Exemplo n.º 1
0
void CBone::LoadData(IReader& F)
{
	R_ASSERT(F.find_chunk(BONE_CHUNK_DEF));
	F.r_stringZ		(name); xr_strlwr(name);

	R_ASSERT(F.find_chunk(BONE_CHUNK_MATERIAL));
    F.r_stringZ		(game_mtl);

	R_ASSERT(F.find_chunk(BONE_CHUNK_SHAPE));
    F.r				(&shape,sizeof(SBoneShape));
    
    if (F.find_chunk(BONE_CHUNK_FLAGS))
	    IK_data.ik_flags.assign(F.r_u32());

	R_ASSERT(F.find_chunk(BONE_CHUNK_IK_JOINT));
	IK_data.type			= (EJointType)F.r_u32();
    F.r						(IK_data.limits,sizeof(SJointLimit)*3);
    IK_data.spring_factor	= F.r_float();
    IK_data.damping_factor	= F.r_float();

    if (F.find_chunk(BONE_CHUNK_IK_JOINT_BREAK)){
	    IK_data.break_force	= F.r_float();
    	IK_data.break_torque= F.r_float();
    }

    if (F.find_chunk(BONE_CHUNK_IK_JOINT_FRICTION)){
	    IK_data.friction	= F.r_float();
    }

    if (F.find_chunk(BONE_CHUNK_MASS)){
	    mass		= F.r_float();
		F.r_fvector3(center_of_mass);
    }
}
Exemplo n.º 2
0
bool CGroupObject::Load(IReader& F)
{
    u32 version = 0;
    char buf[1024];
    R_ASSERT(F.r_chunk(GROUPOBJ_CHUNK_VERSION,&version));
    if (version!=GROUPOBJ_CURRENT_VERSION){
        ELog.DlgMsg( mtError, "CGroupObject: unsupported file version. Object can't load.");
        return false;
    }
	CCustomObject::Load(F);

    F.r_chunk(GROUPOBJ_CHUNK_FLAGS,&m_Flags);

	// objects
    if (IsOpened()){           
    	m_PObjects	= xr_new<SStringVec>();
        R_ASSERT(F.find_chunk(GROUPOBJ_CHUNK_OPEN_OBJECT_LIST));
        u32 cnt 	= F.r_u32();
        xr_string 	tmp;
        for (u32 k=0; k<cnt; k++){
            F.r_stringZ				(tmp);
        	m_PObjects->push_back	(tmp);
        }
    }else{
	    Scene->ReadObjects(F,GROUPOBJ_CHUNK_OBJECT_LIST,AppendObjectCB,0);
    }
    VERIFY(m_Objects.size()||(0!=m_PObjects));

    if (F.find_chunk(GROUPOBJ_CHUNK_REFERENCE))	
    	F.r_stringZ	(m_ReferenceName);

    return 			true;
}
Exemplo n.º 3
0
bool CGlow::Load(IReader& F)
{
	u32 version = 0;

    R_ASSERT(F.r_chunk(GLOW_CHUNK_VERSION,&version));
    if((version!=0x0011)&&(version!=GLOW_VERSION)){
        ELog.DlgMsg( mtError, "CGlow: Unsupported version.");
        return false;
    }

	CCustomObject::Load(F);

    if (F.find_chunk(GLOW_CHUNK_SHADER)){
    	F.r_stringZ (m_ShaderName);
    }

    R_ASSERT(F.find_chunk(GLOW_CHUNK_TEXTURE));
	F.r_stringZ	(m_TexName);

    R_ASSERT(F.find_chunk(GLOW_CHUNK_PARAMS));
	m_fRadius  		= F.r_float();
	if (version==0x0011){
		F.r_fvector3	(FPosition);
        UpdateTransform();
    }

    if (F.find_chunk(GLOW_CHUNK_FLAGS))
    	m_Flags.assign	(F.r_u16());

    return true;
}
Exemplo n.º 4
0
void SGameMtl::Load(IReader& fs)
{
	R_ASSERT(fs.find_chunk(GAMEMTL_CHUNK_MAIN));
	ID						= fs.r_u32();
    fs.r_stringZ			(m_Name);

    if (fs.find_chunk(GAMEMTL_CHUNK_DESC)){
		fs.r_stringZ		(m_Desc);
    }
    
	R_ASSERT(fs.find_chunk(GAMEMTL_CHUNK_FLAGS));
    Flags.assign			(fs.r_u32());

	R_ASSERT(fs.find_chunk(GAMEMTL_CHUNK_PHYSICS));
    fPHFriction				= fs.r_float();
    fPHDamping				= fs.r_float();
    fPHSpring				= fs.r_float();
    fPHBounceStartVelocity 	= fs.r_float();
    fPHBouncing				= fs.r_float();

