Exemplo n.º 1
0
bool ESceneLightTools::Load(IReader& F)
{
	u16 version 	= 0;
    if(F.r_chunk(CHUNK_VERSION,&version))
        if( version!=LIGHT_TOOLS_VERSION ){
            ELog.DlgMsg( mtError, "%s tools: Unsupported version.",ClassDesc());
            return false;
        }

	if (!inherited::Load(F)) return false;

    if (F.find_chunk(CHUNK_FLAGS))
    	m_Flags.assign		(F.r_u32());

    if (F.find_chunk(CHUNK_SUN_SHADOW)){
     	F.r_u8				();
        F.r_fvector2		(m_SunShadowDir);
    }
    
    if (F.find_chunk(CHUNK_LCONTROLS_LAST))
		lcontrol_last_idx	= F.r_u32();
    
	IReader* R 		= F.open_chunk(CHUNK_LCONTROLS); 
    if (R){
        while (!R->eof()){
        	shared_str		l_name;
            R->r_stringZ(l_name);
            u32 l_idx	= R->r_u32();
            AppendLightControl(l_name.c_str(),&l_idx);
        }
        R->close		();
    }

    return true;
}
Exemplo n.º 2
0
bool EDetail::Load(IReader& F)
{
	// check version
    R_ASSERT			(F.find_chunk(DETOBJ_CHUNK_VERSION));
    u32 version		= F.r_u32();
    if (version!=DETOBJ_VERSION){
    	ELog.Msg(mtError,"EDetail: unsupported version.");
        return false;
    }

	// references
	string256 buf;
    R_ASSERT			(F.find_chunk(DETOBJ_CHUNK_REFERENCE));
    F.r_stringZ			(buf,sizeof(buf));

    // scale
    R_ASSERT			(F.find_chunk(DETOBJ_CHUNK_SCALE_LIMITS));
    m_fMinScale			= F.r_float(); if (fis_zero(m_fMinScale))	m_fMinScale = 0.1f;
	m_fMaxScale			= F.r_float(); if (m_fMaxScale<m_fMinScale)	m_fMaxScale = m_fMinScale;

	// density factor
    if (F.find_chunk(DETOBJ_CHUNK_DENSITY_FACTOR))
	    m_fDensityFactor= F.r_float();

    if (F.find_chunk(DETOBJ_CHUNK_FLAGS))
    	m_Flags.assign	(F.r_u32());

    // update object
    return 				Update(buf);
}
Exemplo n.º 3
0
bool ESceneObjectTools::Load(IReader& F)
{
	u16 version 	= 0;
    if(F.r_chunk(CHUNK_VERSION,&version)){
        if( version!=OBJECT_TOOLS_VERSION ){
            ELog.DlgMsg( mtError, "%s tools: Unsupported version.",ClassDesc());
            return false;
        }
    }
	if (!inherited::Load(F)) return false;
    
    if (F.find_chunk(CHUNK_FLAGS))
    	m_Flags.assign(F.r_u32());

    if (F.find_chunk(CHUNK_APPEND_RANDOM)){
        F.r_fvector3(m_AppendRandomMinScale);
        F.r_fvector3(m_AppendRandomMaxScale);
        F.r_fvector3(m_AppendRandomMinRotation);
        F.r_fvector3(m_AppendRandomMaxRotation);
        int cnt		= F.r_u32();
        if (cnt){
        	shared_str	buf;
            for (int i=0; i<cnt; i++){
                F.r_stringZ						(buf);
                m_AppendRandomObjects.push_back	(buf);
            }
        }
    };

    m_Flags.set(flAppendRandom,FALSE);
    
    return true;
}
Exemplo n.º 4
0
void SGameMtl::Load(IReader& fs)
{
	R_ASSERT(fs.find_chunk(GAMEMTL_CHUNK_MAIN));
	ID						= fs.r_u32();
    fs.r_stringZ			(m_Name);

    if (fs.find_chunk(GAMEMTL_CHUNK_DESC)){
		fs.r_stringZ		(m_Desc);
    }
    
	R_ASSERT(fs.find_chunk(GAMEMTL_CHUNK_FLAGS));
    Flags.assign			(fs.r_u32());

