Exemplo n.º 1
0
int PetMenuComponent::handleObjectMenuSelect(SceneObject* sceneObject, CreatureObject* player, byte selectedID) {
	if (!sceneObject->isPet() || player == NULL)
		return 0;

	AiAgent* pet = cast<AiAgent*>(sceneObject);

	if (!player->getPlayerObject()->isPrivileged() && pet->getLinkedCreature().get() != player)
		return 0;

	Locker crossLocker(pet, player);

	ManagedReference<PetControlDevice*> petControlDevice = pet->getControlDevice().get().castTo<PetControlDevice*>();

	if (petControlDevice == NULL)
		return 0;

	PetManager* petManager = pet->getZoneServer()->getPetManager();
	if (petManager == NULL)
		return 0;

	Locker locker(petControlDevice);

	// Store
	if (selectedID == 59) {
		if (pet->getLinkedCreature() != player) {
			ManagedReference<CreatureObject*> owner = pet->getLinkedCreature().get();
			if (owner != NULL) {
				Reference<PetControlDeviceStoreObjectTask*> task = new PetControlDeviceStoreObjectTask(petControlDevice, owner, true);
				task->execute();
			}
		} else {
			petControlDevice->storeObject(player);
		}
		return 0;
	}

	if (pet->getLinkedCreature().get() != player)
		return 0;

	switch(selectedID) {
	case 142: // Train Command: Follow
		petControlDevice->setTrainingCommand( PetManager::FOLLOW );
		break;
	case 143: // Train Command: Stay
		petControlDevice->setTrainingCommand( PetManager::STAY );
		break;
	case 144: // Train Command: Guard
		petControlDevice->setTrainingCommand( PetManager::GUARD );
		break;
	case 145: // Train Command: Friend
		petControlDevice->setTrainingCommand( PetManager::FRIEND );
		break;
	case 146: // Train Command: Attack
		petControlDevice->setTrainingCommand( PetManager::ATTACK );
		break;
	case 147: // Train Command: Patrol
		petControlDevice->setTrainingCommand( PetManager::PATROL );
		break;
	case 148: // Train Command: Get Patrol Point
		petControlDevice->setTrainingCommand( PetManager::GETPATROLPOINT );
		break;
	case 149: // Train Command: Clear Patrol Points
		petControlDevice->setTrainingCommand( PetManager::CLEARPATROLPOINTS );
		break;
	case 150: // Train Command: Wedge Formation
		petControlDevice->setTrainingCommand( PetManager::FORMATION1 );
		break;
	case 151: // Train Command: Column Formation
		petControlDevice->setTrainingCommand( PetManager::FORMATION2 );
		break;
	case 152: // Train Command: Transfer
		petControlDevice->setTrainingCommand( PetManager::TRANSFER );
		break;
	case 154: // Train Command: Trick 1
		petControlDevice->setTrainingCommand( PetManager::TRICK1 );
		break;
	case 155: // Train Command: Trick 2
		petControlDevice->setTrainingCommand( PetManager::TRICK2 );
		break;
	case 158: // Train Command: Group
		petControlDevice->setTrainingCommand( PetManager::GROUP );
		break;
	case 161: // Train Command: Special Attack 1
		petControlDevice->setTrainingCommand( PetManager::SPECIAL_ATTACK1 );
		break;
	case 162: // Train Command: Special Attack 2
		petControlDevice->setTrainingCommand( PetManager::SPECIAL_ATTACK2 );
		break;
	case 163: // Train Command: Ranged Attack
		petControlDevice->setTrainingCommand( PetManager::RANGED_ATTACK );
		break;
	case 164: // Train Command: Store
		petControlDevice->setTrainingCommand( PetManager::STORE );
		break;
	case 165: // Train Command: Follow Other
		petControlDevice->setTrainingCommand( PetManager::FOLLOWOTHER );
		break;
	case 166: // Incapacitation Recovery
		petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petRecover").toLowerCase().hashCode(), "");
		break;
	case 207: // Train Pet As A Mount
		if (petControlDevice->getPetType() != PetManager::CREATUREPET) {
			return 0;
		}
		petControlDevice->trainAsMount(player);
		break;
	case 234: // Recharge/Feed
		if (petControlDevice->getPetType() == PetManager::DROIDPET) {
			petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petRecharge").toLowerCase().hashCode(), "");
		} else if (petControlDevice->getPetType() == PetManager::CREATUREPET) {
			petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petFeed").toLowerCase().hashCode(), "");
		}
		break;
	case 235: // Train Command: Recharge Other
		petControlDevice->setTrainingCommand( PetManager::RECHARGEOTHER );
		break;
	default:
		break;
	}

