예제 #1
0
OCIOColorSpace::OCIOColorSpace(Node *n) : DD::Image::PixelIop(n)
{
    m_hasColorSpaces = false;

    m_inputColorSpaceIndex = 0;
    m_outputColorSpaceIndex = 0;

    m_layersToProcess = DD::Image::Mask_RGB;

    
    // Query the colorspace names from the current config
    // TODO (when to) re-grab the list of available colorspaces? How to save/load?
    
    try
    {
        OCIO::ConstConfigRcPtr config = OCIO::GetCurrentConfig();
        std::string defaultColorSpaceName = config->getColorSpace(OCIO::ROLE_SCENE_LINEAR)->getName();
        
        for(int i = 0; i < config->getNumColorSpaces(); i++)
        {
            std::string csname = config->getColorSpaceNameByIndex(i);
            m_colorSpaceNames.push_back(csname);
            
            if(csname == defaultColorSpaceName)
            {
                m_inputColorSpaceIndex = i;
                m_outputColorSpaceIndex = i;
            }
        }
    }
    catch (OCIO::Exception& e)
    {
        std::cerr << "OCIOColorSpace: " << e.what() << std::endl;
    }
    catch (...)
    {
        std::cerr << "OCIOColorSpace: Unknown exception during OCIO setup." << std::endl;
    }
    
    // Then, create a cstr array for passing to Nuke
    // This must be done in a second pass, lest the original m_colorSpaceNames
    // std::string be reallocated in the interim
    for(unsigned int i=0; i<m_colorSpaceNames.size(); ++i)
    {
        m_inputColorSpaceCstrNames.push_back(m_colorSpaceNames[i].c_str());
        m_outputColorSpaceCstrNames.push_back(m_colorSpaceNames[i].c_str());
    }
    
    m_inputColorSpaceCstrNames.push_back(NULL);
    m_outputColorSpaceCstrNames.push_back(NULL);
    
    m_hasColorSpaces = (!m_colorSpaceNames.empty());
    
    if(!m_hasColorSpaces)
    {
        std::cerr << "OCIOColorSpace: No ColorSpaces available for input and/or output." << std::endl;
    }
}
예제 #2
0
bool ColorSpaceManager::colorspace_is_data(ustring colorspace)
{
  if (colorspace == u_colorspace_auto || colorspace == u_colorspace_raw ||
      colorspace == u_colorspace_srgb) {
    return false;
  }

#ifdef WITH_OCIO
  OCIO::ConstConfigRcPtr config = OCIO::GetCurrentConfig();
  if (!config) {
    return false;
  }

  try {
    OCIO::ConstColorSpaceRcPtr space = config->getColorSpace(colorspace.c_str());
    return space && space->isData();
  }
  catch (OCIO::Exception &) {
    return false;
  }
#else
  return false;
#endif
}
std::string
HdxColorCorrectionTask::_CreateOpenColorIOResources()
{
    #ifdef PXR_OCIO_PLUGIN_ENABLED
        // Use client provided OCIO values, or use default fallback values
        OCIO::ConstConfigRcPtr config = OCIO::GetCurrentConfig();

        const char* display = _displayOCIO.empty() ? 
                              config->getDefaultDisplay() : 
                              _displayOCIO.c_str();

        const char* view = _viewOCIO.empty() ? 
                           config->getDefaultView(display) :
                           _viewOCIO.c_str();

        std::string inputColorSpace = _colorspaceOCIO;
        if (inputColorSpace.empty()) {
            OCIO::ConstColorSpaceRcPtr cs = config->getColorSpace("default");
            if (cs) {
                inputColorSpace = cs->getName();
            } else {
                inputColorSpace = OCIO::ROLE_SCENE_LINEAR;
            }
        }

        // Setup the transformation we need to apply
        OCIO::DisplayTransformRcPtr transform = OCIO::DisplayTransform::Create();
        transform->setDisplay(display);
        transform->setView(view);
        transform->setInputColorSpaceName(inputColorSpace.c_str());
        if (!_looksOCIO.empty()) {
            transform->setLooksOverride(_looksOCIO.c_str());
            transform->setLooksOverrideEnabled(true);
        } else {
            transform->setLooksOverrideEnabled(false);
        }

        OCIO::ConstProcessorRcPtr processor = config->getProcessor(transform);

