예제 #1
0
void CSceneEditorView::EngineSetup(void)
{
	Ogre::Root *Root = ((CSceneEditorApp*)AfxGetApp())->m_Engine->GetRoot();
	m_SceneManager = Root->createSceneManager(Ogre::ST_GENERIC, "SceneEditor");
 
    //
    // Create a render window
    // This window should be the current ChildView window using the externalWindowHandle
    // value pair option.
    //

    Ogre::NameValuePairList parms;
    parms["externalWindowHandle"] = Ogre::StringConverter::toString((long)m_hWnd);
    parms["vsync"] = "true";

	CRect   rect;
    GetClientRect(&rect);
	Ogre::RenderTarget *RenderWindow = Root->getRenderTarget("SceneEditor");

	if (RenderWindow == NULL)
	{
	try
	{
		m_RenderWindow = Root->createRenderWindow("SceneEditor", rect.Width(), rect.Height(), false, &parms);
	}
    catch(...)
	{
		MessageBox("Cannot initialize\nCheck that graphic-card driver is up-to-date", "Initialize Render System", MB_OK | MB_ICONSTOP);
		exit(EXIT_SUCCESS);
	}
	}
// Load resources
	Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    // Create the camera
	m_Camera = m_SceneManager->createCamera("Camera");
	m_Camera->setPosition(Ogre::Vector3(1683, 50, 2116));
    m_Camera->lookAt(Ogre::Vector3(0, 0, 0));
    m_Camera->setNearClipDistance(0.1);
    m_Camera->setFarClipDistance(50000);
 
    if (m_Root->getRenderSystem()->getCapabilities()->hasCapability(Ogre::RSC_INFINITE_FAR_PLANE))
    {
        m_Camera->setFarClipDistance(0);   // enable infinite far clip distance if we can
    }

	m_Camera->setAutoTracking(false);
	m_Camera->setFixedYawAxis(true);
	m_Camera->yaw(Ogre::Radian(0));
	m_Camera->pitch(Ogre::Radian(0));

	Ogre::SceneNode *CameraNode = NULL;
	CameraNode = m_SceneManager->getRootSceneNode()->createChildSceneNode("CameraNode");
 
	m_SceneManager->setAmbientLight(Ogre::ColourValue(0.2, 0.2, 0.2));

	//Create viewport
	Ogre::Viewport* Viewport = NULL;
	
	if (0 == m_RenderWindow->getNumViewports())
	{
		Viewport = m_RenderWindow->addViewport(m_Camera);
		Viewport->setBackgroundColour(Ogre::ColourValue(0.0f, 0.0f, 0.0f));
	}

    // Alter the camera aspect ratio to match the viewport
    m_Camera->setAspectRatio(Ogre::Real(rect.Width()) / Ogre::Real(rect.Height()));
	
	m_SceneManager->setSkyDome(true, "Examples/CloudySky", 5, 8);
	Ogre::MaterialManager::getSingleton().setDefaultTextureFiltering(Ogre::TFO_ANISOTROPIC);
    Ogre::MaterialManager::getSingleton().setDefaultAnisotropy(7);
 
    Ogre::Vector3 lightdir(0.55, -0.3, 0.75);
    lightdir.normalise();
 
	Ogre::Light* light = m_SceneManager->createLight("tstLight");
    light->setType(Ogre::Light::LT_DIRECTIONAL);
    light->setDirection(lightdir);
    light->setDiffuseColour(Ogre::ColourValue::White);
    light->setSpecularColour(Ogre::ColourValue(0.4, 0.4, 0.4));
 
	m_SceneManager->setAmbientLight(Ogre::ColourValue(0.2, 0.2, 0.2));
	
	mTerrainGlobals = OGRE_NEW Ogre::TerrainGlobalOptions();
	mTerrainGroup = OGRE_NEW Ogre::TerrainGroup(m_SceneManager, Ogre::Terrain::ALIGN_X_Z, 513, 12000.0f);
    mTerrainGroup->setFilenameConvention(Ogre::String("Terrain"), Ogre::String("dat"));
    mTerrainGroup->setOrigin(Ogre::Vector3::ZERO);
 
    configureTerrainDefaults(light);
 
    for (long x = 0; x <= 0; ++x)
        for (long y = 0; y <= 0; ++y)
            defineTerrain(x, y);
 
    // sync load since we want everything in place when we start
    mTerrainGroup->loadAllTerrains(true);
 
    if (mTerrainsImported)
    {
        Ogre::TerrainGroup::TerrainIterator ti = mTerrainGroup->getTerrainIterator();
        while(ti.hasMoreElements())
        {
            Ogre::Terrain* t = ti.getNext()->instance;
            initBlendMaps(t);
        }
    }
 
    mTerrainGroup->freeTemporaryResources();
}
void CUsingControllersView::EngineSetup(void)
{
	Ogre::Root *Root = ((CUsingControllersApp*)AfxGetApp())->m_Engine->GetRoot();
	Ogre::SceneManager *SceneManager = NULL;
	SceneManager = Root->createSceneManager(Ogre::ST_GENERIC, "Walking");
 
    //
    // Create a render window
    // This window should be the current ChildView window using the externalWindowHandle
    // value pair option.
    //

    Ogre::NameValuePairList parms;
    parms["externalWindowHandle"] = Ogre::StringConverter::toString((long)m_hWnd);
    parms["vsync"] = "true";