	return 0;
}
void PetControlDeviceImplementation::setTrainingCommand( unsigned int commandID ){

	// we set to 0 to flag completion so skip all this then.
	if (commandID == 0) {
		trainingCommand = 0;
		return;
	}

	ManagedReference<TangibleObject*> controlledObject = this->controlledObject.get();
	if (controlledObject == NULL || !controlledObject->isAiAgent())
		return;

	AiAgent* pet = cast<AiAgent*>(controlledObject.get());
	if( pet == NULL )
		return;

	ManagedReference<CreatureObject*> owner = pet->getLinkedCreature().get();
	if (owner == NULL || !owner->isPlayerCreature())
		return;

	if( petType == PetManager::DROIDPET) {
		ManagedReference<DroidObject*> droid = this->controlledObject.get().castTo<DroidObject*>();
		if (droid == NULL)
			return;

		// Check power on droids
		if( !droid->hasPower() ){
			droid->showFlyText("npc_reaction/flytext","low_power", 204, 0, 0);  // "*Low Power*"
			return;
		}

		if(((commandID == PetManager::ATTACK || commandID == PetManager::GUARD) && !droid->isCombatDroid()) ||
			(commandID == PetManager::RANGED_ATTACK && (!droid->isCombatDroid() || !droid->hasRangedWeapon())) ||
			(commandID == PetManager::RECHARGEOTHER && !droid->isPowerDroid()) ||
			(commandID == PetManager::TRANSFER) ||
			(commandID == PetManager::SPECIAL_ATTACK1) ||
			(commandID == PetManager::SPECIAL_ATTACK2) ||
			(commandID == PetManager::TRICK1) ||
			(commandID == PetManager::TRICK2)){
			return;
		}
	}
	else if(petType == PetManager::CREATUREPET){
		if(((commandID == PetManager::ATTACK || commandID == PetManager::FOLLOW || commandID == PetManager::STORE) && !owner->hasSkill("outdoors_creaturehandler_novice") ) ||
			(commandID == PetManager::STAY && !owner->hasSkill("outdoors_creaturehandler_training_01")) ||
			(commandID == PetManager::GUARD && !owner->hasSkill("outdoors_creaturehandler_training_02")) ||
			(commandID == PetManager::FRIEND && !owner->hasSkill("outdoors_creaturehandler_support_03")) ||
			((commandID == PetManager::PATROL || commandID == PetManager::GETPATROLPOINT || commandID == PetManager::CLEARPATROLPOINTS) && !owner->hasSkill("outdoors_creaturehandler_training_03")) ||
			((commandID == PetManager::FORMATION1 || commandID == PetManager::FORMATION2) && !owner->hasSkill("outdoors_creaturehandler_training_04")) ||
			(commandID == PetManager::TRANSFER && !owner->hasSkill("outdoors_creaturehandler_master")) ||
			(commandID == PetManager::TRICK1 && !owner->hasSkill("outdoors_creaturehandler_healing_01")) ||
			(commandID == PetManager::TRICK2 && !owner->hasSkill("outdoors_creaturehandler_healing_03")) ||
			(commandID == PetManager::GROUP && !owner->hasSkill("outdoors_creaturehandler_support_01")) ||
			(commandID == PetManager::SPECIAL_ATTACK1 && (!owner->hasSkill("outdoors_creaturehandler_taming_03") || !pet->hasSpecialAttack(1))) ||
			(commandID == PetManager::SPECIAL_ATTACK2 && (!owner->hasSkill("outdoors_creaturehandler_taming_04") || !pet->hasSpecialAttack(2))) ||
			(commandID == PetManager::RANGED_ATTACK && (!owner->hasSkill("outdoors_creaturehandler_master") || !pet->hasRangedWeapon())) ||
			(commandID == PetManager::FOLLOWOTHER && !owner->hasSkill("outdoors_creaturehandler_support_02")) ||
			(commandID == PetManager::RECHARGEOTHER))
				return;
	}
	else if(petType == PetManager::FACTIONPET){
		if(commandID == PetManager::RECHARGEOTHER ||
			(commandID == PetManager::TRANSFER) ||
			(commandID == PetManager::SPECIAL_ATTACK1) ||
			(commandID == PetManager::SPECIAL_ATTACK2) ||
			(commandID == PetManager::TRICK1) ||
			(commandID == PetManager::TRICK2))
				return;
	}