	R_ASSERT(fs.find_chunk(GAMEMTL_CHUNK_FACTORS));
    fShootFactor			= fs.r_float();
    fBounceDamageFactor		= fs.r_float();
    fVisTransparencyFactor	= fs.r_float();
    fSndOcclusionFactor		= fs.r_float();

	if(fs.find_chunk(GAMEMTL_CHUNK_FLOTATION))
	    fFlotationFactor	= fs.r_float();

    if(fs.find_chunk(GAMEMTL_CHUNK_INJURIOUS))
    	fInjuriousSpeed		= fs.r_float();
}
Exemplo n.º 5
0
void CMapLocation::load(IReader &stream)
{
	xr_string		str;
	stream.r_stringZ(str);
	SetHint			(str.c_str());
	m_flags.flags	= stream.r_u32	();

	stream.r_stringZ(str);
	m_owner_task_id	= str.c_str();
}
Exemplo n.º 6
0
void CBone::Load_0(IReader& F)
{
	F.r_stringZ		(name);        	xr_strlwr(name);
	F.r_stringZ		(parent_name);	xr_strlwr(parent_name);
	F.r_stringZ		(wmap);
	F.r_fvector3	(rest_offset);
	F.r_fvector3	(rest_rotate);
	rest_length		= F.r_float();
   	std::swap		(rest_rotate.x,rest_rotate.y);
    Reset			();
}
Exemplo n.º 7
0
bool CEditableObject::LoadBoneData(IReader& F)
{
	BoneVec	load_bones;
    int count=0;
	IReader* R;
    while(0!=(R=F.open_chunk(count++)))
    {
    	CBone* nBone = xr_new<CBone>();
    	load_bones.push_back(nBone);
        nBone->LoadData(*R);
        Msg("loaded bone [%s]", nBone->Name().c_str());
    }
	bool bRes = true;
    // load bones
    if (!load_bones.empty()){
		for (BoneIt b_it=m_Bones.begin(); b_it!=m_Bones.end(); b_it++){
        	CBone* B	= *b_it;
            BoneIt n_it = std::find_if(load_bones.begin(),load_bones.end(),fBoneNameEQ(B->Name()));
            if (n_it!=load_bones.end())
            {
                B->CopyData	(*n_it);
            }else{
	            ELog.Msg	(mtError,"Can't find bone: '%s'.",*(*b_it)->Name());
            	bRes		= false; 
//                break;
            }
        }
    
        for (BoneIt n_it=load_bones.begin(); n_it!=load_bones.end(); n_it++)
            xr_delete(*n_it);

        load_bones.clear();
    }else{
        ELog.Msg	(mtError,"Empty bone list.");
    	bRes 		= false;
    }
    // load bone part
    if (F.find_chunk(EOBJ_CHUNK_BONEPARTS2)){
    	shared_str 	buf;
        m_BoneParts.resize(F.r_u32());
        for (BPIt bp_it=m_BoneParts.begin(); bp_it!=m_BoneParts.end(); bp_it++){
            F.r_stringZ			(buf); bp_it->alias=buf;
            bp_it->bones.resize	(F.r_u32());
            for (RStringVecIt s_it=bp_it->bones.begin(); s_it!=bp_it->bones.end(); s_it++)
                F.r_stringZ		(*s_it);
        }
        if (!m_BoneParts.empty()&&!VerifyBoneParts())
            ELog.Msg	(mtError,"Invalid bone parts. Found missing or duplicate bone.");
    }else{
        ELog.Msg		(mtError,"Can't load bone parts. Invalid version.");
    }
    return bRes;
}
Exemplo n.º 8
0
void st_LevelOptions::Read(IReader& F)
{
	R_ASSERT(F.find_chunk(CHUNK_LO_VERSION));
    DWORD vers = F.r_u32( );
    if( vers < 0x00000008 )
    {
        ELog.DlgMsg( mtError, "Skipping bad version of level options." );
        return;
    }

    R_ASSERT(F.find_chunk(CHUNK_LO_NAMES));
    F.r_stringZ 	(m_FNLevelPath);

    if (F.find_chunk(CHUNK_LO_PREFIX)) F.r_stringZ 	(m_LevelPrefix);

    R_ASSERT(F.find_chunk(CHUNK_LO_BOP));
    F.r_stringZ 	(m_BOPText); 

    if (F.find_chunk(CHUNK_LO_MAP_VER))
	    F.r_stringZ	(m_map_version);

    vers = 0;
    if (F.find_chunk(CHUNK_LO_BP_VERSION))
	    vers = F.r_u32( );

    if (CURRENT_LEVELOP_BP_VERSION==vers){
	    if (F.find_chunk(CHUNK_BUILD_PARAMS)) 	
        	F.r(&m_BuildParams, sizeof(m_BuildParams));
    }else{
        ELog.DlgMsg	(mtError, "Skipping bad version of build params.");
    	m_BuildParams.Init();
    }

    if (F.find_chunk(CHUNK_LIGHT_QUALITY))
    {
	    m_LightHemiQuality 	= F.r_u8();
	    m_LightSunQuality 	= F.r_u8();
    }
    if (F.find_chunk(CHUNK_MAP_USAGE))
    {
    	if(vers > 0x00000008)
        {
          m_mapUsage.m_GameType.assign	(F.r_u16());
        }else
        {
            m_mapUsage.m_GameType.zero					();
            m_mapUsage.m_GameType.set					(eGameIDDeathmatch ,	F.r_s32());
            m_mapUsage.m_GameType.set					(eGameIDTeamDeathmatch, F.r_s32());
            m_mapUsage.m_GameType.set					(eGameIDArtefactHunt,	F.r_s32());
        }
    }
}
Exemplo n.º 9
0
bool ESceneObjectTools::Load(IReader& F)
{
	u16 version 	= 0;
    if(F.r_chunk(CHUNK_VERSION,&version)){
        if( version!=OBJECT_TOOLS_VERSION ){
            ELog.DlgMsg( mtError, "%s tools: Unsupported version.",ClassDesc());
            return false;
        }
    }
	if (!inherited::Load(F)) return false;
    