	CRect   rect;
    GetClientRect(&rect);
	Ogre::RenderTarget *RenderWindow = Root->getRenderTarget("Mouse Input");

	if (RenderWindow == NULL)
	{
	try
	{
		m_RenderWindow = Root->createRenderWindow("Mouse Input", rect.Width(), rect.Height(), false, &parms);
	}
    catch(...)
	{
		MessageBox("Cannot initialize\nCheck that graphic-card driver is up-to-date", "Initialize Render System", MB_OK | MB_ICONSTOP);
		exit(EXIT_SUCCESS);
	}
	}
// Load resources
	Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    // Create the camera
    m_Camera = SceneManager->createCamera("Camera");
    m_Camera->setNearClipDistance(0.5);
	m_Camera->setFarClipDistance(5000); 
	m_Camera->setCastShadows(false);
	m_Camera->setUseRenderingDistance(true);
	m_Camera->setPosition(Ogre::Vector3(0.0, 0.0, 1000.0));
	Ogre::SceneNode *CameraNode = NULL;
	CameraNode = SceneManager->getRootSceneNode()->createChildSceneNode("CameraNode");

	Ogre::Viewport* Viewport = NULL;
	
	if (0 == m_RenderWindow->getNumViewports())
	{
		Viewport = m_RenderWindow->addViewport(m_Camera);
		Viewport->setBackgroundColour(Ogre::ColourValue(0.8f, 0.8f, 0.8f));
	}

    // Alter the camera aspect ratio to match the viewport
    m_Camera->setAspectRatio(Ogre::Real(rect.Width()) / Ogre::Real(rect.Height()));

	Ogre::SceneNode *SphereNode = SceneManager->getRootSceneNode()->createChildSceneNode("Sphere", Ogre::Vector3(0,0,0));
	Ogre::Entity *SphereEntity = SceneManager->createEntity("Sphere", "sphere.mesh");
	SphereEntity->setMaterialName("Wall/Screen");
	SphereNode->attachObject(SphereEntity);
	SphereEntity->getParentNode()->scale(0.2,0.2,0.2);

	m_Camera->lookAt(Ogre::Vector3(0.0, 0.0, 0.0));

#undef new

	Ogre::ControllerFunctionRealPtr func(OGRE_NEW Ogre::WaveformControllerFunction(Ogre::WFT_SINE, 0.0, 1.0));
	Ogre::ControllerValueRealPtr dest(OGRE_NEW SphereScale(SphereNode, 1.0));

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

	Ogre::ControllerManager& ControllerManager = Ogre::ControllerManager::getSingleton();
	m_SphereController = ControllerManager.createController(ControllerManager.getFrameTimeSource(), dest, func);

	Root->renderOneFrame();
}
void CSceletalAnimationView::EngineSetup(void)
{
	Ogre::Root *Root = ((CSceletalAnimationApp*)AfxGetApp())->m_Engine->GetRoot();
	Ogre::SceneManager *SceneManager = NULL;
	SceneManager = Root->createSceneManager(Ogre::ST_GENERIC, "Animation");
 
    //
    // Create a render window
    // This window should be the current ChildView window using the externalWindowHandle
    // value pair option.
    //

    Ogre::NameValuePairList parms;
    parms["externalWindowHandle"] = Ogre::StringConverter::toString((long)m_hWnd);
    parms["vsync"] = "true";

	CRect   rect;
    GetClientRect(&rect);
	Ogre::RenderTarget *RenderWindow = Root->getRenderTarget("Mouse Input");

	if (RenderWindow == NULL)
	{
	try
	{
		m_RenderWindow = Root->createRenderWindow("Mouse Input", rect.Width(), rect.Height(), false, &parms);
	}
    catch(...)
	{
		MessageBox("Cannot initialize\nCheck that graphic-card driver is up-to-date", "Initialize Render System", MB_OK | MB_ICONSTOP);
		exit(EXIT_SUCCESS);
	}
	}
// Load resources
	Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    // Create the camera
    m_Camera = SceneManager->createCamera("Camera");
    m_Camera->setNearClipDistance(0.5);
	m_Camera->setFarClipDistance(5000); 
	m_Camera->setCastShadows(false);
	m_Camera->setUseRenderingDistance(true);
	m_Camera->setPosition(Ogre::Vector3(5.0, 5.0, 10.0));
	Ogre::SceneNode *CameraNode = NULL;
	CameraNode = SceneManager->getRootSceneNode()->createChildSceneNode("CameraNode");

	Ogre::Viewport* Viewport = NULL;
	
	if (0 == m_RenderWindow->getNumViewports())
	{
		Viewport = m_RenderWindow->addViewport(m_Camera);
		Viewport->setBackgroundColour(Ogre::ColourValue(0.8f, 0.8f, 0.8f));
	}

    // Alter the camera aspect ratio to match the viewport
    m_Camera->setAspectRatio(Ogre::Real(rect.Width()) / Ogre::Real(rect.Height()));
	m_Camera->lookAt(Ogre::Vector3(0.5, 0.5, 0.5));
	m_Camera->setPolygonMode(Ogre::PolygonMode::PM_WIREFRAME);

	Ogre::ManualObject* ManualObject = NULL;
	ManualObject = SceneManager->createManualObject("Animation");
	ManualObject->setDynamic(false);
    ManualObject->begin("BaseWhiteNoLighting", Ogre::RenderOperation::OT_TRIANGLE_LIST);
	//face 1
	ManualObject->position(0, 0, 0);//0
	ManualObject->position(1, 0, 0);//1
	ManualObject->position(1, 1, 0);//2
	ManualObject->triangle(0, 1, 2);//3
	
	ManualObject->position(0, 0, 0);//4
	ManualObject->position(1, 1, 0);//5
	ManualObject->position(0, 1, 0);//6
	ManualObject->triangle(3, 4, 5);//7
	//face 2
	ManualObject->position(0, 0, 1);//8
	ManualObject->position(1, 0, 1);//9
	ManualObject->position(1, 1, 1);//10
	ManualObject->triangle(6, 7, 8);//11

