예제 #1
0
파일: Matrix.cpp 프로젝트: yueying/osg
bool readMatrix(osg::Matrix& matrix, osgDB::Input& fr, const char* keyword)
{
    bool iteratorAdvanced = false;

    if (fr[0].matchWord(keyword) && fr[1].isOpenBracket())
    {
        int entry = fr[0].getNoNestedBrackets();

        fr += 2;

        int row=0;
        int col=0;
        double v;
        while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
        {
            if (fr[0].getFloat(v))
            {
                matrix(row,col)=v;
                ++col;
                if (col>=4)
                {
                    col = 0;
                    ++row;
                }
                ++fr;
            }
            else fr.advanceOverCurrentFieldOrBlock();
        }
        iteratorAdvanced = true;
    }

    return iteratorAdvanced;
}
예제 #2
0
bool Locator_readLocalData(osg::Object& obj, osgDB::Input &fr)
{
    osgVolume::Locator& locator = static_cast<osgVolume::Locator&>(obj);

    bool itrAdvanced = false;

    if (fr.matchSequence("Transform {"))
    {
        int tansform_entry = fr[0].getNoNestedBrackets();

        fr += 2;

        int row=0;
        int col=0;
        double v;
        osg::Matrixd matrix;
        while (!fr.eof() && fr[0].getNoNestedBrackets()>tansform_entry)
        {
            if (fr[0].getFloat(v))
            {
                matrix(row,col)=v;
                ++col;
                if (col>=4)
                {
                    col = 0;
                    ++row;
                }
                ++fr;
            }
            else fr.advanceOverCurrentFieldOrBlock();
        }

        locator.setTransform(matrix);

        ++fr;
        itrAdvanced = true;
    }

    return itrAdvanced;
}
예제 #3
0
bool View_readLocalData(osg::Object &obj, osgDB::Input &fr)
{
    osgViewer::View &view            = dynamic_cast<osgViewer::View&>(obj);
    bool            iteratorAdvanced = false;

    bool matchedFirst = false;

    if ((matchedFirst = fr.matchSequence("setUpViewFor3DSphericalDisplay {")) ||
        fr.matchSequence("setUpViewForPanoramicSphericalDisplay {"))
    {
        double                   radius          = 1.0;
        double                   collar          = 0.45;
        unsigned int             screenNum       = 0;
        unsigned int             intensityFormat = 8;
        osg::Matrix              matrix;
        std::string              filename;
        osg::ref_ptr<osg::Image> intensityMap;
        int                      entry = fr[0].getNoNestedBrackets();

        fr += 2;

        while (!fr.eof() && fr[0].getNoNestedBrackets() > entry)
        {
            bool local_itrAdvanced = false;
            if (fr.read("radius", radius))
                local_itrAdvanced = true;

            if (fr.read("collar", collar))
                local_itrAdvanced = true;

            if (fr.read("screenNum", screenNum))
                local_itrAdvanced = true;

            if (fr.read("intensityFile", filename))
                local_itrAdvanced = true;

            if (fr.matchSequence("intensityMap {"))
                intensityMap = readIntensityImage(fr, local_itrAdvanced);

            if (fr.read("intensityFormat", intensityFormat))
                local_itrAdvanced = true;

            if (readMatrix(matrix, fr, "projectorMatrix"))
                local_itrAdvanced = true;

            if (!local_itrAdvanced)
                ++fr;
        }

        // skip trailing '}'
        ++fr;

        iteratorAdvanced = true;

        if (!filename.empty())
        {
            intensityMap = osgDB::readRefImageFile(filename);
        }

        if (intensityMap.valid())
        {
            if (intensityFormat == 16)
                intensityMap->setInternalTextureFormat(GL_LUMINANCE16F_ARB);
            else if (intensityFormat == 32)
                intensityMap->setInternalTextureFormat(GL_LUMINANCE32F_ARB);

