void ags_drum_loop_button_callback(GtkWidget *button, AgsDrum *drum) { AgsCountBeatsAudio *count_beats_audio; GList *list; gboolean loop; loop = (GTK_TOGGLE_BUTTON(button)->active) ? TRUE: FALSE; /* AgsCopyPatternAudio */ list = AGS_MACHINE(drum)->audio->play; while((list = ags_recall_find_type(list, AGS_TYPE_COUNT_BEATS_AUDIO)) != NULL){ count_beats_audio = AGS_COUNT_BEATS_AUDIO(list->data); count_beats_audio->loop->port_value.ags_port_boolean = loop; list = list->next; } list = AGS_MACHINE(drum)->audio->recall; while((list = ags_recall_find_type(list, AGS_TYPE_COUNT_BEATS_AUDIO)) != NULL){ count_beats_audio = AGS_COUNT_BEATS_AUDIO(list->data); count_beats_audio->loop->port_value.ags_port_boolean = loop; list = list->next; } }
void ags_drum_index1_callback(GtkWidget *widget, AgsDrum *drum) { if(drum->selected1 != NULL){ GtkToggleButton *toggle_button; if(GTK_TOGGLE_BUTTON(widget) != drum->selected1){ AgsCopyPatternAudio *copy_pattern_audio; GList *list; toggle_button = drum->selected1; drum->selected1 = NULL; gtk_toggle_button_set_active(toggle_button, FALSE); drum->selected1 = (GtkToggleButton*) widget; list = ags_recall_find_type(AGS_MACHINE(drum)->audio->play, AGS_TYPE_COPY_PATTERN_AUDIO); if(list != NULL){ GValue value = {0,}; g_value_init(&value, G_TYPE_UINT); g_value_set_uint(&value, GPOINTER_TO_UINT(g_object_get_data((GObject *) widget, AGS_DRUM_INDEX))); copy_pattern_audio = AGS_COPY_PATTERN_AUDIO(list->data); ags_port_safe_write(copy_pattern_audio->bank_index_1, &value); g_value_unset(&value); } list = ags_recall_find_type(AGS_MACHINE(drum)->audio->recall, AGS_TYPE_COPY_PATTERN_AUDIO); if(list != NULL){ GValue value = {0,}; g_value_init(&value, G_TYPE_UINT); g_value_set_uint(&value, GPOINTER_TO_UINT(g_object_get_data((GObject *) widget, AGS_DRUM_INDEX))); copy_pattern_audio = AGS_COPY_PATTERN_AUDIO(list->data); ags_port_safe_write(copy_pattern_audio->bank_index_1, &value); g_value_unset(&value); } }else if(!gtk_toggle_button_get_active(drum->selected1)){ toggle_button = drum->selected1; drum->selected1 = NULL; gtk_toggle_button_set_active((GtkToggleButton *) widget, TRUE); drum->selected1 = (GtkToggleButton*) widget; } ags_drum_set_pattern(drum); } }
void ags_matrix_output_map_recall(AgsMatrix *matrix, guint output_pad_start) { AgsAudio *audio; AgsChannel *source; AgsDelayAudio *recall_delay_audio; AgsCountBeatsAudioRun *recall_count_beats_audio_run; GList *list; audio = AGS_MACHINE(matrix)->audio; if(matrix->mapped_output_pad > output_pad_start){ return; } source = ags_channel_nth(audio->output, output_pad_start * audio->audio_channels); if(source == NULL){ return; } /* get some recalls */ list = ags_recall_find_type(audio->play, AGS_TYPE_DELAY_AUDIO); if(list != NULL){ recall_delay_audio = AGS_DELAY_AUDIO(list->data); }else{ recall_delay_audio = NULL; } list = ags_recall_find_type(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO_RUN); if(list != NULL){ recall_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data); }else{ recall_count_beats_audio_run = NULL; } /* ags-stream */ ags_recall_factory_create(audio, NULL, NULL, "ags-stream\0", source->audio_channel, source->audio_channel + 1, output_pad_start, audio->output_pads, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_PLAY | AGS_RECALL_FACTORY_ADD), 0); matrix->mapped_output_pad = output_pad_start; }
