void IntOperand::clear() { g_IntOperandFactory->clear(); }
void FragOperand::clear() { g_FragOperandFactory->clear(); }
void SymOperand::clear() { g_SymOperandFactory->clear(); }
void EhFrame::Clear() { g_EhFrameFactory->clear(); }
void SectDescOperand::clear() { g_SectDescOperandFactory->clear(); }
void StringList::clear() { g_StringListFactory->clear(); }
void RelocData::Clear() { g_RelocDataFactory->clear(); }
void ELFSegment::Clear() { g_ELFSegmentFactory->clear(); }
/// Clear - Clean up the relocation factory void Relocation::Clear() { g_RelocationFactory->clear(); }
void RpnExpr::clear() { g_ExprFactory->clear(); }
void NameSpec::clear() { g_NameSpecFactory->clear(); }
void SectionData::Clear() { g_SectDataFactory->clear(); }
void LDSymbol::Clear() { g_LDSymbolFactory->clear(); }
void StrToken::clear() { g_StrTokenFactory->clear(); }
void FragmentRef::Clear() { g_FragRefFactory->clear(); }
void LDSection::Clear() { g_SectFactory->clear(); }