예제 #1
0
파일: chmain.cpp 프로젝트: adesst/freeorion
int mainSetupAndRunOgre()
{
    Ogre::LogManager*       log_manager = 0;
    Ogre::Root*             root = 0;
#ifdef FREEORION_MACOSX
    OISInput*               ois_input_plugin = 0;
#elif defined(OGRE_STATIC_LIB)
    OISInput*               ois_input_plugin = 0;
    Ogre::OctreePlugin*     octree_plugin = 0;
    Ogre::ParticleFXPlugin* particle_fx_plugin = 0;
    Ogre::GLPlugin*         gl_plugin = 0;
#endif

    try {
        using namespace Ogre;

        log_manager = new LogManager();
        log_manager->createLog((GetUserDir() / "ogre.log").string(), true, false);

        root = new Root((GetRootDataDir() / "ogre_plugins.cfg").string());

        // this line is needed on some Linux systems which otherwise will crash with
        // errors about GLX_icon.png being missing.
        Ogre::ResourceGroupManager::getSingleton().addResourceLocation((ClientUI::ArtDir() / ".").string(),
                                                                       "FileSystem", "General");

#if defined(OGRE_STATIC_LIB)
        octree_plugin = new Ogre::OctreePlugin;
        particle_fx_plugin = new Ogre::ParticleFXPlugin;
        gl_plugin = new Ogre::GLPlugin;
        root->installPlugin(octree_plugin);
        root->installPlugin(particle_fx_plugin);
        root->installPlugin(gl_plugin);
#endif


        RenderSystem* selected_render_system = root->getRenderSystemByName("OpenGL Rendering Subsystem");
        if (selected_render_system == 0)
            throw std::runtime_error("Failed to find an Ogre GL render system.");

        root->setRenderSystem(selected_render_system);

        int colour_depth = GetOptionsDB().Get<int>("color-depth");
        bool fullscreen = GetOptionsDB().Get<bool>("fullscreen");
        std::pair<int, int> width_height = HumanClientApp::GetWindowWidthHeight(selected_render_system);
        int width(width_height.first), height(width_height.second);

        selected_render_system->setConfigOption("Full Screen", fullscreen ? "Yes" : "No");
        std::string video_mode_str =
            boost::io::str(boost::format("%1% x %2% @ %3%-bit colour") %
                           width %
                           height %
                           colour_depth);
        selected_render_system->setConfigOption("Video Mode", video_mode_str);

        RenderWindow* window = root->initialise(true, "FreeOrion " + FreeOrionVersionString());

#ifdef FREEORION_WIN32
#  ifdef IDI_ICON1
        // set window icon to embedded application icon
        HWND hwnd;
        window->getCustomAttribute("WINDOW", &hwnd);
        HINSTANCE hInst = (HINSTANCE)GetModuleHandle(NULL);
        SetClassLong (hwnd, GCL_HICON,
            (LONG)LoadIcon (hInst, MAKEINTRESOURCE (IDI_ICON1)));
#  endif
#endif

        SceneManager* scene_manager = root->createSceneManager("OctreeSceneManager", "SceneMgr");

        Camera* camera = scene_manager->createCamera("Camera");
        camera->setPosition(Vector3(0, 0, 500));    // Position it at 500 in Z direction
        camera->lookAt(Vector3(0, 0, -300));        // Look back along -Z
        camera->setNearClipDistance(5);

        Viewport* viewport = window->addViewport(camera);
        viewport->setBackgroundColour(ColourValue(0, 0, 0));

        //EntityRenderer entity_renderer(scene_manager);

        parse::init();

        HumanClientApp app(root, window, scene_manager, camera, viewport, (GetRootDataDir() / "OISInput.cfg").string());

#ifdef FREEORION_MACOSX
        ois_input_plugin = new OISInput;
        root->installPlugin(ois_input_plugin);
#elif defined(OGRE_STATIC_LIB)
        ois_input_plugin = new OISInput;
        root->installPlugin(ois_input_plugin);
#else
        root->loadPlugin(OGRE_INPUT_PLUGIN_NAME);
#endif

        if (GetOptionsDB().Get<bool>("quickstart")) {
            // immediately start the server, establish network connections, and
            // go into a single player game, using default universe options (a
            // standard quickstart, without requiring the user to click the
            // quickstart button).
            app.NewSinglePlayerGame(true);  // acceptable to call before app()
        }

        std::string load_filename = GetOptionsDB().Get<std::string>("load");
        if (load_filename != "") {
            // immediately start the server, establish network connections, and
            // go into a single player game, loading the indicated file
            // (without requiring the user to click the load button).
            app.LoadSinglePlayerGame(load_filename);  // acceptable to call before app()
        }

        // run rendering loop
        app();  // calls GUI::operator() which calls OgreGUI::Run() which starts rendering loop

