int PetMenuComponent::handleObjectMenuSelect(SceneObject* sceneObject, CreatureObject* player, byte selectedID) { if (!sceneObject->isPet() || player == NULL) return 0; AiAgent* pet = cast<AiAgent*>(sceneObject); if (!player->getPlayerObject()->isPrivileged() && pet->getLinkedCreature().get() != player) return 0; Locker crossLocker(pet, player); ManagedReference<PetControlDevice*> petControlDevice = pet->getControlDevice().get().castTo<PetControlDevice*>(); if (petControlDevice == NULL) return 0; PetManager* petManager = pet->getZoneServer()->getPetManager(); if (petManager == NULL) return 0; Locker locker(petControlDevice); // Store if (selectedID == 59) { if (pet->getLinkedCreature() != player) { ManagedReference<CreatureObject*> owner = pet->getLinkedCreature().get(); if (owner != NULL) { Reference<PetControlDeviceStoreObjectTask*> task = new PetControlDeviceStoreObjectTask(petControlDevice, owner, true); task->execute(); } } else { petControlDevice->storeObject(player); } return 0; } if (pet->getLinkedCreature().get() != player) return 0; switch(selectedID) { case 142: // Train Command: Follow petControlDevice->setTrainingCommand( PetManager::FOLLOW ); break; case 143: // Train Command: Stay petControlDevice->setTrainingCommand( PetManager::STAY ); break; case 144: // Train Command: Guard petControlDevice->setTrainingCommand( PetManager::GUARD ); break; case 145: // Train Command: Friend petControlDevice->setTrainingCommand( PetManager::FRIEND ); break; case 146: // Train Command: Attack petControlDevice->setTrainingCommand( PetManager::ATTACK ); break; case 147: // Train Command: Patrol petControlDevice->setTrainingCommand( PetManager::PATROL ); break; case 148: // Train Command: Get Patrol Point petControlDevice->setTrainingCommand( PetManager::GETPATROLPOINT ); break; case 149: // Train Command: Clear Patrol Points petControlDevice->setTrainingCommand( PetManager::CLEARPATROLPOINTS ); break; case 150: // Train Command: Wedge Formation petControlDevice->setTrainingCommand( PetManager::FORMATION1 ); break; case 151: // Train Command: Column Formation petControlDevice->setTrainingCommand( PetManager::FORMATION2 ); break; case 152: // Train Command: Transfer petControlDevice->setTrainingCommand( PetManager::TRANSFER ); break; case 154: // Train Command: Trick 1 petControlDevice->setTrainingCommand( PetManager::TRICK1 ); break; case 155: // Train Command: Trick 2 petControlDevice->setTrainingCommand( PetManager::TRICK2 ); break; case 158: // Train Command: Group petControlDevice->setTrainingCommand( PetManager::GROUP ); break; case 161: // Train Command: Special Attack 1 petControlDevice->setTrainingCommand( PetManager::SPECIAL_ATTACK1 ); break; case 162: // Train Command: Special Attack 2 petControlDevice->setTrainingCommand( PetManager::SPECIAL_ATTACK2 ); break; case 163: // Train Command: Ranged Attack petControlDevice->setTrainingCommand( PetManager::RANGED_ATTACK ); break; case 164: // Train Command: Store petControlDevice->setTrainingCommand( PetManager::STORE ); break; case 165: // Train Command: Follow Other petControlDevice->setTrainingCommand( PetManager::FOLLOWOTHER ); break; case 166: // Incapacitation Recovery petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petRecover").toLowerCase().hashCode(), ""); break; case 207: // Train Pet As A Mount if (petControlDevice->getPetType() != PetManager::CREATUREPET) { return 0; } petControlDevice->trainAsMount(player); break; case 234: // Recharge/Feed if (petControlDevice->getPetType() == PetManager::DROIDPET) { petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petRecharge").toLowerCase().hashCode(), ""); } else if (petControlDevice->getPetType() == PetManager::CREATUREPET) { petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petFeed").toLowerCase().hashCode(), ""); } break; case 235: // Train Command: Recharge Other petControlDevice->setTrainingCommand( PetManager::RECHARGEOTHER ); break; default: break; } return 0; }
