Exemplo n.º 1
0
cZombie::cZombie(bool IsVillagerZombie) :
	super("Zombie", 54, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8),
	m_bIsConverting(false),
	m_bIsVillagerZombie(IsVillagerZombie)
{
	SetBurnsInDaylight(true);
}
Exemplo n.º 2
0
cSkeleton::cSkeleton(bool IsWither) :
	super("Skeleton", mtSkeleton, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8),
	m_bIsWither(IsWither)
{
	SetBurnsInDaylight(true);
}
Exemplo n.º 3
0
cSkeleton::cSkeleton(void) :
	super("Skeleton", 51, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8)
{
	SetBurnsInDaylight(true);
}