Exemplo n.º 1
0
CASW_Spawn_Manager::~CASW_Spawn_Manager()
{

}

// ==================================
// == Master list of alien classes ==
// ==================================

// NOTE: If you add new entries to this list, update the asw_spawner choices in swarm.fgd.
//       Do not rearrange the order or you will be changing what spawns in all the maps.

ASW_Alien_Class_Entry g_Aliens[] =
{
	ASW_Alien_Class_Entry( "asw_drone", HULL_MEDIUMBIG ),
	ASW_Alien_Class_Entry( "asw_buzzer", HULL_TINY_CENTERED ),
	ASW_Alien_Class_Entry( "asw_parasite", HULL_TINY ),
	ASW_Alien_Class_Entry( "asw_shieldbug", HULL_WIDE_SHORT ),
	ASW_Alien_Class_Entry( "asw_grub", HULL_TINY ),
	ASW_Alien_Class_Entry( "asw_drone_jumper", HULL_MEDIUMBIG ),
	ASW_Alien_Class_Entry( "asw_harvester", HULL_WIDE_SHORT ),
	ASW_Alien_Class_Entry( "asw_parasite_defanged", HULL_TINY ),
	ASW_Alien_Class_Entry( "asw_queen", HULL_LARGE_CENTERED ),
	ASW_Alien_Class_Entry( "asw_boomer", HULL_LARGE ),
	ASW_Alien_Class_Entry( "asw_ranger", HULL_MEDIUMBIG ),
	ASW_Alien_Class_Entry( "asw_mortarbug", HULL_WIDE_SHORT ),
	ASW_Alien_Class_Entry( "asw_shaman", HULL_MEDIUM ),
	ASW_Alien_Class_Entry( "asw_drone_uber", HULL_MEDIUMBIG ),
	ASW_Alien_Class_Entry( "asw_drone_redgiant", HULL_MEDIUMBIG ),
	ASW_Alien_Class_Entry( "asw_drone_ghost", HULL_MEDIUMBIG ),
Exemplo n.º 2
0
CASW_Spawn_Manager::~CASW_Spawn_Manager()
{

}

// ==================================
// == Master list of alien classes ==
// ==================================

// NOTE: If you add new entries to this list, update the asw_spawner choices in swarm.fgd.
//       Do not rearrange the order or you will be changing what spawns in all the maps.

ASW_Alien_Class_Entry g_Aliens[]=
{
    ASW_Alien_Class_Entry( "asw_drone", HULL_MEDIUMBIG ),
    ASW_Alien_Class_Entry( "asw_buzzer", HULL_TINY_CENTERED ),
    ASW_Alien_Class_Entry( "asw_parasite", HULL_TINY ),
    ASW_Alien_Class_Entry( "asw_shieldbug", HULL_LARGE ),
    ASW_Alien_Class_Entry( "asw_grub", HULL_TINY ),
    ASW_Alien_Class_Entry( "asw_drone_jumper", HULL_MEDIUMBIG ),
    ASW_Alien_Class_Entry( "asw_harvester", HULL_HUMAN ),
    ASW_Alien_Class_Entry( "asw_parasite_defanged", HULL_TINY ),
    ASW_Alien_Class_Entry( "asw_queen", HULL_TINY ),
    ASW_Alien_Class_Entry( "asw_boomer", HULL_HUMAN ),
    ASW_Alien_Class_Entry( "asw_ranger", HULL_HUMAN ),
    ASW_Alien_Class_Entry( "asw_mortarbug", HULL_LARGE ),
    ASW_Alien_Class_Entry( "asw_shaman", HULL_LARGE ),
};

// Array indices of drones.  Used by carnage mode.