Exemplo n.º 1
0
void GraphicsContext::beginTransparencyLayer(float opacity)
{
    if (isRecording()) {
        m_displayListRecorder->beginTransparencyLayer(opacity);
        return;
    }
    beginPlatformTransparencyLayer(opacity);
    ++m_transparencyCount;
}
Exemplo n.º 2
0
void GraphicsContext::beginTransparencyLayer(float opacity)
{
    beginPlatformTransparencyLayer(opacity);
    ++m_transparencyCount;
}