void UK2Node_GetInputVectorAxisValue::Initialize(const FKey AxisKey) { InputAxisKey = AxisKey; SetFromFunction(AActor::StaticClass()->FindFunctionByName(TEXT("GetInputVectorAxisValue"))); }
void UK2Node_GetInputVectorAxisValue::Initialize(const FKey AxisKey) { InputAxisKey = AxisKey; SetFromFunction(AActor::StaticClass()->FindFunctionByName(GET_FUNCTION_NAME_CHECKED(AActor, GetInputVectorAxisValue))); }
void UK2Node_GetInputAxisValue::Initialize(const FName AxisName) { InputAxisName = AxisName; SetFromFunction(AActor::StaticClass()->FindFunctionByName(TEXT("GetInputAxisValue"))); }