Exemplo n.º 1
0
void create() {
  ::create();
  set_properties( ([ "no map" : 1, "polar" : 1 ]) );
  skip_obvious();
  set_short("%^BOLD%^%^CYAN%^A %^RESET%^windy%^BOLD%^%^CYAN%^ cave");
  set_long("A cold wind whips through the cave, obscuring your vision.");
  set_smell("default", "A cold wind whips through the cave, obscuring your sense of smell.");
  set_listen("default", "A cold wind whips through the cave, making it impossible to hear anything else.");

  set_touch(({"ground", "floor"}), (: touch_ground :));
Exemplo n.º 2
0
void create() {
    ::create();
    set_name("ship debris");
    set_long("This is some of the debris that is left of your ship.  "
      "The debris seems to be floating along the ocean.  Hopefully you "
      "will land somewhere.\n");
    set_short("on some debris on the ocean");
    set_properties(([ "light":1,"night light":1 ]));
    skip_obvious();
    call_out("land", DEFAULT_WAIT);
}