Client(bool server = false) { peer = RakNet::RakPeerInterface::GetInstance(); if(!server) { RakNet::SocketDescriptor sd; peer->Startup(1, &sd, 1); Connect("127.0.0.1"); printf("Starting client. Enter ~ to close.\n"); std::thread broadcastThread(&Client::Broadcast, this); broadcastThread.detach(); } else { RakNet::SocketDescriptor sd(SERVER_PORT, 0); peer->Startup(MAX_CLIENTS, &sd, 1); peer->SetMaximumIncomingConnections(MAX_CLIENTS); printf("Starting server. Enter ~ to close.\n"); //std::thread waitThread(&Client::Wait, this); //waitThread.detach(); std::thread broadcastThread(&Client::Broadcast, this); broadcastThread.detach(); } std::thread listenThread(&Client::Listen, this); listenThread.join(); }
/** * Kicks the player from the server. * @author John M. Harris, Jr. */ void Player::Kick(){ OpenBlox::OBGame* game = OpenBlox::OBGame::getInstance(); if(!game){ return; } if(game->isServer()){ DataModel* dm = game->getDataModel(); if(dm){ Instance* nsi = dm->FindService("NetworkServer"); if(nsi){ NetworkPeer* ns = dynamic_cast<NetworkPeer*>(nsi); if(ns){ std::vector<Instance*> nrs = ns->GetChildren(); for(std::vector<Instance*>::size_type i = 0; i != nrs.size(); i++){ Instance* kid = nrs[i]; if(kid){ if(NetworkReplicator* nr = dynamic_cast<NetworkReplicator*>(kid)){ if(nr->GetPlayer() == this){ RakNet::SystemAddress addr = nr->getAddress(); RakNet::RakPeerInterface* peer = ns->getPeer(); if(peer){ peer->CloseConnection(addr, true, 0, HIGH_PRIORITY); } } } } } } } } }else{ DataModel* dm = game->getDataModel(); if(dm){ Instance* plrsi = dm->FindService("Players"); if(plrsi){ if(Players* plrs = dynamic_cast<Players*>(plrsi)){ if(plrs->getLocalPlayer() == this){ Instance* nci = dm->FindService("NetworkClient"); if(nci){ if(NetworkClient* nc = dynamic_cast<NetworkClient*>(nci)){ nc->Disconnect(); } } return; } } } } WLOG("Attempt to kick a player from client."); } }
void Listen() { RakNet::Packet* packet; while(running) { for(packet = peer->Receive(); packet; peer->DeallocatePacket(packet), packet = peer->Receive()) { if(packet->data[0] == ID_SERVER_RELAY_MESSAGE) { // recieved a message; print to screen RakNet::RakString rs; RakNet::BitStream bsIn(packet->data, packet->length, false); bsIn.IgnoreBytes(sizeof(RakNet::MessageID)); bsIn.Read(rs); printf("[MSG] "); printf(rs); printf("\n"); } else if(packet->data[0] == ID_CLIENT_CHAT_MESSAGE) { // client sent a message, server needs to broadcast it to everyone. RakNet::RakString rs; RakNet::BitStream bsIn(packet->data, packet->length, false); bsIn.IgnoreBytes(sizeof(RakNet::MessageID)); bsIn.Read(rs); printf("[MSG] "); printf(rs); printf("\n"); RakNet::BitStream bsOut; bsOut.Write((RakNet::MessageID)ID_SERVER_RELAY_MESSAGE); bsOut.Write(rs); peer->Send(&bsOut, HIGH_PRIORITY, RELIABLE_ORDERED, 0, packet->systemAddress, true); } else if(packet->data[0] == ID_CONNECTION_REQUEST_ACCEPTED) { printf("[SYS] connected to server.\n"); connections.push_back(RakNet::AddressOrGUID(packet)); } else if(packet->data[0] == ID_NEW_INCOMING_CONNECTION) { printf("[SYS] client joined server.\n"); connections.push_back(RakNet::AddressOrGUID(packet)); } } } }
int main(void) { RakNet::RakPeerInterface *rakPeer = RakNet::RakPeerInterface::GetInstance(); RakNet::SocketDescriptor sd(60000,0); rakPeer->Startup(128,&sd,1); rakPeer->SetMaximumIncomingConnections(128); RakNet::TelnetTransport tt; TestCommandServer(&tt, 23, rakPeer); // Uncomment to use Telnet as a client. Telnet uses port 23 by default. // RakNet::RakNetTransport2 rt2; // rakPeer->AttachPlugin(&rt2); // TestCommandServer(&rt2, 60000,rakPeer); // Uncomment to use RakNet as a client return 1; }
void packAndSendGameState(RakNet::RakPeerInterface& _krPeer, map<RakNet::NetworkID, Entity*>& _players, const Circle* _kpFoodModel) { RakNet::BitStream stream; stream.Write((RakNet::MessageID) MessageIdentifiers::ID_SNAKE_STATES); stream.Write(_players.size()); for (map<RakNet::NetworkID, Entity*>::iterator playerIter = _players.begin(); playerIter != _players.end(); playerIter++) { Entity* pSnake = playerIter->second; stream.Write(playerIter->first); stream.Write(pSnake->getSingleComponent<Componentizer<unsigned int> >()->getValue()); vector<Vector2> segmentPositions = pSnake->getSingleComponent<CSnakeModel>()->getSegmentPositions(); stream.Write(segmentPositions.size()); for (unsigned int uiSegmentIndex = 0; uiSegmentIndex < segmentPositions.size(); uiSegmentIndex++) { stream.Write(segmentPositions[uiSegmentIndex]); } } if (_kpFoodModel == NULL) { stream.Write(false); } else { stream.Write(true); stream.Write(_kpFoodModel->getPosition()); } _krPeer.Send(&stream, IMMEDIATE_PRIORITY, UNRELIABLE, 0, RakNet::UNASSIGNED_SYSTEM_ADDRESS, true); }
void* Client::startNetworkTrd(void* data) { client_data* clnt_data = (struct client_data *)data; Client* clnt = clnt_data->instance; const char* h = clnt_data->address; int port = clnt_data->port; RakNet::RakPeerInterface* inst = RakNet::RakPeerInterface::GetInstance(); inst->AllowConnectionResponseIPMigration(false); RakNet::Packet *packet; RakNet::SocketDescriptor sd(port + 100, 0); inst->Startup(1, &sd, 1); inst->Connect(h, port, 0, 0); clnt->setPeer(inst); //LOG(INFO) << "[Client]SOcket was configured..."; struct timespec req; req.tv_sec = 0; req.tv_nsec = 25000L; RakNet::RPC4 rpc; inst->AttachPlugin(&rpc); clnt->setRPC(&rpc); clnt->setRunning(true); while (clnt->getRunning()) { nanosleep(&req, NULL); for (packet = clnt->getPeer()->Receive(); packet; clnt->getPeer()->DeallocatePacket(packet), packet = clnt->getPeer()->Receive()) { clnt->getListener()->handle(packet); } } clnt->getPeer()->CloseConnection(*clnt->getServerAddr(), true); clnt->getPeer()->Shutdown(10.0); RakNet::RakPeerInterface::DestroyInstance(clnt->getPeer()); }
int main(void) { RakNet::RakPeerInterface *peer = RakNet::RakPeerInterface::GetInstance(); bool isServer; RakNet::Packet *packet; RakNet::SocketDescriptor sd( SERVER_PORT,0 ); peer->Startup( MAX_CLIENTS, &sd, 1 ); isServer = true; printf( "Starting the server.\n" ); // We need to let the server accept incoming connections from the clients peer->SetMaximumIncomingConnections( MAX_CLIENTS ); while (1) { for( packet=peer->Receive(); packet; peer->DeallocatePacket(packet), packet=peer->Receive() ) { handlePacket( packet, peer ); } } RakNet::RakPeerInterface::DestroyInstance( peer ); return 0; }
ClientObjectManager::ClientObjectManager( Mode mode, PluginState state, sigc::signal<void>& rUpdateSignal, sigc::signal<void>& rLateUpdateSignal, ClientPluginManager& rPluginManager, RakNet::RakPeerInterface& rRakPeer, RakNet::ReplicaManager3& rReplicaManager, RakNet::NetworkIDManager& rNetworkIDManager ): ObjectManager( mode, rRakPeer.GetMyGUID(), rRakPeer.GetGUIDFromIndex( 0 ), rUpdateSignal, rLateUpdateSignal, rPluginManager.getPlugin<ClientObjectTemplateManager>(), rReplicaManager, rNetworkIDManager, rPluginManager.getServer().getServerConnection().getRPC3() ), ClientPlugin( mode, state, rPluginManager, rRakPeer, rReplicaManager, rNetworkIDManager ), mPermissionManager( rPluginManager.getPlugin<PermissionManager>() ) { PropertySynchronization::storeUserObject(); try { Plugin::getPluginManager().getPlugin<LuaPlugin>().get().object( "ObjectManager" ) = this; } catch( Exception e ) { LCLOGE << "Could not add ObjectManager object to lua: " << e.what(); } }
unsigned int PingRakNetServer(const char *addr, unsigned short port) { RakNet::Packet *packet; bool done = false; RakNet::TimeMS time = PING_UNREACHABLE; RakNet::SocketDescriptor socketDescriptor{0, ""}; RakNet::RakPeerInterface *peer = RakNet::RakPeerInterface::GetInstance(); peer->Startup(1, &socketDescriptor, 1); if (!peer->Ping(addr, port, false)) return time; RakNet::TimeMS start = RakNet::GetTimeMS(); while (!done) { RakNet::TimeMS now = RakNet::GetTimeMS(); if (now - start >= PING_UNREACHABLE) break; packet = peer->Receive(); if (!packet) continue; switch (packet->data[0]) { case ID_DISCONNECTION_NOTIFICATION: case ID_CONNECTION_LOST: done = true; break; case ID_CONNECTED_PING: case ID_UNCONNECTED_PONG: { RakNet::BitStream bsIn(&packet->data[1], packet->length, false); bsIn.Read(time); time = now - time; done = true; break; } default: break; } peer->DeallocatePacket(packet); } peer->Shutdown(0); RakNet::RakPeerInterface::DestroyInstance(peer); return time > PING_UNREACHABLE ? PING_UNREACHABLE : time; }
void Broadcast() { while(running) { char message[512]; gets(message); if(message[0] == '~') { running = false; return; } RakNet::BitStream bsOut; bsOut.Write((RakNet::MessageID)ID_CLIENT_CHAT_MESSAGE); bsOut.Write(message); for(int i = 0; i < connections.size(); i++) { peer->Send(&bsOut, HIGH_PRIORITY, RELIABLE_ORDERED, 0, connections[i], false); } } }
int main() { char str[512]; RakNet::RakPeerInterface *peer = RakNet::RakPeerInterface::GetInstance(); bool isServer; RakNet::Packet *packet; printf("(C)lient or (S)erver?\n"); gets(str); if ((str[0] == 'c') || (str[0] == 'C')) { RakNet::SocketDescriptor sd; peer->Startup(1, &sd, 1); isServer = false; } else { RakNet::SocketDescriptor sd(SERVER_PORT, 0); peer->Startup(MAX_CLIENTS, &sd, 1); isServer = true; } if (isServer) { printf("Starting the server.\n"); peer->SetMaximumIncomingConnections(MAX_CLIENTS); } else { printf("Enter server IP or hit enter for default: 127.0.0.1\n"); gets(str); if (str[0] == 0) { strcpy(str, "127.0.0.1"); } printf("Starting the client.\n"); peer->Connect(str, SERVER_PORT, 0, 0); } while (1) { for (packet = peer->Receive(); packet; peer->DeallocatePacket(packet), packet = peer->Receive()) { switch (packet->data[0]) { case ID_REMOTE_DISCONNECTION_NOTIFICATION: printf("Another client has dosconnected\n"); break; case ID_REMOTE_CONNECTION_LOST: printf("Another client has lost the connection\n"); break; case ID_REMOTE_NEW_INCOMING_CONNECTION: printf("Another client has connected\n"); break; case ID_CONNECTION_REQUEST_ACCEPTED: printf("Our connection request has been accepted.\n"); { RakNet::BitStream bsOut; bsOut.Write((RakNet::MessageID)ID_GAME_MESSAGE_1); bsOut.Write("Hello World"); peer->Send(&bsOut, HIGH_PRIORITY, RELIABLE_ORDERED, 0, packet->systemAddress, false); } break; case ID_NEW_INCOMING_CONNECTION: printf("A connection is incoming.\n"); break; case ID_NO_FREE_INCOMING_CONNECTIONS: printf("The server is full.\n"); break; case ID_DISCONNECTION_NOTIFICATION: { if (isServer) { printf("A client has disconnected.\n"); } else { printf("We have been disconnected.\n"); } } break; case ID_GAME_MESSAGE_1: { RakNet::RakString rs; RakNet::BitStream bsIn(packet->data, packet->length, false); bsIn.IgnoreBytes(sizeof(RakNet::MessageID)); bsIn.Read(rs); printf("%s\n", rs.C_String()); } break; default: printf("Message with identifier %i has arrived.\n", packet->data[0]); break; } } } RakNet::RakPeerInterface::DestroyInstance(peer); return 0; }
void Connect(char* ip) { peer->Connect(ip, SERVER_PORT, 0, 0); }