            // else intensityMap->setInternalTextureFormat(image->getPixelFormat());
        }


        if (matchedFirst)
            view.setUpViewFor3DSphericalDisplay(radius, collar, screenNum, intensityMap.get(), matrix);
        else
            view.setUpViewForPanoramicSphericalDisplay(radius, collar, screenNum, intensityMap.get(), matrix);
    }

    int          x         = 0;
    int          y         = 0;
    int          width     = 128;
    int          height    = 1024;
    unsigned int screenNum = 0;

    if (fr.read("setUpViewOnSingleScreen", screenNum))
    {
        view.setUpViewOnSingleScreen(screenNum);
        iteratorAdvanced = true;
    }

    if (fr.read("setUpViewAcrossAllScreens"))
    {
        view.setUpViewAcrossAllScreens();
        iteratorAdvanced = true;
    }

    if (fr.read("setUpViewInWindow", x, y, width, height, screenNum))
    {
        view.setUpViewInWindow(x, y, width, height, screenNum);
    }

    if (fr.read("setUpViewInWindow", x, y, width, height))
    {
        view.setUpViewInWindow(x, y, width, height);
    }


    osg::ref_ptr<osg::Object> readObject;

    while ((readObject = fr.readObjectOfType(osgDB::type_wrapper<osg::Camera>())).valid())
    {
        view.setCamera(static_cast<osg::Camera*>(readObject.get()));
        iteratorAdvanced = true;
    }

    if (fr.matchSequence("Slaves {"))
    {
        int entry = fr[0].getNoNestedBrackets();

        fr += 2;

        while (!fr.eof() && fr[0].getNoNestedBrackets() > entry)
        {
            readObject = fr.readObjectOfType(osgDB::type_wrapper<osg::Camera>());
            if (readObject.valid())
                view.addSlave(static_cast<osg::Camera*>(readObject.get()));
            else
                ++fr;
        }

        // skip trailing '}'
        ++fr;

        iteratorAdvanced = true;
    }

    return iteratorAdvanced;
}
예제 #4
0
파일: AnimationPath.cpp 프로젝트: aalex/osg
bool AnimationPath_readLocalData(osg::Object &obj, osgDB::Input &fr)
{
    osg::AnimationPath *ap = dynamic_cast<osg::AnimationPath*>(&obj);
    if (!ap) return false;
    
    
    bool itAdvanced = false;

    if (fr[0].matchWord("LoopMode"))
    {
        if (fr[1].matchWord("SWING"))
        {
            ap->setLoopMode(AnimationPath::SWING);
            fr += 2;
            itAdvanced = true;            
        }
        else if (fr[1].matchWord("LOOP"))
        {
            ap->setLoopMode(AnimationPath::LOOP);
            fr += 2;
            itAdvanced = true;                        
        } 
        else if (fr[1].matchWord("NO_LOOPING"))
        {
            ap->setLoopMode(AnimationPath::NO_LOOPING);
            fr += 2;
            itAdvanced = true;                        
        } 
    }



    if (fr.matchSequence("ControlPoints {"))
    {
        int entry = fr[0].getNoNestedBrackets();

        fr += 2;
        

        double time;
        Vec3d position,scale;
        Quat rotation;
        
        while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
        {
            if (fr[0].getFloat(time) &&
                fr[1].getFloat(position[0]) && 
                fr[2].getFloat(position[1]) && 
                fr[3].getFloat(position[2]) &&
                fr[4].getFloat(rotation[0]) && 
                fr[5].getFloat(rotation[1]) && 
                fr[6].getFloat(rotation[2]) &&
                fr[7].getFloat(rotation[3]) &&
                fr[8].getFloat(scale[0]) && 
                fr[9].getFloat(scale[1]) && 
                fr[10].getFloat(scale[2]))
            {


                osg::AnimationPath::ControlPoint ctrlPoint(position,rotation,scale);
                ap->insert(time, ctrlPoint);

                fr+=11; 
            } 
            else fr.advanceOverCurrentFieldOrBlock();