        // Create a GPU Shader Description
        OCIO::GpuShaderDesc shaderDesc;
        shaderDesc.setLanguage(OCIO::GPU_LANGUAGE_GLSL_1_0);
        shaderDesc.setFunctionName("OCIODisplay");
        shaderDesc.setLut3DEdgeLen(_lut3dSizeOCIO);

        // Compute and the 3D LUT
        int num3Dentries = 3 * _lut3dSizeOCIO*_lut3dSizeOCIO*_lut3dSizeOCIO;
        std::vector<float> lut3d;
        lut3d.resize(num3Dentries);
        processor->getGpuLut3D(&lut3d[0], shaderDesc);

        // Load the data into an OpenGL 3D Texture
        if (_texture3dLUT != 0) {
            glDeleteTextures(1, &_texture3dLUT);
        }
        GLint restoreTexture;
        glGetIntegerv(GL_TEXTURE_BINDING_3D, &restoreTexture);
        glGenTextures(1, &_texture3dLUT);
        glBindTexture(GL_TEXTURE_3D, _texture3dLUT);
        glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
        glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
        glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
        glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
        glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
        glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB32F,
                     _lut3dSizeOCIO, _lut3dSizeOCIO, _lut3dSizeOCIO,
                     0, GL_RGB, GL_FLOAT, &lut3d[0]);
        glBindTexture(GL_TEXTURE_3D, restoreTexture);

        const char* gpuShaderText = processor->getGpuShaderText(shaderDesc);

        GLF_POST_PENDING_GL_ERRORS();
        return std::string(gpuShaderText);
    #else
        return std::string();
    #endif
}
예제 #4
0
static void
buildChoiceMenu(OCIO::ConstConfigRcPtr config,
                ChoiceParamType* choice,
                bool cascading,
                const std::string& name = "")
{
#ifdef DEBUG
    //printf("%p->resetOptions\n", (void*)choice);
#endif
    choice->resetOptions();
    assert(choice->getNOptions() == 0);
    if (!config) {
        return;
    }
    int def = -1;
    int defaultcs = config->getIndexForColorSpace(OCIO_NAMESPACE::ROLE_DEFAULT);
    int referencecs = config->getIndexForColorSpace(OCIO_NAMESPACE::ROLE_REFERENCE);
    int datacs = config->getIndexForColorSpace(OCIO_NAMESPACE::ROLE_DATA);
    int colorpickingcs = config->getIndexForColorSpace(OCIO_NAMESPACE::ROLE_COLOR_PICKING);
    int scenelinearcs = config->getIndexForColorSpace(OCIO_NAMESPACE::ROLE_SCENE_LINEAR);
    int compositinglogcs = config->getIndexForColorSpace(OCIO_NAMESPACE::ROLE_COMPOSITING_LOG);
    int colortimingcs = config->getIndexForColorSpace(OCIO_NAMESPACE::ROLE_COLOR_TIMING);
    int texturepaintcs = config->getIndexForColorSpace(OCIO_NAMESPACE::ROLE_TEXTURE_PAINT);
    int mattepaintcs = config->getIndexForColorSpace(OCIO_NAMESPACE::ROLE_MATTE_PAINT);
    for (int i = 0; i < config->getNumColorSpaces(); ++i) {
        std::string csname = config->getColorSpaceNameByIndex(i);
        std::string msg;
        // set the default value, in case the GUI uses it
        if (!name.empty() && csname == name) {
            def = i;
        }
        OCIO_NAMESPACE::ConstColorSpaceRcPtr cs = config->getColorSpace(csname.c_str());
        if (cascading) {
            std::string family = config->getColorSpace(csname.c_str())->getFamily();
            if (!family.empty()) {
                csname = family + "/" + csname;
            }
        }
        std::string csdesc = cs ? cs->getDescription() : "(no colorspace)";
        csdesc = whitespacify(trim(csdesc));
        int csdesclen = csdesc.size();
        if ( csdesclen > 0 ) {
            msg += csdesc;
        }
        bool first = true;
        int roles = 0;
        if (i == defaultcs) {
            msg += first ? " (" : ", ";
            msg += OCIO_NAMESPACE::ROLE_DEFAULT;
            first = false;
            ++roles;
        }
        if (i == referencecs) {
            msg += first ? " (" : ", ";
            msg += OCIO_NAMESPACE::ROLE_REFERENCE;
            first = false;
            ++roles;
        }
        if (i == datacs) {
            msg += first ? " (" : ", ";
            msg += OCIO_NAMESPACE::ROLE_DATA;
            first = false;
            ++roles;
        }
        if (i == colorpickingcs) {
            msg += first ? " (" : ", ";
            msg += OCIO_NAMESPACE::ROLE_COLOR_PICKING;
            first = false;
            ++roles;
        }
        if (i == scenelinearcs) {
            msg += first ? " (" : ", ";
            msg += OCIO_NAMESPACE::ROLE_SCENE_LINEAR;
            first = false;
            ++roles;
        }
        if (i == compositinglogcs) {
            msg += first ? " (" : ", ";
            msg += OCIO_NAMESPACE::ROLE_COMPOSITING_LOG;
            first = false;
            ++roles;
        }
        if (i == colortimingcs) {
            msg += first ? " (" : ", ";
            msg += OCIO_NAMESPACE::ROLE_COLOR_TIMING;
            first = false;
            ++roles;
        }
        if (i == texturepaintcs) {
            msg += first ? " (" : ", ";
            msg += OCIO_NAMESPACE::ROLE_TEXTURE_PAINT;
            first = false;
            ++roles;
        }
        if (i == mattepaintcs) {
            msg += first ? " (" : ", ";
            msg += OCIO_NAMESPACE::ROLE_MATTE_PAINT;
            first = false;
            ++roles;
        }
        if (roles > 0) {
            msg += ')';
        }
#ifdef DEBUG
        //printf("%p->appendOption(\"%s\",\"%s\") (%d->%d options)\n", (void*)choice, csname.c_str(), msg.c_str(), i, i+1);
#endif
        assert(choice->getNOptions() == i);
        choice->appendOption(csname, msg);
        assert(choice->getNOptions() == i+1);
    }
    if (def != -1) {
        choice->setDefault(def);
    }
}
예제 #5
0
ustring ColorSpaceManager::detect_known_colorspace(ustring colorspace,
                                                   const char *file_format,
                                                   bool is_float)
{
  if (colorspace == u_colorspace_auto) {
    /* Auto detect sRGB or raw if none specified. */
    if (is_float) {
      bool srgb = (colorspace == "sRGB" || colorspace == "GammaCorrected" ||
                   (colorspace.empty() &&
                    (strcmp(file_format, "png") == 0 || strcmp(file_format, "tiff") == 0 ||
                     strcmp(file_format, "dpx") == 0 || strcmp(file_format, "jpeg2000") == 0)));
      return srgb ? u_colorspace_srgb : u_colorspace_raw;
    }
    else {
      return u_colorspace_srgb;
    }
  }
  else if (colorspace == u_colorspace_srgb || colorspace == u_colorspace_raw) {
    /* Builtin colorspaces. */
    return colorspace;
  }
  else {
    /* Use OpenColorIO. */
#ifdef WITH_OCIO
    {
      thread_scoped_lock cache_lock(cache_colorspaces_mutex);
      /* Cached lookup. */
      if (cached_colorspaces.find(colorspace) != cached_colorspaces.end()) {
        return cached_colorspaces[colorspace];
      }
    }