    if (F.find_chunk(CHUNK_FLAGS))
    	m_Flags.assign(F.r_u32());

    if (F.find_chunk(CHUNK_APPEND_RANDOM)){
        F.r_fvector3(m_AppendRandomMinScale);
        F.r_fvector3(m_AppendRandomMaxScale);
        F.r_fvector3(m_AppendRandomMinRotation);
        F.r_fvector3(m_AppendRandomMaxRotation);
        int cnt		= F.r_u32();
        if (cnt){
        	shared_str	buf;
            for (int i=0; i<cnt; i++){
                F.r_stringZ						(buf);
                m_AppendRandomObjects.push_back	(buf);
            }
        }
    };

    m_Flags.set(flAppendRandom,FALSE);
    
    return true;
}
Exemplo n.º 10
0
bool EDetail::Load(IReader& F)
{
	// check version
    R_ASSERT			(F.find_chunk(DETOBJ_CHUNK_VERSION));
    u32 version		= F.r_u32();
    if (version!=DETOBJ_VERSION){
    	ELog.Msg(mtError,"EDetail: unsupported version.");
        return false;
    }

	// references
	string256 buf;
    R_ASSERT			(F.find_chunk(DETOBJ_CHUNK_REFERENCE));
    F.r_stringZ			(buf,sizeof(buf));

    // scale
    R_ASSERT			(F.find_chunk(DETOBJ_CHUNK_SCALE_LIMITS));
    m_fMinScale			= F.r_float(); if (fis_zero(m_fMinScale))	m_fMinScale = 0.1f;
	m_fMaxScale			= F.r_float(); if (m_fMaxScale<m_fMinScale)	m_fMaxScale = m_fMinScale;

	// density factor
    if (F.find_chunk(DETOBJ_CHUNK_DENSITY_FACTOR))
	    m_fDensityFactor= F.r_float();

    if (F.find_chunk(DETOBJ_CHUNK_FLAGS))
    	m_Flags.assign	(F.r_u32());

    // update object
    return 				Update(buf);
}
Exemplo n.º 11
0
bool EParticlesObject::Load(IReader& F)
{
	u32 version = 0;

    R_ASSERT(F.r_chunk(CPSOBJECT_CHUNK_VERSION,&version));
    if( version!=CPSOBJECT_VERSION ){
        ELog.DlgMsg( mtError, "PSObject: Unsupported version.");
        return false;
    }

	inherited::Load(F);

    R_ASSERT(F.find_chunk(CPSOBJECT_CHUNK_REFERENCE));
    F.r_stringZ(m_RefName);
    if (!Compile(*m_RefName)){
        ELog.DlgMsg( mtError, "EParticlesObject: '%s' not found in library", *m_RefName );
        return false;
    }

    if (F.find_chunk(CPSOBJECT_CHUNK_PARAMS)){
//.    	if (m_Particles) m_Particles->m_RT_Flags.set(F.r_u32());
    }

    return true;
}
Exemplo n.º 12
0
bool ESceneLightTools::Load(IReader& F)
{
	u16 version 	= 0;
    if(F.r_chunk(CHUNK_VERSION,&version))
        if( version!=LIGHT_TOOLS_VERSION ){
            ELog.DlgMsg( mtError, "%s tools: Unsupported version.",ClassDesc());
            return false;
        }

	if (!inherited::Load(F)) return false;

    if (F.find_chunk(CHUNK_FLAGS))
    	m_Flags.assign		(F.r_u32());

    if (F.find_chunk(CHUNK_SUN_SHADOW)){
     	F.r_u8				();
        F.r_fvector2		(m_SunShadowDir);
    }
    
    if (F.find_chunk(CHUNK_LCONTROLS_LAST))
		lcontrol_last_idx	= F.r_u32();
    
	IReader* R 		= F.open_chunk(CHUNK_LCONTROLS); 
    if (R){
        while (!R->eof()){
        	shared_str		l_name;
            R->r_stringZ(l_name);
            u32 l_idx	= R->r_u32();
            AppendLightControl(l_name.c_str(),&l_idx);
        }
        R->close		();
    }

    return true;
}
Exemplo n.º 13
0
bool CCustomMotion::Load(IReader& F)
{
	F.r_stringZ	(name);
	iFrameStart	= F.r_u32();
	iFrameEnd	= F.r_u32();
	fFPS		= F.r_float();
	return true;
}
Exemplo n.º 14
0
bool CClip::Load(IReader& F)
{
	R_ASSERT		(F.find_chunk(EOBJ_CLIP_VERSION_CHUNK));
    u16 ver			= F.r_u16();
    if (ver!=EOBJ_CLIP_VERSION) return false;
	R_ASSERT(F.find_chunk(EOBJ_CLIP_DATA_CHUNK));
    F.r_stringZ		(name);
    for (int k=0; k<4; k++){ 
    	F.r_stringZ		(cycles[k].name); 
    	cycles[k].slot 	= F.r_u16(); 
    }
    F.r_stringZ		(fx.name);
    fx.slot			= F.r_u16();
    fx_power		= F.r_float();
    length			= F.r_float();
    return true;
}
Exemplo n.º 15
0
//------------------------------------------------------------------------------
// I/O part
//------------------------------------------------------------------------------
BOOL CPGDef::Load(IReader& F)
{
	R_ASSERT		(F.find_chunk(PGD_CHUNK_VERSION));
	u16 version		= F.r_u16();

    if (version!=PGD_VERSION){
		Log			("!Unsupported PG version. Load failed.");
    	return FALSE;
    }

