CASW_Spawn_Manager::~CASW_Spawn_Manager() { } // ================================== // == Master list of alien classes == // ================================== // NOTE: If you add new entries to this list, update the asw_spawner choices in swarm.fgd. // Do not rearrange the order or you will be changing what spawns in all the maps. ASW_Alien_Class_Entry g_Aliens[] = { ASW_Alien_Class_Entry( "asw_drone", HULL_MEDIUMBIG ), ASW_Alien_Class_Entry( "asw_buzzer", HULL_TINY_CENTERED ), ASW_Alien_Class_Entry( "asw_parasite", HULL_TINY ), ASW_Alien_Class_Entry( "asw_shieldbug", HULL_WIDE_SHORT ), ASW_Alien_Class_Entry( "asw_grub", HULL_TINY ), ASW_Alien_Class_Entry( "asw_drone_jumper", HULL_MEDIUMBIG ), ASW_Alien_Class_Entry( "asw_harvester", HULL_WIDE_SHORT ), ASW_Alien_Class_Entry( "asw_parasite_defanged", HULL_TINY ), ASW_Alien_Class_Entry( "asw_queen", HULL_LARGE_CENTERED ), ASW_Alien_Class_Entry( "asw_boomer", HULL_LARGE ), ASW_Alien_Class_Entry( "asw_ranger", HULL_MEDIUMBIG ), ASW_Alien_Class_Entry( "asw_mortarbug", HULL_WIDE_SHORT ), ASW_Alien_Class_Entry( "asw_shaman", HULL_MEDIUM ), ASW_Alien_Class_Entry( "asw_drone_uber", HULL_MEDIUMBIG ), ASW_Alien_Class_Entry( "asw_drone_redgiant", HULL_MEDIUMBIG ), ASW_Alien_Class_Entry( "asw_drone_ghost", HULL_MEDIUMBIG ),
CASW_Spawn_Manager::~CASW_Spawn_Manager() { } // ================================== // == Master list of alien classes == // ================================== // NOTE: If you add new entries to this list, update the asw_spawner choices in swarm.fgd. // Do not rearrange the order or you will be changing what spawns in all the maps. ASW_Alien_Class_Entry g_Aliens[]= { ASW_Alien_Class_Entry( "asw_drone", HULL_MEDIUMBIG ), ASW_Alien_Class_Entry( "asw_buzzer", HULL_TINY_CENTERED ), ASW_Alien_Class_Entry( "asw_parasite", HULL_TINY ), ASW_Alien_Class_Entry( "asw_shieldbug", HULL_LARGE ), ASW_Alien_Class_Entry( "asw_grub", HULL_TINY ), ASW_Alien_Class_Entry( "asw_drone_jumper", HULL_MEDIUMBIG ), ASW_Alien_Class_Entry( "asw_harvester", HULL_HUMAN ), ASW_Alien_Class_Entry( "asw_parasite_defanged", HULL_TINY ), ASW_Alien_Class_Entry( "asw_queen", HULL_TINY ), ASW_Alien_Class_Entry( "asw_boomer", HULL_HUMAN ), ASW_Alien_Class_Entry( "asw_ranger", HULL_HUMAN ), ASW_Alien_Class_Entry( "asw_mortarbug", HULL_LARGE ), ASW_Alien_Class_Entry( "asw_shaman", HULL_LARGE ), }; // Array indices of drones. Used by carnage mode.