void VisualDebugger::setupSceneConnection(Scb::Scene& s) { physx::debugger::comm::PvdDataStream* conn = mPvdConnectionFactory ? &mPvdConnectionFactory->createDataStream() : NULL; if(conn) s.getSceneVisualDebugger().setPvdConnection(conn, mPvdConnectionFactory ? mPvdConnectionFactory->getConnectionType() : physx::debugger::TConnectionFlagsType(0)); s.getSceneVisualDebugger().setCreateContactReports(conn ? getTransmitContactsFlag() : false); }
void VisualDebugger::setupSceneConnection(Scb::Scene& s) { PVD::PvdDataStream* conn = mPvdConnectionFactory ? mPvdConnectionFactory->createDataStream() : NULL; if(conn) conn->setNamespace(getPhysxNamespace()); s.getSceneVisualDebugger().setPvdConnection(conn, mPvdConnectionFactory ? mPvdConnectionFactory->getConnectionType() : PVD::TConnectionFlagsType(0)); s.getSceneVisualDebugger().setCreateContactReports(conn ? getTransmitContactsFlag() : false); }