Exemplo n.º 1
0
//! The add texture callback
void Menu::addTexture(Gui::GuiElement* elem){
  FileDialog* fd = new FileDialog();
  fd->setCbFunc(loadTexture);
  CGE::Engine::instance()->addGuiListener(fd);
}
Exemplo n.º 2
0
//! The save scene callback
void Menu::save(Gui::GuiElement* elem){
  FileDialog* fd = new FileDialog();
  fd->setCbFunc(saveScene);
  CGE::Engine::instance()->addGuiListener(fd);
}