void ags_drum_output_line_add_default_recall(AgsDrumOutputLine *drum_output_line) { AgsDrum *drum; AgsLine *line; AgsAudio *audio; AgsChannel *output; AgsDelayAudio *recall_delay_audio; AgsCountBeatsAudioRun *recall_count_beats_audio_run; GList *list; printf("ags_drum_output_line_map_recall\n\0"); line = AGS_LINE(drum_output_line); line->flags |= AGS_LINE_MAPPED_RECALL; output = AGS_LINE(drum_output_line)->channel; audio = AGS_AUDIO(output->audio); drum = AGS_DRUM(audio->machine); /* get some recalls */ list = ags_recall_find_type(audio->play, AGS_TYPE_DELAY_AUDIO); if(list != NULL){ recall_delay_audio = AGS_DELAY_AUDIO(list->data); }else{ recall_delay_audio = NULL; } list = ags_recall_find_type(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO_RUN); if(list != NULL){ recall_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data); }else{ recall_count_beats_audio_run = NULL; } /* ags-stream */ ags_recall_factory_create(audio, NULL, NULL, "ags-stream\0", output->audio_channel, output->audio_channel + 1, output->pad, output->pad + 1, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_PLAY | AGS_RECALL_FACTORY_RECALL | AGS_RECALL_FACTORY_ADD), 0); }
void ags_drum_sequencer_count_callback(AgsDelayAudioRun *delay_audio_run, guint nth_run, guint delay, guint attack, AgsDrum *drum) { AgsWindow *window; AgsAudio *audio; AgsCountBeatsAudio *play_count_beats_audio; AgsCountBeatsAudioRun *play_count_beats_audio_run; AgsToggleLed *toggle_led; GList *list; guint counter, active_led; gdouble active_led_old, active_led_new; GValue value = {0,}; window = AGS_WINDOW(gtk_widget_get_ancestor((GtkWidget *) drum, AGS_TYPE_WINDOW)); audio = AGS_MACHINE(drum)->audio; /* get some recalls */ list = ags_recall_find_type(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO); if(list != NULL){ play_count_beats_audio = AGS_COUNT_BEATS_AUDIO(list->data); } list = ags_recall_find_type_with_recycling_container(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO_RUN, (GObject *) AGS_RECALL(delay_audio_run)->recall_id->recycling_container); if(list != NULL){ play_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data); } /* set optical feedback */ active_led_new = (guint) play_count_beats_audio_run->sequencer_counter % AGS_DRUM_PATTERN_CONTROLS; drum->active_led = (guint) active_led_new; if(play_count_beats_audio_run->sequencer_counter == 0){ g_value_init(&value, G_TYPE_DOUBLE); ags_port_safe_read(play_count_beats_audio->sequencer_loop_end, &value); active_led_old = (guint) (g_value_get_double(&value) - 1.0) % AGS_DRUM_PATTERN_CONTROLS; }else{ active_led_old = (guint) (drum->active_led - 1.0) % AGS_DRUM_PATTERN_CONTROLS; } toggle_led = ags_toggle_led_new(gtk_container_get_children(GTK_CONTAINER(drum->led)), (guint) active_led_new, (guint) active_led_old); ags_task_thread_append_task(AGS_TASK_THREAD(AGS_AUDIO_LOOP(AGS_MAIN(window->ags_main)->main_loop)->task_thread), AGS_TASK(toggle_led)); }