	R_ASSERT		(F.find_chunk(PGD_CHUNK_NAME));
	F.r_stringZ		(m_Name);

	F.r_chunk		(PGD_CHUNK_FLAGS,&m_Flags);

    if (F.find_chunk(PGD_CHUNK_EFFECTS)){
        m_Effects.resize(F.r_u32());
        for (EffectIt it=m_Effects.begin(); it!=m_Effects.end(); it++){
        	*it				= xr_new<SEffect>();
            F.r_stringZ		((*it)->m_EffectName);
            F.r_stringZ		((*it)->m_OnPlayChildName);
        	F.r_stringZ		((*it)->m_OnBirthChildName);
        	F.r_stringZ		((*it)->m_OnDeadChildName);
            (*it)->m_Time0 	= F.r_float();
            (*it)->m_Time1 	= F.r_float();
            (*it)->m_Flags.assign	(F.r_u32());
        }
    }else{  //.??? убрать через некоторое время
        R_ASSERT		(F.find_chunk(PGD_CHUNK_EFFECTS2));
        m_Effects.resize(F.r_u32());
        for (EffectIt it=m_Effects.begin(); it!=m_Effects.end(); it++){
        	*it				= xr_new<SEffect>();
            F.r_stringZ		((*it)->m_EffectName);
            F.r_stringZ		((*it)->m_OnPlayChildName);
            (*it)->m_Time0 	= F.r_float();
            (*it)->m_Time1 	= F.r_float();
            (*it)->m_Flags.assign	(F.r_u32());
        }
    }
    
    if (F.find_chunk(PGD_CHUNK_TIME_LIMIT)){
   		m_fTimeLimit= F.r_float();
    }

#ifdef _EDITOR
    if (F.find_chunk(PGD_CHUNK_OWNER)){
	    F.r_stringZ	(m_OwnerName);
	    F.r_stringZ	(m_ModifName);
        F.r			(&m_CreateTime,sizeof(m_CreateTime));
        F.r			(&m_ModifTime,sizeof(m_ModifTime));
    }
#endif
    
    return TRUE;
}                   
Exemplo n.º 16
0
void CMapLocation::load(IReader &stream)
{
	u16 c =			stream.r_u16();
	xr_string		hint;
	stream.r_stringZ(hint);
	SetHint			(hint.c_str());
	SetRefCount		(c);
	m_flags.flags	= stream.r_u32	();
}
Exemplo n.º 17
0
bool ESceneAIMapTool::LoadStream(IReader& F)
{
	inherited::LoadStream	(F);

	u16 version = 0;

    R_ASSERT(F.r_chunk(AIMAP_CHUNK_VERSION,&version));
    if( version!=AIMAP_VERSION ){
        ELog.DlgMsg( mtError, "AIMap: Unsupported version.");
        return false;
    }

    R_ASSERT(F.find_chunk(AIMAP_CHUNK_FLAGS));
    F.r				(&m_Flags,sizeof(m_Flags));

    R_ASSERT(F.find_chunk(AIMAP_CHUNK_BOX));
    F.r				(&m_AIBBox,sizeof(m_AIBBox));

    R_ASSERT(F.find_chunk(AIMAP_CHUNK_PARAMS));
    F.r				(&m_Params,sizeof(m_Params));

    R_ASSERT(F.find_chunk(AIMAP_CHUNK_NODES));
    m_Nodes.resize	(F.r_u32());
	for (AINodeIt it=m_Nodes.begin(); it!=m_Nodes.end(); it++){
    	*it			= xr_new<SAINode>();
    	(*it)->LoadStream	(F,this);
    }
	DenumerateNodes	();

    if (F.find_chunk(AIMAP_CHUNK_INTERNAL_DATA)){
    	m_VisRadius	= F.r_float();
    	m_BrushSize	= F.r_u32();
    }
    if (F.find_chunk(AIMAP_CHUNK_INTERNAL_DATA2)){
    	m_SmoothHeight	= F.r_float();
    }

	// snap objects
    if (F.find_chunk(AIMAP_CHUNK_SNAP_OBJECTS)){
    	shared_str 	buf;
		int cnt 	= F.r_u32();
        if (cnt){
	        for (int i=0; i<cnt; i++){
    	    	F.r_stringZ	(buf);
        	    CCustomObject* O = Scene->FindObjectByName(buf.c_str(),OBJCLASS_SCENEOBJECT);
            	if (!O)		ELog.Msg(mtError,"AIMap: Can't find snap object '%s'.",buf.c_str());
	            else		m_SnapObjects.push_back(O);
    	    }
        }
    }

    hash_FillFromNodes		();

    return true;
}
Exemplo n.º 18
0
bool CGroupObject::LoadStream(IReader& F)
{
    u16 version=0;

    R_ASSERT(F.r_chunk(GROUPOBJ_CHUNK_VERSION,&version));
    if (version<0x0011)
    {
        ELog.DlgMsg( mtError, "CGroupObject: unsupported file version. Object can't load.");
        return false;
    }
	CCustomObject::LoadStream(F);