	/** Check for converse and if so, get its personalityStf**/
	if (pet->getOptionsBitmask() & OptionBitmask::CONVERSE) {
		String stf = pet->getPersonalityStf();
		StringBuffer message;
		message << stf << ":start_convo_4";
		StringIdChatParameter chat;
		chat.setStringId(message.toString());
		pet->getZoneServer()->getChatManager()->broadcastChatMessage(pet,chat,0,0,0);
	} else {
		pet->showFlyText("npc_reaction/flytext","alert", 204, 0, 0);  // "?"
	}
	trainingCommand = commandID;
}
Exemplo n.º 3
0
void PetMenuComponent::fillObjectMenuResponse(SceneObject* sceneObject, ObjectMenuResponse* menuResponse, CreatureObject* player) {
	if (!sceneObject->isPet())
		return;

	AiAgent* pet = cast<AiAgent*>(sceneObject);

	if (pet->getGroup() != NULL) {
		ManagedReference<GroupObject*> group = player->getGroup();

		if (group == pet->getGroup()) {
			if (group->getLeader() == player) {
				menuResponse->addRadialMenuItem(40, 3, "@ui_radial:group_kick"); // Kick from Group
				menuResponse->addRadialMenuItemToRadialID(40, 41, 3, "@ui_radial:group_disband" ); // Disband Group
			} else {
				menuResponse->addRadialMenuItem(39, 3, "@ui_radial:group_leave"); // Leave Group
			}

		}
	}

	if (pet->isIncapacitated() && pet->isAttackableBy(player))
		menuResponse->addRadialMenuItem(6, 3, "@ui_radial:combat_death_blow"); // Death Blow

	if (!player->getPlayerObject()->isPrivileged() && pet->getLinkedCreature() != player) {
		return;
	}

	menuResponse->addRadialMenuItem(59, 3, "@pet/pet_menu:menu_store"); // Store

	if (pet->getLinkedCreature().get() != player)
		return;

	ManagedReference<PetControlDevice*> controlDevice = pet->getControlDevice().get().castTo<PetControlDevice*>();
	if( controlDevice == NULL )
		return;

	PetManager* petManager = pet->getZoneServer()->getPetManager();
	if (petManager == NULL)
		return;