void ags_drum_done_callback(AgsAudio *audio, AgsRecallID *recall_id, AgsDrum *drum) { GList *devout_play; gboolean all_done; devout_play = AGS_DEVOUT_PLAY_DOMAIN(audio->devout_play_domain)->devout_play; /* check unset */ all_done = TRUE; while(devout_play != NULL){ if(AGS_DEVOUT_PLAY(devout_play->data)->recall_id[1] != NULL){ all_done = FALSE; break; } devout_play = devout_play->next; } if(all_done){ GList *list; guint active_led; /* get active led */ if(drum->active_led == 0){ AgsCountBeatsAudio *play_count_beats_audio; GValue value = {0,}; /* get some recalls */ list = ags_recall_find_type(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO); if(list != NULL){ play_count_beats_audio = AGS_COUNT_BEATS_AUDIO(list->data); } g_value_init(&value, G_TYPE_DOUBLE); ags_port_safe_read(play_count_beats_audio->sequencer_loop_end, &value); active_led = g_value_get_double(&value) - 1.0; }else{ active_led = drum->active_led - 1; } /* unset led */ list = gtk_container_get_children(GTK_CONTAINER(drum->led)); ags_led_unset_active(AGS_LED(g_list_nth(list, active_led)->data)); g_list_free(list); } }
void ags_drum_input_line_map_recall(AgsDrumInputLine *drum_input_line, guint output_pad_start) { AgsDrum *drum; AgsLine *line; AgsLineMember *line_member; AgsAudio *audio; AgsChannel *source; AgsChannel *current, *destination; AgsCopyChannel *copy_channel; AgsCopyChannelRun *copy_channel_run; GList *list; guint i; line = AGS_LINE(drum_input_line); line->flags |= AGS_LINE_MAPPED_RECALL; audio = AGS_AUDIO(line->channel->audio); drum = AGS_DRUM(audio->machine); source = line->channel; /* ags-play */ // ags_recall_factory_create(audio, // "ags-play\0", // 0, audio->audio_channels, // source->pad, source->pad + 1, // FALSE, // FALSE); /* ags-volume */ ags_recall_factory_create(audio, NULL, NULL, "ags-volume\0", source->audio_channel, source->audio_channel + 1, source->pad, source->pad + 1, (AGS_RECALL_FACTORY_INPUT | AGS_RECALL_FACTORY_RECALL | AGS_RECALL_FACTORY_ADD), 0); /* ags-copy */ ags_recall_factory_create(audio, NULL, NULL, "ags-copy\0", source->audio_channel, source->audio_channel + 1, source->pad, source->pad + 1, (AGS_RECALL_FACTORY_INPUT | AGS_RECALL_FACTORY_RECALL | AGS_RECALL_FACTORY_ADD), 0); current = source; destination = ags_channel_nth(audio->output, current->audio_channel); while(destination != NULL){ /* recall */ list = current->recall; while((list = ags_recall_find_type(list, AGS_TYPE_COPY_CHANNEL)) != NULL){ copy_channel = AGS_COPY_CHANNEL(list->data); g_object_set(G_OBJECT(copy_channel), "destination\0", destination, NULL); list = list->next; } list = current->recall; while((list = ags_recall_find_type(list, AGS_TYPE_COPY_CHANNEL_RUN)) != NULL){ copy_channel_run = AGS_COPY_CHANNEL_RUN(list->data); g_object_set(G_OBJECT(copy_channel_run), "destination\0", destination, NULL); list = list->next; } destination = destination->next_pad; } /* ags-stream */ ags_recall_factory_create(audio, NULL, NULL, "ags-stream\0", source->audio_channel, source->audio_channel + 1, source->pad, source->pad + 1, (AGS_RECALL_FACTORY_INPUT | AGS_RECALL_FACTORY_PLAY | AGS_RECALL_FACTORY_RECALL | AGS_RECALL_FACTORY_ADD), 0); }
