Exemplo n.º 1
0
void gr_line(int x0, int y0, int x1, int y1, int width)
{
    GGLContext *gl = gr_context;

    if(gr_is_curr_clr_opaque)
        gl->disable(gl, GGL_BLEND);

    const int coords0[2] = { x0 << 4, y0 << 4 };
    const int coords1[2] = { x1 << 4, y1 << 4 };
    gl->linex(gl, coords0, coords1, width << 4);

    if(gr_is_curr_clr_opaque)
        gl->enable(gl, GGL_BLEND);
}