Exemplo n.º 1
0
/* virtual */ void HouseScopeResolver::SetTriggers(int triggers) const
{
	assert(!this->not_yet_constructed && IsValidTile(this->tile) && IsTileType(this->tile, MP_HOUSE));
	SetHouseTriggers(this->tile, triggers);
}
Exemplo n.º 2
0
static void HouseSetTriggers(const ResolverObject *object, int triggers)
{
	const TileIndex tile = object->u.house.tile;
	if (IsTileType(tile, MP_HOUSE)) SetHouseTriggers(tile, triggers);
}