Exemplo n.º 1
0
void Host_EndGame (void)
{
	SV_Shutdown ("Server was killed");
	CL_Disconnect ();
	// clear disconnect messages from loopback
	NET_ClearLoopback ();
}
Exemplo n.º 2
0
Arquivo: host.c Projeto: jite/jquake
void Host_EndGame (void)
{
	CL_Disconnect ();
	// clear disconnect messages from loopback
	NET_ClearLoopback ();
}