    } catch (const HumanClientApp::CleanQuit&) {
        // do nothing
        std::cout << "mainSetupAndRunOgre caught CleanQuit" << std::endl;
    } catch (const std::invalid_argument& e) {
        Logger().errorStream() << "main() caught exception(std::invalid_argument): " << e.what();
        std::cerr << "main() caught exception(std::invalid_arg): " << e.what() << std::endl;
    } catch (const std::runtime_error& e) {
        Logger().errorStream() << "main() caught exception(std::runtime_error): " << e.what();
        std::cerr << "main() caught exception(std::runtime_error): " << e.what() << std::endl;
    } catch (const  boost::io::format_error& e) {
        Logger().errorStream() << "main() caught exception(boost::io::format_error): " << e.what();
        std::cerr << "main() caught exception(boost::io::format_error): " << e.what() << std::endl;
    } catch (const GG::ExceptionBase& e) {
        Logger().errorStream() << "main() caught exception(" << e.type() << "): " << e.what();
        std::cerr << "main() caught exception(" << e.type() << "): " << e.what() << std::endl;
    } catch (const std::exception& e) {
        Logger().errorStream() << "main() caught exception(std::exception): " << e.what();
        std::cerr << "main() caught exception(std::exception): " << e.what() << std::endl;
    } catch (...) {
        Logger().errorStream() << "main() caught unknown exception.";
        std::cerr << "main() caught unknown exception." << std::endl;
    }

    if (root) {
#ifdef FREEORION_MACOSX
        root->uninstallPlugin(ois_input_plugin);
        delete ois_input_plugin;
#elif defined(OGRE_STATIC_LIB)
        root->uninstallPlugin(ois_input_plugin);
        root->uninstallPlugin(octree_plugin);
        root->uninstallPlugin(particle_fx_plugin);
        root->uninstallPlugin(gl_plugin);
        delete ois_input_plugin;
        delete octree_plugin;
        delete particle_fx_plugin;
        delete gl_plugin;
#else
        root->unloadPlugin(OGRE_INPUT_PLUGIN_NAME);
#endif
        delete root;
    }

    if (log_manager)
        delete log_manager;

    return 0;
}
예제 #2
0
파일: chmain.cpp 프로젝트: Ablu/freeorion
int mainSetupAndRunOgre() {
    Ogre::LogManager*       log_manager = 0;
    Ogre::Root*             root = 0;
    OISInput*               ois_input_plugin = 0;
#ifdef OGRE_STATIC_LIB
    Ogre::OctreePlugin*     octree_plugin = 0;
    Ogre::ParticleFXPlugin* particle_fx_plugin = 0;
    Ogre::GLPlugin*         gl_plugin = 0;
#endif

    try {
        using namespace Ogre;
        log_manager = new LogManager();

#ifndef FREEORION_WIN32
        log_manager->createLog((GetUserDir() / "ogre.log").string(), true, false);
        root = new Root((GetRootDataDir() / "ogre_plugins.cfg").string());
        // this line is needed on some Linux systems which otherwise will crash with
        // errors about GLX_icon.png being missing.
        Ogre::ResourceGroupManager::getSingleton().addResourceLocation((ClientUI::ArtDir() / ".").string(),
                                                                       "FileSystem", "General");
#else
        boost::filesystem::path::string_type file_native = (GetUserDir() / "ogre.log").native();
        std::string ogre_log_file;
        utf8::utf16to8(file_native.begin(), file_native.end(), std::back_inserter(ogre_log_file));
        log_manager->createLog(ogre_log_file, true, false);

        // for some reason, for this file, the built-in path conversion seems to work properly
        std::string plugins_cfg_file = (GetRootDataDir() / "ogre_plugins.cfg").string();
        root = new Root(plugins_cfg_file);
#endif

#if defined(OGRE_STATIC_LIB)
        octree_plugin = new Ogre::OctreePlugin;
        particle_fx_plugin = new Ogre::ParticleFXPlugin;
        gl_plugin = new Ogre::GLPlugin;
        root->installPlugin(octree_plugin);
        root->installPlugin(particle_fx_plugin);
        root->installPlugin(gl_plugin);
#endif


        RenderSystem* selected_render_system = root->getRenderSystemByName("OpenGL Rendering Subsystem");
        if (!selected_render_system)
            throw std::runtime_error("Failed to find an Ogre GL render system.");

        root->setRenderSystem(selected_render_system);

        int colour_depth = GetOptionsDB().Get<int>("color-depth");
        bool fullscreen = GetOptionsDB().Get<bool>("fullscreen");
        std::pair<int, int> width_height = HumanClientApp::GetWindowWidthHeight(selected_render_system);
        int width(width_height.first), height(width_height.second);
        std::pair<int, int> left_top = HumanClientApp::GetWindowLeftTop();
        int left(left_top.first), top(left_top.second);

        root->initialise(false);