int main(int argc, char **argv) { // Avoids the Error: Got a packet bigger than 'max_allowed_packet' bytes printf("Important: Requires that you first set the DB schema and the max packet size on the server.\n"); printf("See DependentExtensions/AutopatcherMySQLRepository/readme.txt\n"); // // MySQL is extremely slow in AutopatcherMySQLRepository::GetFilePart printf("WARNING: MySQL is an order of magnitude slower than PostgreSQL.\nRecommended you use AutopatcherServer_PostgreSQL instead."); printf("Server starting... "); RakNet::AutopatcherServer autopatcherServer; // RakNet::FLP_Printf progressIndicator; RakNet::FileListTransfer fileListTransfer; // So only one thread runs per connection, we create an array of connection objects, and tell the autopatcher server to use one thread per item static const int workerThreadCount=4; // Used for checking patches only static const int sqlConnectionObjectCount=32; // Used for both checking patches and downloading RakNet::AutopatcherMySQLRepository connectionObject[sqlConnectionObjectCount]; RakNet::AutopatcherRepositoryInterface *connectionObjectAddresses[sqlConnectionObjectCount]; for (int i=0; i < sqlConnectionObjectCount; i++) connectionObjectAddresses[i]=&connectionObject[i]; // fileListTransfer.AddCallback(&progressIndicator); autopatcherServer.SetFileListTransferPlugin(&fileListTransfer); // MySQL is extremely slow in AutopatcherMySQLRepository::GetFilePart so running tho incremental reads in a thread allows multiple concurrent users to read // Without this, only one user would be sent files at a time basically fileListTransfer.StartIncrementalReadThreads(sqlConnectionObjectCount); autopatcherServer.SetMaxConurrentUsers(MAX_INCOMING_CONNECTIONS); // More users than this get queued up RakNet::AutopatcherServerLoadNotifier_Printf loadNotifier; autopatcherServer.SetLoadManagementCallback(&loadNotifier); #ifdef USE_TCP RakNet::PacketizedTCP packetizedTCP; if (packetizedTCP.Start(LISTEN_PORT,MAX_INCOMING_CONNECTIONS)==false) { printf("Failed to start TCP. Is the port already in use?"); return 1; } packetizedTCP.AttachPlugin(&autopatcherServer); packetizedTCP.AttachPlugin(&fileListTransfer); #else RakNet::RakPeerInterface *rakPeer; rakPeer = RakNet::RakPeerInterface::GetInstance(); RakNet::SocketDescriptor socketDescriptor(LISTEN_PORT,0); rakPeer->Startup(MAX_INCOMING_CONNECTIONS,&socketDescriptor, 1); rakPeer->SetMaximumIncomingConnections(MAX_INCOMING_CONNECTIONS); rakPeer->AttachPlugin(&autopatcherServer); rakPeer->AttachPlugin(&fileListTransfer); #endif printf("started.\n"); printf("Enter database password:\n"); char password[128]; char username[256]; strcpy(username, "root"); Gets(password,sizeof(password)); if (password[0]==0) strcpy(password,"aaaa"); char db[256]; printf("Enter DB schema: "); // To create the schema, go to the command line client and type create schema autopatcher; // You also have to add // max_allowed_packet=128M // Where 128 is the maximum size file in megabytes you'll ever add // to MySQL\MySQL Server 5.1\my.ini in the [mysqld] section // Be sure to restart the service after doing so Gets(db,sizeof(db)); if (db[0]==0) strcpy(db,"autopatcher"); for (int conIdx=0; conIdx < sqlConnectionObjectCount; conIdx++) { if (!connectionObject[conIdx].Connect("localhost", username, password, db, 0, NULL, 0)) { printf("Database connection failed.\n"); return 1; } } printf("Database connection suceeded.\n"); printf("Starting threads\n"); autopatcherServer.StartThreads(workerThreadCount, sqlConnectionObjectCount, connectionObjectAddresses); printf("System ready for connections\n"); printf("(D)rop database\n(C)reate database.\n(A)dd application\n(U)pdate revision.\n(R)emove application\n(Q)uit\n"); char ch; RakNet::Packet *p; while (1) { #ifdef USE_TCP RakNet::SystemAddress notificationAddress; notificationAddress=packetizedTCP.HasCompletedConnectionAttempt(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); notificationAddress=packetizedTCP.HasNewIncomingConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_NEW_INCOMING_CONNECTION\n"); notificationAddress=packetizedTCP.HasLostConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_CONNECTION_LOST\n"); p=packetizedTCP.Receive(); while (p) { packetizedTCP.DeallocatePacket(p); p=packetizedTCP.Receive(); } #else p=rakPeer->Receive(); while (p) { if (p->data[0]==ID_NEW_INCOMING_CONNECTION) printf("ID_NEW_INCOMING_CONNECTION\n"); else if (p->data[0]==ID_DISCONNECTION_NOTIFICATION) printf("ID_DISCONNECTION_NOTIFICATION\n"); else if (p->data[0]==ID_CONNECTION_LOST) printf("ID_CONNECTION_LOST\n"); rakPeer->DeallocatePacket(p); p=rakPeer->Receive(); } #endif if (kbhit()) { ch=getch(); if (ch=='q') break; else if (ch=='c') { if (connectionObject[0].CreateAutopatcherTables()==false) printf("Error: %s\n", connectionObject[0].GetLastError()); else printf("Created\n"); } else if (ch=='d') { if (connectionObject[0].DestroyAutopatcherTables()==false) printf("Error: %s\n", connectionObject[0].GetLastError()); else printf("Destroyed\n"); } else if (ch=='a') { printf("Enter application name to add: "); char appName[512]; Gets(appName,sizeof(appName)); if (appName[0]==0) strcpy(appName, "TestApp"); if (connectionObject[0].AddApplication(appName, username)==false) printf("Error: %s\n", connectionObject[0].GetLastError()); else printf("Done\n"); } else if (ch=='r') { printf("Enter application name to remove: "); char appName[512]; Gets(appName,sizeof(appName)); if (appName[0]==0) strcpy(appName, "TestApp"); if (connectionObject[0].RemoveApplication(appName)==false) printf("Error: %s\n", connectionObject[0].GetLastError()); else printf("Done\n"); } else if (ch=='u') { printf("Enter application name: "); char appName[512]; Gets(appName,sizeof(appName)); if (appName[0]==0) strcpy(appName, "TestApp"); printf("Enter application directory: "); char appDir[512]; Gets(appDir,sizeof(appName)); if (appDir[0]==0) strcpy(appDir, "C:/temp"); if (connectionObject[0].UpdateApplicationFiles(appName, appDir, username, 0)==false) { printf("Error: %s\n", connectionObject[0].GetLastError()); } else { printf("Update success.\n"); } } } RakSleep(30); } #ifdef USE_TCP packetizedTCP.Stop(); #else RakNet::RakPeerInterface::DestroyInstance(rakPeer); #endif }
int main(int argc, char **argv) { if (argc<8) { printf("Arguments: serverIP, pathToGame, gameName, patchImmediately, localPort, serverPort, fullScan"); return 0; } RakNet::SystemAddress TCPServerAddress=RakNet::UNASSIGNED_SYSTEM_ADDRESS; RakNet::AutopatcherClient autopatcherClient; RakNet::FileListTransfer fileListTransfer; RakNet::CloudClient cloudClient; autopatcherClient.SetFileListTransferPlugin(&fileListTransfer); bool didRebalance=false; // So we only reconnect to a lower load server once, for load balancing bool fullScan = argv[7][0]=='1'; unsigned short localPort; localPort=atoi(argv[5]); unsigned short serverPort=atoi(argv[6]); RakNet::PacketizedTCP packetizedTCP; if (packetizedTCP.Start(localPort,1)==false) { printf("Failed to start TCP. Is the port already in use?"); return 1; } packetizedTCP.AttachPlugin(&autopatcherClient); packetizedTCP.AttachPlugin(&fileListTransfer); RakNet::RakPeerInterface *rakPeer; rakPeer = RakNet::RakPeerInterface::GetInstance(); RakNet::SocketDescriptor socketDescriptor(localPort,0); rakPeer->Startup(1,&socketDescriptor, 1); rakPeer->AttachPlugin(&cloudClient); DataStructures::List<RakNet::RakNetSocket2* > sockets; rakPeer->GetSockets(sockets); printf("Started on port %i\n", sockets[0]->GetBoundAddress().GetPort()); char buff[512]; strcpy(buff, argv[1]); rakPeer->Connect(buff, serverPort, 0, 0); printf("Connecting...\n"); char appDir[512]; strcpy(appDir, argv[2]); char appName[512]; strcpy(appName, argv[3]); bool patchImmediately=argc>=5 && argv[4][0]=='1'; RakNet::Packet *p; while (1) { RakNet::SystemAddress notificationAddress; notificationAddress=packetizedTCP.HasCompletedConnectionAttempt(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) { printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); TCPServerAddress=notificationAddress; } notificationAddress=packetizedTCP.HasNewIncomingConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_NEW_INCOMING_CONNECTION\n"); notificationAddress=packetizedTCP.HasLostConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_CONNECTION_LOST\n"); notificationAddress=packetizedTCP.HasFailedConnectionAttempt(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) { printf("ID_CONNECTION_ATTEMPT_FAILED TCP\n"); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } p=packetizedTCP.Receive(); while (p) { if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR) { char buff[256]; RakNet::BitStream temp(p->data, p->length, false); temp.IgnoreBits(8); RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp); printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n"); printf("%s\n", buff); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } else if (p->data[0]==ID_AUTOPATCHER_CANNOT_DOWNLOAD_ORIGINAL_UNMODIFIED_FILES) { printf("ID_AUTOPATCHER_CANNOT_DOWNLOAD_ORIGINAL_UNMODIFIED_FILES\n"); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } else if (p->data[0]==ID_AUTOPATCHER_FINISHED) { printf("ID_AUTOPATCHER_FINISHED with server time %f\n", autopatcherClient.GetServerDate()); double srvDate=autopatcherClient.GetServerDate(); FILE *fp = fopen("srvDate", "wb"); fwrite(&srvDate,sizeof(double),1,fp); fclose(fp); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } else if (p->data[0]==ID_AUTOPATCHER_RESTART_APPLICATION) { printf("ID_AUTOPATCHER_RESTART_APPLICATION"); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } // Launch \"AutopatcherClientRestarter.exe autopatcherRestart.txt\"\nQuit this application immediately after to unlock files.\n"); packetizedTCP.DeallocatePacket(p); p=packetizedTCP.Receive(); } p=rakPeer->Receive(); while (p) { if (p->data[0]==ID_CONNECTION_REQUEST_ACCEPTED) { // UploadInstanceToCloud(&cloudClient, p->guid); // GetClientSubscription(&cloudClient, p->guid); GetServers(&cloudClient, p->guid); break; } else if (p->data[0]==ID_CONNECTION_ATTEMPT_FAILED) { printf("ID_CONNECTION_ATTEMPT_FAILED UDP\n"); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } else if (p->data[0]==ID_CLOUD_GET_RESPONSE) { RakNet::CloudQueryResult cloudQueryResult; cloudClient.OnGetReponse(&cloudQueryResult, p); unsigned int rowIndex; const bool wasCallToGetServers=cloudQueryResult.cloudQuery.keys[0].primaryKey=="CloudConnCount"; printf("\n"); if (wasCallToGetServers) printf("Downloaded server list. %i servers.\n", cloudQueryResult.rowsReturned.Size()); unsigned short connectionsOnOurServer=65535; unsigned short lowestConnectionsServer=65535; RakNet::SystemAddress lowestConnectionAddress; for (rowIndex=0; rowIndex < cloudQueryResult.rowsReturned.Size(); rowIndex++) { RakNet::CloudQueryRow *row = cloudQueryResult.rowsReturned[rowIndex]; if (wasCallToGetServers) { unsigned short connCount; RakNet::BitStream bsIn(row->data, row->length, false); bsIn.Read(connCount); printf("%i. Server found at %s with %i connections\n", rowIndex+1, row->serverSystemAddress.ToString(true), connCount); unsigned short connectionsExcludingOurselves; if (row->serverGUID==p->guid) connectionsExcludingOurselves=connCount-1; else connectionsExcludingOurselves=connCount; // Find the lowest load server (optional) if (p->guid==row->serverGUID) { connectionsOnOurServer=connectionsExcludingOurselves; } else if (connectionsExcludingOurselves < lowestConnectionsServer) { lowestConnectionsServer=connectionsExcludingOurselves; lowestConnectionAddress=row->serverSystemAddress; } } } // Do load balancing by reconnecting to lowest load server (optional) if (didRebalance==false && wasCallToGetServers) { if (cloudQueryResult.rowsReturned.Size()>0 && connectionsOnOurServer>lowestConnectionsServer) { printf("Reconnecting to lower load server %s\n", lowestConnectionAddress.ToString(false)); rakPeer->CloseConnection(p->guid, true); // Wait for the thread to close, otherwise will immediately get back ID_CONNECTION_ATTEMPT_FAILED because no free outgoing connection slots // Alternatively, just call Startup() with 2 slots instead of 1 RakSleep(500); rakPeer->Connect(lowestConnectionAddress.ToString(false), lowestConnectionAddress.GetPort(), 0, 0); // TCP Connect to new IP address packetizedTCP.Connect(lowestConnectionAddress.ToString(false),serverPort,false); } else { // TCP Connect to original IP address packetizedTCP.Connect(buff,serverPort,false); } didRebalance=true; } cloudClient.DeallocateWithDefaultAllocator(&cloudQueryResult); } rakPeer->DeallocatePacket(p); p=rakPeer->Receive(); } if (TCPServerAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS && patchImmediately==true) { patchImmediately=false; char restartFile[512]; strcpy(restartFile, appDir); strcat(restartFile, "/autopatcherRestart.txt"); double lastUpdateDate; if (fullScan==false) { FILE *fp = fopen("srvDate", "rb"); if (fp) { fread(&lastUpdateDate, sizeof(lastUpdateDate), 1, fp); fclose(fp); } else lastUpdateDate=0; } else lastUpdateDate=0; if (autopatcherClient.PatchApplication(appName, appDir, lastUpdateDate, TCPServerAddress, &transferCallback, restartFile, argv[0])) { printf("Patching process starting.\n"); } else { printf("Failed to start patching.\n"); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } } RakSleep(30); } // Dereference so the destructor doesn't crash autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 1; }
