Exemplo n.º 1
0
void
ags_drum_loop_button_callback(GtkWidget *button, AgsDrum *drum)
{
  AgsCountBeatsAudio *count_beats_audio;
  GList *list;
  gboolean loop;

  loop = (GTK_TOGGLE_BUTTON(button)->active) ? TRUE: FALSE;

  /* AgsCopyPatternAudio */
  list = AGS_MACHINE(drum)->audio->play;

  while((list = ags_recall_find_type(list,
				     AGS_TYPE_COUNT_BEATS_AUDIO)) != NULL){
    count_beats_audio = AGS_COUNT_BEATS_AUDIO(list->data);

    count_beats_audio->loop->port_value.ags_port_boolean = loop;

    list = list->next;
  }

  list = AGS_MACHINE(drum)->audio->recall;

  while((list = ags_recall_find_type(list,
				     AGS_TYPE_COUNT_BEATS_AUDIO)) != NULL){
    count_beats_audio = AGS_COUNT_BEATS_AUDIO(list->data);

    count_beats_audio->loop->port_value.ags_port_boolean = loop;

    list = list->next;
  }

}
Exemplo n.º 2
0
void
ags_drum_index1_callback(GtkWidget *widget, AgsDrum *drum)
{
  if(drum->selected1 != NULL){
    GtkToggleButton *toggle_button;

    if(GTK_TOGGLE_BUTTON(widget) != drum->selected1){
      AgsCopyPatternAudio *copy_pattern_audio;
      GList *list;

      toggle_button = drum->selected1;
      drum->selected1 = NULL;
      gtk_toggle_button_set_active(toggle_button, FALSE);
      drum->selected1 = (GtkToggleButton*) widget;

      list = ags_recall_find_type(AGS_MACHINE(drum)->audio->play,
				  AGS_TYPE_COPY_PATTERN_AUDIO);

      if(list != NULL){
	GValue value = {0,};

	g_value_init(&value, G_TYPE_UINT);
	g_value_set_uint(&value, GPOINTER_TO_UINT(g_object_get_data((GObject *) widget, AGS_DRUM_INDEX)));

	copy_pattern_audio = AGS_COPY_PATTERN_AUDIO(list->data);
	ags_port_safe_write(copy_pattern_audio->bank_index_1, &value);

	g_value_unset(&value);
      }

      list = ags_recall_find_type(AGS_MACHINE(drum)->audio->recall,
				  AGS_TYPE_COPY_PATTERN_AUDIO);

      if(list != NULL){
	GValue value = {0,};

	g_value_init(&value, G_TYPE_UINT);
	g_value_set_uint(&value, GPOINTER_TO_UINT(g_object_get_data((GObject *) widget, AGS_DRUM_INDEX)));

	copy_pattern_audio = AGS_COPY_PATTERN_AUDIO(list->data);
	ags_port_safe_write(copy_pattern_audio->bank_index_1, &value);

	g_value_unset(&value);
      }
    }else if(!gtk_toggle_button_get_active(drum->selected1)){
      toggle_button = drum->selected1;
      drum->selected1 = NULL;
      gtk_toggle_button_set_active((GtkToggleButton *) widget, TRUE);
      drum->selected1 = (GtkToggleButton*) widget;
    }

    ags_drum_set_pattern(drum);
  }
}
Exemplo n.º 3
0
void
ags_matrix_output_map_recall(AgsMatrix *matrix, guint output_pad_start)
{
  AgsAudio *audio;
  AgsChannel *source;

  AgsDelayAudio *recall_delay_audio;
  AgsCountBeatsAudioRun *recall_count_beats_audio_run;

  GList *list;

  audio = AGS_MACHINE(matrix)->audio;

  if(matrix->mapped_output_pad > output_pad_start){
    return;
  }

  source = ags_channel_nth(audio->output,
			   output_pad_start * audio->audio_channels);

  if(source == NULL){
    return;
  }
  
  /* get some recalls */
  list = ags_recall_find_type(audio->play, AGS_TYPE_DELAY_AUDIO);

  if(list != NULL){
    recall_delay_audio = AGS_DELAY_AUDIO(list->data);
  }else{
    recall_delay_audio = NULL;
  }

  list = ags_recall_find_type(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO_RUN);

  if(list != NULL){
    recall_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data);
  }else{
    recall_count_beats_audio_run = NULL;
  }