    /* Detect if it matches a simple builtin colorspace. */
    bool is_scene_linear, is_srgb;
    is_builtin_colorspace(colorspace, is_scene_linear, is_srgb);

    thread_scoped_lock cache_lock(cache_colorspaces_mutex);
    if (is_scene_linear) {
      VLOG(1) << "Colorspace " << colorspace.string() << " is no-op";
      cached_colorspaces[colorspace] = u_colorspace_raw;
      return u_colorspace_raw;
    }
    else if (is_srgb) {
      VLOG(1) << "Colorspace " << colorspace.string() << " is sRGB";
      cached_colorspaces[colorspace] = u_colorspace_srgb;
      return u_colorspace_srgb;
    }

    /* Verify if we can convert from the requested color space. */
    if (!get_processor(colorspace)) {
      OCIO::ConstConfigRcPtr config = OCIO::GetCurrentConfig();
      if (!config || !config->getColorSpace(colorspace.c_str())) {
        VLOG(1) << "Colorspace " << colorspace.c_str() << " not found, using raw instead";
      }
      else {
        VLOG(1) << "Colorspace " << colorspace.c_str()
                << " can't be converted to scene_linear, using raw instead";
      }
      cached_colorspaces[colorspace] = u_colorspace_raw;
      return u_colorspace_raw;
    }

    /* Convert to/from colorspace with OpenColorIO. */
    VLOG(1) << "Colorspace " << colorspace.string() << " handled through OpenColorIO";
    cached_colorspaces[colorspace] = colorspace;
    return colorspace;
#else
    VLOG(1) << "Colorspace " << colorspace.c_str() << " not available, built without OpenColorIO";
    return u_colorspace_raw;
#endif
  }
}
예제 #6
0
OCIOLookTransform::OCIOLookTransform(Node *n) : DD::Image::PixelIop(n)
{
    m_hasColorSpaces = false;

    m_inputColorSpaceIndex = 0;
    m_outputColorSpaceIndex = 0;
    m_lookIndex = 0;
    m_dirIndex = 0;
    m_ignoreErrors = false;
    
    // Query the colorspace names from the current config
    // TODO (when to) re-grab the list of available colorspaces? How to save/load?
    