	ManualObject->position(0, 0, 1);//12
	ManualObject->position(1, 1, 1);//13
	ManualObject->position(0, 1, 1);//14
	ManualObject->triangle(9, 10, 11);//15
	//face 3
	ManualObject->position(0, 0, 0);//16
	ManualObject->position(1, 0, 0);//17
	ManualObject->position(1, 0, 1);//18
	ManualObject->triangle(12, 13, 14);//19

	ManualObject->position(0, 0, 0);
	ManualObject->position(1, 0, 1);
	ManualObject->position(0, 1, 1);
	ManualObject->triangle(15, 16, 17);
	//face 4
	ManualObject->position(1, 0, 0);
	ManualObject->position(1, 1, 0);
	ManualObject->position(1, 1, 1);
	ManualObject->triangle(18, 19, 20);

	ManualObject->position(1, 0, 0);
	ManualObject->position(1, 1, 1);
	ManualObject->position(1, 0, 1);
	ManualObject->triangle(21, 22, 23);
	//face 5
	ManualObject->position(0, 1, 0);
	ManualObject->position(1, 1, 0);
	ManualObject->position(0, 1, 1);
	ManualObject->triangle(24, 25, 26);

	ManualObject->position(1, 1, 0);
	ManualObject->position(1, 1, 1);
	ManualObject->position(0, 1, 1);
	ManualObject->triangle(27, 28, 29);
	
	//face 6
	ManualObject->position(0, 0, 0);
	ManualObject->position(0, 1, 1);
	ManualObject->position(0, 0, 1);
	ManualObject->triangle(30, 31, 32);

	ManualObject->position(0, 0, 0);
	ManualObject->position(0, 1, 0);
	ManualObject->position(0, 1, 1);
	ManualObject->triangle(33, 34, 35);

	ManualObject->end();
	Ogre::MeshPtr MeshPtr = ManualObject->convertToMesh("Animation");
	Ogre::SubMesh* sub = MeshPtr->getSubMesh(0);
	
	Ogre::SkeletonPtr Skeleton = Ogre::SkeletonManager::getSingleton().create("Skeleton", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
	MeshPtr.getPointer()->_notifySkeleton(Skeleton);
	Ogre::Bone *Root1 = NULL;
	Ogre::Bone *Child1 = NULL;
	Ogre::Bone *Child2 = NULL;

	Root1 = Skeleton.getPointer()->createBone("Root");
	Root1->setPosition(Ogre::Vector3(0.0, 0.0, 0.0));
	Root1->setOrientation(Ogre::Quaternion::IDENTITY);
	
	Child1 = Root1->createChild(1);
	Child1->setPosition(Ogre::Vector3(4.0, 0.0, 0.0));
	Child1->setOrientation(Ogre::Quaternion::IDENTITY);
	Child2 = Root1->createChild(2);
	Child2->setPosition(Ogre::Vector3(5.0, 0.0, 0.0));
	Child2->setOrientation(Ogre::Quaternion::IDENTITY);

	Ogre::VertexBoneAssignment Assignment;

	Assignment.boneIndex = 0;
	Assignment.vertexIndex = 0;
	Assignment.weight = 1.0;
	Skeleton->setBindingPose();

	sub->addBoneAssignment(Assignment);

	Assignment.vertexIndex = 1;
	sub->addBoneAssignment(Assignment);

	Assignment.vertexIndex = 2;
	sub->addBoneAssignment(Assignment);

	Ogre::Animation *Animation = MeshPtr->createAnimation("HandAnimation", 100.0);
	Ogre::NodeAnimationTrack *Track = Animation->createNodeTrack(0, Root1);
	Ogre::TransformKeyFrame *KeyFrame = NULL;

	for (float FrameTime = 0.0; FrameTime < 100.0; FrameTime += 0.1)
	{
		KeyFrame = Track->createNodeKeyFrame(FrameTime);
		KeyFrame->setTranslate(Ogre::Vector3(10.0, 0.0, 0.0));
	}

	Root1->setManuallyControlled(true);
	Child1->setManuallyControlled(true);
	Child2->setManuallyControlled(true);
	MeshPtr->load();

	MeshPtr.getPointer()->_notifySkeleton(Skeleton);
		
//	Ogre::SkeletonSerializer skeletonSerializer;
//	skeletonSerializer.exportSkeleton(Skeleton.get(), "C:\\Users\\Ilya\\Documents\\Visual Studio 2010\\Projects\\Recipes\\media\\models\\testskeleton.skeleton");
//	Ogre::MeshSerializer ser;
//    ser.exportMesh(MeshPtr.get(), "C:\\Users\\Ilya\\Documents\\Visual Studio 2010\\Projects\\Recipes\\media\\models\\testskeleton.mesh");

	Ogre::Entity *Entity = SceneManager->createEntity("Animation", "Animation"/*"testskeleton.mesh"*/);
	Ogre::SceneNode *SceneNode = SceneManager->getRootSceneNode()->createChildSceneNode();
	SceneNode->attachObject(Entity);
	Entity->setDisplaySkeleton(true);

	m_AnimationState = Entity->getAnimationState("HandAnimation");
	m_AnimationState->setEnabled(true);
	m_AnimationState->setLoop(true);
	
	m_Camera->setPolygonMode(Ogre::PolygonMode::PM_WIREFRAME);
	 
	Root->renderOneFrame();
}
void CManualObjectView::EngineSetup(void)
{
	Ogre::Root *Root = ((CManualObjectApp*)AfxGetApp())->m_Engine->GetRoot();
	m_SceneManager = Root->createSceneManager(Ogre::ST_GENERIC, "m_ManualObject");
 
    //
    // Create a render window
    // This window should be the current ChildView window using the externalWindowHandle
    // value pair option.
    //

    Ogre::NameValuePairList parms;
    parms["externalWindowHandle"] = Ogre::StringConverter::toString((long)m_hWnd);
    parms["vsync"] = "true";

