void mitk::AffineImageCropperInteractor::RotateObject (StateMachineAction*, InteractionEvent* interactionEvent) { InteractionPositionEvent* positionEvent = dynamic_cast<InteractionPositionEvent*>(interactionEvent); if(positionEvent == NULL) return; Point2D currentPickedDisplayPoint = positionEvent->GetPointerPositionOnScreen(); if(currentPickedDisplayPoint.EuclideanDistanceTo(m_InitialPickedDisplayPoint) < 1) return; vtkRenderer* currentVtkRenderer = interactionEvent->GetSender()->GetVtkRenderer(); if ( currentVtkRenderer && currentVtkRenderer->GetActiveCamera()) { double vpn[3]; currentVtkRenderer->GetActiveCamera()->GetViewPlaneNormal( vpn ); Vector3D rotationAxis; rotationAxis[0] = vpn[0]; rotationAxis[1] = vpn[1]; rotationAxis[2] = vpn[2]; rotationAxis.Normalize(); Vector2D move = currentPickedDisplayPoint - m_InitialPickedDisplayPoint; double rotationAngle = -57.3 * atan(move[0]/move[1]); if(move[1]<0) rotationAngle +=180; // Use center of data bounding box as center of rotation Point3D rotationCenter = m_OriginalGeometry->GetCenter(); if(positionEvent->GetSender()->GetMapperID() == BaseRenderer::Standard2D) rotationCenter = m_InitialPickedPoint; // Reset current Geometry3D to original state (pre-interaction) and // apply rotation RotationOperation op( OpROTATE, rotationCenter, rotationAxis, rotationAngle ); Geometry3D::Pointer newGeometry = static_cast<Geometry3D*>(m_OriginalGeometry->Clone().GetPointer()); newGeometry->ExecuteOperation( &op ); m_SelectedNode->GetData()->SetGeometry(newGeometry); interactionEvent->GetSender()->GetRenderingManager()->RequestUpdateAll(); } }
bool ShowSegmentationAsSmoothedSurface::ThreadedUpdateFunction() { Image::Pointer image; GetPointerParameter("Input", image); float smoothing; GetParameter("Smoothing", smoothing); float decimation; GetParameter("Decimation", decimation); float closing; GetParameter("Closing", closing); int timeNr = 0; GetParameter("TimeNr", timeNr); if (image->GetDimension() == 4) MITK_INFO << "CREATING SMOOTHED POLYGON MODEL (t = " << timeNr << ')'; else MITK_INFO << "CREATING SMOOTHED POLYGON MODEL"; MITK_INFO << " Smoothing = " << smoothing; MITK_INFO << " Decimation = " << decimation; MITK_INFO << " Closing = " << closing; Geometry3D::Pointer geometry = dynamic_cast<Geometry3D *>(image->GetGeometry()->Clone().GetPointer()); // Make ITK image out of MITK image typedef itk::Image<unsigned char, 3> CharImageType; typedef itk::Image<unsigned short, 3> ShortImageType; typedef itk::Image<float, 3> FloatImageType; if (image->GetDimension() == 4) { ImageTimeSelector::Pointer imageTimeSelector = ImageTimeSelector::New(); imageTimeSelector->SetInput(image); imageTimeSelector->SetTimeNr(timeNr); imageTimeSelector->UpdateLargestPossibleRegion(); image = imageTimeSelector->GetOutput(0); } ImageToItk<CharImageType>::Pointer imageToItkFilter = ImageToItk<CharImageType>::New(); try { imageToItkFilter->SetInput(image); } catch (const itk::ExceptionObject &e) { // Most probably the input image type is wrong. Binary images are expected to be // >unsigned< char images. MITK_ERROR << e.GetDescription() << endl; return false; } imageToItkFilter->Update(); CharImageType::Pointer itkImage = imageToItkFilter->GetOutput(); // Get bounding box and relabel MITK_INFO << "Extracting VOI..."; int imageLabel = 1; bool roiFound = false; CharImageType::IndexType minIndex; minIndex.Fill(numeric_limits<CharImageType::IndexValueType>::max()); CharImageType::IndexType maxIndex; maxIndex.Fill(numeric_limits<CharImageType::IndexValueType>::min()); itk::ImageRegionIteratorWithIndex<CharImageType> iter(itkImage, itkImage->GetLargestPossibleRegion()); for (iter.GoToBegin(); !iter.IsAtEnd(); ++iter) { if (iter.Get() == imageLabel) { roiFound = true; iter.Set(1); CharImageType::IndexType currentIndex = iter.GetIndex(); for (unsigned int dim = 0; dim < 3; ++dim) { minIndex[dim] = min(currentIndex[dim], minIndex[dim]); maxIndex[dim] = max(currentIndex[dim], maxIndex[dim]); } } else { iter.Set(0); } } if (!roiFound) { ProgressBar::GetInstance()->Progress(8); MITK_ERROR << "Didn't found segmentation labeled with " << imageLabel << "!" << endl; return false; } ProgressBar::GetInstance()->Progress(1); // Extract and pad bounding box typedef itk::RegionOfInterestImageFilter<CharImageType, CharImageType> ROIFilterType; ROIFilterType::Pointer roiFilter = ROIFilterType::New(); CharImageType::RegionType region; CharImageType::SizeType size; for (unsigned int dim = 0; dim < 3; ++dim) { size[dim] = maxIndex[dim] - minIndex[dim] + 1; } region.SetIndex(minIndex); region.SetSize(size); roiFilter->SetInput(itkImage); roiFilter->SetRegionOfInterest(region); roiFilter->ReleaseDataFlagOn(); roiFilter->ReleaseDataBeforeUpdateFlagOn(); typedef itk::ConstantPadImageFilter<CharImageType, CharImageType> PadFilterType; PadFilterType::Pointer padFilter = PadFilterType::New(); const PadFilterType::SizeValueType pad[3] = { 10, 10, 10 }; padFilter->SetInput(roiFilter->GetOutput()); padFilter->SetConstant(0); padFilter->SetPadLowerBound(pad); padFilter->SetPadUpperBound(pad); padFilter->ReleaseDataFlagOn(); padFilter->ReleaseDataBeforeUpdateFlagOn(); padFilter->Update(); CharImageType::Pointer roiImage = padFilter->GetOutput(); roiImage->DisconnectPipeline(); roiFilter = nullptr; padFilter = nullptr; // Correct origin of real geometry (changed by cropping and padding) typedef Geometry3D::TransformType TransformType; TransformType::Pointer transform = TransformType::New(); TransformType::OutputVectorType translation; for (unsigned int dim = 0; dim < 3; ++dim) translation[dim] = (int)minIndex[dim] - (int)pad[dim]; transform->SetIdentity(); transform->Translate(translation); geometry->Compose(transform, true); ProgressBar::GetInstance()->Progress(1); // Median MITK_INFO << "Median..."; typedef