示例#1
0
void VisualDebugger::setupSceneConnection(Scb::Scene& s)
{
	physx::debugger::comm::PvdDataStream* conn = mPvdConnectionFactory ? &mPvdConnectionFactory->createDataStream() : NULL;
	if(conn)
	s.getSceneVisualDebugger().setPvdConnection(conn, mPvdConnectionFactory ? mPvdConnectionFactory->getConnectionType() : physx::debugger::TConnectionFlagsType(0));
	s.getSceneVisualDebugger().setCreateContactReports(conn ? getTransmitContactsFlag() : false);
}
void VisualDebugger::setupSceneConnection(Scb::Scene& s)
{
	PVD::PvdDataStream* conn = mPvdConnectionFactory ? mPvdConnectionFactory->createDataStream() : NULL;
	if(conn)
		conn->setNamespace(getPhysxNamespace());
	s.getSceneVisualDebugger().setPvdConnection(conn, mPvdConnectionFactory ? mPvdConnectionFactory->getConnectionType() : PVD::TConnectionFlagsType(0));
	s.getSceneVisualDebugger().setCreateContactReports(conn ? getTransmitContactsFlag() : false);
}