    Flags32 tmp_flags; tmp_flags.zero();
    if(version<0x0012)
    	F.r_chunk(GROUPOBJ_CHUNK_FLAGS,&tmp_flags);

	// objects
    if (tmp_flags.test(1<<0))
    { //old format, opened group
        ELog.DlgMsg( mtError, "old format, opened group");
        return false;
/*        
        R_ASSERT(F.find_chunk(GROUPOBJ_CHUNK_OPEN_OBJECT_LIST));
        u32 cnt 	= F.r_u32();
        for (u32 k=0; k<cnt; ++k)
        {
			m_ObjectsInGroup.resize	(m_ObjectsInGroup.size()+1);
            F.r_stringZ				(m_ObjectsInGroup.back().ObjectName);
        }
*/        
    }else
    {
	    Scene->ReadObjectsStream(F,GROUPOBJ_CHUNK_OBJECT_LIST,AppendObjectLoadCB,0);
    }
    VERIFY(m_ObjectsInGroup.size());

    if (F.find_chunk(GROUPOBJ_CHUNK_REFERENCE))	
    {
    	shared_str rn;
    	F.r_stringZ	(rn);
        SetRefName(rn.c_str());
     }
     
    if(version<0x0012)
    {
        for (ObjectsInGroup::iterator it=m_ObjectsInGroup.begin(); it!=m_ObjectsInGroup.end(); ++it)
            if(it->pObject)
            {
            	it->pObject->m_CO_Flags.set(flObjectInGroup, TRUE);
            	it->pObject->m_CO_Flags.set(flObjectInGroupUnique, TRUE);
            }
    }

    return 			true;
}
Exemplo n.º 19
0
bool ESceneCustomMTools::Load(IReader& F)
{
	if (F.find_chunk(CHUNK_TOOLS_TAG)){
	    F.r_stringZ	(m_ModifName);
    	F.r			(&m_ModifTime,sizeof(m_ModifTime));
    }else{
	    m_ModifName	= "";
    	m_ModifTime	= 0;
    }
    return true;
}
Exemplo n.º 20
0
void STextureParams::Load(IReader& F)
{
    R_ASSERT(F.find_chunk(THM_CHUNK_TEXTUREPARAM));
    F.r					(&fmt,sizeof(ETFormat));
    flags.assign(F.r_u32());
    border_color= F.r_u32();
    fade_color	= F.r_u32();
    fade_amount	= F.r_u32();
    mip_filter	= F.r_u32();
    width		= F.r_u32();
    height		= F.r_u32();

    if (F.find_chunk(THM_CHUNK_TEXTURE_TYPE)){
        type	= (ETType)F.r_u32();
    }

    if (F.find_chunk(THM_CHUNK_DETAIL_EXT)){
        F.r_stringZ(detail_name);
        detail_scale = F.r_float();
    }

    if (F.find_chunk(THM_CHUNK_MATERIAL)){
    	material		= (ETMaterial)F.r_u32		();
	    material_weight = F.r_float	();
    }

    if (F.find_chunk(THM_CHUNK_BUMP)){
	    bump_virtual_height	= F.r_float				();
	    bump_mode			= (ETBumpMode)F.r_u32	();
        if (bump_mode<STextureParams::tbmNone){
        	bump_mode		= STextureParams::tbmNone; //.. временно (до полного убирания Autogen)
        }
    	F.r_stringZ			(bump_name);
    }

    if (F.find_chunk(THM_CHUNK_EXT_NORMALMAP))
	    F.r_stringZ			(ext_normal_map_name);

	if (F.find_chunk(THM_CHUNK_FADE_DELAY))
		fade_delay			= F.r_u8();
}
Exemplo n.º 21
0
void __fastcall TfrmText::ebLoadClick(TObject *Sender)
{               
	xr_string fn;                   
	if (EFS.GetOpenName(_import_,fn,false,NULL,2)){
    	xr_string		buf;
    	IReader* F 		= FS.r_open(fn.c_str());
        F->r_stringZ	(buf);
        mmText->Text	= buf.c_str();
        FS.r_close		(F);
	    ebOk->Enabled 	= true;
    }
}
Exemplo n.º 22
0
void SGameMtlPair::Load(IReader& fs)
{
	shared_str				buf;

	R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_PAIR));
    mtl0				= fs.r_u32();
    mtl1				= fs.r_u32();
    ID					= fs.r_u32();
    ID_parent			= fs.r_u32();
    OwnProps.assign		(fs.r_u32());

    R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_BREAKING));
    fs.r_stringZ			(buf); 	BreakingSounds	= *buf;
    
    R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_STEP));
    fs.r_stringZ			(buf);	StepSounds		= *buf;
    
    R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_COLLIDE));
    fs.r_stringZ			(buf);	CollideSounds	= *buf;
    fs.r_stringZ			(buf);	CollideParticles= *buf;
    fs.r_stringZ			(buf);	CollideMarks	= *buf;
}
Exemplo n.º 23
0
void CBone::Load_1(IReader& F)
{
	R_ASSERT(F.find_chunk(BONE_CHUNK_VERSION));
	u16	ver			= F.r_u16();

    if ((ver!=0x0001)&&(ver!=BONE_VERSION))
    	return;
    
	R_ASSERT(F.find_chunk(BONE_CHUNK_DEF));
	F.r_stringZ		(name);			xr_strlwr(name);
	F.r_stringZ		(parent_name);	xr_strlwr(parent_name);
	F.r_stringZ		(wmap);