itk::BinaryMedianImageFilter<CharImageType, CharImageType> MedianFilterType; MedianFilterType::Pointer medianFilter = MedianFilterType::New(); CharImageType::SizeType radius = { 0 }; medianFilter->SetRadius(radius); medianFilter->SetBackgroundValue(0); medianFilter->SetForegroundValue(1); medianFilter->SetInput(roiImage); medianFilter->ReleaseDataFlagOn(); medianFilter->ReleaseDataBeforeUpdateFlagOn(); medianFilter->Update(); ProgressBar::GetInstance()->Progress(1); // Intelligent closing MITK_INFO << "Intelligent closing..."; unsigned int surfaceRatio = (unsigned int)((1.0f - closing) * 100.0f); typedef itk::IntelligentBinaryClosingFilter<CharImageType, ShortImageType> ClosingFilterType; ClosingFilterType::Pointer closingFilter = ClosingFilterType::New(); closingFilter->SetInput(medianFilter->GetOutput()); closingFilter->ReleaseDataFlagOn(); closingFilter->ReleaseDataBeforeUpdateFlagOn(); closingFilter->SetSurfaceRatio(surfaceRatio); closingFilter->Update(); ShortImageType::Pointer closedImage = closingFilter->GetOutput(); closedImage->DisconnectPipeline(); roiImage = nullptr; medianFilter = nullptr; closingFilter = nullptr; ProgressBar::GetInstance()->Progress(1); // Gaussian blur MITK_INFO << "Gauss..."; typedef itk::BinaryThresholdImageFilter<ShortImageType, FloatImageType> BinaryThresholdToFloatFilterType; BinaryThresholdToFloatFilterType::Pointer binThresToFloatFilter = BinaryThresholdToFloatFilterType::New(); binThresToFloatFilter->SetInput(closedImage); binThresToFloatFilter->SetLowerThreshold(1); binThresToFloatFilter->SetUpperThreshold(1); binThresToFloatFilter->SetInsideValue(100); binThresToFloatFilter->SetOutsideValue(0); binThresToFloatFilter->ReleaseDataFlagOn(); binThresToFloatFilter->ReleaseDataBeforeUpdateFlagOn(); typedef itk::DiscreteGaussianImageFilter<FloatImageType, FloatImageType> GaussianFilterType; // From the following line on, IntelliSense (VS 2008) is broken. Any idea how to fix it? GaussianFilterType::Pointer gaussFilter = GaussianFilterType::New(); gaussFilter->SetInput(binThresToFloatFilter->GetOutput()); gaussFilter->SetUseImageSpacing(true); gaussFilter->SetVariance(smoothing); gaussFilter->ReleaseDataFlagOn(); gaussFilter->ReleaseDataBeforeUpdateFlagOn(); typedef itk::BinaryThresholdImageFilter<FloatImageType, CharImageType> BinaryThresholdFromFloatFilterType; BinaryThresholdFromFloatFilterType::Pointer binThresFromFloatFilter = BinaryThresholdFromFloatFilterType::New(); binThresFromFloatFilter->SetInput(gaussFilter->GetOutput()); binThresFromFloatFilter->SetLowerThreshold(50); binThresFromFloatFilter->SetUpperThreshold(255); binThresFromFloatFilter->SetInsideValue(1); binThresFromFloatFilter->SetOutsideValue(0); binThresFromFloatFilter->ReleaseDataFlagOn(); binThresFromFloatFilter->ReleaseDataBeforeUpdateFlagOn(); binThresFromFloatFilter->Update(); CharImageType::Pointer blurredImage = binThresFromFloatFilter->GetOutput(); blurredImage->DisconnectPipeline(); closedImage = nullptr; binThresToFloatFilter = nullptr; gaussFilter = nullptr; ProgressBar::GetInstance()->Progress(1); // Fill holes MITK_INFO << "Filling cavities..."; typedef itk::ConnectedThresholdImageFilter<CharImageType, CharImageType> ConnectedThresholdFilterType; ConnectedThresholdFilterType::Pointer connectedThresFilter = ConnectedThresholdFilterType::New(); CharImageType::IndexType corner; corner[0] = 0; corner[1] = 0; corner[2] = 0; connectedThresFilter->SetInput(blurredImage); connectedThresFilter->SetSeed(corner); connectedThresFilter->SetLower(0); connectedThresFilter->SetUpper(0); connectedThresFilter->SetReplaceValue(2); connectedThresFilter->ReleaseDataFlagOn(); connectedThresFilter->ReleaseDataBeforeUpdateFlagOn(); typedef itk::BinaryThresholdImageFilter<CharImageType, CharImageType> BinaryThresholdFilterType; BinaryThresholdFilterType::Pointer binThresFilter = BinaryThresholdFilterType::New(); binThresFilter->SetInput(connectedThresFilter->GetOutput()); binThresFilter->SetLowerThreshold(0); binThresFilter->SetUpperThreshold(0); binThresFilter->SetInsideValue(50); binThresFilter->SetOutsideValue(0); binThresFilter->ReleaseDataFlagOn(); binThresFilter->ReleaseDataBeforeUpdateFlagOn(); typedef itk::AddImageFilter<CharImageType, CharImageType, CharImageType> AddFilterType; AddFilterType::Pointer addFilter = AddFilterType::New(); addFilter->SetInput1(blurredImage); addFilter->SetInput2(binThresFilter->GetOutput()); addFilter->ReleaseDataFlagOn(); addFilter->ReleaseDataBeforeUpdateFlagOn(); addFilter->Update(); ProgressBar::GetInstance()->Progress(1); // Surface extraction MITK_INFO << "Surface extraction..."; Image::Pointer filteredImage = Image::New(); CastToMitkImage(addFilter->GetOutput(), filteredImage); filteredImage->SetGeometry(geometry); ImageToSurfaceFilter::Pointer imageToSurfaceFilter = ImageToSurfaceFilter::New(); imageToSurfaceFilter->SetInput(filteredImage); imageToSurfaceFilter->SetThreshold(50); imageToSurfaceFilter->SmoothOn(); imageToSurfaceFilter->SetDecimate(ImageToSurfaceFilter::NoDecimation); m_Surface = imageToSurfaceFilter->GetOutput(0); ProgressBar::GetInstance()->Progress(1); // Mesh decimation if (decimation > 0.0f && decimation < 1.0f) { MITK_INFO << "Quadric mesh decimation..."; vtkQuadricDecimation *quadricDecimation = vtkQuadricDecimation::New(); quadricDecimation->SetInputData(m_Surface->GetVtkPolyData()); quadricDecimation->SetTargetReduction(decimation); quadricDecimation->AttributeErrorMetricOn(); quadricDecimation->GlobalWarningDisplayOff(); quadricDecimation->Update(); vtkCleanPolyData* cleaner = vtkCleanPolyData::New(); cleaner->SetInputConnection(quadricDecimation->GetOutputPort()); cleaner->PieceInvariantOn(); cleaner->ConvertLinesToPointsOn(); cleaner->ConvertStripsToPolysOn(); cleaner->PointMergingOn(); cleaner->Update(); m_Surface->SetVtkPolyData(cleaner->GetOutput()); } ProgressBar::GetInstance()->Progress(1); // Compute Normals vtkPolyDataNormals* computeNormals = vtkPolyDataNormals::New(); computeNormals->SetInputData(m_Surface->GetVtkPolyData()); computeNormals->SetFeatureAngle(360.0f); computeNormals->FlipNormalsOff(); computeNormals->Update(); m_Surface->SetVtkPolyData(computeNormals->GetOutput()); return true; }