void PetControlDeviceImplementation::setTrainingCommand( unsigned int commandID ){ // we set to 0 to flag completion so skip all this then. if (commandID == 0) { trainingCommand = 0; return; } ManagedReference<TangibleObject*> controlledObject = this->controlledObject.get(); if (controlledObject == NULL || !controlledObject->isAiAgent()) return; AiAgent* pet = cast<AiAgent*>(controlledObject.get()); if( pet == NULL ) return; ManagedReference<CreatureObject*> owner = pet->getLinkedCreature().get(); if (owner == NULL || !owner->isPlayerCreature()) return; if( petType == PetManager::DROIDPET) { ManagedReference<DroidObject*> droid = this->controlledObject.get().castTo<DroidObject*>(); if (droid == NULL) return; // Check power on droids if( !droid->hasPower() ){ droid->showFlyText("npc_reaction/flytext","low_power", 204, 0, 0); // "*Low Power*" return; } if(((commandID == PetManager::ATTACK || commandID == PetManager::GUARD) && !droid->isCombatDroid()) || (commandID == PetManager::RANGED_ATTACK && (!droid->isCombatDroid() || !droid->hasRangedWeapon())) || (commandID == PetManager::RECHARGEOTHER && !droid->isPowerDroid()) || (commandID == PetManager::TRANSFER) || (commandID == PetManager::SPECIAL_ATTACK1) || (commandID == PetManager::SPECIAL_ATTACK2) || (commandID == PetManager::TRICK1) || (commandID == PetManager::TRICK2)){ return; } } else if(petType == PetManager::CREATUREPET){ if(((commandID == PetManager::ATTACK || commandID == PetManager::FOLLOW || commandID == PetManager::STORE) && !owner->hasSkill("outdoors_creaturehandler_novice") ) || (commandID == PetManager::STAY && !owner->hasSkill("outdoors_creaturehandler_training_01")) || (commandID == PetManager::GUARD && !owner->hasSkill("outdoors_creaturehandler_training_02")) || (commandID == PetManager::FRIEND && !owner->hasSkill("outdoors_creaturehandler_support_03")) || ((commandID == PetManager::PATROL || commandID == PetManager::GETPATROLPOINT || commandID == PetManager::CLEARPATROLPOINTS) && !owner->hasSkill("outdoors_creaturehandler_training_03")) || ((commandID == PetManager::FORMATION1 || commandID == PetManager::FORMATION2) && !owner->hasSkill("outdoors_creaturehandler_training_04")) || (commandID == PetManager::TRANSFER && !owner->hasSkill("outdoors_creaturehandler_master")) || (commandID == PetManager::TRICK1 && !owner->hasSkill("outdoors_creaturehandler_healing_01")) || (commandID == PetManager::TRICK2 && !owner->hasSkill("outdoors_creaturehandler_healing_03")) || (commandID == PetManager::GROUP && !owner->hasSkill("outdoors_creaturehandler_support_01")) || (commandID == PetManager::SPECIAL_ATTACK1 && (!owner->hasSkill("outdoors_creaturehandler_taming_03") || !pet->hasSpecialAttack(1))) || (commandID == PetManager::SPECIAL_ATTACK2 && (!owner->hasSkill("outdoors_creaturehandler_taming_04") || !pet->hasSpecialAttack(2))) || (commandID == PetManager::RANGED_ATTACK && (!owner->hasSkill("outdoors_creaturehandler_master") || !pet->hasRangedWeapon())) || (commandID == PetManager::FOLLOWOTHER && !owner->hasSkill("outdoors_creaturehandler_support_02")) || (commandID == PetManager::RECHARGEOTHER)) return; } else if(petType == PetManager::FACTIONPET){ if(commandID == PetManager::RECHARGEOTHER || (commandID == PetManager::TRANSFER) || (commandID == PetManager::SPECIAL_ATTACK1) || (commandID == PetManager::SPECIAL_ATTACK2) || (commandID == PetManager::TRICK1) || (commandID == PetManager::TRICK2)) return; } /** Check for converse and if so, get its personalityStf**/ if (pet->getOptionsBitmask() & OptionBitmask::CONVERSE) { String stf = pet->getPersonalityStf(); StringBuffer message; message << stf << ":start_convo_4"; StringIdChatParameter chat; chat.setStringId(message.toString()); pet->getZoneServer()->getChatManager()->broadcastChatMessage(pet,chat,0,0,0); } else { pet->showFlyText("npc_reaction/flytext","alert", 204, 0, 0); // "?" } trainingCommand = commandID; }