	R_ASSERT(F.find_chunk(BONE_CHUNK_BIND_POSE));
	F.r_fvector3	(rest_offset);
	F.r_fvector3	(rest_rotate);
	rest_length		= F.r_float();

    if (ver==0x0001)
    	std::swap	(rest_rotate.x,rest_rotate.y);
    
    LoadData		(F);
}
Exemplo n.º 24
0
void SGameMtlPair::Load(IReader& fs)
{
	shared_str				buf;

	R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_PAIR));
	mtl0				= fs.r_u32();
	mtl1				= fs.r_u32();
	ID					= fs.r_u32();
	ID_parent			= fs.r_u32();
    u32 own_mask		= fs.r_u32(); 
    if (GAMEMTL_NONE_ID==ID_parent) OwnProps.one	();
    else							OwnProps.assign	(own_mask);

	R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_BREAKING));
	fs.r_stringZ		(buf); 	BreakingSounds	= buf.size()?*buf:"";

	R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_STEP));
	fs.r_stringZ		(buf);	StepSounds		= buf.size()?*buf:"";

	R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_COLLIDE));
	fs.r_stringZ		(buf);	CollideSounds	= buf.size()?*buf:"";
	fs.r_stringZ		(buf);	CollideParticles= buf.size()?*buf:"";
	fs.r_stringZ		(buf);	CollideMarks	= buf.size()?*buf:"";
}
Exemplo n.º 25
0
void CLAItem::Load(IReader& F)
{
	R_ASSERT(F.find_chunk(CHUNK_ITEM_COMMON));
    F.r_stringZ		(cName);
    fFPS			= F.r_float();
    iFrameCount		= F.r_u32();

    int key_cnt,key;
	R_ASSERT(F.find_chunk(CHUNK_ITEM_KEYS));
	key_cnt			= F.r_u32();
    for (int i=0; i<key_cnt; i++){
    	key			= F.r_u32	();
        Keys[key]	= F.r_u32();
    }
}
Exemplo n.º 26
0
bool ESoundEnvironment::LoadStream(IReader& F)
{
	u16 version 	= 0;

    R_ASSERT(F.r_chunk(SOUND_CHUNK_VERSION,&version));
    if(version!=SOUND_ENV_VERSION){
        ELog.DlgMsg( mtError, "ESoundSource: Unsupported version.");
        return false;
    }
	inherited::LoadStream			(F);

    R_ASSERT(F.find_chunk(SOUND_CHUNK_ENV_REFS));
    F.r_stringZ				(m_EnvInner);
    F.r_stringZ				(m_EnvOuter);

    return true;
}
Exemplo n.º 27
0
bool EDetailManager::LoadColorIndices(IReader& F)
{
	VERIFY				(objects.empty());
    VERIFY  			(m_ColorIndices.empty());

    bool bRes			= true;
    // objects
    IReader* OBJ 		= F.open_chunk(DETMGR_CHUNK_OBJECTS);
    if (OBJ){
        IReader* O   	= OBJ->open_chunk(0);
        for (int count=1; O; count++) {
            EDetail* DO	= xr_new<EDetail>();
            if (DO->Load(*O)) 	objects.push_back(DO);
            else				bRes = false;
            O->close();
            O = OBJ->open_chunk(count);
        }
        OBJ->close();
    }
    // color index map
    R_ASSERT			(F.find_chunk(DETMGR_CHUNK_COLOR_INDEX));
    int cnt				= F.r_u8();
    string256			buf;
    u32 index;
    int ref_cnt;
    for (int k=0; k<cnt; k++){
		index			= F.r_u32();
        ref_cnt			= F.r_u8();
		for (int j=0; j<ref_cnt; j++){
        	F.r_stringZ	(buf,sizeof(buf));
            EDetail* DO	= FindDOByName(buf);
            if (DO) 	m_ColorIndices[index].push_back(DO);    
            else		bRes=false;
        }
    }
	InvalidateCache		();

    return bRes;
}
Exemplo n.º 28
0
bool EScene::Load(LPCSTR map_name, bool bUndo)
{
    u32 version = 0;

	if (!map_name||(0==map_name[0])) return false;

    xr_string 		full_name;
    full_name 		= map_name;

	ELog.Msg( mtInformation, "EScene: loading '%s'", map_name);
    if (FS.exist(full_name.c_str()))
    {
        CTimer T; T.Start();
            
        // read main level
        IReader* F 	= FS.r_open(full_name.c_str()); VERIFY(F);
        // Version
        R_ASSERT	(F->r_chunk(CHUNK_VERSION, &version));
        if (version!=CURRENT_FILE_VERSION)
        {
            ELog.DlgMsg( mtError, "EScene: unsupported file version. Can't load Level.");
            UI->UpdateScene();
            FS.r_close(F);
            return false;
        }

        // Lev. ops.
        IReader* LOP = F->open_chunk(CHUNK_LEVELOP);
        if (LOP)
        {
	        m_LevelOp.Read	(*LOP);
        	LOP->close		();
        }else
        {
			ELog.DlgMsg		(mtError, "Skipping old version of level options.\nCheck level options after loading.");
	    }