	// DROIDS
	if( controlDevice->getPetType() == PetManager::DROIDPET ){
		ManagedReference<DroidObject*> droidObject = dynamic_cast<DroidObject*>(controlDevice->getControlledObject());
		bool conversingDroid = (pet->getOptionsBitmask() & OptionBitmask::CONVERSE);
		if(conversingDroid) {
			menuResponse->addRadialMenuItem(132, 3, "@pet/pet_menu:droid_options"); // SERVER_ITEM_OPTIONS
			menuResponse->addRadialMenuItemToRadialID(132, 234, 3, "@pet/pet_menu:menu_recharge" ); // PET_FEED
			// convsering droids have less re-programmable commands
		} else {
			menuResponse->addRadialMenuItem(132, 3, "@pet/pet_menu:droid_options"); // SERVER_ITEM_OPTIONS
			menuResponse->addRadialMenuItemToRadialID(132, 234, 3, "@pet/pet_menu:menu_recharge" ); // PET_FEED
			menuResponse->addRadialMenuItem(141, 3, "@pet/pet_menu:menu_command_droid"); // PET_COMMAND
			menuResponse->addRadialMenuItemToRadialID(141, 142, 3, "@pet/pet_menu:menu_follow" ); // PET_FOLLOW
			menuResponse->addRadialMenuItemToRadialID(141, 143, 3, "@pet/pet_menu:menu_stay" ); // PET_STAY
			if (droidObject != NULL && droidObject->isCombatDroid())
				menuResponse->addRadialMenuItemToRadialID(141, 144, 3, "@pet/pet_menu:menu_guard" ); // PET_GUARD
			menuResponse->addRadialMenuItemToRadialID(141, 145, 3, "@pet/pet_menu:menu_friend" ); // PET_FRIEND
			if (droidObject != NULL && droidObject->isCombatDroid())
				menuResponse->addRadialMenuItemToRadialID(141, 146, 3, "@pet/pet_menu:menu_attack" ); // PET_ATTACK
			menuResponse->addRadialMenuItemToRadialID(141, 147, 3, "@pet/pet_menu:menu_patrol" ); // PET_PATROL
			menuResponse->addRadialMenuItemToRadialID(141, 148, 3, "@pet/pet_menu:menu_get_patrol_point" ); // PET_GET_PATROL_POINT
			menuResponse->addRadialMenuItemToRadialID(141, 149, 3, "@pet/pet_menu:menu_clear_patrol_points" ); // PET_CLEAR_PATROL_POINTS
			menuResponse->addRadialMenuItemToRadialID(141, 150, 3, "@pet/pet_menu:menu_assume_formation_1" ); // PET_ASSUME_FORMATION_1
			menuResponse->addRadialMenuItemToRadialID(141, 151, 3, "@pet/pet_menu:menu_assume_formation_2" ); // PET_ASSUME_FORMATION_2
			menuResponse->addRadialMenuItemToRadialID(141, 158, 3, "@pet/pet_menu:menu_group" ); // PET_GROUP
			if (droidObject != NULL && droidObject->isCombatDroid() && droidObject->hasRangedWeapon())
				menuResponse->addRadialMenuItemToRadialID(141, 163, 3, "@pet/pet_menu:menu_ranged_attack" );
			menuResponse->addRadialMenuItemToRadialID(141, 164, 3, "@pet/pet_menu:menu_store" );
			menuResponse->addRadialMenuItemToRadialID(141, 165, 3, "@pet/pet_menu:menu_follow_other" );

			if( droidObject != NULL && droidObject->isPowerDroid() ){
				menuResponse->addRadialMenuItemToRadialID(141, 235, 3, "@pet/pet_menu:menu_recharge_other" );
			}
		}
		if( pet->isIncapacitated() ){
			menuResponse->addRadialMenuItem(166, 3, "@pet/pet_menu:awaken" );
		}

	}
	// FACTION
	else if( controlDevice->getPetType() == PetManager::FACTIONPET ){

		// future, if conversion do as droid objects above and not add this menu at all.
		//bool conversingPet = (pet->getOptionsBitmask() & OptionBitmask::CONVERSE);