  /* ags-stream */
  ags_recall_factory_create(audio,
  			    NULL, NULL,
			    "ags-stream\0",
			    source->audio_channel, source->audio_channel + 1,
			    output_pad_start, audio->output_pads,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_PLAY |
			     AGS_RECALL_FACTORY_ADD),
			    0);

  matrix->mapped_output_pad = output_pad_start;
}
Exemplo n.º 4
0
void
ags_drum_output_line_add_default_recall(AgsDrumOutputLine *drum_output_line)
{
  AgsDrum *drum;
  AgsLine *line;

  AgsAudio *audio;

  AgsChannel *output;
  AgsDelayAudio *recall_delay_audio;
  AgsCountBeatsAudioRun *recall_count_beats_audio_run;

  GList *list;

  printf("ags_drum_output_line_map_recall\n\0");

  line = AGS_LINE(drum_output_line);
  line->flags |= AGS_LINE_MAPPED_RECALL;

  output = AGS_LINE(drum_output_line)->channel;
  audio = AGS_AUDIO(output->audio);

  drum = AGS_DRUM(audio->machine);

  /* get some recalls */
  list = ags_recall_find_type(audio->play, AGS_TYPE_DELAY_AUDIO);

  if(list != NULL){
    recall_delay_audio = AGS_DELAY_AUDIO(list->data);
  }else{
    recall_delay_audio = NULL;
  }

  list = ags_recall_find_type(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO_RUN);

  if(list != NULL){
    recall_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data);
  }else{
    recall_count_beats_audio_run = NULL;
  }

  /* ags-stream */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-stream\0",
			    output->audio_channel, output->audio_channel + 1,
			    output->pad, output->pad + 1,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_PLAY |
			     AGS_RECALL_FACTORY_RECALL | 
			     AGS_RECALL_FACTORY_ADD),
			    0);
}
Exemplo n.º 5
0
void
ags_drum_sequencer_count_callback(AgsDelayAudioRun *delay_audio_run,
				  guint nth_run,
				  guint delay, guint attack,
				  AgsDrum *drum)
{
  AgsWindow *window;
  AgsAudio *audio;
  AgsCountBeatsAudio *play_count_beats_audio;
  AgsCountBeatsAudioRun *play_count_beats_audio_run;
  AgsToggleLed *toggle_led;
  GList *list;
  guint counter, active_led;
  gdouble active_led_old, active_led_new;
  GValue value = {0,};
  
  window = AGS_WINDOW(gtk_widget_get_ancestor((GtkWidget *) drum, AGS_TYPE_WINDOW));

  audio = AGS_MACHINE(drum)->audio;

  /* get some recalls */
  list = ags_recall_find_type(audio->play,
			      AGS_TYPE_COUNT_BEATS_AUDIO);
  
  if(list != NULL){
    play_count_beats_audio = AGS_COUNT_BEATS_AUDIO(list->data);
  }

  list = ags_recall_find_type_with_recycling_container(audio->play,
						       AGS_TYPE_COUNT_BEATS_AUDIO_RUN,
						       (GObject *) AGS_RECALL(delay_audio_run)->recall_id->recycling_container);
  
  if(list != NULL){
    play_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data);
  }

  /* set optical feedback */
  active_led_new = (guint) play_count_beats_audio_run->sequencer_counter % AGS_DRUM_PATTERN_CONTROLS;
  drum->active_led = (guint) active_led_new;

  if(play_count_beats_audio_run->sequencer_counter == 0){
    g_value_init(&value, G_TYPE_DOUBLE);
    ags_port_safe_read(play_count_beats_audio->sequencer_loop_end,
		       &value);

    active_led_old = (guint) (g_value_get_double(&value) - 1.0) % AGS_DRUM_PATTERN_CONTROLS;
  }else{
    active_led_old = (guint) (drum->active_led - 1.0) % AGS_DRUM_PATTERN_CONTROLS;
  }

  toggle_led = ags_toggle_led_new(gtk_container_get_children(GTK_CONTAINER(drum->led)),
				  (guint) active_led_new,
				  (guint) active_led_old);

  ags_task_thread_append_task(AGS_TASK_THREAD(AGS_AUDIO_LOOP(AGS_MAIN(window->ags_main)->main_loop)->task_thread),
			      AGS_TASK(toggle_led));
}
Exemplo n.º 6
0
void
ags_drum_done_callback(AgsAudio *audio,
		       AgsRecallID *recall_id,
		       AgsDrum *drum)
{
  GList *devout_play;
  gboolean all_done;

  devout_play = AGS_DEVOUT_PLAY_DOMAIN(audio->devout_play_domain)->devout_play;

