Exemplo n.º 1
0
	virtual void Precache()
	{
		// Prevents a warning
		SelectModel( );
		BaseClass::Precache();

		PrecacheScriptSound( "NPC_Barney.FootstepLeft" );
		PrecacheScriptSound( "NPC_Barney.FootstepRight" );
		PrecacheScriptSound( "NPC_Barney.Die" );

		PrecacheInstancedScene( "scenes/Expressions/BarneyIdle.vcd" );
		PrecacheInstancedScene( "scenes/Expressions/BarneyAlert.vcd" );
		PrecacheInstancedScene( "scenes/Expressions/BarneyCombat.vcd" );
	}
Exemplo n.º 2
0
//-----------------------------------------------------------------------------
// Precache - precaches all resources this NPC needs
//-----------------------------------------------------------------------------
void CNPC_Hutman::Precache()
{
    SelectModel( );
    BaseClass::Precache();

    PrecacheInstancedScene( HUTMAN_IDLE_SCENE );
}