mitk::ProportionalTimeGeometry::Pointer mitk::ProportionalTimeGeometryToXML::FromXML(TiXmlElement *timeGeometryElement) { if (!timeGeometryElement) { MITK_ERROR << "Cannot deserialize ProportionalTimeGeometry from nullptr."; return nullptr; } int numberOfTimeSteps = 0; if (TIXML_SUCCESS != timeGeometryElement->QueryIntAttribute("NumberOfTimeSteps", &numberOfTimeSteps)) { MITK_WARN << "<ProportionalTimeGeometry> found without NumberOfTimeSteps attribute. Counting..."; } // might be missing! TimePointType firstTimePoint; std::string firstTimePoint_s; TimePointType stepDuration; std::string stepDuration_s; try { if (TIXML_SUCCESS == timeGeometryElement->QueryStringAttribute("FirstTimePoint", &firstTimePoint_s)) { firstTimePoint = boost::lexical_cast<double>(firstTimePoint_s); } else { firstTimePoint = -std::numeric_limits<TimePointType>::max(); } if (TIXML_SUCCESS == timeGeometryElement->QueryStringAttribute("StepDuration", &stepDuration_s)) { stepDuration = boost::lexical_cast<double>(stepDuration_s); } else { stepDuration = std::numeric_limits<TimePointType>::infinity(); } } catch (boost::bad_lexical_cast &e) { MITK_ERROR << "Could not parse string as number: " << e.what(); return nullptr; } // list of all geometries with their time steps std::multimap<TimeStepType, BaseGeometry::Pointer> allReadGeometries; int indexForUnlabeledTimeStep(-1); for (TiXmlElement *currentElement = timeGeometryElement->FirstChildElement(); currentElement != nullptr; currentElement = currentElement->NextSiblingElement()) { // different geometries could have been inside a ProportionalTimeGeometry. // By now, we only support Geometry3D std::string tagName = currentElement->Value(); if (tagName == "Geometry3D") { Geometry3D::Pointer restoredGeometry = Geometry3DToXML::FromXML(currentElement); if (restoredGeometry.IsNotNull()) { int timeStep(-1); if (TIXML_SUCCESS != currentElement->QueryIntAttribute("TimeStep", &timeStep)) { timeStep = indexForUnlabeledTimeStep--; // decrement index for next one MITK_WARN << "Found <Geometry3D> without 'TimeStep' attribute in <ProportionalTimeGeometry>. No guarantees " "on order anymore."; } if (allReadGeometries.count(static_cast<TimeStepType>(timeStep)) > 0) { MITK_WARN << "Found <Geometry3D> tags with identical 'TimeStep' attribute in <ProportionalTimeGeometry>. No " "guarantees on order anymore."; } allReadGeometries.insert(std::make_pair(static_cast<TimeStepType>(timeStep), restoredGeometry.GetPointer())); } } else { MITK_WARN << "Found unsupported tag <" << tagName << "> inside <ProportionalTimeGeometry>. Ignoring."; } } // now add all BaseGeometries that were read to a new instance // of ProportionalTimeGeometry ProportionalTimeGeometry::Pointer newTimeGeometry = ProportionalTimeGeometry::New(); newTimeGeometry->SetFirstTimePoint(firstTimePoint); newTimeGeometry->SetStepDuration(stepDuration); newTimeGeometry->ReserveSpaceForGeometries(allReadGeometries.size()); TimeStepType t(0); for (auto entry : allReadGeometries) { // We add items with newly assigned time steps. // This avoids great confusion when a file contains // bogus numbers. newTimeGeometry->SetTimeStepGeometry(entry.second, t++); } // Need to re-calculate global bounding box. // This is neither stored in a file, nor done by SetTimeStepGeometry newTimeGeometry->UpdateBoundingBox(); return newTimeGeometry; }
std::vector<itk::SmartPointer<mitk::BaseData>> mitk::GeometryDataReaderService::Read() { // Switch the current locale to "C" LocaleSwitch localeSwitch("C"); std::vector<itk::SmartPointer<BaseData>> result; InputStream stream(this); TiXmlDocument doc; stream >> doc; if (!doc.Error()) { TiXmlHandle docHandle(&doc); for (TiXmlElement *geomDataElement = docHandle.FirstChildElement("GeometryData").ToElement(); geomDataElement != nullptr; geomDataElement = geomDataElement->NextSiblingElement()) { for (TiXmlElement *currentElement = geomDataElement->FirstChildElement(); currentElement != nullptr; currentElement = currentElement->NextSiblingElement()) { // different geometries could have been serialized from a GeometryData // object: std::string tagName = currentElement->Value(); if (tagName == "Geometry3D") { Geometry3D::Pointer restoredGeometry = Geometry3DToXML::FromXML(currentElement); if (restoredGeometry.IsNotNull()) { GeometryData::Pointer newGeometryData = GeometryData::New(); newGeometryData->SetGeometry(restoredGeometry); result.push_back(newGeometryData.GetPointer()); } else { MITK_ERROR << "Invalid <Geometry3D> tag encountered. Skipping."; } } else if (tagName == "ProportionalTimeGeometry") { ProportionalTimeGeometry::Pointer restoredTimeGeometry = ProportionalTimeGeometryToXML::FromXML(currentElement); if (restoredTimeGeometry.IsNotNull()) { GeometryData::Pointer newGeometryData = GeometryData::New(); newGeometryData->SetTimeGeometry(restoredTimeGeometry); result.push_back(newGeometryData.GetPointer()); } else { MITK_ERROR << "Invalid <ProportionalTimeGeometry> tag encountered. Skipping."; } } } // for child of <GeometryData> } // for <GeometryData> } else { mitkThrow() << "Parsing error at line " << doc.ErrorRow() << ", col " << doc.ErrorCol() << ": " << doc.ErrorDesc(); } if (result.empty()) { mitkThrow() << "Did not read a single GeometryData object from input."; } return result; }