  /* check unset */
  all_done = TRUE;

  while(devout_play != NULL){
    if(AGS_DEVOUT_PLAY(devout_play->data)->recall_id[1] != NULL){
      all_done = FALSE;
      break;
    }

    devout_play = devout_play->next;
  }

  if(all_done){
    GList *list;
    guint active_led;

    /* get active led */
    if(drum->active_led == 0){
      AgsCountBeatsAudio *play_count_beats_audio;
      GValue value = {0,};

      /* get some recalls */
      list = ags_recall_find_type(audio->play,
				  AGS_TYPE_COUNT_BEATS_AUDIO);
  
      if(list != NULL){
	play_count_beats_audio = AGS_COUNT_BEATS_AUDIO(list->data);
      }
  
      g_value_init(&value, G_TYPE_DOUBLE);
      ags_port_safe_read(play_count_beats_audio->sequencer_loop_end,
			 &value);
      
      active_led = g_value_get_double(&value) - 1.0;
    }else{
      active_led = drum->active_led - 1;
    }

    /* unset led */
    list = gtk_container_get_children(GTK_CONTAINER(drum->led));
    ags_led_unset_active(AGS_LED(g_list_nth(list,
					    active_led)->data));

    g_list_free(list);
  }
}
Exemplo n.º 7
0
void
ags_drum_input_line_map_recall(AgsDrumInputLine *drum_input_line,
			       guint output_pad_start)
{
  AgsDrum *drum;
  AgsLine *line;
  AgsLineMember *line_member;

  AgsAudio *audio;
  AgsChannel *source;
  AgsChannel *current, *destination;
  AgsCopyChannel *copy_channel;
  AgsCopyChannelRun *copy_channel_run;

  GList *list;
  guint i;

  line = AGS_LINE(drum_input_line);
  line->flags |= AGS_LINE_MAPPED_RECALL;

  audio = AGS_AUDIO(line->channel->audio);

  drum = AGS_DRUM(audio->machine);

  source = line->channel;

  /* ags-play */
  //  ags_recall_factory_create(audio,
  //			    "ags-play\0",
  //			    0, audio->audio_channels,
  //			    source->pad, source->pad + 1,
  //			    FALSE,
  //			    FALSE);

  /* ags-volume */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-volume\0",
			    source->audio_channel, source->audio_channel + 1, 
			    source->pad, source->pad + 1,
			    (AGS_RECALL_FACTORY_INPUT |
			     AGS_RECALL_FACTORY_RECALL |
			     AGS_RECALL_FACTORY_ADD),
			    0);

  /* ags-copy */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-copy\0",
			    source->audio_channel, source->audio_channel + 1, 
			    source->pad, source->pad + 1,
			    (AGS_RECALL_FACTORY_INPUT |
			     AGS_RECALL_FACTORY_RECALL |
			     AGS_RECALL_FACTORY_ADD),
			    0);

  current = source;
  destination = ags_channel_nth(audio->output,
				current->audio_channel);

  while(destination != NULL){
    /* recall */
    list = current->recall;

    while((list = ags_recall_find_type(list, AGS_TYPE_COPY_CHANNEL)) != NULL){
      copy_channel = AGS_COPY_CHANNEL(list->data);

      g_object_set(G_OBJECT(copy_channel),
		   "destination\0", destination,
		   NULL);

      list = list->next;
    }

    list = current->recall;
    
    while((list = ags_recall_find_type(list, AGS_TYPE_COPY_CHANNEL_RUN)) != NULL){
      copy_channel_run = AGS_COPY_CHANNEL_RUN(list->data);

      g_object_set(G_OBJECT(copy_channel_run),
		   "destination\0", destination,
		   NULL);

      list = list->next;
    }

    destination = destination->next_pad;
  }

  /* ags-stream */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-stream\0",
			    source->audio_channel, source->audio_channel + 1, 
			    source->pad, source->pad + 1,
			    (AGS_RECALL_FACTORY_INPUT |
			     AGS_RECALL_FACTORY_PLAY |
			     AGS_RECALL_FACTORY_RECALL | 
			     AGS_RECALL_FACTORY_ADD),
			    0);
}
Exemplo n.º 8
0
void
ags_audiorec_output_map_recall(AgsAudiorec *audiorec, guint output_pad_start)
{
  AgsWindow *window;
  