        }

        itAdvanced = true;

    }
    
    return itAdvanced;
}
예제 #5
0
bool TextBase_readLocalData(osg::Object &obj, osgDB::Input &fr)
{
    osgText::Text &text = static_cast<osgText::Text &>(obj);
    bool itAdvanced = false;

    // color
    if (fr[0].matchWord("color"))
    {
        osg::Vec4 c;
        if (fr[1].getFloat(c.x()) && fr[2].getFloat(c.y()) && fr[3].getFloat(c.z()) && fr[4].getFloat(c.w()))
        {
            text.setColor(c);
            fr += 4;
            itAdvanced = true;
        }
    }

    if (fr.matchSequence("font %w"))
    {
        text.setFont(fr[1].getStr());
        fr += 2;
        itAdvanced = true;
    }

    if (fr[0].matchWord("fontResolution") || fr[0].matchWord("fontSize"))
    {
        unsigned int width;
        unsigned int height;
        if (fr[1].getUInt(width) && fr[2].getUInt(height))
        {
            text.setFontResolution(width,height);
            fr += 3;
            itAdvanced = true;
        }
    }

    if (fr[0].matchWord("characterSize"))
    {
        float height;
        float aspectRatio;
        if (fr[1].getFloat(height) && fr[2].getFloat(aspectRatio))
        {
            text.setCharacterSize(height,aspectRatio);
            fr += 3;
            itAdvanced = true;
        }
    }

    if (fr.matchSequence("characterSizeMode %w"))
    {
        std::string str = fr[1].getStr();
        if      (str=="OBJECT_COORDS") text.setCharacterSizeMode(osgText::Text::OBJECT_COORDS);
        else if (str=="SCREEN_COORDS") text.setCharacterSizeMode(osgText::Text::SCREEN_COORDS);
        else if (str=="OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT") text.setCharacterSizeMode(osgText::Text::OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT);
    }

    // maximum dimentsions of text box.
    if (fr[0].matchWord("maximumWidth"))
    {
        float width;
        if (fr[1].getFloat(width))
        {
            text.setMaximumWidth(width);
            fr += 2;
            itAdvanced = true;
        }
    }

    if (fr[0].matchWord("maximumHeight"))
    {
        float height;
        if (fr[1].getFloat(height))
        {
            text.setMaximumHeight(height);
            fr += 2;
            itAdvanced = true;
        }
    }

    if (fr[0].matchWord("lineSpacing"))
    {
        float height;
        if (fr[1].getFloat(height))
        {
            text.setLineSpacing(height);
            fr += 2;
            itAdvanced = true;
        }
    }

    if (fr.matchSequence("alignment %w"))
    {
        std::string str = fr[1].getStr();
        if      (str=="LEFT_TOP") text.setAlignment(osgText::Text::LEFT_TOP);
        else if (str=="LEFT_CENTER") text.setAlignment(osgText::Text::LEFT_CENTER);
        else if (str=="LEFT_BOTTOM") text.setAlignment(osgText::Text::LEFT_BOTTOM);
        else if (str=="CENTER_TOP") text.setAlignment(osgText::Text::CENTER_TOP);
        else if (str=="CENTER_CENTER") text.setAlignment(osgText::Text::CENTER_CENTER);
        else if (str=="CENTER_BOTTOM") text.setAlignment(osgText::Text::CENTER_BOTTOM);
        else if (str=="RIGHT_TOP") text.setAlignment(osgText::Text::RIGHT_TOP);
        else if (str=="RIGHT_CENTER") text.setAlignment(osgText::Text::RIGHT_CENTER);
        else if (str=="RIGHT_BOTTOM") text.setAlignment(osgText::Text::RIGHT_BOTTOM);
        else if (str=="LEFT_BASE_LINE") text.setAlignment(osgText::Text::LEFT_BASE_LINE);
        else if (str=="CENTER_BASE_LINE") text.setAlignment(osgText::Text::CENTER_BASE_LINE);
        else if (str=="RIGHT_BASE_LINE") text.setAlignment(osgText::Text::RIGHT_BASE_LINE);
        else if (str=="LEFT_BOTTOM_BASE_LINE") text.setAlignment(osgText::Text::LEFT_BOTTOM_BASE_LINE);
        else if (str=="CENTER_BOTTOM_BASE_LINE") text.setAlignment(osgText::Text::CENTER_BOTTOM_BASE_LINE);
        else if (str=="RIGHT_BOTTOM_BASE_LINE") text.setAlignment(osgText::Text::RIGHT_BOTTOM_BASE_LINE);
        else if (str=="BASE_LINE") text.setAlignment(osgText::Text::BASE_LINE);
        fr += 2;
        itAdvanced = true;
    }