    OCIO::ConstConfigRcPtr config;
    std::string linear;
    
    try
    {
        config = OCIO::GetCurrentConfig();
        
        OCIO::ConstColorSpaceRcPtr linearcs = config->getColorSpace(OCIO::ROLE_SCENE_LINEAR);
        if(!linearcs) throw std::runtime_error("ROLE_SCENE_LINEAR not defined.");
        linear = linearcs->getName();
    }
    catch (const OCIO::Exception& e)
    {
        std::cerr << "OCIOLookTransform: " << e.what() << std::endl;
    }
    catch (...)
    {
        std::cerr << "OCIOLookTransform: Unknown exception during OCIO setup." << std::endl;
    }
    
    if(!config)
    {
        m_hasColorSpaces = false;
        return;
    }
    
    // Step 1: Make the std::vectors
    for(int i=0; i<config->getNumLooks(); ++i)
    {
        m_lookNames.push_back(config->getLookNameByIndex(i));
    }
    
    for(int i = 0; i < config->getNumColorSpaces(); i++)
    {
        std::string csname = config->getColorSpaceNameByIndex(i);
        
#ifdef OCIO_CASCADE
            std::string family = config->getColorSpace(csname.c_str())->getFamily();
            if(family.empty())
                m_colorSpaceNames.push_back(csname.c_str());
            else
                m_colorSpaceNames.push_back(family + "/" + csname);
#else
            m_colorSpaceNames.push_back(csname);
#endif
        if(csname == linear)
        {
            m_inputColorSpaceIndex = i;
            m_outputColorSpaceIndex = i;
        }
    }
    
    
    // Step 2: Create a cstr array for passing to Nuke
    // (This must be done in a second pass, lest the original strings be reallocated)
    
    for(unsigned int i=0; i<m_lookNames.size(); ++i)
    {
        m_lookCstrNames.push_back(m_lookNames[i].c_str());
    }
    m_lookCstrNames.push_back(NULL);
    
    for(unsigned int i=0; i<m_colorSpaceNames.size(); ++i)
    {
        m_inputColorSpaceCstrNames.push_back(m_colorSpaceNames[i].c_str());
        m_outputColorSpaceCstrNames.push_back(m_colorSpaceNames[i].c_str());
    }
    
    m_inputColorSpaceCstrNames.push_back(NULL);
    m_outputColorSpaceCstrNames.push_back(NULL);
    
    
    
    
    
    m_hasColorSpaces = (!m_colorSpaceNames.empty());
    
    if(!m_hasColorSpaces)
    {
        std::cerr << "OCIOLookTransform: No ColorSpaces available for input and/or output." << std::endl;
    }
}
예제 #7
0
int main(int argc, const char **argv)
{
    bool help = false;
    int errorcount = 0;
    std::string inputconfig;
    std::string outputconfig;
    
    ArgParse ap;
    ap.options("ociocheck -- validate an OpenColorIO configuration\n\n"
               "usage:  ociocheck [options]\n",
               "--help", &help, "Print help message",
               "--iconfig %s", &inputconfig, "Input .ocio configuration file (default: $OCIO)",
               "--oconfig %s", &outputconfig, "Output .ocio file",
               NULL);
    
    if (ap.parse(argc, argv) < 0)
    {
        std::cout << ap.geterror() << std::endl;
        ap.usage();
        std::cout << DESC_STRING;
        return 1;
    }
    
    if (help)
    {
        ap.usage();
        std::cout << DESC_STRING;
        return 1;
    }
    
    try
    {
        OCIO::ConstConfigRcPtr config;
        
        std::cout << std::endl;
        std::cout << "OpenColorIO Library Version: " << OCIO::GetVersion() << std::endl;
        std::cout << "OpenColorIO Library VersionHex: " << OCIO::GetVersionHex() << std::endl;
        
