Exemplo n.º 1
0
int Gate_Manager::process_list(void) {
	int32_t cid = 0;
	Block_Buffer *buf = 0;

	while (1) {
		bool all_empty = true;

		/// 掉线玩家列表
		if (! drop_cid_list_.empty()) {
			all_empty = false;
			cid = drop_cid_list_.pop_front();
			process_drop_cid(cid);
		}
		/// client-->gate  消息队列
		if ((buf = gate_client_data_list_.pop_front()) != 0) {
			all_empty = false;
			if (buf->is_legal()) {
				cid = buf->peek_int32();
				GATE_CLIENT_MESSAGER->process_block(*buf);
			} else {
				LOG_ERROR("buf.read_index = %ld, buf.write_index = %ld", buf->get_read_idx(), buf->get_write_idx());
				buf->reset();
			}
			GATE_CLIENT_SERVER->push_block(cid, buf);
		}
		/// 游戏服内部循环消息队列
		if (! self_loop_block_list_.empty()) {
			all_empty = false;
			buf = self_loop_block_list_.front();
			self_loop_block_list_.pop_front();
			GATE_INNER_MESSAGER->process_self_loop_block(*buf);
			block_pool_.push(buf);
		}
		/// login-->gate  消息队列
		if ((buf = gate_login_data_list_.pop_front()) != 0) {
			all_empty = false;
			if (buf->is_legal()) {
				cid = buf->peek_int32();
				GATE_INNER_MESSAGER->process_login_block(*buf);
			} else {
				LOG_ERROR("buf.read_index = %ld, buf.write_index = %ld", buf->get_read_idx(), buf->get_write_idx());
				buf->reset();
			}
			GATE_LOGIN_CONNECTOR->push_block(cid, buf);
		}
		/// game-->gate  消息队列
		if ((buf = gate_game_data_list_.pop_front()) != 0) {
			all_empty = false;
			if (buf->is_legal()) {
				cid = buf->peek_int32();
				GATE_INNER_MESSAGER->process_game_block(*buf);
			} else {
				LOG_ERROR("buf.read_index = %ld, buf.write_index = %ld", buf->get_read_idx(), buf->get_write_idx());
				buf->reset();
			}
			GATE_GAME_CONNECTOR->push_block(cid, buf);
		}
		/// master-->gate  消息队列
		if ((buf = gate_master_data_list_.pop_front()) != 0) {
			all_empty = false;
			if (buf->is_legal()) {
				cid = buf->peek_int32();
				GATE_INNER_MESSAGER->process_master_block(*buf);
			} else {
				LOG_ERROR("buf.read_index = %ld, buf.write_index = %ld", buf->get_read_idx(), buf->get_write_idx());
				buf->reset();
			}
			GATE_MASTER_CONNECTOR->push_block(cid, buf);
		}

		if (all_empty)
			Time_Value::sleep(Time_Value(0,100));
	}
	return 0;
}