void UK2Node_SpawnActorFromClass::PinDefaultValueChanged(UEdGraphPin* ChangedPin) { if (ChangedPin && (ChangedPin->PinName == FK2Node_SpawnActorFromClassHelper::ClassPinName)) { OnClassPinChanged(); } }
void UK2Node_GetClassDefaults::PinDefaultValueChanged(UEdGraphPin* ChangedPin) { if(ChangedPin != nullptr && ChangedPin->PinName == ClassPinName && ChangedPin->Direction == EGPD_Input) { OnClassPinChanged(); } }
void UK2Node_SpawnActorFromClass::PinConnectionListChanged(UEdGraphPin* ChangedPin) { if (ChangedPin && (ChangedPin->PinName == FK2Node_SpawnActorFromClassHelper::ClassPinName)) { OnClassPinChanged(); } }