void PetControlDeviceImplementation::setTrainingCommand( unsigned int commandID ){

	ManagedReference<TangibleObject*> controlledObject = this->controlledObject.get();
	if (controlledObject == NULL || !controlledObject->isAiAgent())
		return;

	AiAgent* pet = cast<AiAgent*>(controlledObject.get());
	if( pet == NULL )
		return;

	// Check power on droids
	if( petType == PetManager::DROIDPET) {
		ManagedReference<DroidObject*> droid = this->controlledObject.get().castTo<DroidObject*>();
		if (droid == NULL)
			return;

		if( !droid->hasPower() ){
			droid->showFlyText("npc_reaction/flytext","low_power", 204, 0, 0);  // "*Low Power*"
			return;
		}
	}

	trainingCommand = commandID;
	pet->showFlyText("npc_reaction/flytext","alert", 204, 0, 0);  // "?"

}
void PetControlDeviceImplementation::setTrainingCommand( unsigned int commandID ){

	// we set to 0 to flag completion so skip all this then.
	if (commandID == 0) {
		trainingCommand = 0;
		return;
	}

	ManagedReference<TangibleObject*> controlledObject = this->controlledObject.get();
	if (controlledObject == NULL || !controlledObject->isAiAgent())
		return;

	AiAgent* pet = cast<AiAgent*>(controlledObject.get());
	if( pet == NULL )
		return;

	ManagedReference<CreatureObject*> owner = pet->getLinkedCreature().get();
	if (owner == NULL || !owner->isPlayerCreature())
		return;

	if( petType == PetManager::DROIDPET) {
		ManagedReference<DroidObject*> droid = this->controlledObject.get().castTo<DroidObject*>();
		if (droid == NULL)
			return;

		// Check power on droids
		if( !droid->hasPower() ){
			droid->showFlyText("npc_reaction/flytext","low_power", 204, 0, 0);  // "*Low Power*"
			return;
		}

		if(((commandID == PetManager::ATTACK || commandID == PetManager::GUARD) && !droid->isCombatDroid()) ||
			(commandID == PetManager::RANGED_ATTACK && (!droid->isCombatDroid() || !droid->hasRangedWeapon())) ||
			(commandID == PetManager::RECHARGEOTHER && !droid->isPowerDroid()) ||
			(commandID == PetManager::TRANSFER) ||
			(commandID == PetManager::SPECIAL_ATTACK1) ||
			(commandID == PetManager::SPECIAL_ATTACK2) ||
			(commandID == PetManager::TRICK1) ||
			(commandID == PetManager::TRICK2)){
			return;
		}
	}
	else if(petType == PetManager::CREATUREPET){
		if(((commandID == PetManager::ATTACK || commandID == PetManager::FOLLOW || commandID == PetManager::STORE) && !owner->hasSkill("outdoors_creaturehandler_novice") ) ||
			(commandID == PetManager::STAY && !owner->hasSkill("outdoors_creaturehandler_training_01")) ||
			(commandID == PetManager::GUARD && !owner->hasSkill("outdoors_creaturehandler_training_02")) ||
			(commandID == PetManager::FRIEND && !owner->hasSkill("outdoors_creaturehandler_support_03")) ||
			((commandID == PetManager::PATROL || commandID == PetManager::GETPATROLPOINT || commandID == PetManager::CLEARPATROLPOINTS) && !owner->hasSkill("outdoors_creaturehandler_training_03")) ||
			((commandID == PetManager::FORMATION1 || commandID == PetManager::FORMATION2) && !owner->hasSkill("outdoors_creaturehandler_training_04")) ||
			(commandID == PetManager::TRANSFER && !owner->hasSkill("outdoors_creaturehandler_master")) ||
			(commandID == PetManager::TRICK1 && !owner->hasSkill("outdoors_creaturehandler_healing_01")) ||
			(commandID == PetManager::TRICK2 && !owner->hasSkill("outdoors_creaturehandler_healing_03")) ||
			(commandID == PetManager::GROUP && !owner->hasSkill("outdoors_creaturehandler_support_01")) ||
			(commandID == PetManager::SPECIAL_ATTACK1 && (!owner->hasSkill("outdoors_creaturehandler_taming_03") || !pet->hasSpecialAttack(1))) ||
			(commandID == PetManager::SPECIAL_ATTACK2 && (!owner->hasSkill("outdoors_creaturehandler_taming_04") || !pet->hasSpecialAttack(2))) ||
			(commandID == PetManager::RANGED_ATTACK && (!owner->hasSkill("outdoors_creaturehandler_master") || !pet->hasRangedWeapon())) ||
			(commandID == PetManager::FOLLOWOTHER && !owner->hasSkill("outdoors_creaturehandler_support_02")) ||
			(commandID == PetManager::RECHARGEOTHER))
				return;
	}
	else if(petType == PetManager::FACTIONPET){
		if(commandID == PetManager::RECHARGEOTHER ||
			(commandID == PetManager::TRANSFER) ||
			(commandID == PetManager::SPECIAL_ATTACK1) ||
			(commandID == PetManager::SPECIAL_ATTACK2) ||
			(commandID == PetManager::TRICK1) ||
			(commandID == PetManager::TRICK2))
				return;
	}

	/** Check for converse and if so, get its personalityStf**/
	if (pet->getOptionsBitmask() & OptionBitmask::CONVERSE) {
		String stf = pet->getPersonalityStf();
		StringBuffer message;
		message << stf << ":start_convo_4";
		StringIdChatParameter chat;
		chat.setStringId(message.toString());
		pet->getZoneServer()->getChatManager()->broadcastChatMessage(pet,chat,0,0,0);
	} else {
		pet->showFlyText("npc_reaction/flytext","alert", 204, 0, 0);  // "?"
	}
	trainingCommand = commandID;
}