	CRect   rect;
    GetClientRect(&rect);
	Ogre::RenderTarget *RenderWindow = Root->getRenderTarget("m_ManualObject");

	if (RenderWindow == NULL)
	{
	try
	{
		m_RenderWindow = Root->createRenderWindow("m_ManualObject", rect.Width(), rect.Height(), false, &parms);
	}
    catch(...)
	{
		MessageBox("Cannot initialize\nCheck that graphic-card driver is up-to-date", "Initialize Render System", MB_OK | MB_ICONSTOP);
		exit(EXIT_SUCCESS);
	}
	}
// Load resources
	Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    // Create the camera
    m_Camera = m_SceneManager->createCamera("Camera");
    m_Camera->setNearClipDistance(0.5);
	m_Camera->setFarClipDistance(5000); 
	m_Camera->setCastShadows(false);
	m_Camera->setUseRenderingDistance(true);
	m_Camera->setPosition(Ogre::Vector3(200.0, 50.0, 100.0));
	m_Camera->lookAt(0.0, 0.0, 0.0);

	Ogre::SceneNode *CameraNode = NULL;
	CameraNode = m_SceneManager->getRootSceneNode()->createChildSceneNode("CameraNode");

	Ogre::Viewport* Viewport = NULL;
	
	if (0 == m_RenderWindow->getNumViewports())
	{
		Viewport = m_RenderWindow->addViewport(m_Camera);
		Viewport->setBackgroundColour(Ogre::ColourValue(1.0f, 1.0f, 1.0f));
	}

    // Alter the camera aspect ratio to match the viewport
    m_Camera->setAspectRatio(Ogre::Real(rect.Width()) / Ogre::Real(rect.Height()));

	CreateManualObject();
	Ogre::AxisAlignedBox Box = m_ManualObject->getBoundingBox();
	Ogre::Vector3 Center = Box.getCenter();
	m_Camera->lookAt(Center);
	m_Camera->setPosition(300, 100, 200);

//	m_Camera->setPolygonMode(Ogre::PM_WIREFRAME);
	Root->renderOneFrame();
}
void CSaveSceneView::EngineSetup(void)
{
	Ogre::Root *Root = ((CSaveSceneApp*)AfxGetApp())->m_Engine->GetRoot();
	Ogre::SceneManager *SceneManager = NULL;
	SceneManager = Root->createSceneManager(Ogre::ST_GENERIC, "SaveScene");
 
    //
    // Create a render window
    // This window should be the current ChildView window using the externalWindowHandle
    // value pair option.
    //

    Ogre::NameValuePairList parms;
    parms["externalWindowHandle"] = Ogre::StringConverter::toString((long)m_hWnd);
    parms["vsync"] = "true";

	CRect   rect;
    GetClientRect(&rect);
	Ogre::RenderTarget *RenderWindow = Root->getRenderTarget("SaveScene");

	if (RenderWindow == NULL)
	{
	try
	{
		m_RenderWindow = Root->createRenderWindow("SaveScene", rect.Width(), rect.Height(), false, &parms);
	}
    catch(...)
	{
		MessageBox("Cannot initialize\nCheck that graphic-card driver is up-to-date", "Initialize Render System", MB_OK | MB_ICONSTOP);
		exit(EXIT_SUCCESS);
	}
	}
// Load resources
	Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    // Create the camera
    m_Camera = SceneManager->createCamera("Camera");
    m_Camera->setNearClipDistance(0.5);
	m_Camera->setFarClipDistance(5000); 
	m_Camera->setCastShadows(false);
	m_Camera->setUseRenderingDistance(true);
	m_Camera->setPosition(Ogre::Vector3(200.0, 50.0, 100.0));
	Ogre::SceneNode *CameraNode = NULL;
	CameraNode = SceneManager->getRootSceneNode()->createChildSceneNode("CameraNode");
	CameraNode->attachObject(m_Camera);

	Ogre::Viewport* Viewport = NULL;
	
	if (0 == m_RenderWindow->getNumViewports())
	{
		Viewport = m_RenderWindow->addViewport(m_Camera);
		Viewport->setBackgroundColour(Ogre::ColourValue(0.0f, 0.0f, 0.0f));
	}

    // Alter the camera aspect ratio to match the viewport
    m_Camera->setAspectRatio(Ogre::Real(rect.Width()) / Ogre::Real(rect.Height()));

	Ogre::Entity *RobotEntity = SceneManager->createEntity("Robot", "robot.mesh");
	Ogre::SceneNode *RobotNode = SceneManager->getRootSceneNode()->createChildSceneNode();
	RobotNode->attachObject(RobotEntity);


	Ogre::AxisAlignedBox Box = RobotEntity->getBoundingBox();
	Ogre::Vector3 Center = Box.getCenter();
	m_Camera->lookAt(Center);

	int rc;

    xmlDocPtr doc;
   // Create a new Xmlm_XmlWriter for DOM, with no compression.
    m_XmlWriter = xmlNewTextWriterDoc(&doc, 0);
   // Start the document with the xml default for the version,
   // encoding ISO 8859-1 and the default for the standalone
   // declaration.
    xmlTextWriterStartDocument(m_XmlWriter, NULL, MY_ENCODING, NULL);
	
	SceneExplore(SceneManager);
   
	xmlTextWriterEndDocument(m_XmlWriter);
	xmlFreeTextWriter(m_XmlWriter);
    xmlSaveFileEnc("1.scene", doc, MY_ENCODING);
    xmlFreeDoc(doc);
}
void CTransparentMaterialView::EngineSetup(void)
{
	Ogre::Root *Root = ((CTransparentMaterialApp*)AfxGetApp())->m_Engine->GetRoot();

	Ogre::SceneManager *SceneManager = NULL;