void ags_audiorec_output_map_recall(AgsAudiorec *audiorec, guint output_pad_start) { AgsWindow *window; AgsAudio *audio; AgsChannel *start_output; AgsChannel *output, *next_output, *nth_output; guint output_pads; guint audio_channels; if(audiorec->mapped_output_pad > output_pad_start){ return; } window = (AgsWindow *) gtk_widget_get_ancestor((GtkWidget *) audiorec, AGS_TYPE_WINDOW); audio = AGS_MACHINE(audiorec)->audio; g_object_get(audio, "output", &start_output, "output-pads", &output_pads, "audio-channels", &audio_channels, NULL); /* ags-peak */ ags_recall_factory_create(audio, NULL, NULL, "ags-peak", 0, audio_channels, output_pad_start, output_pads, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_PLAY | AGS_RECALL_FACTORY_ADD), 0); /* ags-play-wave */ ags_recall_factory_create(audio, NULL, NULL, "ags-play-wave", 0, audio_channels, output_pad_start, output_pads, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_PLAY | AGS_RECALL_FACTORY_ADD), 0); nth_output = ags_channel_pad_nth(start_output, output_pad_start); output = nth_output; next_output = NULL; while(output != NULL){ GList *start_play, *play; g_object_get(output, "play", &start_play, NULL); play = ags_recall_find_type(start_play, AGS_TYPE_PLAY_WAVE_CHANNEL_RUN); if(play != NULL){ GValue value = {0,}; ags_seekable_seek(AGS_SEEKABLE(play->data), (gint64) 16 * window->navigation->position_tact->adjustment->value, AGS_SEEK_SET); } g_list_free_full(start_play, g_object_unref); /* iterate */ next_output = ags_channel_next(output); g_object_unref(output); output = next_output; } if(next_output != NULL){ g_object_unref(next_output); } /* ags-capture-wave */ ags_recall_factory_create(audio, NULL, NULL, "ags-capture-wave", 0, audio_channels, output_pad_start, output_pads, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_PLAY | AGS_RECALL_FACTORY_ADD), 0); nth_output = ags_channel_pad_nth(start_output, output_pad_start); output = nth_output; next_output = NULL; while(output != NULL){ GList *start_play, *play; g_object_get(output, "play", &start_play, NULL); play = ags_recall_find_type(start_play, AGS_TYPE_CAPTURE_WAVE_CHANNEL_RUN); if(play != NULL){ GValue value = {0,}; ags_seekable_seek(AGS_SEEKABLE(play->data), (gint64) 16 * window->navigation->position_tact->adjustment->value, AGS_SEEK_SET); } g_list_free_full(start_play, g_object_unref); /* iterate */ next_output = ags_channel_next(output); g_object_unref(output); output = next_output; } if(next_output != NULL){ g_object_unref(next_output); } /* unref */ if(start_output != NULL){ g_object_unref(start_output); } audiorec->mapped_output_pad = output_pads; }
void ags_audiorec_map_recall(AgsMachine *machine) { AgsWindow *window; AgsAudiorec *audiorec; AgsAudio *audio; AgsPlayWaveAudioRun *play_wave_audio_run; AgsCaptureWaveAudioRun *capture_wave_audio_run; GList *start_play, *play; if((AGS_MACHINE_MAPPED_RECALL & (machine->flags)) != 0 || (AGS_MACHINE_PREMAPPED_RECALL & (machine->flags)) != 0){ return; } audiorec = AGS_AUDIOREC(machine); window = (AgsWindow *) gtk_widget_get_ancestor((GtkWidget *) machine, AGS_TYPE_WINDOW); audio = machine->audio; /* ags-play-wave */ ags_recall_factory_create(audio, NULL, NULL, "ags-play-wave", 0, 0, 0, 0, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_ADD | AGS_RECALL_FACTORY_PLAY), 0); g_object_get(audio, "play", &start_play, NULL); play = ags_recall_find_type(start_play, AGS_TYPE_PLAY_WAVE_AUDIO_RUN); if(play != NULL){ GValue value = {0,}; play_wave_audio_run = play->data; /* wave loop */ g_value_init(&value, G_TYPE_BOOLEAN); g_value_set_boolean(&value, gtk_toggle_button_get_active((GtkToggleButton *) window->navigation->loop)); ags_port_safe_write(AGS_PLAY_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(play_wave_audio_run)->recall_audio)->wave_loop, &value); g_value_unset(&value); g_value_init(&value, G_TYPE_UINT64); g_value_set_uint64(&value, 16 * window->navigation->loop_left_tact->adjustment->value); ags_port_safe_write(AGS_PLAY_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(play_wave_audio_run)->recall_audio)->wave_loop_start, &value); g_value_reset(&value); g_value_set_uint64(&value, 16 * window->navigation->loop_right_tact->adjustment->value); ags_port_safe_write(AGS_PLAY_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(play_wave_audio_run)->recall_audio)->wave_loop_end, &value); } g_list_free_full(start_play, g_object_unref); /* ags-capture-wave */ ags_recall_factory_create(audio, NULL, NULL, "ags-capture-wave", 0, 0, 0, 0, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_ADD | AGS_RECALL_FACTORY_PLAY), 0); g_object_get(audio, "play", &start_play, NULL); play = ags_recall_find_type(start_play, AGS_TYPE_CAPTURE_WAVE_AUDIO_RUN); if(play != NULL){ GValue value = {0,}; capture_wave_audio_run = play->data; /* wave loop */ g_value_init(&value, G_TYPE_BOOLEAN); g_value_set_boolean(&value, gtk_toggle_button_get_active((GtkToggleButton *) window->navigation->loop)); ags_port_safe_write(AGS_CAPTURE_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(capture_wave_audio_run)->recall_audio)->wave_loop, &value); g_value_unset(&value); g_value_init(&value, G_TYPE_UINT64); g_value_set_uint64(&value, 16 * window->navigation->loop_left_tact->adjustment->value); ags_port_safe_write(AGS_CAPTURE_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(capture_wave_audio_run)->recall_audio)->wave_loop_start, &value); g_value_reset(&value); g_value_set_uint64(&value, 16 * window->navigation->loop_right_tact->adjustment->value); ags_port_safe_write(AGS_CAPTURE_WAVE_AUDIO(AGS_RECALL_AUDIO_RUN(capture_wave_audio_run)->recall_audio)->wave_loop_end, &value); } g_list_free_full(start_play, g_object_unref); /* depending on destination */ ags_audiorec_input_map_recall(audiorec, 0); /* depending on destination */ ags_audiorec_output_map_recall(audiorec, 0); /* call parent */ AGS_MACHINE_CLASS(ags_audiorec_parent_class)->map_recall(machine); }
void ags_drum_map_recall(AgsMachine *machine) { AgsAudio *audio; AgsDelayAudio *play_delay_audio; AgsDelayAudioRun *play_delay_audio_run; AgsCountBeatsAudio *play_count_beats_audio; AgsCountBeatsAudioRun *play_count_beats_audio_run; AgsCopyPatternAudio *recall_copy_pattern_audio; AgsCopyPatternAudioRun *recall_copy_pattern_audio_run; GList *list; if((AGS_MACHINE_MAPPED_RECALL & (machine->flags)) != 0 || (AGS_MACHINE_PREMAPPED_RECALL & (machine->flags)) != 0){ return; } audio = machine->audio; /* ags-delay */ ags_recall_factory_create(audio, NULL, NULL, "ags-delay\0", 0, 0, 0, 0, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_ADD | AGS_RECALL_FACTORY_PLAY), 