/**
 * @brief Write the neutral mob data back to a file.
 */
void NeutralMob::writeToFile( QFile &unitFile )
{
    QTextStream unitStream(&unitFile);

    if ( (dirty() > 0) || (rawData() == Q_NULLPTR) ) { // dirty = 0 means not dirty, dirty < 0 means uneditable, dirty > 0 means we can probably edit this entry without issue
        unitStream << type() << "/"
                   << posX() << "/"
                   << posY() << "/"
                   << posZ() << "/"
                   << rotation() << "/";

        // Write all the unknown floats
        for (int i=0; i<4; i++)
        {
            unitStream << unknown_float(i) << "/";
        }

        // Write all the options
        for (int i=0; i<3; i++)
        {
            unitStream << QString(option(i)?"True":"False") << "/";
        }

    } else {
        unitStream << rawData();
    }

    unitStream << endl;
    unitStream.flush();
}
Exemplo n.º 2
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bool Systemd::startUnit(string name, bool isBlock) {
    std::string unitFilePath = SYSTEMD_CONFIG_PATH + name;
    g_logger.write("[INFO] UNIT_PATH : " + unitFilePath);

    std::ifstream unitStream(unitFilePath.c_str());
    if (!unitStream.good()) {
        g_logger.write("[FATAL] Cannot find unit");
        return false;
    }

    std::string command = "systemctl start ";

    if (!isBlock)
        command += "--no-block ";
    command += name;

    std::string result = Util::exec(command);
    return true;
}
Exemplo n.º 3
0
/**
 * @brief Write the Human data back to a file.
 */
void Human::writeToFile( QFile &unitFile )
{
    QTextStream unitStream(&unitFile);

    unitStream << profession() << "/"
               << QString("%1").arg(posX(),0,'g',8) << "/"
               << QString("%1").arg(posY(),0,'g',8) << "/"
               << QString("%1").arg(posZ(),0,'g',8) << "/"
               << name() << "/";
    unitStream.flush();

    unitFile.write(Utils::toBinary(archerLevel()));
    unitFile.write(Utils::toBinary(blacksmithLevel()));
    unitFile.write(Utils::toBinary(builderLevel()));
    unitFile.write(Utils::toBinary(carpenterLevel()).constData());
    unitFile.write(Utils::toBinary(engineerLevel()).constData());
    unitFile.write(Utils::toBinary(farmerLevel()).constData());
    unitFile.write(Utils::toBinary(fishermanLevel()).constData());
    unitFile.write(Utils::toBinary(foragerLevel()).constData());
    unitFile.write(Utils::toBinary(infantryLevel()).constData());
    unitFile.write(Utils::toBinary(minerLevel()).constData());
    unitFile.write(Utils::toBinary(stoneMasonLevel()).constData());
    unitFile.write(Utils::toBinary(woodChopperLevel()).constData());
    unitFile.write(Utils::toBinary(tailorLevel()).constData());
    unitFile.write(Utils::toBinary(traderLevel()).constData());
    unitFile.write(Utils::toBinary(herderLevel()).constData());
    unitFile.write(Utils::toBinary(adventurerLevel()).constData());
    unitFile.write(Utils::toBinary(unknown1Level()).constData());
    unitFile.write(Utils::toBinary(unknown2Level()).constData());
    unitFile.write(Utils::toBinary(unknown3Level()).constData());
    unitFile.write(Utils::toBinary(unknown4Level()).constData());
    unitStream << "/"; unitStream.flush();

    unitFile.write(Utils::toBinary(experience()).constData());
    unitStream << "/"; unitStream.flush();

    unitStream << QString(autoChop()?"True":"False") << "/"
               << QString(gatherBerries()?"True":"False") << "/"
               << QString(huntChicken()?"True":"False") << "/"
               << QString(huntBoar()?"True":"False") << "/"
               << QString(showBowRange()?"True":"False") << "/";

    unitStream << QString(trainNearTarget()?"True":"False") << "/";

    unitStream << QString("%1").arg(rotation(),0,'g',8) << "/";
    unitStream.flush();

    unitFile.write(Utils::toBinary(equipHand()).constData());
    unitStream << "/"; unitStream.flush();
    unitFile.write(Utils::toBinary(equipOffhand()).constData());
    unitStream << "/"; unitStream.flush();
    unitFile.write(Utils::toBinary(equipHead()).constData());
    unitStream << "/"; unitStream.flush();
    unitFile.write(Utils::toBinary(equipBody()).constData());
    unitStream << "/"; unitStream.flush();
    unitFile.write(Utils::toBinary(equipFeet()).constData());
    unitStream << "/"; unitStream.flush();
    unitFile.write(Utils::toBinary(health()).constData());
    unitStream << "/"; unitStream.flush();

    // Dump some of the options in the file.
    for (unsigned int i = 0; i<52; i++) {
        unitStream << QString(option(i)?"True":"False") << "/";
    }
    unitStream << timeToEat() << "/"
               << morale() << "/"
               << fatigue() << "/"
               << hunger() << "/";

    // Dump more options in the file.
    for (unsigned int i = 52; i<52+12; i++) {
        unitStream << QString(option(i)?"True":"False") << "/";
    }

    // Inventory Preferences
    for (int i = 0; i<inventoryPreferences()->length(); i++) {
        unitStream << inventoryPreferences()->at(i) << "/";
    }

    // Inventory Items
    unitStream << inventoryItems()->length() << "/";
    for (int i = 0; i<inventoryItems()->length(); i++) {
        unitStream << inventoryItems()->at(i) << "/";
    }

    // Spare Inventory
    unitStream << spareInventory()->length() << "/";
    for (int i = 0; i<spareInventory()->length(); i++) {
        unitStream << spareInventory()->at(i) << "/";
    }

    // Patrol
    unitStream << patrolSetpoints()->length() << "/";
    for (int i = 0; i<patrolSetpoints()->length(); i++) {
        unitStream << patrolSetpoints()->at(i) << "/";
    }
    unitStream << patrolIndex() << "/";

    unitStream << guardedUnit() << "/";

    // Profession Experience
    for (int i = 0; i<professionEXP()->length(); i++) {
        unitStream << professionEXP()->at(i) << "/";
    }

    unitStream << maxWeight() << "/";

    unitStream << endl;
    unitStream.flush();

}