void PetMenuComponent::fillObjectMenuResponse(SceneObject* sceneObject, ObjectMenuResponse* menuResponse, CreatureObject* player) { if (!sceneObject->isPet()) return; AiAgent* pet = cast<AiAgent*>(sceneObject); if (pet->getGroup() != NULL) { ManagedReference<GroupObject*> group = player->getGroup(); if (group == pet->getGroup()) { if (group->getLeader() == player) { menuResponse->addRadialMenuItem(40, 3, "@ui_radial:group_kick"); // Kick from Group menuResponse->addRadialMenuItemToRadialID(40, 41, 3, "@ui_radial:group_disband" ); // Disband Group } else { menuResponse->addRadialMenuItem(39, 3, "@ui_radial:group_leave"); // Leave Group } } } if (pet->isIncapacitated() && pet->isAttackableBy(player)) menuResponse->addRadialMenuItem(6, 3, "@ui_radial:combat_death_blow"); // Death Blow if (!player->getPlayerObject()->isPrivileged() && pet->getLinkedCreature() != player) { return; } menuResponse->addRadialMenuItem(59, 3, "@pet/pet_menu:menu_store"); // Store if (pet->getLinkedCreature().get() != player) return; ManagedReference<PetControlDevice*> controlDevice = pet->getControlDevice().get().castTo<PetControlDevice*>(); if( controlDevice == NULL ) return; PetManager* petManager = pet->getZoneServer()->getPetManager(); if (petManager == NULL) return; // DROIDS if( controlDevice->getPetType() == PetManager::DROIDPET ){ ManagedReference<DroidObject*> droidObject = dynamic_cast<DroidObject*>(controlDevice->getControlledObject()); bool conversingDroid = (pet->getOptionsBitmask() & OptionBitmask::CONVERSE); if(conversingDroid) { menuResponse->addRadialMenuItem(132, 3, "@pet/pet_menu:droid_options"); // SERVER_ITEM_OPTIONS menuResponse->addRadialMenuItemToRadialID(132, 234, 3, "@pet/pet_menu:menu_recharge" ); // PET_FEED // convsering droids have less re-programmable commands } else { menuResponse->addRadialMenuItem(132, 3, "@pet/pet_menu:droid_options"); // SERVER_ITEM_OPTIONS menuResponse->addRadialMenuItemToRadialID(132, 234, 3, "@pet/pet_menu:menu_recharge" ); // PET_FEED menuResponse->addRadialMenuItem(141, 3, "@pet/pet_menu:menu_command_droid"); // PET_COMMAND menuResponse->addRadialMenuItemToRadialID(141, 142, 3, "@pet/pet_menu:menu_follow" ); // PET_FOLLOW menuResponse->addRadialMenuItemToRadialID(141, 143, 3, "@pet/pet_menu:menu_stay" ); // PET_STAY if (droidObject != NULL && droidObject->isCombatDroid()) menuResponse->addRadialMenuItemToRadialID(141, 144, 3, "@pet/pet_menu:menu_guard" ); // PET_GUARD menuResponse->addRadialMenuItemToRadialID(141, 145, 3, "@pet/pet_menu:menu_friend" ); // PET_FRIEND if (droidObject != NULL && droidObject->isCombatDroid()) menuResponse->addRadialMenuItemToRadialID(141, 146, 3, "@pet/pet_menu:menu_attack" ); // PET_ATTACK menuResponse->addRadialMenuItemToRadialID(141, 147, 3, "@pet/pet_menu:menu_patrol" ); // PET_PATROL menuResponse->addRadialMenuItemToRadialID(141, 148, 3, "@pet/pet_menu:menu_get_patrol_point" ); // PET_GET_PATROL_POINT menuResponse->addRadialMenuItemToRadialID(141, 149, 3, "@pet/pet_menu:menu_clear_patrol_points" ); // PET_CLEAR_PATROL_POINTS menuResponse->addRadialMenuItemToRadialID(141, 150, 