		menuResponse->addRadialMenuItem(141, 3, "@pet/pet_menu:menu_command"); // PET_COMMAND
		menuResponse->addRadialMenuItemToRadialID(141, 142, 3, "@pet/pet_menu:menu_follow" ); // PET_FOLLOW
		menuResponse->addRadialMenuItemToRadialID(141, 143, 3, "@pet/pet_menu:menu_stay" ); // PET_STAY
		menuResponse->addRadialMenuItemToRadialID(141, 144, 3, "@pet/pet_menu:menu_guard" ); // PET_GUARD
		menuResponse->addRadialMenuItemToRadialID(141, 145, 3, "@pet/pet_menu:menu_friend" ); // PET_FRIEND
		menuResponse->addRadialMenuItemToRadialID(141, 146, 3, "@pet/pet_menu:menu_attack" ); // PET_ATTACK
		menuResponse->addRadialMenuItemToRadialID(141, 147, 3, "@pet/pet_menu:menu_patrol" ); // PET_PATROL
		menuResponse->addRadialMenuItemToRadialID(141, 148, 3, "@pet/pet_menu:menu_get_patrol_point" ); // PET_GET_PATROL_POINT
		menuResponse->addRadialMenuItemToRadialID(141, 149, 3, "@pet/pet_menu:menu_clear_patrol_points" ); // PET_CLEAR_PATROL_POINTS
		menuResponse->addRadialMenuItemToRadialID(141, 150, 3, "@pet/pet_menu:menu_assume_formation_1" ); // PET_ASSUME_FORMATION_1
		menuResponse->addRadialMenuItemToRadialID(141, 151, 3, "@pet/pet_menu:menu_assume_formation_2" ); // PET_ASSUME_FORMATION_2
		menuResponse->addRadialMenuItemToRadialID(141, 158, 3, "@pet/pet_menu:menu_group" ); // PET_GROUP
		menuResponse->addRadialMenuItemToRadialID(141, 163, 3, "@pet/pet_menu:menu_ranged_attack" );
		menuResponse->addRadialMenuItemToRadialID(141, 164, 3, "@pet/pet_menu:menu_store" );
		menuResponse->addRadialMenuItemToRadialID(141, 165, 3, "@pet/pet_menu:menu_follow_other" );

		if( pet->isIncapacitated() ){
			menuResponse->addRadialMenuItem(166, 3, "@pet/pet_menu:awaken" );
		}

	}
	// CREATURES
	else if( controlDevice->getPetType() == PetManager::CREATUREPET ){

		menuResponse->addRadialMenuItem(234, 3, "@pet/pet_menu:menu_feed" ); // PET_FEED

		menuResponse->addRadialMenuItem(141, 3, "@pet/pet_menu:menu_command"); // PET_COMMAND

		if( player->hasSkill( "outdoors_creaturehandler_novice" ) ){
			menuResponse->addRadialMenuItemToRadialID(141, 142, 3, "@pet/pet_menu:menu_follow" ); // PET_FOLLOW
			menuResponse->addRadialMenuItemToRadialID(141, 146, 3, "@pet/pet_menu:menu_attack" ); // PET_ATTACK
			menuResponse->addRadialMenuItemToRadialID(141, 164, 3, "@pet/pet_menu:menu_store" );
		}

		if( player->hasSkill( "outdoors_creaturehandler_training_01" ) ){
			menuResponse->addRadialMenuItemToRadialID(141, 143, 3, "@pet/pet_menu:menu_stay" ); // PET_STAY
		}

		if( player->hasSkill( "outdoors_creaturehandler_training_02" ) ){
			menuResponse->addRadialMenuItemToRadialID(141, 144, 3, "@pet/pet_menu:menu_guard" ); // PET_GUARD
		}

		if( player->hasSkill( "outdoors_creaturehandler_training_03" ) ){
			menuResponse->addRadialMenuItemToRadialID(141, 147, 3, "@pet/pet_menu:menu_patrol" ); // PET_PATROL
			menuResponse->addRadialMenuItemToRadialID(141, 148, 3, "@pet/pet_menu:menu_get_patrol_point" ); // PET_GET_PATROL_POINT
			menuResponse->addRadialMenuItemToRadialID(141, 149, 3, "@pet/pet_menu:menu_clear_patrol_points" ); // PET_CLEAR_PATROL_POINTS
		}

		if( player->hasSkill( "outdoors_creaturehandler_training_04" ) ){
			menuResponse->addRadialMenuItemToRadialID(141, 150, 3, "@pet/pet_menu:menu_assume_formation_1" ); // PET_ASSUME_FORMATION_1
			menuResponse->addRadialMenuItemToRadialID(141, 151, 3, "@pet/pet_menu:menu_assume_formation_2" ); // PET_ASSUME_FORMATION_2
		}

		if( player->hasSkill( "outdoors_creaturehandler_healing_01" ) ){
			menuResponse->addRadialMenuItemToRadialID(141, 154, 3, "@pet/pet_menu:menu_trick_1" ); // PET_TRICK_1
		}

		if( player->hasSkill( "outdoors_creaturehandler_healing_03" ) ){
			menuResponse->addRadialMenuItemToRadialID(141, 155, 3, "@pet/pet_menu:menu_trick_2" ); // PET_TRICK_2
		}

