get().UnserializeFrom(element.GetChild("tileMap")); } }
void ScenePathDatas::UnserializeFrom(const gd::SerializerElement & element) { globalPaths.clear(); if (!element.HasChild("paths", "Paths")) return; const gd::SerializerElement & pathsElement = element.GetChild("paths", 0, "Paths"); pathsElement.ConsiderAsArrayOf("path", "Path"); for (int i = 0; i < pathsElement.GetChildrenCount(); ++i) { const gd::SerializerElement & pathElement = pathsElement.GetChild(i); globalPaths[pathElement.GetStringAttribute("name")] = PathBehavior::GetCoordsVectorFromString(pathElement.GetStringAttribute("coords"), '/', ';'); } }
void TileSet::UnserializeFrom(const gd::SerializerElement &element) { int serializationVersion = element.GetIntAttribute("version", 1); textureName = element.GetStringAttribute("textureName", ""); tileSize.x = element.GetIntAttribute("tileSizeX", 32); tileSize.y = element.GetIntAttribute("tileSizeY", 32); tileSpacing.x = element.GetIntAttribute("tileSpacingX", 0); tileSpacing.y = element.GetIntAttribute("tileSpacingY", 0); ResetHitboxes(); m_collidable.clear(); if(serializationVersion == 1) { if(element.HasChild("hitboxes")) { gd::SerializerElement &tilesElem = element.GetChild("hitboxes"); tilesElem.ConsiderAsArrayOf("tileHitbox"); for(int i = 0; i < tilesElem.GetChildrenCount("tileHitbox"); i++) { m_collidable.push_back(tilesElem.GetChild(i).GetBoolAttribute("collidable", true)); TileHitbox newHitbox; newHitbox.UnserializeFrom(tilesElem.GetChild(i), tileSize); if(newHitbox != TileHitbox::Rectangle(tileSize)) m_hitboxes[i] = newHitbox; } } } else if(serializationVersion == 2) { gd::SerializerElement &collidableElem = element.GetChild("collidable"); collidableElem.ConsiderAsArrayOf("tile"); for(int i = 0; i < collidableElem.GetChildrenCount("tile"); i++) { m_collidable.push_back(collidableElem.GetChild(i).GetBoolAttribute("collidable", true)); } gd::SerializerElement &hitboxesElem = element.GetChild("hitboxes"); hitboxesElem.ConsiderAsArrayOf("tileHitbox"); for(int i = 0; i < hitboxesElem.GetChildrenCount("tileHitbox"); i++) { m_hitboxes[hitboxesElem.GetChild(i).GetIntAttribute("tileId", -1)].UnserializeFrom(hitboxesElem.GetChild(i), tileSize); } } }
void TileSet::UnserializeFrom(const gd::SerializerElement &element) { ResetHitboxes(); textureName = element.GetStringAttribute("textureName", ""); tileSize.x = element.GetIntAttribute("tileSizeX", 32); tileSize.y = element.GetIntAttribute("tileSizeY", 32); tileSpacing.x = element.GetIntAttribute("tileSpacingX", 0); tileSpacing.y = element.GetIntAttribute("tileSpacingY", 0); if (element.HasChild("hitboxes")) { gd::SerializerElement &tilesElem = element.GetChild("hitboxes"); tilesElem.ConsiderAsArrayOf("tileHitbox"); for(int i = 0; i < tilesElem.GetChildrenCount("tileHitbox"); i++) { TileHitbox newHitbox; newHitbox.UnserializeFrom(tilesElem.GetChild(i), tileSize); m_hitboxes.push_back(newHitbox); } } m_dirty = true; }