static void android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz,
        jlong rendererPtr, jfloatArray points, jint offset, jint count, jlong paintPtr) {
    DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
    jfloat* storage = env->GetFloatArrayElements(points, NULL);
    Paint* paint = reinterpret_cast<Paint*>(paintPtr);
    renderer->drawLines(storage + offset, count, paint);
    env->ReleaseFloatArrayElements(points, storage, 0);
}