	SceneManager = Root->createSceneManager(Ogre::ST_GENERIC, "MFCOgre");

    //
    // Create a render window
    // This window should be the current ChildView window using the externalWindowHandle
    // value pair option.
    //

    Ogre::NameValuePairList parms;
    parms["externalWindowHandle"] = Ogre::StringConverter::toString((long)m_hWnd);
    parms["vsync"] = "true";

	CRect   rect;
    GetClientRect(&rect);

	Ogre::RenderTarget *RenderWindow = Root->getRenderTarget("Ogre in MFC");

	if (RenderWindow == NULL)
	{
	try
	{
		m_RenderWindow = Root->createRenderWindow("Ogre in MFC", rect.Width(), rect.Height(), false, &parms);
	}
    catch(...)
	{
		MessageBox("Cannot initialize\nCheck that graphic-card driver is up-to-date", "Initialize Render System", MB_OK | MB_ICONSTOP);
		exit(EXIT_SUCCESS);
	}
	}
// Load resources
	Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    // Create the camera
    m_Camera = SceneManager->createCamera("Camera");
    m_Camera->setNearClipDistance(0.5);
	m_Camera->setFarClipDistance(5000); 
	m_Camera->setCastShadows(false);
	m_Camera->setUseRenderingDistance(true);
	m_Camera->setPosition(Ogre::Vector3(320.0, 240.0, 500.0));
	Ogre::SceneNode *CameraNode = NULL;
	CameraNode = SceneManager->getRootSceneNode()->createChildSceneNode("CameraNode");

	Ogre::Viewport* Viewport = NULL;
	
	if (0 == m_RenderWindow->getNumViewports())
	{
		Viewport = m_RenderWindow->addViewport(m_Camera);
		Viewport->setBackgroundColour(Ogre::ColourValue(0.8f, 1.0f, 0.8f));
	}

    // Alter the camera aspect ratio to match the viewport
    m_Camera->setAspectRatio(Ogre::Real(rect.Width()) / Ogre::Real(rect.Height()));

	Ogre::ManualObject *Screen = SceneManager->createManualObject("Screen");
	Screen->setDynamic(true);
	Screen->begin("window", Ogre::RenderOperation::OT_TRIANGLE_LIST);

	Screen->position(-100,-100,50);
	Screen->textureCoord(0,0);

	Screen->position(300,-100,50);
	Screen->textureCoord(1,0);

	Screen->position(300,300,50);
	Screen->textureCoord(1,1);

	Screen->triangle(0, 1, 2);
		
	Screen->position(-100,-100,50);
	Screen->textureCoord(0,0);

	Screen->position(300,300,50);
	Screen->textureCoord(1,1);

	Screen->position(-100,300,50);
	Screen->textureCoord(0,1);

	Screen->triangle(3, 4, 5);
	 
	Screen->end();
	
	Ogre::Entity *RobotEntity = SceneManager->createEntity("Robot", "robot.mesh");
	Ogre::SceneNode *RobotNode = SceneManager->getRootSceneNode()->createChildSceneNode();
	RobotNode->attachObject(RobotEntity);

	Ogre::SceneNode *WindowNode = SceneManager->getRootSceneNode()->createChildSceneNode();
	WindowNode->attachObject(Screen);
}
void CLinkedAnimationView::EngineSetup(void)
{
	Ogre::Root *Root = ((CLinkedAnimationApp*)AfxGetApp())->m_Engine->GetRoot();
	Ogre::SceneManager *SceneManager = NULL;
	SceneManager = Root->createSceneManager(Ogre::ST_GENERIC, "Walking");
 
    //
    // Create a render window
    // This window should be the current ChildView window using the externalWindowHandle
    // value pair option.
    //

    Ogre::NameValuePairList parms;
    parms["externalWindowHandle"] = Ogre::StringConverter::toString((long)m_hWnd);
    parms["vsync"] = "true";

	CRect   rect;
    GetClientRect(&rect);
	Ogre::RenderTarget *RenderWindow = Root->getRenderTarget("Mouse Input");

	if (RenderWindow == NULL)
	{
	try
	{
		m_RenderWindow = Root->createRenderWindow("Mouse Input", rect.Width(), rect.Height(), false, &parms);
	}
    catch(...)
	{
		MessageBox("Cannot initialize\nCheck that graphic-card driver is up-to-date", "Initialize Render System", MB_OK | MB_ICONSTOP);
		exit(EXIT_SUCCESS);
	}
	}
// Load resources
	Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    // Create the camera
    m_Camera = SceneManager->createCamera("Camera");
    m_Camera->setNearClipDistance(0.5);
	m_Camera->setFarClipDistance(5000); 
	m_Camera->setCastShadows(false);
	m_Camera->setUseRenderingDistance(true);
	m_Camera->setPosition(Ogre::Vector3(/*20*/0.0, /*5*/0.0, 100.0));
	Ogre::SceneNode *CameraNode = NULL;
	CameraNode = SceneManager->getRootSceneNode()->createChildSceneNode("CameraNode");

	Ogre::Viewport* Viewport = NULL;
	
	if (0 == m_RenderWindow->getNumViewports())
	{
		Viewport = m_RenderWindow->addViewport(m_Camera);
		Viewport->setBackgroundColour(Ogre::ColourValue(0.8f, 0.8f, 0.8f));
	}

    // Alter the camera aspect ratio to match the viewport
    m_Camera->setAspectRatio(Ogre::Real(rect.Width()) / Ogre::Real(rect.Height()));

	Ogre::SceneNode *RobotNode1 = SceneManager->getRootSceneNode()->createChildSceneNode("Robot1", Ogre::Vector3(-50,0,0));
	Ogre::Entity *RobotEntity1 = SceneManager->createEntity("Robot1", "robot.mesh");
	RobotNode1->attachObject(RobotEntity1);
	Ogre::Skeleton *Skeleton1 = RobotEntity1->getSkeleton();
	RobotEntity1->setDisplaySkeleton(true);

