static void android_view_GLES20Canvas_drawRegionAsRects(JNIEnv* env, jobject clazz,
        jlong rendererPtr, jlong regionPtr, jlong paintPtr) {
    DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
    SkRegion* region = reinterpret_cast<SkRegion*>(regionPtr);
    Paint* paint = reinterpret_cast<Paint*>(paintPtr);
    if (paint->getStyle() != Paint::kFill_Style ||
            (paint->isAntiAlias() && !renderer->isCurrentTransformSimple())) {
        SkRegion::Iterator it(*region);
        while (!it.done()) {
            const SkIRect& r = it.rect();
            renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint);
            it.next();
        }
    } else {
        int count = 0;
        Vector<float> rects;
        SkRegion::Iterator it(*region);
        while (!it.done()) {
            const SkIRect& r = it.rect();
            rects.push(r.fLeft);
            rects.push(r.fTop);
            rects.push(r.fRight);
            rects.push(r.fBottom);
            count += 4;
            it.next();
        }
        renderer->drawRects(rects.array(), count, paint);
    }
}