  AgsAudio *audio;
  AgsChannel *start_output;
  AgsChannel *output, *next_output, *nth_output;
  
  guint output_pads;
  guint audio_channels;
  
  if(audiorec->mapped_output_pad > output_pad_start){
    return;
  }

  window = (AgsWindow *) gtk_widget_get_ancestor((GtkWidget *) audiorec,
						 AGS_TYPE_WINDOW);

  audio = AGS_MACHINE(audiorec)->audio;

  g_object_get(audio,
	       "output", &start_output,
	       "output-pads", &output_pads,
	       "audio-channels", &audio_channels,
	       NULL);
  
  /* ags-peak */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-peak",
			    0, audio_channels, 
			    output_pad_start, output_pads,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_PLAY |
			     AGS_RECALL_FACTORY_ADD),
			    0);

  /* ags-play-wave */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-play-wave",
			    0, audio_channels,
			    output_pad_start, output_pads,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_PLAY |
			     AGS_RECALL_FACTORY_ADD),
			    0);

  nth_output = ags_channel_pad_nth(start_output,
				   output_pad_start);

  output = nth_output;

  next_output = NULL;
  
  while(output != NULL){
    GList *start_play, *play;

    g_object_get(output,
		 "play", &start_play,
		 NULL);

    play = ags_recall_find_type(start_play,
				AGS_TYPE_PLAY_WAVE_CHANNEL_RUN);

    if(play != NULL){
      GValue value = {0,};
      
      ags_seekable_seek(AGS_SEEKABLE(play->data),
			(gint64) 16 * window->navigation->position_tact->adjustment->value,
			AGS_SEEK_SET);
    }

    g_list_free_full(start_play,
		     g_object_unref);

    /* iterate */
    next_output = ags_channel_next(output);

    g_object_unref(output);

    output = next_output;
  }

  if(next_output != NULL){
    g_object_unref(next_output);
  }
  
  /* ags-capture-wave */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-capture-wave",
			    0, audio_channels,
			    output_pad_start, output_pads,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_PLAY |
			     AGS_RECALL_FACTORY_ADD),
			    0);

  nth_output = ags_channel_pad_nth(start_output,
				   output_pad_start);

  output = nth_output;

  next_output = NULL;
  
  while(output != NULL){
    GList *start_play, *play;

    g_object_get(output,
		 "play", &start_play,
		 NULL);

    play = ags_recall_find_type(start_play,
				AGS_TYPE_CAPTURE_WAVE_CHANNEL_RUN);

    if(play != NULL){
      GValue value = {0,};
      
      ags_seekable_seek(AGS_SEEKABLE(play->data),
			(gint64) 16 * window->navigation->position_tact->adjustment->value,
			AGS_SEEK_SET);
    }

    g_list_free_full(start_play,
		     g_object_unref);

    /* iterate */
    next_output = ags_channel_next(output);

    g_object_unref(output);

    output = next_output;
  }  

  if(next_output != NULL){
    g_object_unref(next_output);
  }

  /* unref */
  if(start_output != NULL){
    g_object_unref(start_output);
  }

  audiorec->mapped_output_pad = output_pads;
}
Exemplo n.º 9
0
void
ags_audiorec_map_recall(AgsMachine *machine)
{
  AgsWindow *window;
  
  AgsAudiorec *audiorec;

  AgsAudio *audio;

  AgsPlayWaveAudioRun *play_wave_audio_run;
  AgsCaptureWaveAudioRun *capture_wave_audio_run;

  GList *start_play, *play;

  if((AGS_MACHINE_MAPPED_RECALL & (machine->flags)) != 0 ||
     (AGS_MACHINE_PREMAPPED_RECALL & (machine->flags)) != 0){
    return;
  }

  audiorec = AGS_AUDIOREC(machine);
  window = (AgsWindow *) gtk_widget_get_ancestor((GtkWidget *) machine,
						 AGS_TYPE_WINDOW);

  audio = machine->audio;