3, "@pet/pet_menu:menu_assume_formation_1" ); // PET_ASSUME_FORMATION_1 menuResponse->addRadialMenuItemToRadialID(141, 151, 3, "@pet/pet_menu:menu_assume_formation_2" ); // PET_ASSUME_FORMATION_2 menuResponse->addRadialMenuItemToRadialID(141, 158, 3, "@pet/pet_menu:menu_group" ); // PET_GROUP if (droidObject != NULL && droidObject->isCombatDroid() && droidObject->hasRangedWeapon()) menuResponse->addRadialMenuItemToRadialID(141, 163, 3, "@pet/pet_menu:menu_ranged_attack" ); menuResponse->addRadialMenuItemToRadialID(141, 164, 3, "@pet/pet_menu:menu_store" ); menuResponse->addRadialMenuItemToRadialID(141, 165, 3, "@pet/pet_menu:menu_follow_other" ); if( droidObject != NULL && droidObject->isPowerDroid() ){ menuResponse->addRadialMenuItemToRadialID(141, 235, 3, "@pet/pet_menu:menu_recharge_other" ); } } if( pet->isIncapacitated() ){ menuResponse->addRadialMenuItem(166, 3, "@pet/pet_menu:awaken" ); } } // FACTION else if( controlDevice->getPetType() == PetManager::FACTIONPET ){ // future, if conversion do as droid objects above and not add this menu at all. //bool conversingPet = (pet->getOptionsBitmask() & OptionBitmask::CONVERSE); menuResponse->addRadialMenuItem(141, 3, "@pet/pet_menu:menu_command"); // PET_COMMAND menuResponse->addRadialMenuItemToRadialID(141, 142, 3, "@pet/pet_menu:menu_follow" ); // PET_FOLLOW menuResponse->addRadialMenuItemToRadialID(141, 143, 3, "@pet/pet_menu:menu_stay" ); // PET_STAY menuResponse->addRadialMenuItemToRadialID(141, 144, 3, "@pet/pet_menu:menu_guard" ); // PET_GUARD menuResponse->addRadialMenuItemToRadialID(141, 145, 3, "@pet/pet_menu:menu_friend" ); // PET_FRIEND menuResponse->addRadialMenuItemToRadialID(141, 146, 3, "@pet/pet_menu:menu_attack" ); // PET_ATTACK menuResponse->addRadialMenuItemToRadialID(141, 147, 3, "@pet/pet_menu:menu_patrol" ); // PET_PATROL menuResponse->addRadialMenuItemToRadialID(141, 148, 3, "@pet/pet_menu:menu_get_patrol_point" ); // PET_GET_PATROL_POINT menuResponse->addRadialMenuItemToRadialID(141, 149, 3, "@pet/pet_menu:menu_clear_patrol_points" ); // PET_CLEAR_PATROL_POINTS menuResponse->addRadialMenuItemToRadialID(141, 150, 3, "@pet/pet_menu:menu_assume_formation_1" ); // PET_ASSUME_FORMATION_1 menuResponse->addRadialMenuItemToRadialID(141, 151, 3, "@pet/pet_menu:menu_assume_formation_2" ); // PET_ASSUME_FORMATION_2 menuResponse->addRadialMenuItemToRadialID(141, 158, 3, "@pet/pet_menu:menu_group" ); // PET_GROUP menuResponse->addRadialMenuItemToRadialID(141, 163, 3, "@pet/pet_menu:menu_ranged_attack" ); menuResponse->addRadialMenuItemToRadialID(141, 164, 3, "@pet/pet_menu:menu_store" ); menuResponse->addRadialMenuItemToRadialID(141, 165, 3, "@pet/pet_menu:menu_follow_other" ); if( pet->isIncapacitated() ){ menuResponse->addRadialMenuItem(166, 3, "@pet/pet_menu:awaken" ); } } // CREATURES else if( controlDevice->getPetType() == PetManager::CREATUREPET ){ menuResponse->addRadialMenuItem(234, 3, "@pet/pet_menu:menu_feed" ); // PET_FEED menuResponse->addRadialMenuItem(141, 3, "@pet/pet_menu:menu_command"); // PET_COMMAND if( player->hasSkill( "outdoors_creaturehandler_novice" ) ){ menuResponse->addRadialMenuItemToRadialID(141, 142, 3, "@pet/pet_menu:menu_follow" ); // PET_FOLLOW menuResponse->addRadialMenuItemToRadialID(141, 146, 3, "@pet/pet_menu:menu_attack" ); // PET_ATTACK menuResponse->addRadialMenuItemToRadialID(141, 164, 3, "@pet/pet_menu:menu_store" ); } if( player->hasSkill( "outdoors_creaturehandler_training_01" ) ){ menuResponse->addRadialMenuItemToRadialID(141, 143, 3, "@pet/pet_menu:menu_stay" ); // PET_STAY } if( player->hasSkill( "outdoors_creaturehandler_training_02" ) ){ menuResponse->addRadialMenuItemToRadialID(141, 144, 