//This static method is called when the client wants to connect to the server void Session::StartClient(void * pVoid){ //A parameter list is given with needed variables ArgumentList* pArgumentList = (ArgumentList*)pVoid; RakNet::RakPeerInterface* pClient; pClient = pArgumentList->inter; SessionType type = pArgumentList->type; RakNet::RPC3* rpc3Inst = pArgumentList->rpc3; SystemAddress clientID=UNASSIGNED_SYSTEM_ADDRESS; //Register the RPC3 functions we want to call upon RPC3_REGISTER_FUNCTION(rpc3Inst, ReceiveInformation); RPC3_REGISTER_FUNCTION(rpc3Inst, UpdateCharacter); RPC3_REGISTER_FUNCTION(rpc3Inst, UpdateCharacterVelocity); RPC3_REGISTER_FUNCTION(rpc3Inst, SyncClients); RPC3_REGISTER_FUNCTION(rpc3Inst, ReceiveID); RPC3_REGISTER_FUNCTION(rpc3Inst, RemoveCharacter); //Create the basic connection with help of RakNet SocketDescriptor socketDescriptor(0,0); socketDescriptor.socketFamily=AF_INET; pClient->Startup(1,&socketDescriptor, 1); pClient->Ping( "255.255.255.255", 50000, true, 0 ); // Holds packets Packet* p; //Make sure the RPC3 is attached as a plugin, else it won't work pClient->AttachPlugin(rpc3Inst); char message[2048]; // Loop for input while (Session::threading) { // This sleep keeps RakNet responsive RakSleep(30); #ifdef _WIN32 Sleep(30); #else usleep(30 * 1000); #endif // Get a packet from either the server or the client for (p=pClient->Receive(); p; pClient->DeallocatePacket(p), p=pClient->Receive()) { switch (p->data[0]) { case ID_DISCONNECTION_NOTIFICATION: printf("ID_DISCONNECTION_NOTIFICATION\n"); break; case ID_ALREADY_CONNECTED: printf("ID_ALREADY_CONNECTED\n"); break; case ID_CONNECTION_ATTEMPT_FAILED: printf("Connection attempt failed\n"); break; case ID_NO_FREE_INCOMING_CONNECTIONS: printf("ID_NO_FREE_INCOMING_CONNECTIONS\n"); break; case ID_UNCONNECTED_PONG: // Found the server pClient->Connect(p->systemAddress.ToString(false),p->systemAddress.GetPort(),0,0,0); break; case ID_CONNECTION_REQUEST_ACCEPTED: // This tells the client they have connected printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); Game::getSingletonPtr()->CreateCharacter("PlayerHost"); //Game::getSingletonPtr()->SetPlayer( break; case ID_NEW_INCOMING_CONNECTION: { printf("New incoming connection"); break; } case ID_RPC_REMOTE_ERROR: { // Recipient system returned an error switch (p->data[1]) { case RakNet::RPC_ERROR_NETWORK_ID_MANAGER_UNAVAILABLE: printf("RPC_ERROR_NETWORK_ID_MANAGER_UNAVAILABLE\n"); break; case RakNet::RPC_ERROR_OBJECT_DOES_NOT_EXIST: printf("RPC_ERROR_OBJECT_DOES_NOT_EXIST\n"); break; case RakNet::RPC_ERROR_FUNCTION_INDEX_OUT_OF_RANGE: printf("RPC_ERROR_FUNCTION_INDEX_OUT_OF_RANGE\n"); break; case RakNet::RPC_ERROR_FUNCTION_NOT_REGISTERED: printf("RPC_ERROR_FUNCTION_NOT_REGISTERED\n"); break; case RakNet::RPC_ERROR_FUNCTION_NO_LONGER_REGISTERED: printf("RPC_ERROR_FUNCTION_NO_LONGER_REGISTERED\n"); break; case RakNet::RPC_ERROR_CALLING_CPP_AS_C: printf("RPC_ERROR_CALLING_CPP_AS_C\n"); break; case RakNet::RPC_ERROR_CALLING_C_AS_CPP: printf("RPC_ERROR_CALLING_C_AS_CPP\n"); break; } printf("Function: %s", p->data+2); } } } } //When we are done as a client, close everything and delete RPC3 Session::threading = false; pClient->Shutdown(20,0); RakNet::RakPeerInterface::DestroyInstance(pClient); delete rpc3Inst; }
// Called from main()/WindMain() after settings are initialized to execute // most of the program logic. Responsible for setting up the window, // loading movies and containing the playback/message loop. int FxPlayerTiny::Run() { if (!SetupWindow(GString(FXPLAYER_APP_TITLE " ") + FileName)) return 1; // Show the window. ShowWindow(hWnd, SW_SHOWDEFAULT); UpdateWindow(hWnd); // Create and Configure GFxLoader. GFxLoader loader; // Developers set states on the loader to modify loading and playback behavior. // If you need to load files from a custom package, for example, you can // create a GFxFileOpener derived class that loads files in a custom way. // Here GFxFileOpener and GFxFSCommandHandler are set for sample purposes. GPtr<GFxFileOpener> pfileOpener = *new GFxFileOpener; loader.SetFileOpener(pfileOpener); GPtr<GFxFSCommandHandler> pcommandHandler = *new FxPlayerFSCommandHandler; loader.SetFSCommandHandler(pcommandHandler); // For D3D, it is good to override image creator to keep image data, // so that it can be restored in case of a lost device. GPtr<GFxImageCreator> pimageCreator = *new GFxImageCreator(1); loader.SetImageCreator(pimageCreator); // Load the movie file and create its instance. if (!(pMovieDef = *loader.CreateMovie(FileName))) { GString errorString = "Unable to load file: "; errorString += FileName; MessageBox(NULL, errorString.ToCStr(), "Error", MB_OK | MB_ICONEXCLAMATION); return 1; } if (!(pMovie = *pMovieDef->CreateInstance())) return 1; // Create renderer. if (!(pRenderer = *GRendererD3D9::CreateRenderer())) return 1; // Configure renderer in "Dependent mode", honoring externally // configured device settings. if (!pRenderer->SetDependentVideoMode(pDevice, &PresentParams, 0, hWnd)) return 1; // Set renderer on loader so that it is also applied to all children. pRenderConfig = *new GFxRenderConfig(pRenderer, GFxRenderConfig::RF_EdgeAA | GFxRenderConfig::RF_StrokeNormal); loader.SetRenderConfig(pRenderConfig); // Set playback view to span the entire window. pMovie->SetViewport(Width, Height, 0,0, Width, Height); // If you wanted to use the movie as a transparent HUD overlay, you would // set Background Alpha to 0. We don't need to do this for player sample. // pMovie->SetBackgroundAlpha(0.0f); // Store initial timing, so that we can determine // how much to advance Flash playback. MovieLastTime = timeGetTime(); // Application / Player message loop. MSG msg; ZeroMemory(&msg, sizeof(msg)); // KevinJ: 1/3 functions, Init() // Path to current exe is used to the patcher can restart itself if needed RakNet::Lobby2ClientGFx3Impl sampleImpl; GPtr<FxDelegate> pDelegate = *new FxDelegate; pMovie->SetExternalInterface(pDelegate); RakNet::Lobby2Client lobby2Client; RakNet::Lobby2MessageFactory messageFactory; RakNet::RakPeerInterface *rakPeer = RakNet::RakPeerInterface::GetInstance(); RakNet::SocketDescriptor sd; rakPeer->Startup(1,&sd, 1); rakPeer->AttachPlugin(&lobby2Client); rakPeer->AttachPlugin(&sampleImpl); lobby2Client.SetMessageFactory(&messageFactory); lobby2Client.SetCallbackInterface(&sampleImpl); sampleImpl.Init(&lobby2Client, &messageFactory, rakPeer, pDelegate, pMovie); while(msg.message != WM_QUIT) { if (PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } else { // Check for lost D3D Devices. if (pRenderer) { GRendererD3D9::DisplayStatus status = pRenderer->CheckDisplayStatus(); if (status == GRendererD3D9::DisplayStatus_Unavailable) { ::Sleep(10); continue; } if (status == GRendererD3D9::DisplayStatus_NeedsReset) { if (!SUCCEEDED(ResetD3D())) continue; } } // Advance movie animation and render it to screen. AdvanceAndDisplay(); } // KevinJ: 2/3 functions, periodic update RakNet::Packet *p; for (p=rakPeer->Receive(); p; rakPeer->DeallocatePacket(p), p=rakPeer->Receive()) { } } // KevinJ: 3/3 functions, Shutdown() sampleImpl.Shutdown(); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; }
int main(void) { char str[512]; RakNet::RakPeerInterface *peer = RakNet::RakPeerInterface::GetInstance(); bool isServer; RakNet::Packet *packet; printf("(C) or (S)erver?\n"); Gets(str, sizeof(str)); if ((str[0]=='c')||(str[0]=='C')) { RakNet::SocketDescriptor sd; peer->Startup(1,&sd, 1); isServer = false; } else { RakNet::SocketDescriptor sd(SERVER_PORT,0); peer->Startup(MAX_CLIENTS, &sd, 1); isServer = true; } if (isServer) { printf("Starting the server.\n"); // We need to let the server accept incoming connections from the clients peer->SetMaximumIncomingConnections(MAX_CLIENTS); } else { printf("Enter server IP or hit enter for 127.0.0.1\n"); Gets(str, sizeof(str)); if (str[0]==0){ strcpy(str, "127.0.0.1"); } printf("Starting the client.\n"); peer->Connect(str, SERVER_PORT, 0,0); } while (1) { for (packet=peer->Receive(); packet; peer->DeallocatePacket(packet), packet=peer->Receive()) { switch (packet->data[0]) { case ID_REMOTE_DISCONNECTION_NOTIFICATION: printf("Another client has disconnected.\n"); break; case ID_REMOTE_CONNECTION_LOST: printf("Another client has lost the connection.\n"); break; case ID_REMOTE_NEW_INCOMING_CONNECTION: printf("Another client has connected.\n"); break; case ID_CONNECTION_REQUEST_ACCEPTED: printf("Our connection request has been accepted.\n"); break; case ID_NEW_INCOMING_CONNECTION: printf("A connection is incoming.\n"); break; case ID_NO_FREE_INCOMING_CONNECTIONS: printf("The server is full.\n"); break; case ID_DISCONNECTION_NOTIFICATION: if (isServer){ printf("A client has disconnected.\n"); } else { printf("We have been disconnected.\n"); } break; case ID_CONNECTION_LOST: if (isServer){ printf("A client lost the connection.\n"); } else { printf("Connection lost.\n"); } break; default: printf("Message with identifier %i has arrived.\n", packet->data[0]); break; } } } RakNet::RakPeerInterface::DestroyInstance(peer); return 0; }
void Server::Main() { RakNet::Packet* packet; RakNet::RakPeerInterface* peer = m_network->m_peer; unsigned char packetIdentifier; char buffer[256]; Timer timer0; Log::Get()->Print("Server started. Listening on port %i..", m_network->GetServerPort() ); snapshotTimer.reset(); while( m_network->GetStatus( ) != Network::STATE_QUIT ) { for( packet = peer->Receive(); packet; peer->DeallocatePacket( packet ), packet = peer->Receive() ) { packetsReceived++; bytesReceived += sizeof(packet->data); packetIdentifier = m_network->GetPacketIdentifier( packet ); switch( packetIdentifier ) { case ID_PLAYER_INPUT: ReceiveInput( packet ); break; case ID_PLAYER_ACTION: ReceiveAction( packet ); break; case ID_PLAYER_CONNECT: AcceptClient( packet ); break; case ID_MESSAGE: m_network->ReadMsg( packet, buffer, 256 ); Log::Get()->Print( "%s: %s\n", m_network->FindClient(packet->guid).name, buffer ); SendChat( buffer, m_network->FindClient( packet->guid ).name ); break; case ID_COMMAND: ReadCmd( packet, buffer, 256 ); // Log::Get()->Print( "%s: %s\n", m_network->FindClient( packet->guid ).name, buffer ); // SendChat( buffer, m_network->FindClient( packet->guid ).name ); break; case ID_NAME_CHANGE: AcceptNameChange( packet ); break; case ID_NO_FREE_INCOMING_CONNECTIONS: Log::Get()->Print( "Server is full\n" ); break; case ID_PLAYER_QUIT: case ID_CONNECTION_LOST: OnClientQuit( packet->guid, packetIdentifier ); break; case ID_CONNECTION_REQUEST_ACCEPTED: Log::Get()->Print( "Succesfully registered to the masterserver\n" ); m_serverAdress = packet->guid; UpdateMS(); break; case ID_CONNECTION_ATTEMPT_FAILED: Log::Get()->Print( "Connection attempt failed\n" ); break; } } if( snapshotTimer.milliseconds() > 50 ) { for(unsigned int i = 0; i < MAX_CLIENTS; i++) { Client& c = m_network->m_clients[i]; if( c.idx != -1 && Player::s_players[c.idx] ) { m_network->SendCorrection( Player::s_players[c.idx]->GetMatrix().GetTranslation(), Player::s_players[c.idx]->GetPitch(), c.guid ); Player::s_players[c.idx]->SetAngle(0); } } snapshotTimer.reset(); if( msPingTimer.seconds() > 5 ) { msPingTimer.reset(); UpdateMS(); } } } }