        //
        if (F->find_chunk(CHUNK_CAMERA))
        {
        	Fvector hpb, pos;
	        F->r_fvector3	(hpb);
    	    F->r_fvector3	(pos);
            EDevice.m_Camera.Set(hpb,pos);
			EDevice.m_Camera.SetStyle(EDevice.m_Camera.GetStyle());
        }

	    if (F->find_chunk(CHUNK_TOOLS_GUID))
        {
		    F->r			(&m_GUID,sizeof(m_GUID));
        }

        if (F->find_chunk(CHUNK_LEVEL_TAG))
        {
            F->r_stringZ	(m_OwnerName);
            F->r			(&m_CreateTime,sizeof(m_CreateTime));
        }else
        {
            m_OwnerName		= "";
            m_CreateTime	= 0;
        }

        DWORD obj_cnt 		= 0;

        if (F->find_chunk(CHUNK_OBJECT_COUNT))
        	obj_cnt 		= F->r_u32();

        SPBItem* pb 		= UI->ProgressStart(obj_cnt,"Loading objects...");
        ReadObjectsStream	(*F,CHUNK_OBJECT_LIST,OnLoadAppendObject,pb);
        UI->ProgressEnd		(pb);

        SceneToolsMapPairIt _I = m_SceneTools.begin();
        SceneToolsMapPairIt _E = m_SceneTools.end();
        for (; _I!=_E; ++_I)
        {
            if (_I->second)
            {
			    IReader* chunk 		= F->open_chunk(CHUNK_TOOLS_DATA+_I->first);
            	if (chunk){
	                _I->second->LoadStream(*chunk);
    	            chunk->close	();
                }else{
                    if (!bUndo && _I->second->IsEnabled() && (_I->first!=OBJCLASS_DUMMY))
                    {
                        LoadLevelPart	(_I->second,LevelPartName(map_name,_I->first).c_str());
                    }
                }
            }
		}
        
        // snap list
        if (F->find_chunk(CHUNK_SNAPOBJECTS))
        {
        	shared_str 	buf;
            int cnt 	= F->r_u32();
            if (cnt)
            {
                for (int i=0; i<cnt; ++i)
                {
                    F->r_stringZ		(buf);
                    CCustomObject* 	O = FindObjectByName(buf.c_str(),OBJCLASS_SCENEOBJECT);
                    if (!O)
                    	ELog.Msg(mtError,"EScene: Can't find snap object '%s'.",buf.c_str());

                    else
                    m_ESO_SnapObjects.push_back(O);
                }
            }
            UpdateSnapList();
        }

        Msg("EScene: %d objects loaded, %3.2f sec", ObjCount(), T.GetElapsed_sec() );

    	UI->UpdateScene(true); 

		FS.r_close(F);

        SynchronizeObjects();

	    if (!bUndo)
        	m_RTFlags.set(flRT_Unsaved|flRT_Modified,FALSE);
        
		return true;
    }else
    {
    	ELog.Msg(mtError,"Can't find file: '%s'",map_name);
    }
	return false;
}
Exemplo n.º 29
0
bool CLight::Load(IReader& F)
{
	u32 version = 0;

    string1024 buf;
    R_ASSERT(F.r_chunk(LIGHT_CHUNK_VERSION,&version));
    if((version!=0x0010)&&(version!=LIGHT_VERSION)){
        ELog.DlgMsg( mtError, "CLight: Unsupported version.");
        return false;
    }

	CCustomObject::Load(F);

    if (F.find_chunk(LIGHT_CHUNK_PARAMS)){
        m_Type			= (ELight::EType)F.r_u32();            
        F.r_fcolor		(m_Color);  	        
        m_Brightness   	= F.r_float();			
        m_Range			= F.r_float();			
        m_Attenuation0	= F.r_float();			
        m_Attenuation1	= F.r_float();			
        m_Attenuation2	= F.r_float();			
        m_Cone			= F.r_float();
        m_VirtualSize	= F.r_float();
    }else{
	    R_ASSERT(F.find_chunk(LIGHT_CHUNK_D3D_PARAMS));
        Flight			d3d;
	    F.r				(&d3d,sizeof(d3d));
        m_Type			= (ELight::EType)d3d.type;   	        
        m_Color.set		(d3d.diffuse); 	        
        PPosition		= d3d.position;
        m_Range			= d3d.range;			
        m_Attenuation0	= d3d.attenuation0;		
        m_Attenuation1	= d3d.attenuation1;		
        m_Attenuation2	= d3d.attenuation2;		
        m_Cone			= d3d.phi;				
	    R_ASSERT(F.r_chunk(LIGHT_CHUNK_BRIGHTNESS,&m_Brightness));
    }
    
    R_ASSERT(F.r_chunk(LIGHT_CHUNK_USE_IN_D3D,&m_UseInD3D));
    if(version==0x0010){
    	if (F.find_chunk(LIGHT_CHUNK_ROTATE)){
        	F.r_fvector3(FRotation);
        }else{
            FRotation.set(0,0,0);
        }
    }

    if (F.find_chunk(LIGHT_CHUNK_FLAG)) 	F.r(&m_Flags.flags,sizeof(m_Flags));
    if (F.find_chunk(LIGHT_CHUNK_LCONTROL))	F.r(&m_LControl,sizeof(m_LControl));

	if (D3DLIGHT_DIRECTIONAL==m_Type){
    	ESceneLightTools* lt = dynamic_cast<ESceneLightTools*>(ParentTools); VERIFY(lt);
        lt->m_SunShadowDir.set(FRotation.x,FRotation.y);
        ELog.DlgMsg( mtError, "CLight: Can't load sun.");
    	return false;
    } 

