CreatureObject* CreatureManagerImplementation::spawnCreature(uint32 templateCRC, uint32 objectCRC, float x, float z, float y, uint64 parentID, bool persistent) { CreatureTemplate* creoTempl = creatureTemplateManager->getTemplate(templateCRC); if (creoTempl == NULL) return spawnCreature(objectCRC, x, z, y, parentID); CreatureObject* creature = NULL; String templateToSpawn; if (objectCRC == 0) { templateToSpawn = getTemplateToSpawn(templateCRC); objectCRC = templateToSpawn.hashCode(); } creature = createCreature(objectCRC, persistent, templateCRC); if (creature != NULL && creature->isAiAgent()) { AiAgent* npc = cast<AiAgent*>(creature); npc->loadTemplateData(creoTempl); } else if (creature == NULL) { error("could not spawn template " + templateToSpawn); } placeCreature(creature, x, z, y, parentID); return creature; }
CreatureObject* CreatureManagerImplementation::spawnCreatureAsEventMob(uint32 templateCRC, float x, float z, float y, uint64 parentID) { CreatureTemplate* creoTempl = creatureTemplateManager->getTemplate(templateCRC); if (creoTempl == NULL) return NULL; CreatureObject* creo = NULL; String templateToSpawn = getTemplateToSpawn(templateCRC); uint32 objectCRC = templateToSpawn.hashCode(); creo = createCreature(objectCRC, false, templateCRC); if (creo != NULL && creo->isAiAgent()) { AiAgent* creature = cast<AiAgent*>(creo); creature->loadTemplateData(creoTempl); UnicodeString eventName; eventName = creature->getDisplayedName() + " (event)"; creature->setCustomObjectName(eventName, false); } else if (creo == NULL) { error("could not spawn template " + templateToSpawn); } placeCreature(creo, x, z, y, parentID); if (creo != NULL && creo->isAiAgent()) cast<AiAgent*>(creo)->activateLoad(""); return creo; }