int main(void) { // Pointers to the interfaces of our server and client. // Note we can easily have both in the same program RakNet::RakPeerInterface *client; RakNet::RakPeerInterface *server; bool b; char str[256]; char serverPort[30], clientPort[30]; RakNet::TimeMS quitTime; // Holds packets RakNet::Packet* p; printf("A client / server sample showing how clients can broadcast offline packets\n"); printf("to find active servers.\n"); printf("Difficulty: Beginner\n\n"); printf("Instructions:\nRun one or more servers on the same port.\nRun a client and it will get pongs from those servers.\n"); printf("Run as (s)erver or (c)lient?\n"); Gets(str, sizeof(str)); if (str[0]=='s' || str[0]=='S') { client=0; server=RakNet::RakPeerInterface::GetInstance(); // A server printf("Enter the server port\n"); Gets(serverPort,sizeof(serverPort)); if (serverPort[0]==0) strcpy(serverPort, "60001"); printf("Starting server.\n"); // The server has to be started to respond to pings. RakNet::SocketDescriptor socketDescriptor(atoi(serverPort),0); socketDescriptor.socketFamily=AF_INET; // Only IPV4 supports broadcast on 255.255.255.255 b = server->Startup(2, &socketDescriptor, 1)==RakNet::RAKNET_STARTED; server->SetMaximumIncomingConnections(2); if (b) printf("Server started, waiting for connections.\n"); else { printf("Server failed to start. Terminating.\n"); exit(1); } } else { client=RakNet::RakPeerInterface::GetInstance(); server=0; // Get our input printf("Enter the client port to listen on, or 0\n"); Gets(clientPort,sizeof(clientPort)); if (clientPort[0]==0) strcpy(clientPort, "60000"); printf("Enter the port to ping\n"); Gets(serverPort,sizeof(serverPort)); if (serverPort[0]==0) strcpy(serverPort, "60001"); RakNet::SocketDescriptor socketDescriptor(atoi(clientPort),0); socketDescriptor.socketFamily=AF_INET; // Only IPV4 supports broadcast on 255.255.255.255 client->Startup(1, &socketDescriptor, 1); // Connecting the client is very simple. 0 means we don't care about // a connectionValidationInteger, and false for low priority threads // All 255's mean broadcast client->Ping("255.255.255.255", atoi(serverPort), false); printf("Pinging\n"); } printf("How many seconds to run this sample for?\n"); Gets(str, sizeof(str)); if (str[0]==0) { printf("Defaulting to 5 seconds\n"); quitTime = RakNet::GetTimeMS() + 5000; } else quitTime = RakNet::GetTimeMS() + atoi(str) * 1000; // Loop for input while (RakNet::GetTimeMS() < quitTime) { if (server) p = server->Receive(); else p = client->Receive(); if (p==0) { RakSleep(30); continue; } if (server) server->DeallocatePacket(p); else { if (p->data[0]==ID_UNCONNECTED_PONG) { RakNet::TimeMS time; RakNet::BitStream bsIn(p->data,p->length,false); bsIn.IgnoreBytes(1); bsIn.Read(time); printf("Got pong from %s with time %i\n", p->systemAddress.ToString(), RakNet::GetTimeMS() - time); } else if (p->data[0]==ID_UNCONNECTED_PING) { printf("ID_UNCONNECTED_PING from %s\n",p->guid.ToString()); } else if (p->data[0]==ID_UNCONNECTED_PING_OPEN_CONNECTIONS) { printf("ID_UNCONNECTED_PING_OPEN_CONNECTIONS from %s\n",p->guid.ToString()); } client->DeallocatePacket(p); } RakSleep(30); } // We're done with the network if (server) RakNet::RakPeerInterface::DestroyInstance(server); if (client) RakNet::RakPeerInterface::DestroyInstance(client); return 0; }
int _tmain(int argc, _TCHAR* argv[]) { // Create networking interfaces RakNet::RakPeerInterface *peer = RakNet::RakPeerInterface::GetInstance(); RakNet::Packet *packet; // Initialize a socket descriptor RakNet::SocketDescriptor sd( 5187, 0 ); // Start a server with max. 5 clients peer->Startup( 5, &sd, 1 ); printf( "Starting the server...\n" ); // Set the maximum number of clients peer->SetMaximumIncomingConnections( 5 ); // Listen printf( "Listening...\n" ); while( 1 ) { for( packet = peer->Receive(); packet; peer->DeallocatePacket( packet ), packet = peer->Receive() ) { switch( packet->data[0] ) { case ID_NEW_INCOMING_CONNECTION: printf("A connection is incoming.\n"); break; case ID_NO_FREE_INCOMING_CONNECTIONS: printf("The server is full.\n"); break; case ID_DISCONNECTION_NOTIFICATION: printf("A client has disconnected.\n"); break; case ID_CONNECTION_LOST: printf("A client lost the connection.\n"); break; case ID_SC4_CONNECTION_DATA: { printf( "An SC4Multi connection was made:\n" ); // Create several RakNet strings for reading the bistream RakNet::RakString username, guid, city; // Read the packet into the bitstream RakNet::BitStream bsIn(packet->data,packet->length,false); // Ignore the packet ID, which we already know bsIn.IgnoreBytes(sizeof(RakNet::MessageID)); // Read the bitstream into our variables bsIn.Read( username ); bsIn.Read( guid ); bsIn.Read( city ); // Print the data printf ( "\tUsername | %s\n" "\tGUID | %s\n" "\tCity | %s\n", username.C_String(), guid.C_String(), city.C_String() ); break; } default: printf("Message with identifier %i has arrived.\n", packet->data[0]); break; } } } // Shut down RakNet::RakPeerInterface::DestroyInstance( peer ); return 0; }
int main(void) { char ch; RakNet::SocketDescriptor sd; sd.socketFamily=AF_INET; // Only IPV4 supports broadcast on 255.255.255.255 char ip[128]; static const int SERVER_PORT=12345; // ReplicaManager3 requires NetworkIDManager to lookup pointers from numbers. NetworkIDManager networkIdManager; // Each application has one instance of RakPeerInterface RakNet::RakPeerInterface *rakPeer; // The system that performs most of our functionality for this demo ReplicaManager3Sample replicaManager; printf("Demonstration of ReplicaManager3.\n"); printf("1. Demonstrates creating objects created by the server and client.\n"); printf("2. Demonstrates automatic serialization data members\n"); printf("Difficulty: Intermediate\n\n"); printf("Start as (c)lient, (s)erver, (p)eer? "); ch=getche(); rakPeer = RakNet::RakPeerInterface::GetInstance(); if (ch=='c' || ch=='C') { topology=CLIENT; sd.port=0; } else if (ch=='s' || ch=='S') { topology=SERVER; sd.port=SERVER_PORT; } else { topology=P2P; sd.port=SERVER_PORT; while (IRNS2_Berkley::IsPortInUse(sd.port,sd.hostAddress,sd.socketFamily, SOCK_DGRAM)==true) sd.port++; } // Start RakNet, up to 32 connections if the server rakPeer->Startup(32,&sd,1); rakPeer->AttachPlugin(&replicaManager); replicaManager.SetNetworkIDManager(&networkIdManager); rakPeer->SetMaximumIncomingConnections(32); printf("\nMy GUID is %s\n", rakPeer->GetMyGUID().ToString()); printf("\n"); if (topology==CLIENT) { printf("Enter server IP: "); Gets(ip, sizeof(ip)); if (ip[0]==0) strcpy(ip, "127.0.0.1"); rakPeer->Connect(ip,SERVER_PORT,0,0,0); printf("Connecting...\n"); } printf("Commands:\n(Q)uit\n'C'reate objects\n'R'andomly change variables in my objects\n'D'estroy my objects\n"); // Enter infinite loop to run the system RakNet::Packet *packet; bool quit=false; while (!quit) { for (packet = rakPeer->Receive(); packet; rakPeer->DeallocatePacket(packet), packet = rakPeer->Receive()) { switch (packet->data[0]) { case ID_CONNECTION_ATTEMPT_FAILED: printf("ID_CONNECTION_ATTEMPT_FAILED\n"); quit=true; break; case ID_NO_FREE_INCOMING_CONNECTIONS: printf("ID_NO_FREE_INCOMING_CONNECTIONS\n"); quit=true; break; case ID_CONNECTION_REQUEST_ACCEPTED: printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); break; case ID_NEW_INCOMING_CONNECTION: printf("ID_NEW_INCOMING_CONNECTION from %s\n", packet->systemAddress.ToString()); break; case ID_DISCONNECTION_NOTIFICATION: printf("ID_DISCONNECTION_NOTIFICATION\n"); break; case ID_CONNECTION_LOST: printf("ID_CONNECTION_LOST\n"); break; case ID_ADVERTISE_SYSTEM: // The first conditional is needed because ID_ADVERTISE_SYSTEM may be from a system we are connected to, but replying on a different address. // The second conditional is because AdvertiseSystem also sends to the loopback if (rakPeer->GetSystemAddressFromGuid(packet->guid)==RakNet::UNASSIGNED_SYSTEM_ADDRESS && rakPeer->GetMyGUID()!=packet->guid) { printf("Connecting to %s\n", packet->systemAddress.ToString(true)); rakPeer->Connect(packet->systemAddress.ToString(false), packet->systemAddress.GetPort(),0,0); } break; case ID_SND_RECEIPT_LOSS: case ID_SND_RECEIPT_ACKED: { uint32_t msgNumber; memcpy(&msgNumber, packet->data+1, 4); DataStructures::List<Replica3*> replicaListOut; replicaManager.GetReplicasCreatedByMe(replicaListOut); unsigned int idx; for (idx=0; idx < replicaListOut.Size(); idx++) { ((SampleReplica*)replicaListOut[idx])->NotifyReplicaOfMessageDeliveryStatus(packet->guid,msgNumber, packet->data[0]==ID_SND_RECEIPT_ACKED); } } break; } } if (kbhit()) { ch=getch(); if (ch=='q' || ch=='Q') { printf("Quitting.\n"); quit=true; } if (ch=='c' || ch=='C') { printf("Objects created.\n"); if (topology==SERVER||topology==CLIENT) { replicaManager.Reference(new ClientCreatible_ClientSerialized); replicaManager.Reference(new ServerCreated_ClientSerialized); replicaManager.Reference(new ClientCreatible_ServerSerialized); replicaManager.Reference(new ServerCreated_ServerSerialized); } else { // for (int i=0; i < 20; i++) replicaManager.Reference(new P2PReplica); } } if (ch=='r' || ch=='R') { DataStructures::List<Replica3*> replicaListOut; replicaManager.GetReplicasCreatedByMe(replicaListOut); unsigned int idx; for (idx=0; idx < replicaListOut.Size(); idx++) { ((SampleReplica*)replicaListOut[idx])->RandomizeVariables(); } } if (ch=='d' || ch=='D') { printf("My objects destroyed.\n"); DataStructures::List<Replica3*> replicaListOut; // The reason for ClearPointers is that in the sample, I don't track which objects have and have not been allocated at the application level. So ClearPointers will call delete on every object in the returned list, which is every object that the application has created. Another way to put it is // A. Send a packet to tell other systems to delete these objects // B. Delete these objects on my own system replicaManager.GetReplicasCreatedByMe(replicaListOut); replicaManager.BroadcastDestructionList(replicaListOut, RakNet::UNASSIGNED_SYSTEM_ADDRESS); for (unsigned int i=0; i < replicaListOut.Size(); i++) RakNet::OP_DELETE(replicaListOut[i], _FILE_AND_LINE_); } } RakSleep(30); for (int i=0; i < 4; i++) { if (rakPeer->GetInternalID(RakNet::UNASSIGNED_SYSTEM_ADDRESS,0).GetPort()!=SERVER_PORT+i) rakPeer->AdvertiseSystem("255.255.255.255", SERVER_PORT+i, 0,0,0); } } rakPeer->Shutdown(100,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); }
ServerExtendedData getExtendedData(const char *addr, unsigned short port) { ServerExtendedData data; RakNet::SocketDescriptor socketDescriptor = {0, ""}; RakNet::RakPeerInterface *peer = RakNet::RakPeerInterface::GetInstance(); peer->Startup(1, &socketDescriptor, 1); stringstream sstr; sstr << TES3MP_VERSION; sstr << TES3MP_PROTO_VERSION; std::string msg; if (peer->Connect(addr, port, sstr.str().c_str(), (int)(sstr.str().size()), nullptr, 0, 3, 500, 0) != RakNet::CONNECTION_ATTEMPT_STARTED) msg = "Connection attempt failed.\n"; int queue = 0; while (queue == 0) { for (RakNet::Packet *packet = peer->Receive(); packet; peer->DeallocatePacket( packet), packet = peer->Receive()) { switch (packet->data[0]) { case ID_CONNECTION_ATTEMPT_FAILED: { msg = "Connection failed.\n" "Either the IP address is wrong or a firewall on either system is blocking\n" "UDP packets on the port you have chosen."; queue = -1; break; } case ID_INVALID_PASSWORD: { msg = "Connection failed.\n" "The client or server is outdated.\n"; queue = -1; break; } case ID_CONNECTION_REQUEST_ACCEPTED: { msg = "Connection accepted.\n"; queue = 1; break; } case ID_DISCONNECTION_NOTIFICATION: throw runtime_error("ID_DISCONNECTION_NOTIFICATION.\n"); case ID_CONNECTION_BANNED: throw runtime_error("ID_CONNECTION_BANNED.\n"); case ID_CONNECTION_LOST: throw runtime_error("ID_CONNECTION_LOST.\n"); default: printf("Connection message with identifier %i has arrived in initialization.\n", packet->data[0]); } } } puts(msg.c_str()); if (queue == -1) // connection is failed return data; { RakNet::BitStream bs; bs.Write((unsigned char) (ID_USER_PACKET_ENUM + 1)); peer->Send(&bs, HIGH_PRIORITY, RELIABLE_ORDERED, 0, RakNet::UNASSIGNED_SYSTEM_ADDRESS, true); } RakNet::Packet *packet; bool done = false; while (!done) { for (packet = peer->Receive(); packet; peer->DeallocatePacket(packet), packet = peer->Receive()) { if (packet->data[0] == (ID_USER_PACKET_ENUM + 1)) { RakNet::BitStream bs(packet->data, packet->length, false); bs.IgnoreBytes(1); size_t length = 0; bs.Read(length); for (size_t i = 0; i < length; i++) { RakNet::RakString str; bs.Read(str); data.players.emplace_back(str.C_String()); } bs.Read(length); for (size_t i = 0; i < length; i++) { RakNet::RakString str; bs.Read(str); data.plugins.emplace_back(str.C_String()); } done = true; } } } peer->Shutdown(0); RakSleep(10); RakNet::RakPeerInterface::DestroyInstance(peer); return data; }