  /* ags-play-wave */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-play-wave",
			    0, 0,
			    0, 0,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_ADD |
			     AGS_RECALL_FACTORY_PLAY),
			    0);

  g_object_get(audio,
	       "play", &start_play,
	       NULL);

  play = ags_recall_find_type(start_play,
			      AGS_TYPE_PLAY_WAVE_AUDIO_RUN);

  if(play != NULL){
    GValue value = {0,};
    
    play_wave_audio_run = play->data;
    
    /* wave loop */
    g_value_init(&value, G_TYPE_BOOLEAN);
    
    g_value_set_boolean(&value, gtk_toggle_button_get_active((GtkToggleButton *) window->navigation->loop));
    ags_port_safe_write(AGS_PLAY_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(play_wave_audio_run)->recall_audio)->wave_loop,
			&value);

    g_value_unset(&value);
    g_value_init(&value, G_TYPE_UINT64);

    g_value_set_uint64(&value, 16 * window->navigation->loop_left_tact->adjustment->value);
    ags_port_safe_write(AGS_PLAY_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(play_wave_audio_run)->recall_audio)->wave_loop_start,
			&value);

    g_value_reset(&value);

    g_value_set_uint64(&value, 16 * window->navigation->loop_right_tact->adjustment->value);
    ags_port_safe_write(AGS_PLAY_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(play_wave_audio_run)->recall_audio)->wave_loop_end,
			&value);
  }

  g_list_free_full(start_play,
		   g_object_unref);

  /* ags-capture-wave */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-capture-wave",
			    0, 0,
			    0, 0,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_ADD |
			     AGS_RECALL_FACTORY_PLAY),
			    0);

  g_object_get(audio,
	       "play", &start_play,
	       NULL);

  play = ags_recall_find_type(start_play,
			      AGS_TYPE_CAPTURE_WAVE_AUDIO_RUN);

  if(play != NULL){
    GValue value = {0,};
    
    capture_wave_audio_run = play->data;

    /* wave loop */
    g_value_init(&value, G_TYPE_BOOLEAN);
    
    g_value_set_boolean(&value, gtk_toggle_button_get_active((GtkToggleButton *) window->navigation->loop));
    ags_port_safe_write(AGS_CAPTURE_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(capture_wave_audio_run)->recall_audio)->wave_loop,
			&value);

    g_value_unset(&value);
    g_value_init(&value, G_TYPE_UINT64);

    g_value_set_uint64(&value, 16 * window->navigation->loop_left_tact->adjustment->value);
    ags_port_safe_write(AGS_CAPTURE_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(capture_wave_audio_run)->recall_audio)->wave_loop_start,
			&value);

    g_value_reset(&value);

    g_value_set_uint64(&value, 16 * window->navigation->loop_right_tact->adjustment->value);
    ags_port_safe_write(AGS_CAPTURE_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(capture_wave_audio_run)->recall_audio)->wave_loop_end,
			&value);
  }

  g_list_free_full(start_play,
		   g_object_unref);
  
  /* depending on destination */
  ags_audiorec_input_map_recall(audiorec, 0);

  /* depending on destination */
  ags_audiorec_output_map_recall(audiorec, 0);

  /* call parent */
  AGS_MACHINE_CLASS(ags_audiorec_parent_class)->map_recall(machine);  
}
Exemplo n.º 10
0
void
ags_drum_map_recall(AgsMachine *machine)
{
  AgsAudio *audio;

  AgsDelayAudio *play_delay_audio;
  AgsDelayAudioRun *play_delay_audio_run;
  AgsCountBeatsAudio *play_count_beats_audio;
  AgsCountBeatsAudioRun *play_count_beats_audio_run;
  AgsCopyPatternAudio *recall_copy_pattern_audio;
  AgsCopyPatternAudioRun *recall_copy_pattern_audio_run;

  GList *list;

  if((AGS_MACHINE_MAPPED_RECALL & (machine->flags)) != 0 ||
     (AGS_MACHINE_PREMAPPED_RECALL & (machine->flags)) != 0){
    return;
  }

  audio = machine->audio;

  /* ags-delay */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-delay\0",
			    0, 0,
			    0, 0,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_ADD |
			     AGS_RECALL_FACTORY_PLAY),
			    0);

  list = ags_recall_find_type(audio->play, AGS_TYPE_DELAY_AUDIO_RUN);

  if(list != NULL){
    play_delay_audio_run = AGS_DELAY_AUDIO_RUN(list->data);
    //    AGS_RECALL(play_delay_audio_run)->flags |= AGS_RECALL_PERSISTENT;
  }
  