    if (fr.matchSequence("axisAlignment %w"))
    {
        std::string str = fr[1].getStr();
        if      (str=="XY_PLANE") text.setAxisAlignment(osgText::Text::XY_PLANE);
        else if (str=="REVERSED_XY_PLANE") text.setAxisAlignment(osgText::Text::REVERSED_XY_PLANE);
        else if (str=="XZ_PLANE") text.setAxisAlignment(osgText::Text::XZ_PLANE);
        else if (str=="REVERSED_XZ_PLANE") text.setAxisAlignment(osgText::Text::REVERSED_XZ_PLANE);
        else if (str=="YZ_PLANE") text.setAxisAlignment(osgText::Text::YZ_PLANE);
        else if (str=="REVERSED_YZ_PLANE") text.setAxisAlignment(osgText::Text::REVERSED_YZ_PLANE);
        else if (str=="SCREEN") text.setAxisAlignment(osgText::Text::SCREEN);
        fr += 2;
        itAdvanced = true;
    }

    if (fr.matchSequence("rotation"))
    {
        osg::Vec4 rotation;
        if (fr[1].getFloat(rotation.x()) && fr[2].getFloat(rotation.y()) && fr[3].getFloat(rotation.z()) && fr[4].getFloat(rotation.w()))
        {
            text.setRotation(rotation);
            fr += 4;
            itAdvanced = true;
        }
    }

    if (fr.matchSequence("autoRotateToScreen TRUE"))
    {
        text.setAutoRotateToScreen(true);
        fr += 2;
        itAdvanced = true;
    }

    if (fr.matchSequence("autoScaleToLimitScreenSizeToFontResolution TRUE"))
    {
        text.setCharacterSizeMode(osgText::Text::SCREEN_COORDS);
        fr += 2;
        itAdvanced = true;
    }

    if (fr.matchSequence("layout %w") && fr[1].getStr())
    {
        std::string str = fr[1].getStr();
        if      (str=="LEFT_TO_RIGHT") text.setLayout(osgText::Text::LEFT_TO_RIGHT);
        else if (str=="RIGHT_TO_LEFT") text.setLayout(osgText::Text::RIGHT_TO_LEFT);
        else if (str=="VERTICAL") text.setLayout(osgText::Text::VERTICAL);
        fr += 2;
        itAdvanced = true;
    }


    // position
    if (fr[0].matchWord("position"))
    {
        osg::Vec3 p;
        if (fr[1].getFloat(p.x()) && fr[2].getFloat(p.y()) && fr[3].getFloat(p.z()))
        {
            text.setPosition(p);
            fr += 4;
            itAdvanced = true;
        }
    }

    // draw mode
    if (fr[0].matchWord("drawMode"))
    {
        int i;
        if (fr[1].getInt(i)) {
            text.setDrawMode(i);
            fr += 2;
            itAdvanced = true;
        }
    }

    // bounding box margin
    if (fr[0].matchWord("BoundingBoxMargin"))
    {
        float margin;
        if (fr[1].getFloat(margin)) {
            text.setBoundingBoxMargin(margin);
            fr += 2;
            itAdvanced = true;
        }
    }