	Ogre::SceneNode *RobotNode2 = SceneManager->getRootSceneNode()->createChildSceneNode("Robot2", Ogre::Vector3(50,0,0));
	Ogre::Entity *RobotEntity2 = SceneManager->createEntity("Robot2", "robot.mesh");
	RobotNode2->attachObject(RobotEntity2);
	Ogre::Skeleton *Skeleton2 = RobotEntity2->getSkeleton(); 
	RobotEntity2->setDisplaySkeleton(true);

	Skeleton1->addLinkedSkeletonAnimationSource(Skeleton2->getName(), 2.0);

//	RobotEntity1->_initialise(true);
//	RobotEntity2->_initialise(true);

//	RobotEntity1->refreshAvailableAnimationState();
	m_Camera->lookAt(Ogre::Vector3(0.0, 0.0, 0.0));
	
	m_AnimationState1 = RobotEntity1->getAnimationState("Walk");
	m_AnimationState1->setEnabled(true);

	m_AnimationState2 = RobotEntity2->getAnimationState("Slump");
	m_AnimationState2->setEnabled(true);

	Root->renderOneFrame();
}
void CTerrainWalkingView::EngineSetup(void)
{
	Ogre::Root *Root = ((CTerrainWalkingApp*)AfxGetApp())->m_Engine->GetRoot();
	Ogre::SceneManager *SceneManager = NULL;
	SceneManager = Root->createSceneManager(Ogre::ST_GENERIC, "Walking");
 
    //
    // Create a render window
    // This window should be the current ChildView window using the externalWindowHandle
    // value pair option.
    //

    Ogre::NameValuePairList parms;
    parms["externalWindowHandle"] = Ogre::StringConverter::toString((long)m_hWnd);
    parms["vsync"] = "true";

	CRect   rect;
    GetClientRect(&rect);
	Ogre::RenderTarget *RenderWindow = Root->getRenderTarget("Walking");

	if (RenderWindow == NULL)
	{
	try
	{
		m_RenderWindow = Root->createRenderWindow("Walking", rect.Width(), rect.Height(), false, &parms);
	}
    catch(...)
	{
		MessageBox("Cannot initialize\nCheck that graphic-card driver is up-to-date", "Initialize Render System", MB_OK | MB_ICONSTOP);
		exit(EXIT_SUCCESS);
	}
	}
// Load resources
	Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    // Create the camera
    m_Camera = SceneManager->createCamera("Camera");
    m_Camera->setNearClipDistance(10);
	m_Camera->setFarClipDistance(10000); 
	m_Camera->setCastShadows(false);
	m_Camera->setUseRenderingDistance(true);

	Ogre::SceneNode *CameraNode = NULL;
	CameraNode = SceneManager->getRootSceneNode()->createChildSceneNode("CameraNode");

	Ogre::Viewport* Viewport = NULL;
	
	if (0 == m_RenderWindow->getNumViewports())
	{
		Viewport = m_RenderWindow->addViewport(m_Camera);
		Viewport->setBackgroundColour(Ogre::ColourValue(0.8f, 0.8f, 0.8f));
	}

    // Alter the camera aspect ratio to match the viewport
    m_Camera->setAspectRatio(Ogre::Real(rect.Width()) / Ogre::Real(rect.Height()));

	Ogre::SceneNode *TopographyNode = SceneManager->getRootSceneNode()->createChildSceneNode("Topography");
	Ogre::Entity *TopographyEntity = SceneManager->createEntity("Topography", "Topography.mesh");
	TopographyNode->attachObject(TopographyEntity);
	
	Ogre::AxisAlignedBox TopographyBox = TopographyEntity->getBoundingBox();
	
	Ogre::Vector3 Minimum = TopographyBox.getMinimum();
	Ogre::Vector3 Center = TopographyBox.getCenter();

	Ogre::SceneNode *RobotNode = SceneManager->getRootSceneNode()->createChildSceneNode("Robot");
	Ogre::Entity *RobotEntity = SceneManager->createEntity("Robot", "robot.mesh");
	RobotNode->attachObject(RobotEntity);
	RobotEntity->getParentNode()->scale(10,10,10);
	Ogre::AxisAlignedBox RobotBox = RobotEntity->getBoundingBox();

	RobotNode->setPosition(Ogre::Vector3(Minimum[0], Minimum[1] + RobotBox.getSize()[1], Minimum[2]));

	m_Camera->setPosition(Ogre::Vector3(Minimum[0], Minimum[1] + 5000, Minimum[2]));
	m_Camera->lookAt(Center);
	
	m_Camera->setPolygonMode(Ogre::PolygonMode::PM_WIREFRAME);

	m_Animation = RobotEntity->getAnimationState("Walk");
	m_Animation->setEnabled(true);
	
	m_CollisionTools = new MOC::CollisionTools(SceneManager);

	Root->renderOneFrame();
}
void CGeoImageView::EngineSetup(void)
{
	Ogre::Root *Root = ((CGeoImageApp*)AfxGetApp())->m_Engine->GetRoot();

	Ogre::SceneManager *SceneManager = NULL;

	SceneManager = Root->createSceneManager(Ogre::ST_GENERIC, "MFCOgre");

    //
    // Create a render window
    // This window should be the current ChildView window using the externalWindowHandle
    // value pair option.
    //

    Ogre::NameValuePairList parms;
    parms["externalWindowHandle"] = Ogre::StringConverter::toString((long)m_hWnd);
    parms["vsync"] = "true";

	CRect   rect;
    GetClientRect(&rect);