int main(int argc, char** argv) { RakNet::RakPeerInterface *server = RakNet::RakPeerInterface::GetInstance(); RakNet::Packet* p; unsigned char packetIdentifier; RakNet::SystemAddress clientID = RakNet::UNASSIGNED_SYSTEM_ADDRESS; RakNet::RakNetStatistics *rss; RakNet::SocketDescriptor socketDescriptors[2]; char portstring[30]; socketDescriptors[0].port = SERVER_PORT; socketDescriptors[0].socketFamily = AF_INET; // Test out IPV4 socketDescriptors[1].port = SERVER_PORT; socketDescriptors[1].socketFamily = AF_INET6; // Test out IPV6 if (server->Startup(4, socketDescriptors, 2) != RakNet::RAKNET_STARTED) { std::cout << "IPV6 not supported, starting with IPV4-only interface..." << std::endl; if (server->Startup(4, socketDescriptors, 1) != RakNet::RAKNET_STARTED) { std::cerr << "Error creating server, exiting..." << std::endl; exit(-1); } } std::cout << "Server started successfully. Listening on port " << SERVER_PORT << std::endl; server->SetMaximumIncomingConnections(20); server->SetOccasionalPing(true); server->SetUnreliableTimeout(1000); DataStructures::List<RakNet::RakNetSocket2*> sockets; server->GetSockets(sockets); std::cout << "Socket addresses used by RakNet:" << std::endl; for (unsigned int i = 0; i < sockets.Size(); i++) { printf("%i. %s\n", i + 1, sockets[i]->GetBoundAddress().ToString(true)); } char message[2048]; // Loop for input while (1) { // This sleep keeps RakNet responsive RakSleep(30); if (kbhit()) { // Notice what is not here: something to keep our network running. It's // fine to block on gets or anything we want // Because the network engine was painstakingly written using threads. Gets(message, sizeof(message)); if (strcmp(message, "quit") == 0) { puts("Quitting."); break; } if (strcmp(message, "stat") == 0) { rss = server->GetStatistics(server->GetSystemAddressFromIndex(0)); StatisticsToString(rss, message, 2); printf("%s", message); printf("Ping %i\n", server->GetAveragePing(server->GetSystemAddressFromIndex(0))); continue; } if (strcmp(message, "ping") == 0) { server->Ping(clientID); continue; } if (strcmp(message, "pingip") == 0) { printf("Enter IP: "); Gets(message, sizeof(message)); printf("Enter port: "); Gets(portstring, sizeof(portstring)); if (portstring[0] == 0) strcpy(portstring, "1234"); server->Ping(message, atoi(portstring), false); continue; } if (strcmp(message, "kick") == 0) { server->CloseConnection(clientID, true, 0); continue; } if (strcmp(message, "getconnectionlist") == 0) { printf("Connections:\n"); RakNet::SystemAddress systems[10]; unsigned short numConnections = 10; server->GetConnectionList((RakNet::SystemAddress*) &systems, &numConnections); for (int i = 0; i < numConnections; i++) { printf("%i. %s\n", i + 1, systems[i].ToString(true)); } continue; } if (strcmp(message, "ban") == 0) { printf("Enter IP to ban. You can use * as a wildcard\n"); Gets(message, sizeof(message)); server->AddToBanList(message); printf("IP %s added to ban list.\n", message); continue; } // Message now holds what we want to broadcast char message2[2048]; // Append Server: to the message so clients know that it ORIGINATED from the server // All messages to all clients come from the server either directly or by being // relayed from other clients message2[0] = 0; const static char prefix[] = "Server: "; strncpy(message2, prefix, sizeof(message2)); strncat(message2, message, sizeof(message2) - strlen(prefix) - 1); // message2 is the data to send // strlen(message2)+1 is to send the null terminator // HIGH_PRIORITY doesn't actually matter here because we don't use any other priority // RELIABLE_ORDERED means make sure the message arrives in the right order // We arbitrarily pick 0 for the ordering stream // RakNet::UNASSIGNED_SYSTEM_ADDRESS means don't exclude anyone from the broadcast // true means broadcast the message to everyone connected server->Send(message2, (const int)strlen(message2) + 1, HIGH_PRIORITY, RELIABLE_ORDERED, 0, RakNet::UNASSIGNED_SYSTEM_ADDRESS, true); } // Get a packet from either the server or the client for (p = server->Receive(); p; server->DeallocatePacket(p), p = server->Receive()) { // We got a packet, get the identifier with our handy function packetIdentifier = GetPacketIdentifier(p); // Check if this is a network message packet switch (packetIdentifier) { case ID_DISCONNECTION_NOTIFICATION: // Connection lost normally printf("ID_DISCONNECTION_NOTIFICATION from %s\n", p->systemAddress.ToString(true));; break; case ID_NEW_INCOMING_CONNECTION: // Somebody connected. We have their IP now printf("ID_NEW_INCOMING_CONNECTION from %s with GUID %s\n", p->systemAddress.ToString(true), p->guid.ToString()); clientID = p->systemAddress; // Record the player ID of the client printf("Remote internal IDs:\n"); for (int index = 0; index < MAXIMUM_NUMBER_OF_INTERNAL_IDS; index++) { RakNet::SystemAddress internalId = server->GetInternalID(p->systemAddress, index); if (internalId != RakNet::UNASSIGNED_SYSTEM_ADDRESS) { printf("%i. %s\n", index + 1, internalId.ToString(true)); } } break; case ID_INCOMPATIBLE_PROTOCOL_VERSION: printf("ID_INCOMPATIBLE_PROTOCOL_VERSION\n"); break; case ID_CONNECTED_PING: case ID_UNCONNECTED_PING: printf("Ping from %s\n", p->systemAddress.ToString(true)); break; case ID_CONNECTION_LOST: // Couldn't deliver a reliable packet - i.e. the other system was abnormally // terminated printf("ID_CONNECTION_LOST from %s\n", p->systemAddress.ToString(true));; break; default: // The server knows the static data of all clients, so we can prefix the message // With the name data printf("%s\n", p->data); // Relay the message. We prefix the name for other clients. This demonstrates // That messages can be changed on the server before being broadcast // Sending is the same as before sprintf(message, "%s", p->data); server->Send(message, (const int)strlen(message) + 1, HIGH_PRIORITY, RELIABLE_ORDERED, 0, p->systemAddress, true); break; } } } server->Shutdown(300); // We're done with the network RakNet::RakPeerInterface::DestroyInstance(server); }
bool CProxy::start(const std::string& sListenIP, ushort uListenPort, const std::string& sLoginSrvIP, ushort uLoginSrvPort, const std::vector<s_serverInfos>& vecAreas, ushort uMaxConnections) { // Check if listen address is correctly formated if (!m_listenAddress.FromStringExplicitPort(sListenIP.c_str(), uListenPort)) { log_ERROR("Invalid listen address. Aborting."); return false; } // Start listen interface RakNet::SocketDescriptor listenSocket(uListenPort, sListenIP.c_str()); m_pListenInterface = RakNet::RakPeerInterface::GetInstance(); if (m_pListenInterface->Startup(uMaxConnections, &listenSocket, 1) != RakNet::RAKNET_STARTED) { log_ERROR("Failed to startup Raknet interface. Aborting."); stop(); return false; } m_pListenInterface->SetMaximumIncomingConnections(uMaxConnections); ff::write(pan::notice, "Started listening on ", sListenIP, ":", uListenPort, "."); ff::write(pan::notice, "Accepting max ", uMaxConnections, " connections."); ushort uTmpPort = 49777; // Start login server interface { // Check if login server address is correctly formated if (!m_loginSrvAddress.FromStringExplicitPort(sLoginSrvIP.c_str(), uLoginSrvPort)) { log_ERROR("Invalid login server address. Aborting."); stop(); return false; } RakNet::SocketDescriptor loginSocketDesc(++uTmpPort, NULL); while (RakNet::SocketLayer::IsPortInUse(loginSocketDesc.port, loginSocketDesc.hostAddress, loginSocketDesc.socketFamily)) loginSocketDesc.port = uTmpPort++; // Create and startup login server interface m_pLoginSrvInterface = RakNet::RakPeerInterface::GetInstance(); if (m_pLoginSrvInterface->Startup(1, &loginSocketDesc, 1) != RakNet::RAKNET_STARTED) { log_ERROR("Failed to startup login server interface."); stop(); return false; } int latency = ping(m_pLoginSrvInterface, sLoginSrvIP, uLoginSrvPort); if (latency < 0) ff::write(pan::warning, "Failed to ping login server (", sLoginSrvIP, ":", uLoginSrvPort, ")."); else ff::write(pan::notice, "Pinged login server (", sLoginSrvIP, ":", uLoginSrvPort, ") - ", latency, "ms."); // Attempt connection if (m_pLoginSrvInterface->Connect(sLoginSrvIP.c_str(), uLoginSrvPort, NULL, 0) != RakNet::CONNECTION_ATTEMPT_STARTED) { ff::write(pan::error, "Connection to login server (", sLoginSrvIP, ":", uLoginSrvPort, ") failed."); stop(); return false; } m_pLoginSrvInterface->SetOccasionalPing(true); } // Connect to area servers for (std::vector<s_serverInfos>::const_iterator it = vecAreas.begin(); it != vecAreas.end(); it++) { RakNet::SocketDescriptor areaSocketDesc(uTmpPort++, NULL); while (RakNet::SocketLayer::IsPortInUse(areaSocketDesc.port, areaSocketDesc.hostAddress, areaSocketDesc.socketFamily)) areaSocketDesc.port = uTmpPort++; RakNet::RakPeerInterface* pAreaItf = RakNet::RakPeerInterface::GetInstance(); if (pAreaItf->Startup(1, &areaSocketDesc, 1) != RakNet::RAKNET_STARTED) { log_ERROR("Failed to startup an area server interface."); continue; } if (pAreaItf->Connect((*it).m_srvIP.c_str(), (*it).m_srvPort, NULL, 0) != RakNet::CONNECTION_ATTEMPT_STARTED) { ff::write(pan::error, "Connection attempt to area server (", (*it).m_srvIP, ":", (*it).m_srvPort, ") failed."); continue; } pAreaItf->SetOccasionalPing(true); // TODO: Do something here with this connection } // Proxy server started successfuly m_pListenInterface->AttachPlugin(this); m_bStarted = true; m_bQuit = false; m_pUpdateThread = new boost::thread(FastDelegate0<>(this, &CProxy::updateThread)); return m_bStarted; }
