예제 #1
0
void IntOperand::clear() {
  g_IntOperandFactory->clear();
}
예제 #2
0
void FragOperand::clear() {
  g_FragOperandFactory->clear();
}
예제 #3
0
void SymOperand::clear() {
  g_SymOperandFactory->clear();
}
예제 #4
0
void EhFrame::Clear()
{
  g_EhFrameFactory->clear();
}
예제 #5
0
void SectDescOperand::clear() {
  g_SectDescOperandFactory->clear();
}
void StringList::clear() {
  g_StringListFactory->clear();
}
예제 #7
0
void RelocData::Clear() {
  g_RelocDataFactory->clear();
}
void ELFSegment::Clear()
{
  g_ELFSegmentFactory->clear();
}
예제 #9
0
/// Clear - Clean up the relocation factory
void Relocation::Clear() {
  g_RelocationFactory->clear();
}
void RpnExpr::clear()
{
  g_ExprFactory->clear();
}
예제 #11
0
void NameSpec::clear() {
  g_NameSpecFactory->clear();
}
void SectionData::Clear() {
  g_SectDataFactory->clear();
}
예제 #13
0
void LDSymbol::Clear() {
  g_LDSymbolFactory->clear();
}
예제 #14
0
void StrToken::clear() {
  g_StrTokenFactory->clear();
}
예제 #15
0
void FragmentRef::Clear() {
  g_FragRefFactory->clear();
}
예제 #16
0
void LDSection::Clear() {
  g_SectFactory->clear();
}