static void game_over(){ draw_filled_rect(0,0,camera_screen.width,camera_screen.height, COLOR_WHITE); sprintf(str_buf,"Points: %d",points); draw_string(0,0,str_buf, MAKE_COLOR(COLOR_WHITE, COLOR_BLUE)); msleep(3000); snake_start(); }
int main() { int i=0; setup_env(); snake_start(); endwin(); return 0; }
int main() { display_add_log("inicjowanie wyświetlacza"); if (display_init()) { return -1; } snake_start(); display_add_log("zwalnianie zasobów..."); display_finalize(); display_add_log("koniec programu"); pthread_exit(NULL); }
int gui_snake_init() { draw_filled_rect(0,0,camera_screen.width,camera_screen.height, COLOR_WHITE); snake_start(); gui_set_mode(&GUI_MODE_SNAKE); return 1; }
int main(int argc, char *argv[]) { snake_start(); return 0; }