void UK2Node_GetInputVectorAxisValue::Initialize(const FKey AxisKey)
{
	InputAxisKey = AxisKey;
	SetFromFunction(AActor::StaticClass()->FindFunctionByName(TEXT("GetInputVectorAxisValue")));
}
void UK2Node_GetInputVectorAxisValue::Initialize(const FKey AxisKey)
{
	InputAxisKey = AxisKey;
	SetFromFunction(AActor::StaticClass()->FindFunctionByName(GET_FUNCTION_NAME_CHECKED(AActor, GetInputVectorAxisValue)));
}
void UK2Node_GetInputAxisValue::Initialize(const FName AxisName)
{
	InputAxisName = AxisName;
	SetFromFunction(AActor::StaticClass()->FindFunctionByName(TEXT("GetInputAxisValue")));
}