        if(!inputconfig.empty())
        {
            std::cout << "Loading " << inputconfig << std::endl;
            config = OCIO::Config::CreateFromFile(inputconfig.c_str());
        }
        else if(getenv("OCIO"))
        {
            std::cout << "Loading $OCIO " << getenv("OCIO") << std::endl;
            config = OCIO::Config::CreateFromEnv();
        }
        else
        {
            std::cout << "ERROR: You must specify an input OCIO configuration ";
            std::cout << "(either with --iconfig or $OCIO).\n";
            ap.usage ();
            std::cout << DESC_STRING;
            return 1;
        }
        
        std::cout << std::endl;
        std::cout << "** General **" << std::endl;
        std::cout << "Search Path: " << config->getSearchPath() << std::endl;
        std::cout << "Working Dir: " << config->getWorkingDir() << std::endl;
        
        std::cout << std::endl;
        std::cout << "Default Display: " << config->getDefaultDisplay() << std::endl;
        std::cout << "Default View: " << config->getDefaultView(config->getDefaultDisplay()) << std::endl;
        
        {
            std::cout << std::endl;
            std::cout << "** Roles **" << std::endl;
            
            std::set<std::string> usedroles;
            const char * allroles[] = { OCIO::ROLE_DEFAULT, OCIO::ROLE_SCENE_LINEAR,
                                        OCIO::ROLE_DATA, OCIO::ROLE_REFERENCE,
                                        OCIO::ROLE_COMPOSITING_LOG, OCIO::ROLE_COLOR_TIMING,
                                        OCIO::ROLE_COLOR_PICKING,
                                        OCIO::ROLE_TEXTURE_PAINT, OCIO::ROLE_MATTE_PAINT,
                                        NULL };
            int MAXROLES=256;
            for(int i=0;i<MAXROLES; ++i)
            {
                const char * role = allroles[i];
                if(!role) break;
                usedroles.insert(role);
                
                OCIO::ConstColorSpaceRcPtr cs = config->getColorSpace(role);
                if(cs)
                {
                    std::cout << cs->getName() << " (" << role << ")" << std::endl;
                }
                else
                {
                    std::cout << "ERROR: NOT DEFINED" << " (" << role << ")" << std::endl;
                    errorcount += 1;
                }
            }
            
            for(int i=0; i<config->getNumRoles(); ++i)
            {
                const char * role = config->getRoleName(i);
                if(usedroles.find(role) != usedroles.end()) continue;
                
                OCIO::ConstColorSpaceRcPtr cs = config->getColorSpace(role);
                if(cs)
                {
                    std::cout << cs->getName() << " (" << role << ": user)" << std::endl;
                }
                else
                {
                    std::cout << "ERROR: NOT DEFINED" << " (" << role << ")" << std::endl;
                    errorcount += 1;
                }
                
            }
        }
        
        std::cout << std::endl;
        std::cout << "** ColorSpaces **" << std::endl;
        OCIO::ConstColorSpaceRcPtr lin = config->getColorSpace(OCIO::ROLE_SCENE_LINEAR);
        if(!lin)
        {
            std::cout << "Error: scene_linear role must be defined." << std::endl;
            errorcount += 1;
        }
        else
        {
            for(int i=0; i<config->getNumColorSpaces(); ++i)
            {
                OCIO::ConstColorSpaceRcPtr cs = config->getColorSpace(config->getColorSpaceNameByIndex(i));
                
                bool convertsToLinear = true;
                std::string convertsToLinearErrorText;
                
                bool convertsFromLinear = true;
                std::string convertsFromLinearErrorText;
                
                try
                {
                    OCIO::ConstProcessorRcPtr p = config->getProcessor(cs, lin);
                }
                catch(OCIO::Exception & exception)
                {
                    convertsToLinear = false;
                    convertsToLinearErrorText = exception.what();
                }
                
                try
                {
                    OCIO::ConstProcessorRcPtr p = config->getProcessor(lin, cs);
                }
                catch(OCIO::Exception & exception)
                {
                    convertsFromLinear = false;
                    convertsFromLinearErrorText = exception.what();
                }
                
                if(convertsToLinear && convertsFromLinear)
                {
                    std::cout << cs->getName() << std::endl;
                }
                else if(!convertsToLinear && !convertsFromLinear)
                {
                    std::cout << cs->getName();
                    std::cout << " -- error" << std::endl;
                    std::cout << "\t" << convertsToLinearErrorText << std::endl;
                    std::cout << "\t" << convertsFromLinearErrorText << std::endl;
                    