bool RenderingManager ::InitializeViews( const Geometry3D * dataGeometry, RequestType type, bool preserveRoughOrientationInWorldSpace ) { MITK_DEBUG << "initializing views"; bool boundingBoxInitialized = false; Geometry3D::ConstPointer geometry = dataGeometry; if (dataGeometry && preserveRoughOrientationInWorldSpace) { // clone the input geometry Geometry3D::Pointer modifiedGeometry = dynamic_cast<Geometry3D*>( dataGeometry->Clone().GetPointer() ); assert(modifiedGeometry.IsNotNull()); // construct an affine transform from it AffineGeometryFrame3D::TransformType::Pointer transform = AffineGeometryFrame3D::TransformType::New(); assert( modifiedGeometry->GetIndexToWorldTransform() ); transform->SetMatrix( modifiedGeometry->GetIndexToWorldTransform()->GetMatrix() ); transform->SetOffset( modifiedGeometry->GetIndexToWorldTransform()->GetOffset() ); // get transform matrix AffineGeometryFrame3D::TransformType::MatrixType::InternalMatrixType& oldMatrix = const_cast< AffineGeometryFrame3D::TransformType::MatrixType::InternalMatrixType& > ( transform->GetMatrix().GetVnlMatrix() ); AffineGeometryFrame3D::TransformType::MatrixType::InternalMatrixType newMatrix(oldMatrix); // get offset and bound Vector3D offset = modifiedGeometry->GetIndexToWorldTransform()->GetOffset(); Geometry3D::BoundsArrayType oldBounds = modifiedGeometry->GetBounds(); Geometry3D::BoundsArrayType newBounds = modifiedGeometry->GetBounds(); // get rid of rotation other than pi/2 degree for ( unsigned int i = 0; i < 3; ++i ) { // i-th column of the direction matrix Vector3D currentVector; currentVector[0] = oldMatrix(0,i); currentVector[1] = oldMatrix(1,i); currentVector[2] = oldMatrix(2,i); // matchingRow will store the row that holds the biggest // value in the column unsigned int matchingRow = 0; // maximum value in the column float max = std::numeric_limits<float>::min(); // sign of the maximum value (-1 or 1) int sign = 1; // iterate through the column vector for (unsigned int dim = 0; dim < 3; ++dim) { if ( fabs(currentVector[dim]) > max ) { matchingRow = dim; max = fabs(currentVector[dim]); if(currentVector[dim]<0) sign = -1; else sign = 1; } } // in case we found a negative maximum, // we negate the column and adjust the offset // (in order to run through the dimension in the opposite direction) if(sign == -1) { currentVector *= sign; offset += modifiedGeometry->GetAxisVector(i); } // matchingRow is now used as column index to place currentVector // correctly in the new matrix vnl_vector<ScalarType> newMatrixColumn(3); newMatrixColumn[0] = currentVector[0]; newMatrixColumn[1] = currentVector[1]; newMatrixColumn[2] = currentVector[2]; newMatrix.set_column( matchingRow, newMatrixColumn ); // if a column is moved, we also have to adjust the bounding // box accordingly, this is done here newBounds[2*matchingRow ] = oldBounds[2*i ]; newBounds[2*matchingRow+1] = oldBounds[2*i+1]; } // set the newly calculated bounds array modifiedGeometry->SetBounds(newBounds); // set new offset and direction matrix AffineGeometryFrame3D::TransformType::MatrixType newMatrixITK( newMatrix ); transform->SetMatrix( newMatrixITK ); transform->SetOffset( offset ); modifiedGeometry->SetIndexToWorldTransform( transform ); geometry = modifiedGeometry; } int warningLevel = vtkObject::GetGlobalWarningDisplay(); vtkObject::GlobalWarningDisplayOff(); if ( (geometry.IsNotNull() ) && (const_cast< mitk::BoundingBox * >( geometry->GetBoundingBox())->GetDiagonalLength2() > mitk::eps) ) { boundingBoxInitialized = true; } if (geometry.IsNotNull() ) { // make sure bounding box has an extent bigger than zero in any direction // clone the input geometry Geometry3D::Pointer modifiedGeometry = dynamic_cast<Geometry3D*>( dataGeometry->Clone().GetPointer() ); assert(modifiedGeometry.IsNotNull()); Geometry3D::BoundsArrayType newBounds = modifiedGeometry->GetBounds(); for( unsigned int dimension = 0; ( 2 * dimension ) < newBounds.Size() ; dimension++ ) { //check for equality but for an epsilon if( Equal( newBounds[ 2 * dimension ], newBounds[ 2 * dimension + 1 ] ) ) { newBounds[ 2 * dimension + 1 ] += 1; } } // set the newly calculated bounds array modifiedGeometry->SetBounds(newBounds); geometry = modifiedGeometry; } RenderWindowList::iterator it; for ( it = m_RenderWindowList.begin(); it != m_RenderWindowList.end(); ++it ) { mitk::BaseRenderer *baseRenderer = mitk::BaseRenderer::GetInstance( it->first ); baseRenderer->GetDisplayGeometry()->SetConstrainZoomingAndPanning(m_ConstrainedPaddingZooming); int id = baseRenderer->GetMapperID(); if ( ((type == REQUEST_UPDATE_ALL) || ((type == REQUEST_UPDATE_2DWINDOWS) && (id == 1)) || ((type == REQUEST_UPDATE_3DWINDOWS) && (id == 2))) ) { this->InternalViewInitialization( baseRenderer, geometry, boundingBoxInitialized, id ); } } if ( m_TimeNavigationController != NULL ) { if ( boundingBoxInitialized ) { m_TimeNavigationController->SetInputWorldGeometry( geometry ); } m_TimeNavigationController->Update(); } this->RequestUpdateAll( type ); vtkObject::SetGlobalWarningDisplay( warningLevel ); // Inform listeners that views have been initialized this->InvokeEvent( mitk::RenderingManagerViewsInitializedEvent() ); return boundingBoxInitialized; }
bool AffineInteractor3D ::ExecuteAction( Action *action, StateEvent const *stateEvent ) { bool ok = false; // Get data object BaseData *data = m_DataNode->GetData(); if ( data == NULL ) { MITK_ERROR << "No data object present!"; return ok; } // Get Event and extract renderer const Event *event = stateEvent->GetEvent(); BaseRenderer *renderer = NULL; vtkRenderWindow *renderWindow = NULL; vtkRenderWindowInteractor *renderWindowInteractor = NULL; vtkRenderer *currentVtkRenderer = NULL; vtkCamera *camera = NULL; if ( event != NULL ) { renderer = event->GetSender(); if ( renderer != NULL ) { renderWindow = renderer->GetRenderWindow(); if ( renderWindow != NULL ) { renderWindowInteractor = renderWindow->GetInteractor(); if ( renderWindowInteractor != NULL ) { currentVtkRenderer = renderWindowInteractor ->GetInteractorStyle()->GetCurrentRenderer(); if ( currentVtkRenderer != NULL ) { camera = currentVtkRenderer->GetActiveCamera(); } } } } } // Check if we have a DisplayPositionEvent const DisplayPositionEvent *dpe = dynamic_cast< const DisplayPositionEvent * >( stateEvent->GetEvent() ); if ( dpe != NULL ) { m_CurrentPickedPoint = dpe->GetWorldPosition(); m_CurrentPickedDisplayPoint = dpe->GetDisplayPosition(); } // Get the timestep to also support 3D+t int timeStep = 0; ScalarType timeInMS = 0.0; if ( renderer != NULL ) { timeStep = renderer->GetTimeStep( data ); timeInMS = renderer->GetTime(); } // If data is an mitk::Surface, extract it Surface *surface = dynamic_cast< Surface * >( data ); vtkPolyData *polyData = NULL; if ( surface != NULL ) { polyData = surface->GetVtkPolyData( timeStep ); // Extract surface normal from surface (if existent, otherwise use default) vtkPointData *pointData = polyData->GetPointData(); if ( pointData != NULL ) { vtkDataArray *normal = polyData->GetPointData()->GetVectors( "planeNormal" ); if ( normal != NULL ) { m_ObjectNormal[0] = normal->GetComponent( 0, 0 ); m_ObjectNormal[1] = normal->GetComponent( 0, 1 ); m_ObjectNormal[2] = normal->GetComponent( 0, 2 ); } } } // Get geometry object m_Geometry = data->GetGeometry( timeStep ); // Make sure that the data (if time-resolved) has enough entries; // if not, create the required extra ones (empty) data->Expand( timeStep+1 ); switch (action->GetActionId()) { case AcDONOTHING: ok = true; break; case AcCHECKOBJECT: { // Re-enable VTK interactor (may have been disabled previously) if ( renderWindowInteractor != NULL ) { renderWindowInteractor->Enable(); } // Check if we have a DisplayPositionEvent const DisplayPositionEvent *dpe = dynamic_cast< const DisplayPositionEvent * >( stateEvent->GetEvent() ); if ( dpe == NULL ) { ok = true; break; } // Check if an object is present at the current mouse position DataNode *pickedNode = dpe->GetPickedObjectNode(); StateEvent *newStateEvent; if ( pickedNode == m_DataNode ) { // Yes: object will be selected newStateEvent = new StateEvent( EIDYES ); } else { // No: back to start state newStateEvent = new StateEvent( EIDNO ); } this->HandleEvent( newStateEvent ); ok = true; break; } case AcDESELECTOBJECT: { // Color object white m_DataNode->SetColor( 1.0, 1.0, 1.0 ); RenderingManager::GetInstance()->RequestUpdateAll(); // Colorize surface / wireframe as inactive this->ColorizeSurface( polyData, m_CurrentPickedPoint, -1.0 ); ok = true; break; } case AcSELECTPICKEDOBJECT: { // Color object red m_DataNode->SetColor( 1.0, 0.0, 0.0 ); RenderingManager::GetInstance()->RequestUpdateAll(); // Colorize surface / wireframe dependend on distance from picked point this->ColorizeSurface( polyData, m_CurrentPickedPoint, 0.0 ); ok = true; break; } case AcINITMOVE: { // Disable VTK interactor until MITK interaction has been completed if ( renderWindowInteractor != NULL ) { renderWindowInteractor->Disable(); } // Check if we have a DisplayPositionEvent const DisplayPositionEvent *dpe = dynamic_cast< const DisplayPositionEvent * >( stateEvent->GetEvent() ); if ( dpe == NULL ) { ok = true; break; } //DataNode *pickedNode = dpe->GetPickedObjectNode(); m_InitialPickedPoint = m_CurrentPickedPoint; m_InitialPickedDisplayPoint = m_CurrentPickedDisplayPoint; if ( currentVtkRenderer != NULL ) { vtkInteractorObserver::ComputeDisplayToWorld( currentVtkRenderer, m_InitialPickedDisplayPoint[0], m_InitialPickedDisplayPoint[1], 0.0, //m_InitialInteractionPickedPoint[2], m_InitialPickedPointWorld ); } // Make deep copy of current Geometry3D of the plane data->UpdateOutputInformation(); // make sure that the Geometry is up-to-date m_OriginalGeometry = static_cast< Geometry3D * >( data->GetGeometry( timeStep )->Clone().GetPointer() ); ok = true; break; } case AcMOVE: { // Check if we have a DisplayPositionEvent const DisplayPositionEvent *dpe = dynamic_cast< const DisplayPositionEvent * >( stateEvent->GetEvent() ); if ( dpe == NULL ) { ok = true; break; } if ( currentVtkRenderer != NULL ) { vtkInteractorObserver::ComputeDisplayToWorld( currentVtkRenderer, m_CurrentPickedDisplayPoint[0], m_CurrentPickedDisplayPoint[1], 0.0, //m_InitialInteractionPickedPoint[2], m_CurrentPickedPointWorld ); } Vector3D interactionMove; interactionMove[0] = m_CurrentPickedPointWorld[0] - m_InitialPickedPointWorld[0]; interactionMove[1] = m_CurrentPickedPointWorld[1] - m_InitialPickedPointWorld[1]; interactionMove[2] = m_CurrentPickedPointWorld[2] - m_InitialPickedPointWorld[2]; if ( m_InteractionMode == INTERACTION_MODE_TRANSLATION ) { Point3D origin = m_OriginalGeometry->GetOrigin(); Vector3D transformedObjectNormal; data->GetGeometry( timeStep )->IndexToWorld( m_ObjectNormal, transformedObjectNormal ); data->GetGeometry( timeStep )->SetOrigin( origin + transformedObjectNormal * (interactionMove * transformedObjectNormal) ); } else if ( m_InteractionMode == INTERACTION_MODE_ROTATION ) { if ( camera ) { double vpn[3]; camera->GetViewPlaneNormal( vpn ); Vector3D viewPlaneNormal; viewPlaneNormal[0] = vpn[0]; viewPlaneNormal[1] = vpn[1]; viewPlaneNormal[2] = vpn[2]; Vector3D rotationAxis = itk::CrossProduct( viewPlaneNormal, interactionMove ); rotationAxis.Normalize(); int *size = currentVtkRenderer->GetSize(); double l2 = (m_CurrentPickedDisplayPoint[0] - m_InitialPickedDisplayPoint[0]) * (m_CurrentPickedDisplayPoint[0] - m_InitialPickedDisplayPoint[0]) + (m_CurrentPickedDisplayPoint[1] - m_InitialPickedDisplayPoint[1]) * (m_CurrentPickedDisplayPoint[1] - m_InitialPickedDisplayPoint[1]); double rotationAngle = 360.0 * sqrt(l2/(size[0]*size[0]+size[1]*size[1])); // Use center of data bounding box as center of rotation Point3D rotationCenter = m_OriginalGeometry->GetCenter();; // Reset current Geometry3D to original state (pre-interaction) and // apply rotation RotationOperation op( OpROTATE, rotationCenter, rotationAxis, rotationAngle ); Geometry3D::Pointer newGeometry = static_cast< Geometry3D * >( m_OriginalGeometry->Clone().GetPointer() ); newGeometry->ExecuteOperation( &op ); data->SetClonedGeometry(newGeometry, timeStep); } } RenderingManager::GetInstance()->RequestUpdateAll(); ok = true; break; } default: return Superclass::ExecuteAction( action, stateEvent ); } return ok; }