	Ogre::RenderTarget *RenderWindow = Root->getRenderTarget("Ogre in MFC");

	if (RenderWindow == NULL)
	{
	try
	{
		m_RenderWindow = Root->createRenderWindow("Ogre in MFC", rect.Width(), rect.Height(), false, &parms);
	}
    catch(...)
	{
		MessageBox("Cannot initialize\nCheck that graphic-card driver is up-to-date", "Initialize Render System", MB_OK | MB_ICONSTOP);
		exit(EXIT_SUCCESS);
	}
	}
// Load resources
	Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    // Create the camera
    m_Camera = SceneManager->createCamera("Camera");
    m_Camera->setNearClipDistance(0.5);
	m_Camera->setFarClipDistance(5000); 
	m_Camera->setCastShadows(false);
	m_Camera->setUseRenderingDistance(true);
//	m_Camera->setPosition(Ogre::Vector3(320.0, 240.0, 500.0));
	Ogre::SceneNode *CameraNode = NULL;
	CameraNode = SceneManager->getRootSceneNode()->createChildSceneNode("CameraNode");

	Ogre::Viewport* Viewport = NULL;
	
	if (0 == m_RenderWindow->getNumViewports())
	{
		Viewport = m_RenderWindow->addViewport(m_Camera);
		Viewport->setBackgroundColour(Ogre::ColourValue(0.8f, 1.0f, 0.8f));
	}

    // Alter the camera aspect ratio to match the viewport
    m_Camera->setAspectRatio(Ogre::Real(rect.Width()) / Ogre::Real(rect.Height()));
		

	TIFF 	*Tif = (TIFF*)0;  /* TIFF-level descriptor */
  	GTIF	*GTif = (GTIF*)0; /* GeoKey-level descriptor */

	CString SourcePath = "C:\\Users\\Ilya\\Documents\\Visual Studio 2010\\Projects\\Recipes\\media\\materials\\textures\\o41078a1.tif";
 int ImageWidth;
 int ImageHeight;

 double LowerLeftX;
 double LowerLeftY;

 double UpperRightX;
 double UpperRightY;

 int Xpos;
 int Ypos;

	Tif = XTIFFOpen((LPCSTR)SourcePath, "r");
	GTif = GTIFNew(Tif);
 
	GTIFDefn Definition;
	GTIFGetDefn(GTif, &Definition);
 
	GTIFPrint(GTif, 0, 0);

	TIFFGetField( Tif, TIFFTAG_IMAGEWIDTH, &ImageWidth);
 	TIFFGetField( Tif, TIFFTAG_IMAGELENGTH, &ImageHeight);

int res = 0;

 double LowerRightX = ImageWidth;
 double LowerRightY = ImageHeight;

 res = GTIFImageToPCS(GTif, &LowerRightX, &LowerRightY);
  //Lower Left
 LowerLeftX = 0.0;
 LowerLeftY = ImageHeight;

 res = GTIFImageToPCS(GTif, &LowerLeftX, &LowerLeftY);

 //Upper Right
 UpperRightX = ImageWidth;
 UpperRightY = 0.0;

 res = GTIFImageToPCS(GTif, &UpperRightX, &UpperRightY);

 double UpperLeftX = 0.0;
 double UpperLeftY = 0.0;

 res = GTIFImageToPCS(GTif, &UpperLeftX, &UpperLeftY);

  	Ogre::ManualObject *Terrain = SceneManager->createManualObject("Terrain");
	Terrain->setDynamic(false);
	Terrain->begin("Terrain", Ogre::RenderOperation::OT_TRIANGLE_FAN);

#define MIN(x,y)     (((x) < (y)) ? (x) : (y))
#define MAX(x,y)     (((x) > (y)) ? (x) : (y))

#define SW     0
#define NW     1
#define NE     2
#define SE     3

FILE *File = NULL;
char            Dummy[160];
char inText[24];
 char *Dest;
	int             base[2048];         /* array of base elevations */
char            mapLabel[145];
int             DEMlevel, elevationPattern, groundSystem, groundZone;
double          projectParams[15];
int             planeUnitOfMeasure, elevUnitOfMeasure, polygonSizes;
double          groundCoords[4][2], elevBounds[2], localRotation;
int             accuracyCode;
double          spatialResolution[3];
int             profileDimension[2];
int             firstRow, lastRow;
int             wcount = 0;

double          verticalScale = 1.0;      /* to stretch or shrink elevations */
double          deltaY;
char *junk;

double eastMost;
double westMost;
double southMost;
double northMost;

int  eastMostSample;
int  westMostSample;
int southMostSample;
int northMostSample;

int        rowCount, columnCount, r, c;
int	rowStr = 1;
int rowEnd;
int colStr = 1;
int colEnd;
int colInt = 1;
int rowInt = 1;
int outType = 0;
 int k,l ;
 double comp = 0.0;

     int 	   mod ;
    int             tempInt, lastProfile = 0;

    float           noValue = 0.0f;
    int             profileID[2], profileSize[2];
    double          planCoords[2], localElevation, elevExtremea[2];


 File = fopen("C:\\Users\\Ilya\\Documents\\Visual Studio 2010\\Projects\\Recipes\\media\\geotiff\\karthaus_pa.dem", "r");

 fscanf(File, "%144c%6d%6d%6d%6d",
	     mapLabel,              /* 1 */
	     &DEMlevel,             /* 2 */
	     &elevationPattern,     /* 3 */
             &groundSystem,         /* 4 */
             &groundZone );         /* 5 */


    for (k=0; k<15 ; k++) 
	{
     fscanf(File,"%24c", inText);    /* 6 */
      Dest = strchr(inText,'D');  *Dest = 'E';
      projectParams[k]  = strtod(inText,&junk);
    }

    fscanf(File,"%6d%6d%6d",
             &planeUnitOfMeasure,   /* 7 */
             &elevUnitOfMeasure,    /* 8 */
             &polygonSizes);        /* 9 */

    for (k=0; k < 4 ; k++)
       for (l=0; l < 2 ; l++)
	   { 
        fscanf(File,"%24c", inText);    /* 6 */
        Dest = strchr(inText,'D');  *Dest = 'E';
        groundCoords[k][l]  = strtod(inText,&junk);
	   }

    fscanf(File,"%24c", inText);
    Dest = strchr(inText,'D');  *Dest = 'E';
    elevBounds[0] = strtod(inText,&junk);       /* 10 */
    fscanf(File,"%24c", inText);
    