    // bounding box color
    if (fr[0].matchWord("BoundingBoxColor"))
    {
        osg::Vec4 c;
        if (fr[1].getFloat(c.x()) && fr[2].getFloat(c.y()) && fr[3].getFloat(c.z()) && fr[4].getFloat(c.w()))
        {
            text.setBoundingBoxColor(c);
            fr += 5;
            itAdvanced = true;
        }
    }

    // text
    if (fr.matchSequence("text %s") && fr[1].getStr()) {
        text.setText(std::string(fr[1].getStr()));
        fr += 2;
        itAdvanced = true;
    }

    if (fr.matchSequence("text %i {"))
    {
        // pre 0.9.3 releases..
        int entry = fr[0].getNoNestedBrackets();

        int capacity;
        fr[1].getInt(capacity);

        osgText::String str;
        str.reserve(capacity);

        fr += 3;

        while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
        {
            unsigned int c;
            if (fr[0].getUInt(c))
            {
                ++fr;
                str.push_back(c);
            }
            else
            {
                ++fr;
            }
        }

        text.setText(str);

        itAdvanced = true;
        ++fr;
    }

    return itAdvanced;
}
예제 #6
0
    void buildHierarchy( osgDB::Input& fr, int level, osgAnimation::Bone* parent )
    {
        bool isRecognized = false;
        if ( !parent ) return;

        if ( fr.matchSequence("OFFSET %f %f %f") )
        {
            isRecognized = true;
            ++fr;

            osg::Vec3 offset;
            if ( fr.readSequence(offset) )
            {
                // Process OFFSET section
                parent->setBindMatrixInBoneSpace( osg::Matrix::translate(offset) );
                if ( _drawingFlag && parent->getNumParents() && level>0 )
                    parent->getParent(0)->addChild( createRefGeometry(offset, 0.5).get() );
            }
        }

        if ( fr.matchSequence("CHANNELS %i") )
        {
            isRecognized = true;

            // Process CHANNELS section
            int noChannels;
            fr[1].getInt( noChannels );
            fr += 2;

            for ( int i=0; i<noChannels; ++i )
            {
                // Process each channel
                std::string channelName;
                fr.readSequence( channelName );
                alterChannel( channelName, _joints.back().second );
            }
        }

        if ( fr.matchSequence("End Site {") )
        {
            isRecognized = true;
            fr += 3;

            if ( fr.matchSequence("OFFSET %f %f %f") )
            {
                ++fr;

                osg::Vec3 offsetEndSite;
                if ( fr.readSequence(offsetEndSite) )
                {
                    // Process End Site section
                    osg::ref_ptr<osgAnimation::Bone> bone = new osgAnimation::Bone( parent->getName()+"End" );
                    bone->setBindMatrixInBoneSpace( osg::Matrix::translate(offsetEndSite) );
                    bone->setDataVariance( osg::Object::DYNAMIC );
                    parent->addChild( bone.get() );

                    if ( _drawingFlag )
                        parent->addChild( createRefGeometry(offsetEndSite, 0.5).get() );
                }
            }
            fr.advanceOverCurrentFieldOrBlock();
        }

        if ( fr.matchSequence("ROOT %w {") || fr.matchSequence("JOINT %w {") )
        {
            isRecognized = true;