0); list = ags_recall_find_type(audio->play, AGS_TYPE_DELAY_AUDIO_RUN); if(list != NULL){ play_delay_audio_run = AGS_DELAY_AUDIO_RUN(list->data); // AGS_RECALL(play_delay_audio_run)->flags |= AGS_RECALL_PERSISTENT; } /* ags-count-beats */ ags_recall_factory_create(audio, NULL, NULL, "ags-count-beats\0", 0, 0, 0, 0, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_ADD | AGS_RECALL_FACTORY_PLAY), 0); list = ags_recall_find_type(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO_RUN); if(list != NULL){ play_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data); /* set dependency */ g_object_set(G_OBJECT(play_count_beats_audio_run), "delay-audio-run\0", play_delay_audio_run, NULL); } /* ags-copy-pattern */ ags_recall_factory_create(audio, NULL, NULL, "ags-copy-pattern\0", 0, 0, 0, 0, (AGS_RECALL_FACTORY_INPUT | AGS_RECALL_FACTORY_ADD | AGS_RECALL_FACTORY_RECALL), 0); list = ags_recall_find_type(audio->recall, AGS_TYPE_COPY_PATTERN_AUDIO_RUN); if(list != NULL){ recall_copy_pattern_audio_run = AGS_COPY_PATTERN_AUDIO_RUN(list->data); /* set dependency */ g_object_set(G_OBJECT(recall_copy_pattern_audio_run), "delay-audio-run\0", play_delay_audio_run, "count-beats-audio-run\0", play_count_beats_audio_run, NULL); } AGS_MACHINE_CLASS(ags_drum_parent_class)->map_recall(machine); }
void ags_matrix_input_map_recall(AgsMatrix *matrix, guint input_pad_start) { AgsAudio *audio; AgsPattern *pattern; AgsChannel *source, *current, *destination; AgsBufferChannel *buffer_channel; AgsBufferChannelRun *buffer_channel_run; GList *list; audio = AGS_MACHINE(matrix)->audio; if(matrix->mapped_input_pad > input_pad_start){ return; } source = ags_channel_nth(audio->input, input_pad_start * audio->audio_channels); if(source == NULL){ return; } current = source; while(current != NULL){ /* ags-buffer */ ags_recall_factory_create(audio, NULL, NULL, "ags-buffer\0", current->audio_channel, current->audio_channel + 1, current->pad, current->pad + 1, (AGS_RECALL_FACTORY_INPUT | AGS_RECALL_FACTORY_RECALL | AGS_RECALL_FACTORY_ADD), 0); destination = ags_channel_nth(audio->output, current->audio_channel); while(destination != NULL){ /* recall */ list = current->recall; while((list = ags_recall_find_type(list, AGS_TYPE_BUFFER_CHANNEL)) != NULL){ buffer_channel = AGS_BUFFER_CHANNEL(list->data); g_object_set(G_OBJECT(buffer_channel), "destination\0", destination, NULL); list = list->next; } list = current->recall; while((list = ags_recall_find_type(list, AGS_TYPE_BUFFER_CHANNEL_RUN)) != NULL){ buffer_channel_run = AGS_BUFFER_CHANNEL_RUN(list->data); g_object_set(G_OBJECT(buffer_channel_run), "destination\0", destination, NULL); list = list->next; } destination = destination->next_pad; } /* ags-stream */ ags_recall_factory_create(audio, NULL, NULL, "ags-stream\0", current->audio_channel, current->audio_channel + 1, current->pad, current->pad + 1, (AGS_RECALL_FACTORY_INPUT | AGS_RECALL_FACTORY_RECALL | AGS_RECALL_FACTORY_ADD), 0); current = current->next_pad; } matrix->mapped_input_pad = input_pad_start; }
