Exemplo n.º 1
0
void M_Menu_SaveGame_f (void)
{
	if (!Com_ServerState())
		return;		// not playing a game

	SaveGame_MenuInit();
	M_PushMenu( &s_savegame_menu );
	Create_Savestrings ();
}
Exemplo n.º 2
0
void M_Menu_SaveGame_f(void)
{
    if (!Com_ServerState())
    {
        return;                 // not playing a game
    }
    SaveGame_MenuInit();
    UI_PushMenu(SaveGame_MenuDraw, SaveGame_MenuKey);
    Create_Savestrings();
}