        Ogre::NameValuePairList misc_window_params;
        misc_window_params["title"] = "FreeOrion " + FreeOrionVersionString();
        misc_window_params["colourDepth"] = boost::lexical_cast<std::string>(colour_depth);
        misc_window_params["left"] = boost::lexical_cast<std::string>(left);
        misc_window_params["top"] = boost::lexical_cast<std::string>(top);
        misc_window_params["macAPI"] = "carbon";
        misc_window_params["border"] = "resize";
        if (fullscreen)
            misc_window_params["monitorIndex"] = boost::lexical_cast<std::string>(
                GetOptionsDB().Get<int>("fullscreen-monitor-id"));

        RenderWindow* window = root->createRenderWindow("FreeOrion " + FreeOrionVersionString(),
                                                        width, height, fullscreen, &misc_window_params);

#ifdef FREEORION_WIN32
#  ifdef IDI_ICON1
        // set window icon to embedded application icon
        HWND hwnd;
        window->getCustomAttribute("WINDOW", &hwnd);
        HINSTANCE hInst = (HINSTANCE)GetModuleHandle(NULL);
        SetClassLong (hwnd, GCL_HICON,
            (LONG)LoadIcon (hInst, MAKEINTRESOURCE (IDI_ICON1)));
#  endif
#endif

        SceneManager* scene_manager = root->createSceneManager("OctreeSceneManager", "SceneMgr");

        Camera* camera = scene_manager->createCamera("Camera");

        camera->setPosition(Vector3(0, 0, 500));    // Position it at 500 in Z direction
        camera->lookAt(Vector3(0, 0, -300));        // Look back along -Z
        camera->setNearClipDistance(5);

        Viewport* viewport = window->addViewport(camera);
        viewport->setBackgroundColour(ColourValue(0, 0, 0));

        //EntityRenderer entity_renderer(scene_manager);

        parse::init();
        HumanClientApp app(root, window, scene_manager, camera, viewport, GetRootDataDir() / "OISInput.cfg");


        ois_input_plugin = new OISInput;
        ois_input_plugin->SetRenderWindow(window);
        root->installPlugin(ois_input_plugin);


        if (GetOptionsDB().Get<bool>("quickstart")) {
            // immediately start the server, establish network connections, and
            // go into a single player game, using default universe options (a
            // standard quickstart, without requiring the user to click the
            // quickstart button).
            app.NewSinglePlayerGame(true);  // acceptable to call before app()
        }

        std::string load_filename = GetOptionsDB().Get<std::string>("load");
        if (!load_filename.empty()) {
            // immediately start the server, establish network connections, and
            // go into a single player game, loading the indicated file
            // (without requiring the user to click the load button).
            app.LoadSinglePlayerGame(load_filename);  // acceptable to call before app()
        }

        // run rendering loop
        app();  // calls GUI::operator() which calls OgreGUI::Run() which starts rendering loop

    } catch (const HumanClientApp::CleanQuit&) {
        // do nothing
        std::cout << "mainSetupAndRunOgre caught CleanQuit" << std::endl;
    } catch (const std::invalid_argument& e) {
        Logger().errorStream() << "main() caught exception(std::invalid_argument): " << e.what();
        std::cerr << "main() caught exception(std::invalid_arg): " << e.what() << std::endl;
    } catch (const std::runtime_error& e) {
        Logger().errorStream() << "main() caught exception(std::runtime_error): " << e.what();
        std::cerr << "main() caught exception(std::runtime_error): " << e.what() << std::endl;
    } catch (const  boost::io::format_error& e) {
        Logger().errorStream() << "main() caught exception(boost::io::format_error): " << e.what();
        std::cerr << "main() caught exception(boost::io::format_error): " << e.what() << std::endl;
    } catch (const GG::ExceptionBase& e) {
        Logger().errorStream() << "main() caught exception(" << e.type() << "): " << e.what();
        std::cerr << "main() caught exception(" << e.type() << "): " << e.what() << std::endl;
    } catch (const std::exception& e) {
        Logger().errorStream() << "main() caught exception(std::exception): " << e.what();
        std::cerr << "main() caught exception(std::exception): " << e.what() << std::endl;
    } catch (...) {
        Logger().errorStream() << "main() caught unknown exception.";
        std::cerr << "main() caught unknown exception." << std::endl;
    }

    if (root) {
        root->uninstallPlugin(ois_input_plugin);
        delete ois_input_plugin;

#ifdef OGRE_STATIC_LIB
        root->uninstallPlugin(octree_plugin);
        root->uninstallPlugin(particle_fx_plugin);
        root->uninstallPlugin(gl_plugin);
        delete octree_plugin;
        delete particle_fx_plugin;
        delete gl_plugin;
#endif

        delete root;
    }

    if (log_manager)
        delete log_manager;

    return 0;
}