void ags_matrix_map_recall(AgsMachine *machine) { AgsMatrix *matrix; AgsAudio *audio; AgsChannel *channel; AgsPattern *pattern; AgsDelayAudio *play_delay_audio; AgsDelayAudioRun *play_delay_audio_run; AgsCountBeatsAudio *play_count_beats_audio; AgsCountBeatsAudioRun *play_count_beats_audio_run; AgsCopyPatternAudio *recall_copy_pattern_audio; AgsCopyPatternAudioRun *recall_copy_pattern_audio_run; AgsPlayNotationAudio *play_notation; AgsCopyPatternChannel *copy_pattern_channel; GList *notation; GList *list; guint i, j; GValue value = {0,}; if((AGS_MACHINE_MAPPED_RECALL & (machine->flags)) != 0 || (AGS_MACHINE_PREMAPPED_RECALL & (machine->flags)) != 0){ return; } audio = machine->audio; matrix = AGS_MATRIX(machine); /* ags-delay */ ags_recall_factory_create(audio, NULL, NULL, "ags-delay\0", 0, 0, 0, 0, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_ADD | AGS_RECALL_FACTORY_PLAY), 0); list = ags_recall_find_type(audio->play, AGS_TYPE_DELAY_AUDIO_RUN); if(list != NULL){ play_delay_audio_run = AGS_DELAY_AUDIO_RUN(list->data); // AGS_RECALL(play_delay_audio_run)->flags |= AGS_RECALL_PERSISTENT; } /* ags-count-beats */ ags_recall_factory_create(audio, NULL, NULL, "ags-count-beats\0", 0, 0, 0, 0, (AGS_RECALL_FACTORY_OUTPUT | AGS_RECALL_FACTORY_ADD | AGS_RECALL_FACTORY_PLAY), 0); list = ags_recall_find_type(audio->play, AGS_TYPE_COUNT_BEATS_AUDIO_RUN); if(list != NULL){ play_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data); /* set dependency */ g_object_set(G_OBJECT(play_count_beats_audio_run), "delay-audio-run\0", play_delay_audio_run, NULL); } /* ags-copy-pattern */ ags_recall_factory_create(audio, NULL, NULL, "ags-copy-pattern\0", 0, audio->audio_channels, 0, audio->input_lines, (AGS_RECALL_FACTORY_INPUT | AGS_RECALL_FACTORY_ADD | AGS_RECALL_FACTORY_RECALL), 0); list = ags_recall_find_type(audio->recall, AGS_TYPE_COPY_PATTERN_AUDIO_RUN); if(list != NULL){ recall_copy_pattern_audio_run = AGS_COPY_PATTERN_AUDIO_RUN(list->data); /* set dependency */ g_object_set(G_OBJECT(recall_copy_pattern_audio_run), "delay-audio-run\0", play_delay_audio_run, "count-beats-audio-run\0", play_count_beats_audio_run, NULL); } /* set pattern object on port */ channel = ags_channel_pad_nth(audio->input, 0); for(i = 0; i < audio->input_pads; i++){ for(j = 0; j < audio->audio_channels; j++){ list = ags_recall_template_find_type(channel->recall, AGS_TYPE_COPY_PATTERN_CHANNEL); copy_pattern_channel = AGS_COPY_PATTERN_CHANNEL(list->data); list = channel->pattern; pattern = AGS_PATTERN(list->data); copy_pattern_channel->pattern->port_value.ags_port_object = (GObject *) pattern; ags_portlet_set_port(AGS_PORTLET(pattern), copy_pattern_channel->pattern); channel = channel->next; } } /* */ list = audio->recall; while((list = ags_recall_find_type(list, AGS_TYPE_PLAY_NOTATION_AUDIO)) != NULL){ play_notation = AGS_PLAY_NOTATION_AUDIO(list->data); ags_port_safe_read(play_notation->notation, &value); if(g_value_get_object(&value) == NULL){ notation = audio->notation; while(notation != NULL){ g_object_set(G_OBJECT(play_notation), "notation\0", notation->data, NULL); notation = notation->next; } } list = list->next; } /* depending on destination */ ags_matrix_input_map_recall(matrix, 0); /* depending on destination */ ags_matrix_output_map_recall(matrix, 0); AGS_MACHINE_CLASS(ags_matrix_parent_class)->map_recall(machine); }