void createCameraModifier(const std::string& path,
                          const std::string& identifier, INode* pNode)
{
    ////Create the Camera modifier
    Modifier* pModifier =
        static_cast<Modifier*>(GET_MAX_INTERFACE()->CreateInstance(
                                   OSM_CLASS_ID, ALEMBIC_CAMERA_MODIFIER_CLASSID));

    TimeValue now = GET_MAX_INTERFACE()->GetTime();

    // Set the alembic id
    pModifier->GetParamBlockByID(0)->SetValue(
        GetParamIdByName(pModifier, 0, "path"), now,
        EC_UTF8_to_TCHAR(path.c_str()));
    pModifier->GetParamBlockByID(0)->SetValue(
        GetParamIdByName(pModifier, 0, "identifier"), now,
        EC_UTF8_to_TCHAR(identifier.c_str()));

    // Set the alembic id
    // pModifier->SetCamera(pCameraObj);

    // Add the modifier to the node
    GET_MAX_INTERFACE()->AddModifier(*pNode, *pModifier);

    // AlembicImport_ConnectTimeControl("$.modifiers[\"AlembicCameraProperties\"].time",
    // options );

    // printControllers(pModifier->GetParamBlockByID(0));

    IParamBlock2* pBlock = pModifier->GetParamBlockByID(0);
    if (pBlock) {
        pBlock->AssignController(
            createFloatController(path, identifier, "horizontalFOV"), 0);
        pBlock->AssignController(
            createFloatController(path, identifier, "verticalFOV"), 1);
        pBlock->AssignController(
            createFloatController(path, identifier, "FocalLength"), 2);
        pBlock->AssignController(
            createFloatController(path, identifier, "HorizontalAperture"), 3);
        pBlock->AssignController(
            createFloatController(path, identifier, "VerticalAperture"), 4);
        pBlock->AssignController(
            createFloatController(path, identifier, "HorizontalFilmOffset"), 5);
        pBlock->AssignController(
            createFloatController(path, identifier, "VerticalFilmOffset"), 6);
        pBlock->AssignController(
            createFloatController(path, identifier, "LensSqueezeRatio"), 7);
        pBlock->AssignController(
            createFloatController(path, identifier, "OverScanLeft"), 8);
        pBlock->AssignController(
            createFloatController(path, identifier, "OverScanRight"), 9);
        pBlock->AssignController(
            createFloatController(path, identifier, "OverScanTop"), 10);
        pBlock->AssignController(
            createFloatController(path, identifier, "OverScanBottom"), 11);
        pBlock->AssignController(createFloatController(path, identifier, "FStop"),
                                 12);
        pBlock->AssignController(
            createFloatController(path, identifier, "FocusDistance"), 13);
        pBlock->AssignController(
            createFloatController(path, identifier, "ShutterOpen"), 14);
        pBlock->AssignController(
            createFloatController(path, identifier, "ShutterClose"), 15);
        pBlock->AssignController(
            createFloatController(path, identifier, "NearClippingPlane"), 16);
        pBlock->AssignController(
            createFloatController(path, identifier, "FarClippingPlane"), 17);
    }
}