std::vector<itk::SmartPointer<mitk::BaseData>> mitk::PointSetReaderService::Read() { // Switch the current locale to "C" LocaleSwitch localeSwitch("C"); std::vector<itk::SmartPointer<mitk::BaseData>> result; InputStream stream(this); TiXmlDocument doc; stream >> doc; if (!doc.Error()) { TiXmlHandle docHandle(&doc); // unsigned int pointSetCounter(0); for (TiXmlElement *currentPointSetElement = docHandle.FirstChildElement("point_set_file").FirstChildElement("point_set").ToElement(); currentPointSetElement != NULL; currentPointSetElement = currentPointSetElement->NextSiblingElement()) { mitk::PointSet::Pointer newPointSet = mitk::PointSet::New(); // time geometry assembled for addition after all points // else the SetPoint method would already transform the points that we provide it mitk::ProportionalTimeGeometry::Pointer timeGeometry = mitk::ProportionalTimeGeometry::New(); if (currentPointSetElement->FirstChildElement("time_series") != NULL) { for (TiXmlElement *currentTimeSeries = currentPointSetElement->FirstChildElement("time_series")->ToElement(); currentTimeSeries != NULL; currentTimeSeries = currentTimeSeries->NextSiblingElement()) { unsigned int currentTimeStep(0); TiXmlElement *currentTimeSeriesID = currentTimeSeries->FirstChildElement("time_series_id"); currentTimeStep = atoi(currentTimeSeriesID->GetText()); timeGeometry->Expand(currentTimeStep + 1); // expand (default to identity) in any case TiXmlElement *geometryElem = currentTimeSeries->FirstChildElement("Geometry3D"); if (geometryElem) { Geometry3D::Pointer geometry = Geometry3DToXML::FromXML(geometryElem); if (geometry.IsNotNull()) { timeGeometry->SetTimeStepGeometry(geometry, currentTimeStep); } else { MITK_ERROR << "Could not deserialize Geometry3D element."; } } else { MITK_WARN << "Fallback to legacy behavior: defining PointSet geometry as identity"; } newPointSet = this->ReadPoints(newPointSet, currentTimeSeries, currentTimeStep); } } else { newPointSet = this->ReadPoints(newPointSet, currentPointSetElement, 0); } newPointSet->SetTimeGeometry(timeGeometry); result.push_back(newPointSet.GetPointer()); } } else { mitkThrow() << "Parsing error at line " << doc.ErrorRow() << ", col " << doc.ErrorCol() << ": " << doc.ErrorDesc(); } return result; }
mitk::BaseGeometry::Pointer mitk::PointSetReaderService::ReadGeometry(TiXmlElement *parentElement) { TiXmlElement *geometryElem = parentElement->FirstChildElement("geometry3d"); if (!geometryElem) return nullptr; // data to generate AffineTransform3D::MatrixType matrix; AffineTransform3D::OffsetType offset; bool isImageGeometry(false); unsigned int frameOfReferenceID(0); BaseGeometry::BoundsArrayType bounds; bool somethingMissing(false); // find data in xml structure TiXmlElement *imageGeometryElem = geometryElem->FirstChildElement("image_geometry"); if (imageGeometryElem) { std::string igs = imageGeometryElem->GetText(); isImageGeometry = igs == "true" || igs == "TRUE" || igs == "1"; } else somethingMissing = true; TiXmlElement *frameOfReferenceElem = geometryElem->FirstChildElement("frame_of_reference_id"); if (frameOfReferenceElem) { frameOfReferenceID = atoi(frameOfReferenceElem->GetText()); } else somethingMissing = true; TiXmlElement *indexToWorldElem = geometryElem->FirstChildElement("index_to_world"); if (indexToWorldElem) { TiXmlElement *matrixElem = indexToWorldElem->FirstChildElement("matrix3x3"); TiXmlElement *offsetElem = indexToWorldElem->FirstChildElement("offset"); if (indexToWorldElem && offsetElem) { TiXmlElement *col0 = matrixElem->FirstChildElement("column_0"); TiXmlElement *col1 = matrixElem->FirstChildElement("column_1"); TiXmlElement *col2 = matrixElem->FirstChildElement("column_2"); if (col0 && col1 && col2) { somethingMissing |= TIXML_SUCCESS != col0->QueryDoubleAttribute("x", &matrix[0][0]); somethingMissing |= TIXML_SUCCESS != col0->QueryDoubleAttribute("y", &matrix[1][0]); somethingMissing |= TIXML_SUCCESS != col0->QueryDoubleAttribute("z", &matrix[2][0]); somethingMissing |= TIXML_SUCCESS != col1->QueryDoubleAttribute("x", &matrix[0][1]); somethingMissing |= TIXML_SUCCESS != col1->QueryDoubleAttribute("y", &matrix[1][1]); somethingMissing |= TIXML_SUCCESS != col1->QueryDoubleAttribute("z", &matrix[2][1]); somethingMissing |= TIXML_SUCCESS != col2->QueryDoubleAttribute("x", &matrix[0][2]); somethingMissing |= TIXML_SUCCESS != col2->QueryDoubleAttribute("y", &matrix[1][2]); somethingMissing |= TIXML_SUCCESS != col2->QueryDoubleAttribute("z", &matrix[2][2]); } else somethingMissing = true; somethingMissing |= TIXML_SUCCESS != offsetElem->QueryDoubleAttribute("x", &offset[0]); somethingMissing |= TIXML_SUCCESS != offsetElem->QueryDoubleAttribute("y", &offset[1]); somethingMissing |= TIXML_SUCCESS != offsetElem->QueryDoubleAttribute("z", &offset[2]); } else somethingMissing = true; TiXmlElement *boundsElem = geometryElem->FirstChildElement("bounds"); if (boundsElem) { TiXmlElement *minBoundsElem = boundsElem->FirstChildElement("min"); TiXmlElement *maxBoundsElem = boundsElem->FirstChildElement("max"); if (minBoundsElem && maxBoundsElem) { somethingMissing |= TIXML_SUCCESS != minBoundsElem->QueryDoubleAttribute("x", &bounds[0]); somethingMissing |= TIXML_SUCCESS != minBoundsElem->QueryDoubleAttribute("y", &bounds[2]); somethingMissing |= TIXML_SUCCESS != minBoundsElem->QueryDoubleAttribute("z", &bounds[4]); somethingMissing |= TIXML_SUCCESS != maxBoundsElem->QueryDoubleAttribute("x", &bounds[1]); somethingMissing |= TIXML_SUCCESS != maxBoundsElem->QueryDoubleAttribute("y", &bounds[3]); somethingMissing |= TIXML_SUCCESS != maxBoundsElem->QueryDoubleAttribute("z", &bounds[5]); } else somethingMissing = true; } else somethingMissing = true; } else somethingMissing = true; if (somethingMissing) { MITK_ERROR << "XML structure of geometry inside a PointSet file broken. Refusing to build Geometry3D"; return nullptr; } else { Geometry3D::Pointer g = Geometry3D::New(); g->SetImageGeometry(isImageGeometry); g->SetFrameOfReferenceID(frameOfReferenceID); g->SetBounds(bounds); AffineTransform3D::Pointer transform = AffineTransform3D::New(); transform->SetMatrix(matrix); transform->SetOffset(offset); g->SetIndexToWorldTransform(transform); return g.GetPointer(); } }