	R_ASSERT(fs.find_chunk(GAMEMTL_CHUNK_PHYSICS));
    fPHFriction				= fs.r_float();
    fPHDamping				= fs.r_float();
    fPHSpring				= fs.r_float();
    fPHBounceStartVelocity 	= fs.r_float();
    fPHBouncing				= fs.r_float();

	R_ASSERT(fs.find_chunk(GAMEMTL_CHUNK_FACTORS));
    fShootFactor			= fs.r_float();
    fBounceDamageFactor		= fs.r_float();
    fVisTransparencyFactor	= fs.r_float();
    fSndOcclusionFactor		= fs.r_float();

	if(fs.find_chunk(GAMEMTL_CHUNK_FLOTATION))
	    fFlotationFactor	= fs.r_float();

    if(fs.find_chunk(GAMEMTL_CHUNK_INJURIOUS))
    	fInjuriousSpeed		= fs.r_float();
}
Exemplo n.º 5
0
void CBone::LoadData(IReader& F)
{
	R_ASSERT(F.find_chunk(BONE_CHUNK_DEF));
	F.r_stringZ		(name); xr_strlwr(name);

	R_ASSERT(F.find_chunk(BONE_CHUNK_MATERIAL));
    F.r_stringZ		(game_mtl);

	R_ASSERT(F.find_chunk(BONE_CHUNK_SHAPE));
    F.r				(&shape,sizeof(SBoneShape));
    
    if (F.find_chunk(BONE_CHUNK_FLAGS))
	    IK_data.ik_flags.assign(F.r_u32());

	R_ASSERT(F.find_chunk(BONE_CHUNK_IK_JOINT));
	IK_data.type			= (EJointType)F.r_u32();
    F.r						(IK_data.limits,sizeof(SJointLimit)*3);
    IK_data.spring_factor	= F.r_float();
    IK_data.damping_factor	= F.r_float();

    if (F.find_chunk(BONE_CHUNK_IK_JOINT_BREAK)){
	    IK_data.break_force	= F.r_float();
    	IK_data.break_torque= F.r_float();
    }

    if (F.find_chunk(BONE_CHUNK_IK_JOINT_FRICTION)){
	    IK_data.friction	= F.r_float();
    }

    if (F.find_chunk(BONE_CHUNK_MASS)){
	    mass		= F.r_float();
		F.r_fvector3(center_of_mass);
    }
}
Exemplo n.º 6
0
bool CCustomMotion::Load(IReader& F)
{
	F.r_stringZ	(name);
	iFrameStart	= F.r_u32();
	iFrameEnd	= F.r_u32();
	fFPS		= F.r_float();
	return true;
}
void CALifeSpawnHeader::load			(IReader	&file_stream)
{
	m_version				= file_stream.r_u32();
	R_ASSERT2				(XRAI_CURRENT_VERSION == m_version,"'game.spawn' version mismatch!");
	file_stream.r			(&m_guid,sizeof(m_guid));
	file_stream.r			(&m_graph_guid,sizeof(m_graph_guid));
	m_count					= file_stream.r_u32();
	m_level_count			= file_stream.r_u32();
}
Exemplo n.º 8
0
bool ESceneAIMapTool::LoadStream(IReader& F)
{
	inherited::LoadStream	(F);

	u16 version = 0;

    R_ASSERT(F.r_chunk(AIMAP_CHUNK_VERSION,&version));
    if( version!=AIMAP_VERSION ){
        ELog.DlgMsg( mtError, "AIMap: Unsupported version.");
        return false;
    }

    R_ASSERT(F.find_chunk(AIMAP_CHUNK_FLAGS));
    F.r				(&m_Flags,sizeof(m_Flags));

    R_ASSERT(F.find_chunk(AIMAP_CHUNK_BOX));
    F.r				(&m_AIBBox,sizeof(m_AIBBox));

    R_ASSERT(F.find_chunk(AIMAP_CHUNK_PARAMS));
    F.r				(&m_Params,sizeof(m_Params));