            // Process JOINT section
            osg::ref_ptr<osgAnimation::Bone> bone = new osgAnimation::Bone( fr[1].getStr() );
            bone->setDefaultUpdateCallback();
            bone->setDataVariance( osg::Object::DYNAMIC );
            parent->addChild( bone.get() );
            _joints.push_back( JointNode(bone, 0) );

            int entry = fr[1].getNoNestedBrackets();
            fr += 3;
            while ( !fr.eof() && fr[0].getNoNestedBrackets()>entry )
                buildHierarchy( fr, entry, bone.get() );
            fr.advanceOverCurrentFieldOrBlock();
        }

        if ( !isRecognized )
        {
            osg::notify(osg::WARN) << "BVH Reader: Unrecognized symbol " << fr[0].getStr()
                << ". Ignore current field or block." << std::endl;
            fr.advanceOverCurrentFieldOrBlock();
        }
    }
예제 #7
0
    void buildMotion( osgDB::Input& fr, osgAnimation::Animation* anim )
    {
        int i=0, frames=0;
        float frameTime=0.033f;

        if ( !fr.readSequence("Frames:", frames) )
        {
            osg::notify(osg::WARN) << "BVH Reader: Frame number setting not found, but an unexpected "
                << fr[0].getStr() << ". Set to 1." << std::endl;
        }

        ++fr;
        if ( !fr.readSequence("Time:", frameTime) )
        {
            osg::notify(osg::WARN) << "BVH Reader: Frame time setting not found, but an unexpected "
                << fr[0].getStr() << ". Set to 0.033 (30FPS)." << std::endl;
        }

        // Each joint has a position animating channel and an euler animating channel
        std::vector< osg::ref_ptr<osgAnimation::Vec3LinearChannel> > posChannels;
        std::vector< osg::ref_ptr<osgAnimation::QuatSphericalLinearChannel> > rotChannels;
        for ( JointList::iterator itr=_joints.begin(); itr!=_joints.end(); ++itr )
        {
            std::string name = itr->first->getName();

            osg::ref_ptr<osgAnimation::Vec3KeyframeContainer> posKey = new osgAnimation::Vec3KeyframeContainer;
            osg::ref_ptr<osgAnimation::Vec3LinearSampler> posSampler = new osgAnimation::Vec3LinearSampler;
            osg::ref_ptr<osgAnimation::Vec3LinearChannel> posChannel = new osgAnimation::Vec3LinearChannel( posSampler.get() );
            posSampler->setKeyframeContainer( posKey.get() );
            posChannel->setName( "position" );
            posChannel->setTargetName( name );

            osg::ref_ptr<osgAnimation::QuatKeyframeContainer> rotKey = new osgAnimation::QuatKeyframeContainer;
            osg::ref_ptr<osgAnimation::QuatSphericalLinearSampler> rotSampler = new osgAnimation::QuatSphericalLinearSampler;
            osg::ref_ptr<osgAnimation::QuatSphericalLinearChannel> rotChannel = new osgAnimation::QuatSphericalLinearChannel( rotSampler.get() );
            rotSampler->setKeyframeContainer( rotKey.get() );
            rotChannel->setName( "quaternion" );
            rotChannel->setTargetName( name );

            posChannels.push_back( posChannel );
            rotChannels.push_back( rotChannel );
        }

        // Obtain motion data from the stream
        while ( !fr.eof() && i<frames )
        {
            for ( unsigned int n=0; n<_joints.size(); ++n )
            {
                osgAnimation::Vec3LinearChannel* posChannel = posChannels[n].get();
                osgAnimation::QuatSphericalLinearChannel* rotChannel = rotChannels[n].get();

                setKeyframe( fr, _joints[n].second, frameTime*(double)i,
                    dynamic_cast<osgAnimation::Vec3KeyframeContainer*>(posChannel->getSampler()->getKeyframeContainer()),
                    dynamic_cast<osgAnimation::QuatKeyframeContainer*>(rotChannel->getSampler()->getKeyframeContainer()) );
            }

            i++;
        }

        // Add valid channels to the animate object
        for ( unsigned int n=0; n<_joints.size(); ++n )
        {
            if ( posChannels[n]->getOrCreateSampler()->getOrCreateKeyframeContainer()->size()>0 )
                anim->addChannel( posChannels[n].get() );
            if ( rotChannels[n]->getOrCreateSampler()->getOrCreateKeyframeContainer()->size()>0 )
                anim->addChannel( rotChannels[n].get() );
        }
    }