void mitk::AffineBaseDataInteractor3D::RotateObject (StateMachineAction*, InteractionEvent* interactionEvent) { InteractionPositionEvent* positionEvent = dynamic_cast<InteractionPositionEvent*>(interactionEvent); if(positionEvent == NULL) return; Point2D currentPickedDisplayPoint = positionEvent->GetPointerPositionOnScreen(); Point3D currentWorldPoint = positionEvent->GetPositionInWorld(); vtkCamera* camera = NULL; vtkRenderer* currentVtkRenderer = NULL; if ((interactionEvent->GetSender()) != NULL) { camera = interactionEvent->GetSender()->GetVtkRenderer()->GetActiveCamera(); currentVtkRenderer = interactionEvent->GetSender()->GetVtkRenderer(); } if ( camera && currentVtkRenderer) { double vpn[3]; camera->GetViewPlaneNormal( vpn ); Vector3D viewPlaneNormal; viewPlaneNormal[0] = vpn[0]; viewPlaneNormal[1] = vpn[1]; viewPlaneNormal[2] = vpn[2]; Vector3D interactionMove; interactionMove[0] = currentWorldPoint[0] - m_InitialPickedWorldPoint[0]; interactionMove[1] = currentWorldPoint[1] - m_InitialPickedWorldPoint[1]; interactionMove[2] = currentWorldPoint[2] - m_InitialPickedWorldPoint[2]; if (interactionMove[0] == 0 && interactionMove[1] == 0 && interactionMove[2] == 0) return; Vector3D rotationAxis = itk::CrossProduct(viewPlaneNormal, interactionMove); rotationAxis.Normalize(); int* size = currentVtkRenderer->GetSize(); double l2 = (currentPickedDisplayPoint[0] - m_InitialPickedDisplayPoint[0]) * (currentPickedDisplayPoint[0] - m_InitialPickedDisplayPoint[0]) + (currentPickedDisplayPoint[1] - m_InitialPickedDisplayPoint[1]) * (currentPickedDisplayPoint[1] - m_InitialPickedDisplayPoint[1]); double rotationAngle = 360.0 * sqrt(l2 / (size[0] * size[0] + size[1] * size[1])); // Use center of data bounding box as center of rotation Point3D rotationCenter = m_OriginalGeometry->GetCenter(); int timeStep = 0; if ((interactionEvent->GetSender()) != NULL) timeStep = interactionEvent->GetSender()->GetTimeStep(this->GetDataNode()->GetData()); // Reset current Geometry3D to original state (pre-interaction) and // apply rotation RotationOperation op( OpROTATE, rotationCenter, rotationAxis, rotationAngle ); Geometry3D::Pointer newGeometry = static_cast<Geometry3D*>(m_OriginalGeometry->Clone().GetPointer()); newGeometry->ExecuteOperation( &op ); mitk::TimeGeometry::Pointer timeGeometry = this->GetDataNode()->GetData()->GetTimeGeometry(); if (timeGeometry.IsNotNull()) timeGeometry->SetTimeStepGeometry(newGeometry, timeStep); interactionEvent->GetSender()->GetRenderingManager()->RequestUpdateAll(); } }
bool mitk::SurfaceDeformationDataInteractor3D::ColorizeSurface(vtkPolyData* polyData, int timeStep, const Point3D &pickedPoint, int mode, double scalar) { if (polyData == NULL) return false; vtkPoints* points = polyData->GetPoints(); vtkPointData* pointData = polyData->GetPointData(); if ( pointData == NULL ) return false; vtkDataArray* scalars = pointData->GetScalars(); if (scalars == NULL) return false; if (mode == COLORIZATION_GAUSS) { // Get picked point and transform into local coordinates Point3D localPickedPoint; Geometry3D::Pointer geometry = this->GetDataNode()->GetData()->GetGeometry(timeStep); geometry->WorldToIndex( pickedPoint, localPickedPoint ); Vector3D v1 = localPickedPoint.GetVectorFromOrigin(); vtkDataArray* normal = polyData->GetPointData()->GetVectors("planeNormal"); if (normal != NULL) { m_ObjectNormal[0] = normal->GetComponent(0, 0); m_ObjectNormal[1] = normal->GetComponent(0, 1); m_ObjectNormal[2] = normal->GetComponent(0, 2); } double denom = m_GaussSigma * m_GaussSigma * 2; for (unsigned int i = 0; i < points->GetNumberOfPoints(); ++i) { // Get original point double* point = points->GetPoint(i); Vector3D v0; v0[0] = point[0]; v0[1] = point[1]; v0[2] = point[2]; // Calculate distance of this point from line through picked point double d = itk::CrossProduct(m_ObjectNormal, (v1 - v0)).GetNorm(); double t = exp(- d * d / denom); scalars->SetComponent(i, 0, t); } } else if (mode == COLORIZATION_CONSTANT) { for (unsigned int i = 0; i < pointData->GetNumberOfTuples(); ++i) { scalars->SetComponent(i, 0, scalar); } } polyData->Modified(); pointData->Update(); return true; }
bool mitk::SurfaceDeformationDataInteractor3D::DeformObject (StateMachineAction*, InteractionEvent* interactionEvent) { const InteractionPositionEvent* positionEvent = dynamic_cast<const InteractionPositionEvent*>(interactionEvent); if(positionEvent == NULL) return false; int timeStep = interactionEvent->GetSender()->GetTimeStep(this->GetDataNode()->GetData()); vtkPolyData* polyData = m_Surface->GetVtkPolyData(timeStep); Geometry3D::Pointer geometry = this->GetDataNode()->GetData()->GetGeometry(timeStep); Point3D currentPickedPoint = positionEvent->GetPositionInWorld(); // Calculate mouse move in 3D space Vector3D interactionMove; interactionMove[0] = currentPickedPoint[0] - m_InitialPickedPoint[0]; interactionMove[1] = currentPickedPoint[1] - m_InitialPickedPoint[1]; interactionMove[2] = currentPickedPoint[2] - m_InitialPickedPoint[2]; // Transform mouse move into geometry space this->GetDataNode()->GetData()->UpdateOutputInformation();// make sure that the Geometry is up-to-date