  /* ags-count-beats */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-count-beats\0",
			    0, 0,
			    0, 0,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_ADD |
			     AGS_RECALL_FACTORY_PLAY),
			    0);
  
  list = ags_recall_find_type(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO_RUN);

  if(list != NULL){
    play_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data);

    /* set dependency */  
    g_object_set(G_OBJECT(play_count_beats_audio_run),
		 "delay-audio-run\0", play_delay_audio_run,
		 NULL);
  }

  /* ags-copy-pattern */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-copy-pattern\0",
			    0, 0,
			    0, 0,
			    (AGS_RECALL_FACTORY_INPUT |
			     AGS_RECALL_FACTORY_ADD |
			     AGS_RECALL_FACTORY_RECALL),
			    0);

  list = ags_recall_find_type(audio->recall, AGS_TYPE_COPY_PATTERN_AUDIO_RUN);

  if(list != NULL){
    recall_copy_pattern_audio_run = AGS_COPY_PATTERN_AUDIO_RUN(list->data);

    /* set dependency */
    g_object_set(G_OBJECT(recall_copy_pattern_audio_run),
		 "delay-audio-run\0", play_delay_audio_run,
		 "count-beats-audio-run\0", play_count_beats_audio_run,
		 NULL);

  }

  AGS_MACHINE_CLASS(ags_drum_parent_class)->map_recall(machine);
}
Exemplo n.º 11
0
void
ags_matrix_input_map_recall(AgsMatrix *matrix, guint input_pad_start)
{
  AgsAudio *audio;
  AgsPattern *pattern;
  AgsChannel *source, *current, *destination;

  AgsBufferChannel *buffer_channel;
  AgsBufferChannelRun *buffer_channel_run;

  GList *list;

  audio = AGS_MACHINE(matrix)->audio;

  if(matrix->mapped_input_pad > input_pad_start){
    return;
  }

  source = ags_channel_nth(audio->input,
			   input_pad_start * audio->audio_channels);

  if(source == NULL){
    return;
  }
  
  current = source;

  while(current != NULL){
    /* ags-buffer */
    ags_recall_factory_create(audio,
			      NULL, NULL,
			      "ags-buffer\0",
			      current->audio_channel, current->audio_channel + 1, 
			      current->pad, current->pad + 1,
			      (AGS_RECALL_FACTORY_INPUT |
			       AGS_RECALL_FACTORY_RECALL |
			       AGS_RECALL_FACTORY_ADD),
			      0);

    destination = ags_channel_nth(audio->output,
				  current->audio_channel);

    while(destination != NULL){
      /* recall */
      list = current->recall;

      while((list = ags_recall_find_type(list, AGS_TYPE_BUFFER_CHANNEL)) != NULL){
	buffer_channel = AGS_BUFFER_CHANNEL(list->data);

	g_object_set(G_OBJECT(buffer_channel),
		     "destination\0", destination,
		     NULL);

	list = list->next;
      }

      list = current->recall;
    
      while((list = ags_recall_find_type(list, AGS_TYPE_BUFFER_CHANNEL_RUN)) != NULL){
	buffer_channel_run = AGS_BUFFER_CHANNEL_RUN(list->data);

	g_object_set(G_OBJECT(buffer_channel_run),
		     "destination\0", destination,
		     NULL);

	list = list->next;
      }

      destination = destination->next_pad;
    }

    /* ags-stream */
    ags_recall_factory_create(audio,
			      NULL, NULL,
			      "ags-stream\0",
			      current->audio_channel, current->audio_channel + 1, 
			      current->pad, current->pad + 1,
			      (AGS_RECALL_FACTORY_INPUT |
			       AGS_RECALL_FACTORY_RECALL | 
			       AGS_RECALL_FACTORY_ADD),
			      0);

    current = current->next_pad;
  }

  matrix->mapped_input_pad = input_pad_start;
}
Exemplo n.º 12
0
void
ags_matrix_map_recall(AgsMachine *machine)
{
  AgsMatrix *matrix;

  AgsAudio *audio;
  AgsChannel *channel;
  AgsPattern *pattern;