    if (F.find_chunk(LIGHT_CHUNK_ANIMREF)){
    	F.r_stringZ(buf,sizeof(buf));
        m_pAnimRef	= LALib.FindItem(buf);
        if (!m_pAnimRef) ELog.Msg(mtError, "Can't find light animation: %s",buf);
    }

    if (F.find_chunk(LIGHT_CHUNK_FALLOFF_TEXTURE)){
    	F.r_stringZ(m_FalloffTex);
    }

    if (F.find_chunk(LIGHT_CHUNK_FUZZY_DATA)){
        m_FuzzyData	= xr_new<SFuzzyData>();
        m_FuzzyData->Load(F);
		m_Flags.set(ELight::flPointFuzzy,TRUE);
    }else{
		m_Flags.set(ELight::flPointFuzzy,FALSE);
    }
    
	UpdateTransform	();

    return true;
}
Exemplo n.º 30
0
void game_sv_GameState::Create					(shared_str &options)
{
	string_path	fn_game;
	m_item_respawner.clear_respawns();
	if (FS.exist(fn_game, "$level$", "level.game")) 
	{
		IReader *F = FS.r_open	(fn_game);
		IReader *O = 0;

		// Load RPoints
		if (0!=(O = F->open_chunk	(RPOINT_CHUNK)))
		{ 
			for (int id=0; O->find_chunk(id); ++id)
			{
				RPoint					R;
				u8						team;
				u8						type;
				u16						GameType;
				shared_str				rp_profile;

				O->r_fvector3			(R.P);
				O->r_fvector3			(R.A);
				team					= O->r_u8	();	
				type					= O->r_u8	();
				GameType				= O->r_u16	();
				if(type==rptItemSpawn)
					O->r_stringZ		(rp_profile);

				if (GameType != EGameIDs(u16(-1)))
				{
					if ((Type() == eGameIDCaptureTheArtefact) && (GameType & eGameIDCaptureTheArtefact))
					{
						team = team - 1;
						R_ASSERT2( ((team >= 0) && (team < 4)) || 
							(type != rptActorSpawn), 
							"Problem with CTA Team indexes. Propably you have added rpoint of team 0 for cta game type.");
					}
					if ((!(GameType & eGameIDDeathmatch) && (Type() == eGameIDDeathmatch)) ||
						(!(GameType & eGameIDTeamDeathmatch) && (Type() == eGameIDTeamDeathmatch))	||
						(!(GameType & eGameIDArtefactHunt) && (Type() == eGameIDArtefactHunt)) ||
						(!(GameType & eGameIDCaptureTheArtefact) && (Type() == eGameIDCaptureTheArtefact))
						)
					{
						continue;
					};
				};
				switch (type)
				{
				case rptActorSpawn:
					{
						rpoints[team].push_back	(R);
						for (int i=0; i<int(rpoints[team].size())-1; i++)
						{
							RPoint rp = rpoints[team][i];
							float dist = R.P.distance_to_xz(rp.P)/2;
							if (dist<rpoints_MinDist[team])
								rpoints_MinDist[team] = dist;
							dist = R.P.distance_to(rp.P)/2;
							if (dist<rpoints_Dist[team])
								rpoints_Dist[team] = dist;
						};
					}break;
				case rptItemSpawn:
					{
						m_item_respawner.add_new_rpoint(rp_profile, R);
					}
				};
			};
			O->close();
		}

		FS.r_close	(F);
	}

	if (!g_dedicated_server)
	{
		// loading scripts
		ai().script_engine().remove_script_process(ScriptEngine::eScriptProcessorGame);
		string_path					S;
		FS.update_path				(S,"$game_config$","script.ltx");
		CInifile					*l_tpIniFile = xr_new<CInifile>(S);
		R_ASSERT					(l_tpIniFile);

		if( l_tpIniFile->section_exist( type_name() ) )
			if (l_tpIniFile->r_string(type_name(),"script"))
				ai().script_engine().add_script_process(ScriptEngine::eScriptProcessorGame,xr_new<CScriptProcess>("game",l_tpIniFile->r_string(type_name(),"script")));
			else
				ai().script_engine().add_script_process(ScriptEngine::eScriptProcessorGame,xr_new<CScriptProcess>("game",""));

		xr_delete					(l_tpIniFile);
	}

	//---------------------------------------------------------------------
	ConsoleCommands_Create();
	//---------------------------------------------------------------------
//	CCC_LoadCFG_custom*	pTmp = xr_new<CCC_LoadCFG_custom>("sv_");
//	pTmp->Execute				(Console->ConfigFile);
//	xr_delete					(pTmp);
	//---------------------------------------------------------------------
	LPCSTR		svcfg_ltx_name = "-svcfg ";
	if (strstr(Core.Params, svcfg_ltx_name))
	{
		string_path svcfg_name = "";
		int		sz = xr_strlen(svcfg_ltx_name);
		sscanf		(strstr(Core.Params,svcfg_ltx_name)+sz,"%[^ ] ",svcfg_name);
//		if (FS.exist(svcfg_name))
		{
			Console->ExecuteScript(svcfg_name);
		}
	};
	//---------------------------------------------------------------------
	ReadOptions(options);	
}