3, "@pet/pet_menu:menu_guard" ); // PET_GUARD } if( player->hasSkill( "outdoors_creaturehandler_training_03" ) ){ menuResponse->addRadialMenuItemToRadialID(141, 147, 3, "@pet/pet_menu:menu_patrol" ); // PET_PATROL menuResponse->addRadialMenuItemToRadialID(141, 148, 3, "@pet/pet_menu:menu_get_patrol_point" ); // PET_GET_PATROL_POINT menuResponse->addRadialMenuItemToRadialID(141, 149, 3, "@pet/pet_menu:menu_clear_patrol_points" ); // PET_CLEAR_PATROL_POINTS } if( player->hasSkill( "outdoors_creaturehandler_training_04" ) ){ menuResponse->addRadialMenuItemToRadialID(141, 150, 3, "@pet/pet_menu:menu_assume_formation_1" ); // PET_ASSUME_FORMATION_1 menuResponse->addRadialMenuItemToRadialID(141, 151, 3, "@pet/pet_menu:menu_assume_formation_2" ); // PET_ASSUME_FORMATION_2 } if( player->hasSkill( "outdoors_creaturehandler_healing_01" ) ){ menuResponse->addRadialMenuItemToRadialID(141, 154, 3, "@pet/pet_menu:menu_trick_1" ); // PET_TRICK_1 } if( player->hasSkill( "outdoors_creaturehandler_healing_03" ) ){ menuResponse->addRadialMenuItemToRadialID(141, 155, 3, "@pet/pet_menu:menu_trick_2" ); // PET_TRICK_2 } if( player->hasSkill( "outdoors_creaturehandler_support_01" ) ){ menuResponse->addRadialMenuItemToRadialID(141, 158, 3, "@pet/pet_menu:menu_group" ); // PET_GROUP } if( player->hasSkill( "outdoors_creaturehandler_support_02" ) ){ menuResponse->addRadialMenuItemToRadialID(141, 165, 3, "@pet/pet_menu:menu_follow_other" ); } if( player->hasSkill( "outdoors_creaturehandler_support_03" ) ){ menuResponse->addRadialMenuItemToRadialID(141, 145, 3, "@pet/pet_menu:menu_friend" ); // PET_FRIEND } if( player->hasSkill( "outdoors_creaturehandler_taming_03" ) && pet->hasSpecialAttack(1) ){ menuResponse->addRadialMenuItemToRadialID(141, 161, 3, "@pet/pet_menu:menu_specialattack_one" ); // PET_SPECIAL_ATTACK_ONE } if( player->hasSkill( "outdoors_creaturehandler_taming_04" ) && pet->hasSpecialAttack(2) ){ menuResponse->addRadialMenuItemToRadialID(141, 162, 3, "@pet/pet_menu:menu_specialattack_two" ); // PET_SPECIAL_ATTACK_TWO } if( player->hasSkill( "outdoors_creaturehandler_master" ) ){ if (pet->hasRangedWeapon()) { menuResponse->addRadialMenuItemToRadialID(141, 163, 3, "@pet/pet_menu:menu_ranged_attack" ); } menuResponse->addRadialMenuItemToRadialID(141, 152, 3, "@pet/pet_menu:menu_transfer" ); // PET_TRANSFER } if( player->hasSkill( "outdoors_creaturehandler_support_04") && !controlDevice->isTrainedAsMount() && petManager->checkMountEligibility(controlDevice) == PetManager::CANBEMOUNTTRAINED){ menuResponse->addRadialMenuItemToRadialID(141, 207, 3, "@pet/pet_menu:menu_train_mount" ); // Train Pet As A Mount } if( pet->isIncapacitated() ){ menuResponse->addRadialMenuItem(166, 3, "@pet/pet_menu:awaken" ); } if (controlDevice->isTrainedAsMount() && !pet->isDead() && !pet->isIncapacitated()) { Reference<SceneObject*> rider = pet->getSlottedObject("rider"); if (rider == NULL) { menuResponse->addRadialMenuItem(205, 3, "@pet/pet_menu:menu_mount"); // Climb Aboard Pet } else { menuResponse->addRadialMenuItem(206, 3, "@pet/pet_menu:menu_dismount"); // Climb Off Of Pet } } } }