int main(int argc, char **argv) { const char *DEFAULT_SERVER_ADDRESS="test.dnsalias.net"; const unsigned short DEFAULT_SERVER_PORT=60000; const char *serverAddress; unsigned short serverPort; #ifndef _DEBUG // Only use DEFAULT_SERVER_ADDRESS for debugging if (argc<2) { PrintHelp(); return false; } #endif if (argc<2) serverAddress=DEFAULT_SERVER_ADDRESS; else serverAddress=argv[1]; if (argc<3) serverPort=DEFAULT_SERVER_PORT; else serverPort=atoi(argv[2]); // ---- RAKPEER ----- RakNet::RakPeerInterface *rakPeer; rakPeer=RakNet::RakPeerInterface::GetInstance(); static const unsigned short clientLocalPort=0; RakNet::SocketDescriptor sd(clientLocalPort,0); // Change this if you want RakNet::StartupResult sr = rakPeer->Startup(1,&sd,1); // Change this if you want rakPeer->SetMaximumIncomingConnections(0); // Change this if you want if (sr!=RakNet::RAKNET_STARTED) { printf("Startup failed. Reason=%i\n", (int) sr); return 1; } RakNet::CloudClient cloudClient; rakPeer->AttachPlugin(&cloudClient); RakNet::ConnectionAttemptResult car = rakPeer->Connect(serverAddress, serverPort, 0, 0); if (car==RakNet::CANNOT_RESOLVE_DOMAIN_NAME) { printf("Cannot resolve domain name\n"); return 1; } printf("Connecting to %s...\n", serverAddress); bool didRebalance=false; // So we only reconnect to a lower load server once, for load balancing RakNet::Packet *packet; while (1) { for (packet=rakPeer->Receive(); packet; rakPeer->DeallocatePacket(packet), packet=rakPeer->Receive()) { switch (packet->data[0]) { case ID_CONNECTION_LOST: printf("Lost connection to server.\n"); return 1; case ID_CONNECTION_ATTEMPT_FAILED: printf("Failed to connect to server at %s.\n", packet->systemAddress.ToString(true)); return 1; case ID_REMOTE_SYSTEM_REQUIRES_PUBLIC_KEY: case ID_OUR_SYSTEM_REQUIRES_SECURITY: case ID_PUBLIC_KEY_MISMATCH: case ID_INVALID_PASSWORD: case ID_CONNECTION_BANNED: // You won't see these unless you modified CloudServer printf("Server rejected the connection.\n"); return 1; case ID_INCOMPATIBLE_PROTOCOL_VERSION: printf("Server is running an incompatible RakNet version.\n"); return 1; case ID_NO_FREE_INCOMING_CONNECTIONS: printf("Server has no free connections\n"); return 1; case ID_IP_RECENTLY_CONNECTED: printf("Recently connected. Retrying."); rakPeer->Connect(serverAddress, serverPort, 0, 0); break; case ID_CONNECTION_REQUEST_ACCEPTED: printf("Connected to server.\n"); UploadInstanceToCloud(&cloudClient, packet->guid); GetClientSubscription(&cloudClient, packet->guid); GetServers(&cloudClient, packet->guid); break; case ID_CLOUD_GET_RESPONSE: { RakNet::CloudQueryResult cloudQueryResult; cloudClient.OnGetReponse(&cloudQueryResult, packet); unsigned int rowIndex; const bool wasCallToGetServers=cloudQueryResult.cloudQuery.keys[0].primaryKey=="CloudConnCount"; printf("\n"); if (wasCallToGetServers) printf("Downloaded server list. %i servers.\n", cloudQueryResult.rowsReturned.Size()); else printf("Downloaded client list. %i clients.\n", cloudQueryResult.rowsReturned.Size()); unsigned short connectionsOnOurServer=65535; unsigned short lowestConnectionsServer=65535; RakNet::SystemAddress lowestConnectionAddress; for (rowIndex=0; rowIndex < cloudQueryResult.rowsReturned.Size(); rowIndex++) { RakNet::CloudQueryRow *row = cloudQueryResult.rowsReturned[rowIndex]; if (wasCallToGetServers) { unsigned short connCount; RakNet::BitStream bsIn(row->data, row->length, false); bsIn.Read(connCount); printf("%i. Server found at %s with %i connections\n", rowIndex+1, row->serverSystemAddress.ToString(true), connCount); unsigned short connectionsExcludingOurselves; if (row->serverGUID==packet->guid) connectionsExcludingOurselves=connCount-1; else connectionsExcludingOurselves=connCount; // Find the lowest load server (optional) if (packet->guid==row->serverGUID) { connectionsOnOurServer=connectionsExcludingOurselves; } else if (connectionsExcludingOurselves < lowestConnectionsServer) { lowestConnectionsServer=connectionsExcludingOurselves; lowestConnectionAddress=row->serverSystemAddress; } } else { printf("%i. Client found at %s", rowIndex+1, row->clientSystemAddress.ToString(true)); if (row->clientGUID==rakPeer->GetMyGUID()) printf(" (Ourselves)"); RakNet::BitStream bsIn(row->data, row->length, false); RakNet::RakString clientData; bsIn.Read(clientData); printf(" Data: %s", clientData.C_String()); printf("\n"); } } // Do load balancing by reconnecting to lowest load server (optional) if (didRebalance==false && wasCallToGetServers && cloudQueryResult.rowsReturned.Size()>0 && connectionsOnOurServer>lowestConnectionsServer) { printf("Reconnecting to lower load server %s\n", lowestConnectionAddress.ToString(false)); rakPeer->CloseConnection(packet->guid, true); // Wait for the thread to close, otherwise will immediately get back ID_CONNECTION_ATTEMPT_FAILED because no free outgoing connection slots // Alternatively, just call Startup() with 2 slots instead of 1 RakSleep(500); rakPeer->Connect(lowestConnectionAddress.ToString(false), lowestConnectionAddress.GetPort(), 0, 0); didRebalance=true; } cloudClient.DeallocateWithDefaultAllocator(&cloudQueryResult); } break; case ID_CLOUD_SUBSCRIPTION_NOTIFICATION: { bool wasUpdated; RakNet::CloudQueryRow cloudQueryRow; cloudClient.OnSubscriptionNotification(&wasUpdated, &cloudQueryRow, packet, 0 ); if (wasUpdated) printf("New client at %s\n", cloudQueryRow.clientSystemAddress.ToString(true)); else printf("Lost client at %s\n", cloudQueryRow.clientSystemAddress.ToString(true)); cloudClient.DeallocateWithDefaultAllocator(&cloudQueryRow); } break; } } // Any additional client processing can go here RakSleep(30); } RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; }
int main() { RakNet::Packet *packet; RakNet::RakPeerInterface *rakPeer; bool isConnected=false; rakPeer=RakNet::RakPeerInterface::GetInstance(); char command[512]; printf("This sample demonstrates connecting to the command console.\n"); printf("using the RakNet transport protocol\n"); printf("It's the equivalent of a secure telnet client\n"); printf("See the 'CommandConsoleServer' project.\n"); printf("Difficulty: Intermediate\n\n"); printf("RakNet secure command console.\n"); printf("Commands:\n"); printf("/Connect\n"); printf("/Disconnect\n"); printf("/Quit\n"); printf("Any other command goes to the remote console\n"); while (1) { if (kbhit()) { Gets(command,sizeof(command)); if (stricmp(command, "/quit")==0) { printf("Goodbye.\n"); rakPeer->Shutdown(500, 0); return 0; } else if (stricmp(command, "/disconnect")==0) { if (isConnected) { rakPeer->Shutdown(500, 0); isConnected=false; printf("Disconnecting.\n"); } else { printf("Not currently connected.\n"); } } else if (stricmp(command, "/connect")==0) { if (isConnected) { printf("Disconnect first.\n"); } else { char ip[128]; char remotePort[64]; char password[512]; char localPort[64]; printf("Enter remote IP: "); do { Gets(ip, sizeof(ip)); } while(ip[0]==0); printf("Enter remote port: "); do { Gets(remotePort,sizeof(remotePort)); } while(remotePort[0]==0); printf("Enter local port (enter for 0): "); Gets(localPort,sizeof(localPort)); if (localPort[0]==0) { strcpy(localPort, "0"); } printf("Enter console password (enter for none): "); Gets(password,sizeof(password)); RakNet::SocketDescriptor socketDescriptor((int) atoi(localPort),0); if (rakPeer->Startup(1, &socketDescriptor, 1)==RakNet::RAKNET_STARTED) { int passwordLen; if (password[0]) passwordLen=(int) strlen(password)+1; else passwordLen=0; if (rakPeer->Connect(ip, (int) atoi(remotePort), password, passwordLen)==RakNet::CONNECTION_ATTEMPT_STARTED) printf("Connecting...\nNote: if the password is wrong the other system will ignore us.\n"); else { printf("Connect call failed.\n"); rakPeer->Shutdown(0, 0); } } else printf("Initialize call failed.\n"); } } else { if (isConnected) { RakNet::BitStream str; str.Write((unsigned char) ID_TRANSPORT_STRING); str.Write(command, (int) strlen(command)+1); rakPeer->Send(&str, MEDIUM_PRIORITY, RELIABLE_ORDERED, 0, RakNet::UNASSIGNED_SYSTEM_ADDRESS, true); } else { printf("You must be connected to send commands.\n"); } } } packet = rakPeer->Receive(); if (packet) { switch (packet->data[0]) { case ID_DISCONNECTION_NOTIFICATION: printf("The server disconnected us.\n"); isConnected=false; break; case ID_CONNECTION_BANNED: printf("We are banned from this server.\n"); isConnected=false; break; case ID_CONNECTION_ATTEMPT_FAILED: printf("Connection attempt failed.\nThe password was wrong or there is no responsive machine at that IP/port.\n"); isConnected=false; break; case ID_NO_FREE_INCOMING_CONNECTIONS: printf("Server is full.\n"); isConnected=false; break; case ID_CONNECTION_LOST: printf("We lost the connection.\n"); isConnected=false; break; case ID_CONNECTION_REQUEST_ACCEPTED: printf("Connection accepted.\n"); isConnected=true; break; case ID_TRANSPORT_STRING: printf("%s", packet->data+1); break; } rakPeer->DeallocatePacket(packet); } // This sleep keeps RakNet responsive #ifdef _WIN32 Sleep(30); #else usleep(30 * 1000); #endif } return 0; }
int main(int argc, char **argv) { printf("A simple client interface for the advanced autopatcher.\n"); printf("Use DirectoryDeltaTransfer for a simpler version of an autopatcher.\n"); printf("Difficulty: Intermediate\n\n"); printf("Client starting..."); RakNet::SystemAddress serverAddress=RakNet::UNASSIGNED_SYSTEM_ADDRESS; RakNet::AutopatcherClient autopatcherClient; RakNet::FileListTransfer fileListTransfer; autopatcherClient.SetFileListTransferPlugin(&fileListTransfer); unsigned short localPort=0; if (argc>=6) { localPort=atoi(argv[5]); } #ifdef USE_TCP RakNet::PacketizedTCP packetizedTCP; if (packetizedTCP.Start(localPort,1)==false) { printf("Failed to start TCP. Is the port already in use?"); return 1; } packetizedTCP.AttachPlugin(&autopatcherClient); packetizedTCP.AttachPlugin(&fileListTransfer); #else RakNet::RakPeerInterface *rakPeer; rakPeer = RakNet::RakPeerInterface::GetInstance(); RakNet::SocketDescriptor socketDescriptor(localPort,0); rakPeer->Startup(1,&socketDescriptor, 1); // Plugin will send us downloading progress notifications if a file is split to fit under the MTU 10 or more times rakPeer->SetSplitMessageProgressInterval(10); rakPeer->AttachPlugin(&autopatcherClient); rakPeer->AttachPlugin(&fileListTransfer); #endif printf("started\n"); char buff[512]; if (argc<2) { printf("Enter server IP: "); Gets(buff,sizeof(buff)); if (buff[0]==0) //strcpy(buff, "94.198.81.195"); strcpy(buff, "127.0.0.1"); } else strcpy(buff, argv[1]); #ifdef USE_TCP packetizedTCP.Connect(buff,60000,false); #else rakPeer->Connect(buff, 60000, 0, 0); #endif printf("Connecting...\n"); char appDir[512]; if (argc<3) { printf("Enter application directory: "); Gets(appDir,sizeof(appDir)); if (appDir[0]==0) { strcpy(appDir, "D:/temp2"); } } else strcpy(appDir, argv[2]); char appName[512]; if (argc<4) { printf("Enter application name: "); Gets(appName,sizeof(appName)); if (appName[0]==0) strcpy(appName, "TestApp"); } else strcpy(appName, argv[3]); bool patchImmediately=argc>=5 && argv[4][0]=='1'; if (patchImmediately==false) printf("Hit 'q' to quit, 'p' to patch, 'c' to cancel the patch. 'r' to reconnect. 'd' to disconnect.\n"); else printf("Hit 'q' to quit, 'c' to cancel the patch.\n"); char ch; RakNet::Packet *p; while (1) { #ifdef USE_TCP RakNet::SystemAddress notificationAddress; notificationAddress=packetizedTCP.HasCompletedConnectionAttempt(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) { printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); serverAddress=notificationAddress; } notificationAddress=packetizedTCP.HasNewIncomingConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_NEW_INCOMING_CONNECTION\n"); notificationAddress=packetizedTCP.HasLostConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_CONNECTION_LOST\n"); p=packetizedTCP.Receive(); while (p) { if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR) { char buff[256]; RakNet::BitStream temp(p->data, p->length, false); temp.IgnoreBits(8); RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp); printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n"); printf("%s\n", buff); } else if (p->data[0]==ID_AUTOPATCHER_FINISHED) { printf("ID_AUTOPATCHER_FINISHED with server time %f\n", autopatcherClient.GetServerDate()); double srvDate=autopatcherClient.GetServerDate(); FILE *fp = fopen("srvDate", "wb"); fwrite(&srvDate,sizeof(double),1,fp); fclose(fp); } else if (p->data[0]==ID_AUTOPATCHER_RESTART_APPLICATION) printf("Launch \"AutopatcherClientRestarter.exe autopatcherRestart.txt\"\nQuit this application immediately after to unlock files.\n"); packetizedTCP.DeallocatePacket(p); p=packetizedTCP.Receive(); } #else p=rakPeer->Receive(); while (p) { if (p->data[0]==ID_DISCONNECTION_NOTIFICATION) printf("ID_DISCONNECTION_NOTIFICATION\n"); else if (p->data[0]==ID_CONNECTION_LOST) printf("ID_CONNECTION_LOST\n"); else if (p->data[0]==ID_CONNECTION_REQUEST_ACCEPTED) { printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); serverAddress=p->systemAddress; } else if (p->data[0]==ID_CONNECTION_ATTEMPT_FAILED) printf("ID_CONNECTION_ATTEMPT_FAILED\n"); else if (p->data[0]==ID_NO_FREE_INCOMING_CONNECTIONS) printf("ID_NO_FREE_INCOMING_CONNECTIONS\n"); else if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR) { char buff[256]; RakNet::BitStream temp(p->data, p->length, false); temp.IgnoreBits(8); RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp); printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n"); printf("%s\n", buff); } else if (p->data[0]==ID_AUTOPATCHER_FINISHED) { printf("ID_AUTOPATCHER_FINISHED with server time %f\n", autopatcherClient.GetServerDate()); double srvDate=autopatcherClient.GetServerDate(); FILE *fp = fopen("srvDate", "wb"); fwrite(&srvDate,sizeof(double),1,fp); fclose(fp); } else if (p->data[0]==ID_AUTOPATCHER_RESTART_APPLICATION) printf("Launch \"AutopatcherClientRestarter.exe autopatcherRestart.txt\"\nQuit this application immediately after to unlock files.