	Dest = strchr(inText,'D');  *Dest = 'E';
    elevBounds[1] = strtod(inText,&junk);      /* 11 */
    fscanf(File,"%24c", inText);
    Dest = strchr(inText,'D');  *Dest = 'E';
    localRotation  = strtod(inText,&junk);      /* 12 */

   fscanf(File,"%1d%12le%12le%12le%6d%6d",
             &accuracyCode,             /* 13 */
	     &spatialResolution[0],     /* 14 */
             &spatialResolution[1],     /* 14 */
             &spatialResolution[2],     /* 14 */
             &profileDimension[0],      /* 15 */
             &profileDimension[1]);     /* 15 */

   fscanf(File, "%160c", Dummy);

    if (spatialResolution[0] == 3.0) 
	{
	 comp   = spatialResolution[0] - 1.0 ;
	 deltaY = spatialResolution[1] / 3600.  ;
    }
    else
	{
	 comp   = 0.;
	 deltaY = spatialResolution[1] ;
    }

    eastMost  = MAX(groundCoords[NE][0], groundCoords[SE][0]);
    westMost  = MIN(groundCoords[NW][0], groundCoords[SW][0]);
    northMost = MAX(groundCoords[NE][1], groundCoords[NW][1]);
    southMost = MIN(groundCoords[SW][1], groundCoords[SE][1]);
    eastMostSample =  ((int) (eastMost / spatialResolution[0]))
		     * (int) spatialResolution[0];
    westMostSample =  ((int) ((westMost + comp) / spatialResolution[0]))
		     * (int) spatialResolution[0] ;
    northMostSample = ((int) (northMost / spatialResolution[1]))
		     * (int) spatialResolution[1] ;
    southMostSample = ((int) ((southMost + comp) / spatialResolution[1]))
		     * (int) spatialResolution[1] ;
    
	columnCount = (eastMostSample  - westMostSample)
		  / (int) spatialResolution[0] + 1;
    rowCount    = (northMostSample - southMostSample)
		  / (int) spatialResolution[1] + 1;

    if (columnCount != profileDimension[1])
	  columnCount =MIN( profileDimension[1], columnCount);

for (c = 1; c <= columnCount; c++) 
 {
  fscanf(File, "%d%d%d%d",
		 &profileID[0],        /* 1 */
		 &profileID[1],        /* 1 */
		 &profileSize[0],      /* 2 */
		 &profileSize[1]);     /* 2 */

       fscanf(File,"%24c", inText);
       Dest = strchr(inText,'D');  *Dest = 'E';
       planCoords[0]   = strtod(inText,&junk);     /* 3 */
	  fscanf(File,"%24c", inText);
       Dest = strchr(inText,'D');  *Dest = 'E';
       planCoords[1]   = strtod(inText,&junk);     /* 3 */
	   fscanf(File,"%24c", inText);
       Dest = strchr(inText,'D');  *Dest = 'E';
       localElevation  = strtod(inText,&junk);     /* 4 */
	 fscanf(File,"%24c", inText);
       Dest = strchr(inText,'D');  *Dest = 'E';
       elevExtremea[0] = strtod(inText,&junk);     /* 5 */
	   fscanf(File,"%24c", inText);
       Dest = strchr(inText,'D');  *Dest = 'E';
       elevExtremea[1] = strtod(inText,&junk);     /* 5 */

       lastProfile =  profileID[1];

       firstRow = abs(((int) (planCoords[1] - southMostSample))
		 / (int) spatialResolution[1]);
       lastRow = firstRow + profileSize[0] - 1;

       for ( r = 0 ; r < firstRow  ; r++ ) 
		   base[r] = 0;

/*     read in all the data for this column */
       for (r = firstRow; r <= lastRow; r++ )
       {
	  fscanf(File, "%6d",	&tempInt);
	   base[r] = tempInt;
       }

    double          tempFloat;

   for (r = firstRow; r <= lastRow; r += rowInt) 
   {
    tempFloat = (float) base[r]  * verticalScale;
 	Terrain->position(planCoords[0], tempFloat, planCoords[1]);

	Ogre::Real u = 0.0;
	Ogre::Real v = 0.0;

	if (planCoords[0] > LowerLeftX && planCoords[0] < UpperRightX)
	{
		u = (planCoords[0] - LowerLeftX) / (UpperRightX - LowerLeftX);
	}

	if (planCoords[1] > LowerLeftY && planCoords[1] < UpperRightY)
	{
		v = (planCoords[1] - LowerLeftY) / (UpperRightY - LowerLeftY);
	}

	Terrain->textureCoord(u, v); 
	planCoords[1] += deltaY;
   }
 }

 Terrain->end();
 fclose(File);

	Ogre::SceneNode* node = SceneManager->getRootSceneNode()->createChildSceneNode();
	node->setPosition(0, 0, 0);
	node->attachObject(Terrain);

	Ogre::AxisAlignedBox Box = Terrain->getBoundingBox();
	Ogre::Vector3 Center = Box.getCenter();

	Ogre::Vector3 Target = Center;
	Ogre::Vector3 Position = Center;

	Position[1] += 5000.0;
	m_Camera->setPosition(Position);
	m_Camera->lookAt(Target);
}