int PetMenuComponent::handleObjectMenuSelect(SceneObject* sceneObject, CreatureObject* player, byte selectedID) { if (!sceneObject->isPet()) return 0; AiAgent* pet = cast<AiAgent*>(sceneObject); if (!player->getPlayerObject()->isPrivileged() && pet->getLinkedCreature() != player) return 0; if (pet->getLinkedCreature() != player) { player = pet->getLinkedCreature().get(); } ManagedReference<PetControlDevice*> petControlDevice = pet->getControlDevice().get().castTo<PetControlDevice*>(); if (petControlDevice == NULL || player == NULL) return 0; PetManager* petManager = pet->getZoneServer()->getPetManager(); if (petManager == NULL) return 0; // Store if (selectedID == 59) { petControlDevice->storeObject(player); return 0; } // Recharge if (selectedID == 234 && petControlDevice->getPetType() == PetManager::DROIDPET ){ petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petRecharge").toLowerCase().hashCode(), ""); } // Feed if (selectedID == 234 && petControlDevice->getPetType() == PetManager::CREATUREPET ){ petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petFeed").toLowerCase().hashCode(), ""); } // Trained Command: Recharge Other if (selectedID == 235 ){ petControlDevice->setTrainingCommand( PetManager::RECHARGEOTHER ); } // Train Command: Follow if (selectedID == 142 ){ // PET_FOLLOW petControlDevice->setTrainingCommand( PetManager::FOLLOW ); } // Train Command: Stay if (selectedID == 143 ){ // PET_STAY petControlDevice->setTrainingCommand( PetManager::STAY ); } // Train Command: Guard if (selectedID == 144 ){ // PET_GUARD petControlDevice->setTrainingCommand( PetManager::GUARD ); } // Train Command: Friend if (selectedID == 145 ){ // PET_FRIEND petControlDevice->setTrainingCommand( PetManager::FRIEND ); } // Train Command: Attack if (selectedID == 146 ){ // PET_ATTACK petControlDevice->setTrainingCommand( PetManager::ATTACK ); } // Train Command: Patrol if (selectedID == 147 ){ // PET_PATROL petControlDevice->setTrainingCommand( PetManager::PATROL ); } // Get Patrol Point if (selectedID == 148 ){ // PET_GET_PATROL_POINT // TODO Handle setting patrol point player->sendSystemMessage("PET_GET_PATROL_POINT pet command is not yet implemented."); } // Clear Patrol Points if (selectedID == 149 ){ // PET_CLEAR_PATROL_POINTS // TODO Handle clearing patrol points player->sendSystemMessage("PET_CLEAR_PATROL_POINTS pet command is not yet implemented."); } // Train Command: Wedge Formation if (selectedID == 150 ){ // PET_ASSUME_FORMATION_1 petControlDevice->setTrainingCommand( PetManager::FORMATION1 ); } // Train Command: Column Formation if (selectedID == 151 ){ // PET_ASSUME_FORMATION_2 petControlDevice->setTrainingCommand( PetManager::FORMATION2 ); } // Train Command: Transfer if (selectedID == 152 ){ // PET_TRANSFER petControlDevice->setTrainingCommand( PetManager::TRANSFER ); } // Train Command: Trick 1 if (selectedID == 154 ){ // PET_TRICK_1 petControlDevice->setTrainingCommand( PetManager::TRICK1 ); } // Train Command: Trick 2 if (selectedID == 155 ){ // PET_TRICK_2 petControlDevice->setTrainingCommand( PetManager::TRICK2 ); } // Train Command: Group if (selectedID == 158 ){ // PET_GROUP petControlDevice->setTrainingCommand( PetManager::GROUP ); } // Train Command: Special Attack 1 if (selectedID == 161 ){ // PET_SPECIAL_ATTACK_ONE petControlDevice->setTrainingCommand( PetManager::SPECIAL_ATTACK1 ); } // Train Command: Special Attack 2 if (selectedID == 162 ){ // PET_SPECIAL_ATTACK_TWO petControlDevice->setTrainingCommand( PetManager::SPECIAL_ATTACK2 ); } // Train Command: Ranged Attack if (selectedID == 163 ){ petControlDevice->setTrainingCommand( PetManager::RANGED_ATTACK ); } // Train Command: Store if (selectedID == 164 ){ petControlDevice->setTrainingCommand( PetManager::STORE ); } // Train Command: Follow Other if (selectedID == 165 ){ petControlDevice->setTrainingCommand( PetManager::FOLLOWOTHER ); } if (selectedID == 166 ){ petManager->enqueueOwnerOnlyPetCommand(player, pet, String("petRecover").toLowerCase().hashCode(), ""); } // Train Pet As A Mount if (selectedID == 207 ){ petControlDevice->trainAsMount(player); } return TangibleObjectMenuComponent::handleObjectMenuSelect(sceneObject, player, selectedID); }