\n"); rakPeer->DeallocatePacket(p); p=rakPeer->Receive(); } #endif if (kbhit()) ch=getch(); else ch=0; if (ch=='q') break; else if (ch=='r') { #ifdef USE_TCP packetizedTCP.Connect(buff,60000,false); #else rakPeer->Connect(buff, 60000, 0, 0); #endif } else if (ch=='d') { #ifdef USE_TCP packetizedTCP.CloseConnection(serverAddress); #else rakPeer->CloseConnection(serverAddress, true); #endif } else if (ch=='p' || (serverAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS && patchImmediately==true)) { patchImmediately=false; char restartFile[512]; strcpy(restartFile, appDir); strcat(restartFile, "/autopatcherRestart.txt"); double lastUpdateDate; FILE *fp = fopen("srvDate", "rb"); if (fp) { fread(&lastUpdateDate, sizeof(lastUpdateDate), 1, fp); fclose(fp); } else lastUpdateDate=0; if (autopatcherClient.PatchApplication(appName, appDir, lastUpdateDate, serverAddress, &transferCallback, restartFile, argv[0])) { printf("Patching process starting.\n"); } else { printf("Failed to start patching.\n"); } } else if (ch=='c') { autopatcherClient.Clear(); printf("Autopatcher cleared.\n"); } RakSleep(30); } // Dereference so the destructor doesn't crash autopatcherClient.SetFileListTransferPlugin(0); #ifdef USE_TCP packetizedTCP.Stop(); #else rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); #endif return 1; }
int main() { printf("This sample creates two Lobby2Clients.\n"); printf("They both connect to the server and performs queued operations on startup."); printf("(RANKING AND CLANS NOT YET DONE).\n"); printf("Difficulty: Advanced\n\n"); RakNet::Lobby2ResultCodeDescription::Validate(); /// Do all these operations in this order once we are logged in. /// This is for easier testing. /// This plan will create the database, register two users, and log them both in executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_System_CreateDatabase), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_System_CreateTitle), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_CDKey_Add), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_System_RegisterProfanity), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Client_RegisterAccount), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Client_RegisterAccount), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_System_SetEmailAddressValidated), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_System_SetEmailAddressValidated), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Client_Login), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Client_Login), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Emails_Send), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Emails_Get), _FILE_AND_LINE_ ); // /// Create 2 clans // executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_Create), _FILE_AND_LINE_ ); // executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_Create), _FILE_AND_LINE_ ); // // Invite to both // executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_SendJoinInvitation), _FILE_AND_LINE_ ); // executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_SendJoinInvitation), _FILE_AND_LINE_ ); // executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_RejectJoinInvitation), _FILE_AND_LINE_ ); // // Download invitations this clan has sent // executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_DownloadInvitationList), _FILE_AND_LINE_ ); /* executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Client_SetPresence), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Client_GetAccountDetails), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Client_PerTitleIntegerStorage), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Client_PerTitleIntegerStorage), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Client_StartIgnore), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Client_GetIgnoreList), _FILE_AND_LINE_ ); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Friends_SendInvite), _FILE_AND_LINE_); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Friends_AcceptInvite), _FILE_AND_LINE_); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Ranking_SubmitMatch)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Ranking_SubmitMatch)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Ranking_UpdateRating)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Ranking_GetRating)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Ranking_WipeRatings)); */ // executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_Create), _FILE_AND_LINE_ ); // executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_Get), _FILE_AND_LINE_ ); /* executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_SetProperties)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_SetMyMemberProperties)); */ /* executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_SendJoinInvitation)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_WithdrawJoinInvitation)); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_DownloadInvitationList)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_SendJoinInvitation)); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_RejectJoinInvitation)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_SendJoinInvitation)); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_AcceptJoinInvitation)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_SetSubleaderStatus)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_SetMemberRank)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_GrantLeader)); */ /* executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_SendJoinRequest)); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_WithdrawJoinRequest)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_AcceptJoinRequest)); */ // executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_SendJoinRequest)); // executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_DownloadRequestList)); // TODO - test from here /* executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_RejectJoinRequest)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_AcceptJoinRequest)); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_SendJoinRequest)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_AcceptJoinRequest)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_KickAndBlacklistUser)); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_SendJoinRequest)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_GetBlacklist)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_UnblacklistUser)); executionPlan.Push(AutoExecutionPlanNode(1, RakNet::L2MID_Clans_SendJoinRequest)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_AcceptJoinRequest)); executionPlan.Push(AutoExecutionPlanNode(0, RakNet::L2MID_Clans_GetMembers)); */ /* // TODO L2MID_Clans_CreateBoard, L2MID_Clans_DestroyBoard, L2MID_Clans_CreateNewTopic, L2MID_Clans_ReplyToTopic, L2MID_Clans_RemovePost, L2MID_Clans_GetBoards, L2MID_Clans_GetTopics, L2MID_Clans_GetPosts, */ char ip[64], serverPort[30], clientPort[30]; int i; for (i=0; i < NUM_CONNECTIONS; i++) rakPeer[i]=RakNet::RakPeerInterface::GetInstance(); puts("Enter the rakPeer1 port to listen on"); clientPort[0]=0; RakNet::SocketDescriptor socketDescriptor(atoi(clientPort),0); Gets(clientPort,sizeof(clientPort)); if (clientPort[0]==0) strcpy(clientPort, "0"); puts("Enter IP to connect to");; ip[0]=0; Gets(ip,sizeof(ip)); if (ip[0]==0) strcpy(ip, "127.0.0.1"); puts("Enter the port to connect to"); serverPort[0]=0; Gets(serverPort,sizeof(serverPort)); if (serverPort[0]==0) strcpy(serverPort, "61111"); for (i=0; i < NUM_CONNECTIONS; i++) { rakPeer[i]->Startup(1,&socketDescriptor, 1); rakPeer[i]->Connect(ip, atoi(serverPort), 0,0); rakPeer[i]->AttachPlugin(&lobby2Client[i]); lobby2Client[i].SetMessageFactory(&messageFactory); lobby2Client[i].SetCallbackInterface(&callback[i]); testUserName[i]=RakNet::RakString("user%i", i); } RakNet::Packet *packet; // Loop for input while (1) { for (i=0; i < NUM_CONNECTIONS; i++) { RakNet::RakPeerInterface *peer = rakPeer[i]; for (packet=peer->Receive(); packet; peer->DeallocatePacket(packet), packet=peer->Receive()) { switch (packet->data[0]) { case ID_DISCONNECTION_NOTIFICATION: // Connection lost normally printf("ID_DISCONNECTION_NOTIFICATION\n"); break; case ID_ALREADY_CONNECTED: // Connection lost normally printf("ID_ALREADY_CONNECTED\n"); break; case ID_CONNECTION_BANNED: // Banned from this server printf("We are banned from this server.\n"); break; case ID_CONNECTION_ATTEMPT_FAILED: printf("Connection attempt failed\n"); break; case ID_NO_FREE_INCOMING_CONNECTIONS: // Sorry, the server is full. I don't do anything here but // A real app should tell the user printf("ID_NO_FREE_INCOMING_CONNECTIONS\n"); break; case ID_INVALID_PASSWORD: printf("ID_INVALID_PASSWORD\n"); break; case ID_CONNECTION_LOST: // Couldn't deliver a reliable packet - i.e. the other system was abnormally // terminated printf("ID_CONNECTION_LOST\n"); break; case ID_CONNECTION_REQUEST_ACCEPTED: // This tells the rakPeer1 they have connected printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); int j; for (j=0; j < NUM_CONNECTIONS; j++) lobby2Client[j].SetServerAddress(packet->systemAddress); if (i==NUM_CONNECTIONS-1) { PrintCommands(&messageFactory); printf("Enter instance number 1 to %i followed by command number.\n", NUM_CONNECTIONS); if (executionPlan.Size()) { /// Execute the first command now that both clients have connected. AutoExecutionPlanNode aepn = executionPlan.Pop(); ExecuteCommand(aepn.operation, RakNet::RakString("user%i", aepn.instanceNumber), aepn.instanceNumber); } } break; case ID_LOBBY2_SERVER_ERROR: { RakNet::BitStream bs(packet->data,packet->length,false); bs.IgnoreBytes(2); // ID_LOBBY2_SERVER_ERROR and error code printf("ID_LOBBY2_SERVER_ERROR: "); if (packet->data[1]==RakNet::L2SE_UNKNOWN_MESSAGE_ID) { unsigned int messageId; bs.Read(messageId); printf("L2SE_UNKNOWN_MESSAGE_ID %i", messageId); } else printf("Unknown"); printf("\n"); } break; } } } // This sleep keeps RakNet responsive RakSleep(30); if (kbhit()) { char ch = getch(); if (ch <= '0' || ch > '9') { printf("Bad instance number\n"); continue; } int instanceNumber = ch - 1 - '0'; if (instanceNumber >= NUM_CONNECTIONS) { printf("Enter between 1 and %i to pick the instance of RakPeer to run\n", 1+NUM_CONNECTIONS); continue; } printf("Enter message number or 'quit' to quit.\n"); char str[128]; Gets(str, sizeof(str)); if (_stricmp(str, "quit")==0) { printf("Quitting.\n"); break; } else { int command = atoi(str); if (command <=0 || command > RakNet::L2MID_COUNT) { printf("Invalid message index %i. Commands:\n", command); PrintCommands(&messageFactory); } else { ExecuteCommand((RakNet::Lobby2MessageID)(command-1), RakNet::RakString("user%i", instanceNumber), instanceNumber); } } } } for (i=0; i < NUM_CONNECTIONS; i++) RakNet::RakPeerInterface::DestroyInstance(rakPeer[i]); return 0; }
