void UK2Node_SpawnActorFromClass::PinDefaultValueChanged(UEdGraphPin* ChangedPin) 
{
	if (ChangedPin && (ChangedPin->PinName == FK2Node_SpawnActorFromClassHelper::ClassPinName))
	{
		OnClassPinChanged();
	}
}
void UK2Node_GetClassDefaults::PinDefaultValueChanged(UEdGraphPin* ChangedPin) 
{
	if(ChangedPin != nullptr && ChangedPin->PinName == ClassPinName && ChangedPin->Direction == EGPD_Input)
	{
		OnClassPinChanged();
	}
}
void UK2Node_SpawnActorFromClass::PinConnectionListChanged(UEdGraphPin* ChangedPin)
{
	if (ChangedPin && (ChangedPin->PinName == FK2Node_SpawnActorFromClassHelper::ClassPinName))
	{
		OnClassPinChanged();
	}
}