		if( player->hasSkill( "outdoors_creaturehandler_support_01" ) ){
			menuResponse->addRadialMenuItemToRadialID(141, 158, 3, "@pet/pet_menu:menu_group" ); // PET_GROUP
		}

		if( player->hasSkill( "outdoors_creaturehandler_support_02" ) ){
			menuResponse->addRadialMenuItemToRadialID(141, 165, 3, "@pet/pet_menu:menu_follow_other" );
		}

		if( player->hasSkill( "outdoors_creaturehandler_support_03" ) ){
			menuResponse->addRadialMenuItemToRadialID(141, 145, 3, "@pet/pet_menu:menu_friend" ); // PET_FRIEND
		}

		if( player->hasSkill( "outdoors_creaturehandler_taming_03" ) && pet->hasSpecialAttack(1) ){
			menuResponse->addRadialMenuItemToRadialID(141, 161, 3, "@pet/pet_menu:menu_specialattack_one" ); // PET_SPECIAL_ATTACK_ONE
		}

		if( player->hasSkill( "outdoors_creaturehandler_taming_04" ) && pet->hasSpecialAttack(2) ){
			menuResponse->addRadialMenuItemToRadialID(141, 162, 3, "@pet/pet_menu:menu_specialattack_two" ); // PET_SPECIAL_ATTACK_TWO
		}

		if( player->hasSkill( "outdoors_creaturehandler_master" ) ){
			if (pet->hasRangedWeapon()) {
				menuResponse->addRadialMenuItemToRadialID(141, 163, 3, "@pet/pet_menu:menu_ranged_attack" );
			}

			menuResponse->addRadialMenuItemToRadialID(141, 152, 3, "@pet/pet_menu:menu_transfer" ); // PET_TRANSFER
		}

		if( player->hasSkill( "outdoors_creaturehandler_support_04") && !controlDevice->isTrainedAsMount() && petManager->checkMountEligibility(controlDevice) == PetManager::CANBEMOUNTTRAINED){
			menuResponse->addRadialMenuItemToRadialID(141, 207, 3, "@pet/pet_menu:menu_train_mount" ); // Train Pet As A Mount
		}

		if( pet->isIncapacitated() ){
			menuResponse->addRadialMenuItem(166, 3, "@pet/pet_menu:awaken" );
		}

		if (controlDevice->isTrainedAsMount() && !pet->isDead() && !pet->isIncapacitated()) {
			Reference<SceneObject*> rider = pet->getSlottedObject("rider");

			if (rider == NULL) {
				menuResponse->addRadialMenuItem(205, 3, "@pet/pet_menu:menu_mount"); // Climb Aboard Pet
			} else {
				menuResponse->addRadialMenuItem(206, 3, "@pet/pet_menu:menu_dismount"); // Climb Off Of Pet
			}
		}

	}

}
Exemplo n.º 4
0
int PetMenuComponent::handleObjectMenuSelect(SceneObject* sceneObject, CreatureObject* player, byte selectedID) {
	if (!sceneObject->isPet())
		return 0;

	AiAgent* pet = cast<AiAgent*>(sceneObject);

	if (!player->getPlayerObject()->isPrivileged() && pet->getLinkedCreature() != player)
		return 0;

	if (pet->getLinkedCreature() != player) {
		player = pet->getLinkedCreature().get();
	}

	ManagedReference<PetControlDevice*> petControlDevice = pet->getControlDevice().get().castTo<PetControlDevice*>();

	if (petControlDevice == NULL || player == NULL)
		return 0;

	PetManager* petManager = pet->getZoneServer()->getPetManager();
	if (petManager == NULL)
		return 0;

	// Store
	if (selectedID == 59) {
		petControlDevice->storeObject(player);
		return 0;
	}

	// Recharge
	if (selectedID == 234 && petControlDevice->getPetType() == PetManager::DROIDPET ){
		petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petRecharge").toLowerCase().hashCode(), "");
	}

	// Feed
	if (selectedID == 234 && petControlDevice->getPetType() == PetManager::CREATUREPET ){
		petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petFeed").toLowerCase().hashCode(), "");
	}