  AgsDelayAudio *play_delay_audio;
  AgsDelayAudioRun *play_delay_audio_run;
  AgsCountBeatsAudio *play_count_beats_audio;
  AgsCountBeatsAudioRun *play_count_beats_audio_run;
  AgsCopyPatternAudio *recall_copy_pattern_audio;
  AgsCopyPatternAudioRun *recall_copy_pattern_audio_run;
  AgsPlayNotationAudio  *play_notation;
  AgsCopyPatternChannel *copy_pattern_channel;

  GList *notation;
  GList *list;

  guint i, j;

  GValue value = {0,};

  if((AGS_MACHINE_MAPPED_RECALL & (machine->flags)) != 0 ||
     (AGS_MACHINE_PREMAPPED_RECALL & (machine->flags)) != 0){
    return;
  }

  audio = machine->audio;
  matrix = AGS_MATRIX(machine);

  /* ags-delay */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-delay\0",
			    0, 0,
			    0, 0,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_ADD |
			     AGS_RECALL_FACTORY_PLAY),
			    0);

  list = ags_recall_find_type(audio->play, AGS_TYPE_DELAY_AUDIO_RUN);

  if(list != NULL){
    play_delay_audio_run = AGS_DELAY_AUDIO_RUN(list->data);
    //    AGS_RECALL(play_delay_audio_run)->flags |= AGS_RECALL_PERSISTENT;
  }
  
  /* ags-count-beats */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-count-beats\0",
			    0, 0,
			    0, 0,
			    (AGS_RECALL_FACTORY_OUTPUT |
			     AGS_RECALL_FACTORY_ADD |
			     AGS_RECALL_FACTORY_PLAY),
			    0);
  
  list = ags_recall_find_type(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO_RUN);

  if(list != NULL){
    play_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data);

    /* set dependency */  
    g_object_set(G_OBJECT(play_count_beats_audio_run),
		 "delay-audio-run\0", play_delay_audio_run,
		 NULL);
  }

  /* ags-copy-pattern */
  ags_recall_factory_create(audio,
			    NULL, NULL,
			    "ags-copy-pattern\0",
			    0, audio->audio_channels,
			    0, audio->input_lines,
			    (AGS_RECALL_FACTORY_INPUT |
			     AGS_RECALL_FACTORY_ADD |
			     AGS_RECALL_FACTORY_RECALL),
			    0);

  list = ags_recall_find_type(audio->recall, AGS_TYPE_COPY_PATTERN_AUDIO_RUN);

  if(list != NULL){
    recall_copy_pattern_audio_run = AGS_COPY_PATTERN_AUDIO_RUN(list->data);

    /* set dependency */
    g_object_set(G_OBJECT(recall_copy_pattern_audio_run),
		 "delay-audio-run\0", play_delay_audio_run,
		 "count-beats-audio-run\0", play_count_beats_audio_run,
		 NULL);

  }

  /* set pattern object on port */
  channel = ags_channel_pad_nth(audio->input, 0);
      
  for(i = 0; i < audio->input_pads; i++){
    for(j = 0; j < audio->audio_channels; j++){
      list = ags_recall_template_find_type(channel->recall, AGS_TYPE_COPY_PATTERN_CHANNEL);
      copy_pattern_channel = AGS_COPY_PATTERN_CHANNEL(list->data);

      list = channel->pattern;
      pattern = AGS_PATTERN(list->data);

      copy_pattern_channel->pattern->port_value.ags_port_object = (GObject *) pattern;
	  
      ags_portlet_set_port(AGS_PORTLET(pattern), copy_pattern_channel->pattern);
	  
      channel = channel->next;
    }
  }

  /*  */
  list = audio->recall;

  while((list = ags_recall_find_type(list,
				     AGS_TYPE_PLAY_NOTATION_AUDIO)) != NULL){
    play_notation = AGS_PLAY_NOTATION_AUDIO(list->data);

    ags_port_safe_read(play_notation->notation,
		       &value);

    if(g_value_get_object(&value) == NULL){
      notation = audio->notation;
	
      while(notation != NULL){
	g_object_set(G_OBJECT(play_notation),
		     "notation\0", notation->data,
		     NULL);
	
	notation = notation->next;
      }
    }
	
    list = list->next;
  }


  /* depending on destination */
  ags_matrix_input_map_recall(matrix, 0);

  /* depending on destination */
  ags_matrix_output_map_recall(matrix, 0);

  AGS_MACHINE_CLASS(ags_matrix_parent_class)->map_recall(machine);
}