                    errorcount += 1;
                }
                else if(convertsToLinear)
                {
                    std::cout << cs->getName();
                    std::cout << " -- input only" << std::endl;
                }
                else if(convertsFromLinear)
                {
                    std::cout << cs->getName();
                    std::cout << " -- output only" << std::endl;
                }
            }
        }
        
        std::cout << std::endl;
        std::cout << "** Looks **" << std::endl;
        if(config->getNumLooks()>0)
        {
            for(int i=0; i<config->getNumLooks(); ++i)
            {
                std::cout << config->getLookNameByIndex(i) << std::endl;
            }
        }
        else
        {
            std::cout << "no looks defined" << std::endl;
        }
        std::cout << std::endl;
        std::cout << "** Sanity Check **" << std::endl;
        
        try
        {
            config->sanityCheck();
            std::cout << "passed" << std::endl;
        }
        catch(OCIO::Exception & exception)
        {
            std::cout << "ERROR" << std::endl;
            errorcount += 1;
            std::cout << exception.what() << std::endl;
        }
        
        if(!outputconfig.empty())
        {
            std::ofstream output;
            output.open(outputconfig.c_str());
            
            if(!output.is_open())
            {
                std::cout << "Error opening " << outputconfig << " for writing." << std::endl;
            }
            else
            {
                config->serialize(output);
                output.close();
                std::cout << "Wrote " << outputconfig << std::endl;
            }
        }
    }
    catch(OCIO::Exception & exception)
    {
        std::cout << "ERROR: " << exception.what() << std::endl;
        return 1;
    } catch (std::exception& exception) {
        std::cout << "ERROR: " << exception.what() << "\n";
        return 1;
    }
    catch(...)
    {
        std::cout << "Unknown error encountered." << std::endl;
        return 1;
    }
    
        
    std::cout << std::endl;
    if(errorcount == 0)
    {
        std::cout << "Tests complete." << std::endl << std::endl;
        return 0;
    }
    else
    {
        std::cout << errorcount << " tests failed." << std::endl << std::endl;
        return 1;
    }
}
예제 #8
0
파일: main.cpp 프로젝트: lgritz/OpenColorIO
static void PopulateOCIOMenus()
{
    OCIO::ConstConfigRcPtr config = OCIO::GetCurrentConfig();
    
    int csMenuID = glutCreateMenu(imageColorSpace_CB);

    std::map<std::string, int> families;
    for(int i=0; i<config->getNumColorSpaces(); ++i)
    {
        const char * csName = config->getColorSpaceNameByIndex(i);
        if(csName && *csName)
        {
            OCIO::ConstColorSpaceRcPtr cs = config->getColorSpace(csName);
            if(cs)
            {
                const char * family = cs->getFamily();
                if(family && *family)
                {
                    if(families.find(family)==families.end())
                    {
                        families[family] = glutCreateMenu(imageColorSpace_CB);
                        glutAddMenuEntry(csName, i);

                        glutSetMenu(csMenuID);
                        glutAddSubMenu(family, families[family]);
                    }
                    else
                    {
                        glutSetMenu(families[family]);
                        glutAddMenuEntry(csName, i);
                    }
                }
                else
                {
                    glutSetMenu(csMenuID);
                    glutAddMenuEntry(csName, i);
                }
            }
        }
    }
    
    int deviceMenuID = glutCreateMenu(displayDevice_CB);
    for(int i=0; i<config->getNumDisplays(); ++i)
    {
        glutAddMenuEntry(config->getDisplay(i), i);
    }
    
    int transformMenuID = glutCreateMenu(transform_CB);
    const char * defaultDisplay = config->getDefaultDisplay();
    for(int i=0; i<config->getNumViews(defaultDisplay); ++i)
    {
        glutAddMenuEntry(config->getView(defaultDisplay, i), i);
    }
    
    int lookMenuID = glutCreateMenu(look_CB);
    for(int i=0; i<config->getNumLooks(); ++i)
    {
        glutAddMenuEntry(config->getLookNameByIndex(i), i);
    }
    
    glutCreateMenu(menuCallback);
    glutAddSubMenu("Image ColorSpace", csMenuID);
    glutAddSubMenu("Transform", transformMenuID);
    glutAddSubMenu("Device", deviceMenuID);
    glutAddSubMenu("Looks Override", lookMenuID);
    
    glutAttachMenu(GLUT_RIGHT_BUTTON);
}