Vector3D interactionMoveIndex; geometry->WorldToIndex(interactionMove, interactionMoveIndex); // Get picked point and transform into local coordinates Point3D pickedPoint; geometry->WorldToIndex(m_InitialPickedPoint, pickedPoint); Vector3D v1 = pickedPoint.GetVectorFromOrigin(); vtkDataArray* normal = polyData->GetPointData()->GetVectors("planeNormal"); if (normal != NULL) { m_ObjectNormal[0] = normal->GetComponent(0, 0); m_ObjectNormal[1] = normal->GetComponent(0, 1); m_ObjectNormal[2] = normal->GetComponent(0, 2); } Vector3D v2 = m_ObjectNormal * (interactionMoveIndex * m_ObjectNormal); vtkPoints* originalPoints = m_OriginalPolyData->GetPoints(); vtkPoints* deformedPoints = polyData->GetPoints(); double denom = m_GaussSigma * m_GaussSigma * 2; double point[3]; for (unsigned int i = 0; i < deformedPoints->GetNumberOfPoints(); ++i) { // Get original point double* originalPoint = originalPoints->GetPoint( i ); Vector3D v0; v0[0] = originalPoint[0]; v0[1] = originalPoint[1]; v0[2] = originalPoint[2]; // Calculate distance of this point from line through picked point double d = itk::CrossProduct(m_ObjectNormal, (v1 - v0)).GetNorm(); Vector3D t = v2 * exp(- d * d / denom); point[0] = originalPoint[0] + t[0]; point[1] = originalPoint[1] + t[1]; point[2] = originalPoint[2] + t[2]; deformedPoints->SetPoint(i, point); } // Make sure that surface is colorized at initial picked position as long as we are in deformation state m_SurfaceColorizationCenter = m_InitialPickedPoint; polyData->Modified(); m_Surface->Modified(); interactionEvent->GetSender()->GetRenderingManager()->RequestUpdateAll(); return true; }
mitk::Geometry3D::Pointer mitk::Geometry3DToXML::FromXML( TiXmlElement* geometryElement ) { if (!geometryElement) { MITK_ERROR << "Cannot deserialize Geometry3D from nullptr."; return nullptr; } AffineTransform3D::MatrixType matrix; AffineTransform3D::OffsetType offset; bool isImageGeometry(false); unsigned int frameOfReferenceID(0); BaseGeometry::BoundsArrayType bounds; if ( TIXML_SUCCESS != geometryElement->QueryUnsignedAttribute("FrameOfReferenceID", &frameOfReferenceID) ) { MITK_WARN << "Missing FrameOfReference for Geometry3D."; } if ( TIXML_SUCCESS != geometryElement->QueryBoolAttribute("ImageGeometry", &isImageGeometry) ) { MITK_WARN << "Missing bool ImageGeometry for Geometry3D."; } // matrix if ( TiXmlElement* matrixElem = geometryElement->FirstChildElement("IndexToWorld")->ToElement() ) { bool matrixComplete = true; for ( unsigned int r = 0; r < 3; ++r ) { for ( unsigned int c = 0; c < 3; ++c ) { std::stringstream element_namer; element_namer << "m_" << r << "_" << c; std::string string_value; if (TIXML_SUCCESS == matrixElem->QueryStringAttribute(element_namer.str().c_str(), &string_value)) { try { matrix[r][c] = boost::lexical_cast<double>(string_value); } catch (boost::bad_lexical_cast& e) { MITK_ERROR << "Could not parse '" << string_value << "' as number: " << e.what(); return nullptr; } } else { matrixComplete = false; } } } if ( !matrixComplete ) { MITK_ERROR << "Could not parse all Geometry3D matrix coefficients!"; return nullptr; } } else { MITK_ERROR << "Parse error: expected Matrix3x3 child below Geometry3D node"; return nullptr; } // offset if ( TiXmlElement* offsetElem = geometryElement->FirstChildElement("Offset")->ToElement() ) { bool vectorComplete = true; std::string offset_string[3]; vectorComplete &= TIXML_SUCCESS == offsetElem->QueryStringAttribute("x", &offset_string[0]); vectorComplete &= TIXML_SUCCESS == offsetElem->QueryStringAttribute("y", &offset_string[1]); vectorComplete &= TIXML_SUCCESS == offsetElem->QueryStringAttribute("z", &offset_string[2]); if ( !vectorComplete ) { MITK_ERROR << "Could not parse complete Geometry3D offset!"; return nullptr; } for ( unsigned int d = 0; d < 3; ++d ) try { offset[d] = boost::lexical_cast<double>(offset_string[d]); } catch ( boost::bad_lexical_cast& e ) { MITK_ERROR << "Could not parse '" << offset_string[d] << "' as number: " << e.what(); return nullptr; } } else { MITK_ERROR << "Parse error: expected Offset3D child below Geometry3D node"; return nullptr; } // bounds if ( TiXmlElement* boundsElem = geometryElement->FirstChildElement("Bounds")->ToElement() ) { bool vectorsComplete(true); std::string bounds_string[6]; if ( TiXmlElement* minElem = boundsElem->FirstChildElement("Min")->ToElement() ) { vectorsComplete &= TIXML_SUCCESS == minElem->QueryStringAttribute("x", &bounds_string[0]); vectorsComplete &= TIXML_SUCCESS == minElem->QueryStringAttribute("y", &bounds_string[2]); vectorsComplete &= TIXML_SUCCESS == minElem->QueryStringAttribute("z", &bounds_string[4]); } else { vectorsComplete = false; } if ( TiXmlElement* maxElem = boundsElem->FirstChildElement("Max")->ToElement() ) { vectorsComplete &= TIXML_SUCCESS == maxElem->QueryStringAttribute("x", &bounds_string[1]); vectorsComplete &= TIXML_SUCCESS == maxElem->QueryStringAttribute("y", &bounds_string[3]); vectorsComplete &= TIXML_SUCCESS == maxElem->QueryStringAttribute("z", &bounds_string[5]); } else { vectorsComplete = false; } if ( !vectorsComplete ) { MITK_ERROR << "Could not parse complete Geometry3D bounds!"; return nullptr; } for (unsigned int d = 0; d < 6; ++d) try { bounds[d] = boost::lexical_cast<double>(bounds_string[d]); } catch (boost::bad_lexical_cast& e) { MITK_ERROR << "Could not parse '" << bounds_string[d] << "' as number: " << e.what(); return nullptr; } } // build GeometryData from matrix/offset AffineTransform3D::Pointer newTransform = AffineTransform3D::New(); newTransform->SetMatrix(matrix); newTransform->SetOffset(offset); Geometry3D::Pointer newGeometry = Geometry3D::New(); newGeometry->SetFrameOfReferenceID(frameOfReferenceID); newGeometry->SetImageGeometry(isImageGeometry); newGeometry->SetIndexToWorldTransform(newTransform); newGeometry->SetBounds(bounds); return newGeometry; }