Exemplo n.º 1
0
void
i830InitState(struct i830_context *i830)
{
   struct gl_context *ctx = &i830->intel.ctx;

   i830_init_packets(i830);

   _mesa_init_driver_state(ctx);

   i830->state.emitted = 0;
   i830->state.active = (I830_UPLOAD_INVARIENT |
                         I830_UPLOAD_RASTER_RULES |
                         I830_UPLOAD_TEXBLEND(0) |
                         I830_UPLOAD_STIPPLE |
                         I830_UPLOAD_CTX | I830_UPLOAD_BUFFERS);
}
Exemplo n.º 2
0
void i830InitState( i830ContextPtr i830 )
{
   GLcontext *ctx = &i830->intel.ctx;

   i830_init_packets( i830 );

   intelInitState( ctx );

   memcpy( &i830->initial, &i830->state, sizeof(i830->state) );

   i830->current = &i830->state;
   i830->state.emitted = 0;
   i830->state.active = (I830_UPLOAD_TEXBLEND(0) |
			 I830_UPLOAD_STIPPLE |
			 I830_UPLOAD_CTX |
			 I830_UPLOAD_BUFFERS);
}
Exemplo n.º 3
0
void
i830InitState(struct i830_context *i830)
{
   GLcontext *ctx = &i830->intel.ctx;

   i830_init_packets(i830);

   _mesa_init_driver_state(ctx);

   memcpy(&i830->initial, &i830->state, sizeof(i830->state));

   i830->current = &i830->state;
   i830->state.emitted = 0;
   i830->state.active = (I830_UPLOAD_INVARIENT |
                         I830_UPLOAD_TEXBLEND(0) |
                         I830_UPLOAD_STIPPLE |
                         I830_UPLOAD_CTX | I830_UPLOAD_BUFFERS);
}