Exemplo n.º 1
0
void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
{
	CHECK_PACKET_SIZE(recvPacket, 1);
	string channelname;
	recvPacket >> channelname;
	Channel *chn = channelmgr.GetChannel(channelname.c_str(),GetPlayer()); if(chn) chn->GetOwner(GetPlayer());
}
Exemplo n.º 2
0
void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
{
	CHECK_PACKET_SIZE(recvPacket, 1);
	string channelname,pass;
	Channel * chn;

	recvPacket >> channelname;
	chn = channelmgr.GetChannel(channelname.c_str(),_player);
	if( chn != NULL )
		chn->GetOwner(_player);
}