	// Trained Command: Recharge Other
	if (selectedID == 235 ){
		petControlDevice->setTrainingCommand( PetManager::RECHARGEOTHER );
	}

	// Train Command: Follow
	if (selectedID == 142 ){ // PET_FOLLOW
		petControlDevice->setTrainingCommand( PetManager::FOLLOW );
	}

	// Train Command: Stay
	if (selectedID == 143 ){ // PET_STAY
		petControlDevice->setTrainingCommand( PetManager::STAY );
	}

	// Train Command: Guard
	if (selectedID == 144 ){ // PET_GUARD
		petControlDevice->setTrainingCommand( PetManager::GUARD );
	}

	// Train Command: Friend
	if (selectedID == 145 ){ // PET_FRIEND
		petControlDevice->setTrainingCommand( PetManager::FRIEND );
	}

	// Train Command: Attack
	if (selectedID == 146 ){ // PET_ATTACK
		petControlDevice->setTrainingCommand( PetManager::ATTACK );
	}

	// Train Command: Patrol
	if (selectedID == 147 ){ // PET_PATROL
		petControlDevice->setTrainingCommand( PetManager::PATROL );
	}

	// Get Patrol Point
	if (selectedID == 148 ){ // PET_GET_PATROL_POINT
		// TODO Handle setting patrol point
		player->sendSystemMessage("PET_GET_PATROL_POINT pet command is not yet implemented.");
	}

	// Clear Patrol Points
	if (selectedID == 149 ){ // PET_CLEAR_PATROL_POINTS
		// TODO Handle clearing patrol points
		player->sendSystemMessage("PET_CLEAR_PATROL_POINTS pet command is not yet implemented.");
	}

	// Train Command: Wedge Formation
	if (selectedID == 150 ){ // PET_ASSUME_FORMATION_1
		petControlDevice->setTrainingCommand( PetManager::FORMATION1 );
	}

	// Train Command: Column Formation
	if (selectedID == 151 ){ // PET_ASSUME_FORMATION_2
		petControlDevice->setTrainingCommand( PetManager::FORMATION2 );
	}

	// Train Command: Transfer
	if (selectedID == 152 ){ // PET_TRANSFER
		petControlDevice->setTrainingCommand( PetManager::TRANSFER );
	}

	// Train Command: Trick 1
	if (selectedID == 154 ){ // PET_TRICK_1
		petControlDevice->setTrainingCommand( PetManager::TRICK1 );
	}

	// Train Command: Trick 2
	if (selectedID == 155 ){ // PET_TRICK_2
		petControlDevice->setTrainingCommand( PetManager::TRICK2 );
	}

	// Train Command: Group
	if (selectedID == 158 ){ // PET_GROUP
		petControlDevice->setTrainingCommand( PetManager::GROUP );
	}

	// Train Command: Special Attack 1
	if (selectedID == 161 ){ // PET_SPECIAL_ATTACK_ONE
		petControlDevice->setTrainingCommand( PetManager::SPECIAL_ATTACK1 );
	}

	// Train Command: Special Attack 2
	if (selectedID == 162 ){ // PET_SPECIAL_ATTACK_TWO
		petControlDevice->setTrainingCommand( PetManager::SPECIAL_ATTACK2 );
	}

	// Train Command: Ranged Attack
	if (selectedID == 163 ){
		petControlDevice->setTrainingCommand( PetManager::RANGED_ATTACK );
	}

	// Train Command: Store
	if (selectedID == 164 ){
		petControlDevice->setTrainingCommand( PetManager::STORE );
	}

	// Train Command: Follow Other
	if (selectedID == 165 ){
		petControlDevice->setTrainingCommand( PetManager::FOLLOWOTHER );
	}

	if (selectedID == 166 ){
		petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petRecover").toLowerCase().hashCode(), "");
	}

	// Train Pet As A Mount
	if (selectedID == 207 ){
		petControlDevice->trainAsMount(player);
	}

	return TangibleObjectMenuComponent::handleObjectMenuSelect(sceneObject, player, selectedID);
}