int main(void) { char ch; #ifdef USE_TCP RakNet::PacketizedTCP tcp1; #else RakNet::RakPeerInterface *rakPeer; #endif // directoryDeltaTransfer is the main plugin that does the work for this sample. RakNet::DirectoryDeltaTransfer directoryDeltaTransfer; // The fileListTransfer plugin is used by the DirectoryDeltaTransfer plugin and must also be registered (you could use this yourself too if you wanted, of course). RakNet::FileListTransfer fileListTransfer; // Read files in parts, rather than the whole file from disk at once RakNet::IncrementalReadInterface iri; directoryDeltaTransfer.SetDownloadRequestIncrementalReadInterface(&iri, 1000000); #ifdef USE_TCP tcp1.AttachPlugin(&directoryDeltaTransfer); tcp1.AttachPlugin(&fileListTransfer); #else rakPeer = RakNet::RakPeerInterface::GetInstance(); rakPeer->AttachPlugin(&directoryDeltaTransfer); rakPeer->AttachPlugin(&fileListTransfer); // Get download progress notifications. Handled by the plugin. rakPeer->SetSplitMessageProgressInterval(100); #endif directoryDeltaTransfer.SetFileListTransferPlugin(&fileListTransfer); printf("This sample demonstrates the plugin to incrementally transfer compressed\n"); printf("deltas of directories. In essence, it's a simple autopatcher.\n"); printf("Unlike the full autopatcher, it has no dependencies. It is suitable for\n"); printf("patching from non-dedicated servers at runtime.\n"); printf("Difficulty: Intermediate\n\n"); printf("Enter listen port. Enter for default. If running two instances on the\nsame computer, use 0 for the client.\n"); unsigned short localPort; char str[256]; Gets(str, sizeof(str)); if (str[0]==0) localPort=60000; else localPort=atoi(str); RakNet::SocketDescriptor socketDescriptor(localPort,0); #ifdef USE_TCP bool b=tcp1.Start(localPort,8); RakAssert(b); #else if (rakPeer->Startup(8,&socketDescriptor, 1)!=RakNet::RAKNET_STARTED) { RakNet::RakPeerInterface::DestroyInstance(rakPeer); printf("RakNet initialize failed. Possibly duplicate port.\n"); return 1; } rakPeer->SetMaximumIncomingConnections(8); #endif printf("Commands:\n"); printf("(S)et application directory.\n"); printf("(A)dd allowed uploads from subdirectory.\n"); printf("(D)ownload from subdirectory.\n"); printf("(C)lear allowed uploads.\n"); printf("C(o)nnect to another system.\n"); printf("(Q)uit.\n"); RakNet::SystemAddress sysAddrZero=RakNet::UNASSIGNED_SYSTEM_ADDRESS; RakNet::TimeMS nextStatTime = RakNet::GetTimeMS() + 1000; RakNet::Packet *p; while (1) { /* if (//directoryDeltaTransfer.GetNumberOfFilesForUpload()>0 && RakNet::GetTimeMS() > nextStatTime) { // If sending, periodically show connection stats char statData[2048]; RakNetStatistics *statistics = rakPeer->GetStatistics(rakPeer->GetSystemAddressFromIndex(0)); // if (statistics->messagesOnResendQueue>0 || statistics->internalOutputQueueSize>0) if (rakPeer->GetSystemAddressFromIndex(0)!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) { StatisticsToString(statistics, statData, 2); printf("%s\n", statData); } nextStatTime=RakNet::GetTimeMS()+5000; } */ // Process packets #ifdef USE_TCP p=tcp1.Receive(); #else p=rakPeer->Receive(); #endif #ifdef USE_TCP RakNet::SystemAddress sa; sa=tcp1.HasNewIncomingConnection(); if (sa!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) { printf("ID_NEW_INCOMING_CONNECTION\n"); sysAddrZero=sa; } if (tcp1.HasLostConnection()!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_DISCONNECTION_NOTIFICATION\n"); if (tcp1.HasFailedConnectionAttempt()!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_CONNECTION_ATTEMPT_FAILED\n"); sa=tcp1.HasCompletedConnectionAttempt(); if (sa!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) { printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); sysAddrZero=sa; } #endif while (p) { #ifdef USE_TCP tcp1.DeallocatePacket(p); tcp1.Receive(); #else if (p->data[0]==ID_NEW_INCOMING_CONNECTION) { printf("ID_NEW_INCOMING_CONNECTION\n"); sysAddrZero=p->systemAddress; } else if (p->data[0]==ID_CONNECTION_REQUEST_ACCEPTED) { printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); sysAddrZero=p->systemAddress; } else if (p->data[0]==ID_DISCONNECTION_NOTIFICATION) printf("ID_DISCONNECTION_NOTIFICATION\n"); else if (p->data[0]==ID_CONNECTION_LOST) printf("ID_CONNECTION_LOST\n"); else if (p->data[0]==ID_CONNECTION_ATTEMPT_FAILED) printf("ID_CONNECTION_ATTEMPT_FAILED\n"); rakPeer->DeallocatePacket(p); p=rakPeer->Receive(); #endif } if (kbhit()) { ch=getch(); if (ch=='s') { printf("Enter application directory\n"); Gets(str, sizeof(str)); if (str[0]==0) strcpy(str, "C:/Temp"); directoryDeltaTransfer.SetApplicationDirectory(str); printf("This directory will be prefixed to upload and download subdirectories.\n"); } else if (ch=='a') { printf("Enter uploads subdirectory\n"); Gets(str, sizeof(str)); directoryDeltaTransfer.AddUploadsFromSubdirectory(str); printf("%i files for upload.\n", directoryDeltaTransfer.GetNumberOfFilesForUpload()); } else if (ch=='d') { char subdir[256]; char outputSubdir[256]; printf("Enter remote subdirectory to download from.\n"); printf("This directory may be any uploaded directory, or a subdir therein.\n"); Gets(subdir,sizeof(subdir)); printf("Enter subdirectory to output to.\n"); Gets(outputSubdir,sizeof(outputSubdir)); unsigned short setId; setId=directoryDeltaTransfer.DownloadFromSubdirectory(subdir, outputSubdir, true, sysAddrZero, &transferCallback, HIGH_PRIORITY, 0, 0); if (setId==(unsigned short)-1) printf("Download failed. Host unreachable.\n"); else printf("Downloading set %i\n", setId); } else if (ch=='c') { directoryDeltaTransfer.ClearUploads(); printf("Uploads cleared.\n"); } else if (ch=='o') { char host[256]; printf("Enter host IP: "); Gets(host,sizeof(host)); if (host[0]==0) strcpy(host, "127.0.0.1"); unsigned short remotePort; printf("Enter host port: "); Gets(str, sizeof(str)); if (str[0]==0) remotePort=60000; else remotePort=atoi(str); #ifdef USE_TCP tcp1.Connect(host,remotePort,false); #else rakPeer->Connect(host, remotePort, 0, 0); #endif printf("Connecting.\n"); } else if (ch=='q') { printf("Bye!\n"); #ifdef USE_TCP tcp1.Stop(); #else rakPeer->Shutdown(1000,0); #endif break; } } // Keeps the threads responsive RakSleep(0); } #ifdef USE_TCP #else RakNet::RakPeerInterface::DestroyInstance(rakPeer); #endif return 0; }
int main(int argc, char **argv) { printf("Server starting... "); RakNet::AutopatcherServer autopatcherServer; // RakNet::FLP_Printf progressIndicator; RakNet::FileListTransfer fileListTransfer; static const int workerThreadCount=4; // Used for checking patches only static const int sqlConnectionObjectCount=32; // Used for both checking patches and downloading AutopatcherPostgreRepository2_WithXDelta connectionObject[sqlConnectionObjectCount]; RakNet::AutopatcherRepositoryInterface *connectionObjectAddresses[sqlConnectionObjectCount]; for (int i=0; i < sqlConnectionObjectCount; i++) connectionObjectAddresses[i]=&connectionObject[i]; // fileListTransfer.AddCallback(&progressIndicator); autopatcherServer.SetFileListTransferPlugin(&fileListTransfer); // PostgreSQL is fast, so this may not be necessary, or could use fewer threads // This is used to read increments of large files concurrently, thereby serving users downloads as other users read from the DB fileListTransfer.StartIncrementalReadThreads(sqlConnectionObjectCount); autopatcherServer.SetMaxConurrentUsers(MAX_INCOMING_CONNECTIONS); // More users than this get queued up RakNet::AutopatcherServerLoadNotifier_Printf loadNotifier; autopatcherServer.SetLoadManagementCallback(&loadNotifier); #ifdef USE_TCP RakNet::PacketizedTCP packetizedTCP; if (packetizedTCP.Start(LISTEN_PORT,MAX_INCOMING_CONNECTIONS)==false) { printf("Failed to start TCP. Is the port already in use?"); return 1; } packetizedTCP.AttachPlugin(&autopatcherServer); packetizedTCP.AttachPlugin(&fileListTransfer); #else RakNet::RakPeerInterface *rakPeer; rakPeer = RakNet::RakPeerInterface::GetInstance(); RakNet::SocketDescriptor socketDescriptor(LISTEN_PORT,0); rakPeer->Startup(MAX_INCOMING_CONNECTIONS,&socketDescriptor, 1); rakPeer->SetMaximumIncomingConnections(MAX_INCOMING_CONNECTIONS); rakPeer->AttachPlugin(&autopatcherServer); rakPeer->AttachPlugin(&fileListTransfer); #endif printf("started.\n"); printf("Enter database password:\n"); char connectionString[256],password[128]; char username[256]; strcpy(username, "postgres"); gets(password); if (password[0]==0) strcpy(password, "aaaa"); strcpy(connectionString, "user="******" password="******"Database connection failed.\n"); return 1; } } printf("Database connection suceeded.\n"); printf("Starting threads\n"); // 4 Worker threads, which is CPU intensive // A greater number of SQL connections, which read files incrementally for large downloads autopatcherServer.StartThreads(workerThreadCount,sqlConnectionObjectCount, connectionObjectAddresses); autopatcherServer.CacheMostRecentPatch(0); // autopatcherServer.SetAllowDownloadOfOriginalUnmodifiedFiles(false); printf("System ready for connections\n"); // https://code.google.com/p/xdelta/downloads/list printf("Optional: Enter path to xdelta.exe: "); Gets(PATH_TO_XDELTA_EXE, sizeof(PATH_TO_XDELTA_EXE)); if (PATH_TO_XDELTA_EXE[0]==0) strcpy(PATH_TO_XDELTA_EXE, "c:/xdelta3-3.0.6-win32.exe"); if (PATH_TO_XDELTA_EXE[0]) { printf("Enter working directory to store temporary files: "); Gets(WORKING_DIRECTORY, sizeof(WORKING_DIRECTORY)); if (WORKING_DIRECTORY[0]==0) GetTempPath(MAX_PATH, WORKING_DIRECTORY); if (WORKING_DIRECTORY[strlen(WORKING_DIRECTORY)-1]=='\\' || WORKING_DIRECTORY[strlen(WORKING_DIRECTORY)-1]=='/') WORKING_DIRECTORY[strlen(WORKING_DIRECTORY)-1]=0; } printf("(D)rop database\n(C)reate database.\n(A)dd application\n(U)pdate revision.\n(R)emove application\n(Q)uit\n"); char ch; RakNet::Packet *p; while (1) { #ifdef USE_TCP RakNet::SystemAddress notificationAddress; notificationAddress=packetizedTCP.HasCompletedConnectionAttempt(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); notificationAddress=packetizedTCP.HasNewIncomingConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_NEW_INCOMING_CONNECTION\n"); notificationAddress=packetizedTCP.HasLostConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_CONNECTION_LOST\n"); p=packetizedTCP.Receive(); while (p) { packetizedTCP.DeallocatePacket(p); p=packetizedTCP.Receive(); } #else p=rakPeer->Receive(); while (p) { if (p->data[0]==ID_NEW_INCOMING_CONNECTION) printf("ID_NEW_INCOMING_CONNECTION\n"); else if (p->data[0]==ID_DISCONNECTION_NOTIFICATION) printf("ID_DISCONNECTION_NOTIFICATION\n"); else if (p->data[0]==ID_CONNECTION_LOST) printf("ID_CONNECTION_LOST\n"); rakPeer->DeallocatePacket(p); p=rakPeer->Receive(); } #endif if (kbhit()) { ch=getch(); if (ch=='q') break; else if (ch=='c') { if (connectionObject[0].CreateAutopatcherTables()==false) printf("%s", connectionObject[0].GetLastError()); } else if (ch=='d') { if (connectionObject[0].DestroyAutopatcherTables()==false) printf("%s", connectionObject[0].GetLastError()); } else if (ch=='a') { printf("Enter application name to add: "); char appName[512]; Gets(appName,sizeof(appName)); if (appName[0]==0) strcpy(appName, "TestApp"); if (connectionObject[0].AddApplication(appName, username)==false) printf("%s", connectionObject[0].GetLastError()); else printf("Done\n"); } else if (ch=='r') { printf("Enter application name to remove: "); char appName[512]; Gets(appName,sizeof(appName)); if (appName[0]==0) strcpy(appName, "TestApp"); if (connectionObject[0].RemoveApplication(appName)==false) printf("%s", connectionObject[0].GetLastError()); else printf("Done\n"); } else if (ch=='u') { printf("Enter application name: "); char appName[512]; Gets(appName,sizeof(appName)); if (appName[0]==0) strcpy(appName, "TestApp"); printf("Enter application directory: "); char appDir[512]; Gets(appDir,sizeof(appDir)); if (appDir[0]==0) strcpy(appDir, "D:\\temp"); if (connectionObject[0].UpdateApplicationFiles(appName, appDir, username, 0)==false) { printf("%s", connectionObject[0].GetLastError()); } else { printf("Update success.\n"); autopatcherServer.CacheMostRecentPatch(appName); } } } RakSleep(30); } #ifdef USE_TCP packetizedTCP.Stop(); #else RakNet::RakPeerInterface::DestroyInstance(rakPeer); #endif return 0; }