Exemplo n.º 1
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void ALPlayerState::ScoreDeath(ALPlayerState* KilledBy, int32 Points)
{
	NumDeaths++;
	ScorePoints(Points);
}
Exemplo n.º 2
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void ATimeIsUpPlayerState::ScoreRing() {
	NumRings++;
	ScorePoints();
}
Exemplo n.º 3
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void ALPlayerState::ScoreKill(ALPlayerState* Victim, int32 Points)
{
	NumKills++;
	ScorePoints(Points);
}