    R_ASSERT(F.find_chunk(AIMAP_CHUNK_NODES));
    m_Nodes.resize	(F.r_u32());
	for (AINodeIt it=m_Nodes.begin(); it!=m_Nodes.end(); it++){
    	*it			= xr_new<SAINode>();
    	(*it)->LoadStream	(F,this);
    }
	DenumerateNodes	();

    if (F.find_chunk(AIMAP_CHUNK_INTERNAL_DATA)){
    	m_VisRadius	= F.r_float();
    	m_BrushSize	= F.r_u32();
    }
    if (F.find_chunk(AIMAP_CHUNK_INTERNAL_DATA2)){
    	m_SmoothHeight	= F.r_float();
    }

	// snap objects
    if (F.find_chunk(AIMAP_CHUNK_SNAP_OBJECTS)){
    	shared_str 	buf;
		int cnt 	= F.r_u32();
        if (cnt){
	        for (int i=0; i<cnt; i++){
    	    	F.r_stringZ	(buf);
        	    CCustomObject* O = Scene->FindObjectByName(buf.c_str(),OBJCLASS_SCENEOBJECT);
            	if (!O)		ELog.Msg(mtError,"AIMap: Can't find snap object '%s'.",buf.c_str());
	            else		m_SnapObjects.push_back(O);
    	    }
        }
    }

    hash_FillFromNodes		();

    return true;
}
Exemplo n.º 9
0
//------------------------------------------------------------------------------
// I/O part
//------------------------------------------------------------------------------
BOOL CPGDef::Load(IReader& F)
{
	R_ASSERT		(F.find_chunk(PGD_CHUNK_VERSION));
	u16 version		= F.r_u16();

    if (version!=PGD_VERSION){
		Log			("!Unsupported PG version. Load failed.");
    	return FALSE;
    }

	R_ASSERT		(F.find_chunk(PGD_CHUNK_NAME));
	F.r_stringZ		(m_Name);

	F.r_chunk		(PGD_CHUNK_FLAGS,&m_Flags);

    if (F.find_chunk(PGD_CHUNK_EFFECTS)){
        m_Effects.resize(F.r_u32());
        for (EffectIt it=m_Effects.begin(); it!=m_Effects.end(); it++){
        	*it				= xr_new<SEffect>();
            F.r_stringZ		((*it)->m_EffectName);
            F.r_stringZ		((*it)->m_OnPlayChildName);
        	F.r_stringZ		((*it)->m_OnBirthChildName);
        	F.r_stringZ		((*it)->m_OnDeadChildName);
            (*it)->m_Time0 	= F.r_float();
            (*it)->m_Time1 	= F.r_float();
            (*it)->m_Flags.assign	(F.r_u32());
        }
    }else{  //.??? убрать через некоторое время
        R_ASSERT		(F.find_chunk(PGD_CHUNK_EFFECTS2));
        m_Effects.resize(F.r_u32());
        for (EffectIt it=m_Effects.begin(); it!=m_Effects.end(); it++){
        	*it				= xr_new<SEffect>();
            F.r_stringZ		((*it)->m_EffectName);
            F.r_stringZ		((*it)->m_OnPlayChildName);
            (*it)->m_Time0 	= F.r_float();
            (*it)->m_Time1 	= F.r_float();
            (*it)->m_Flags.assign	(F.r_u32());
        }
    }
    
    if (F.find_chunk(PGD_CHUNK_TIME_LIMIT)){
   		m_fTimeLimit= F.r_float();
    }

#ifdef _EDITOR
    if (F.find_chunk(PGD_CHUNK_OWNER)){
	    F.r_stringZ	(m_OwnerName);
	    F.r_stringZ	(m_ModifName);
        F.r			(&m_CreateTime,sizeof(m_CreateTime));
        F.r			(&m_ModifTime,sizeof(m_ModifTime));
    }
#endif
    
    return TRUE;
}                   
Exemplo n.º 10
0
bool CEditableObject::LoadBoneData(IReader& F)
{
	BoneVec	load_bones;
    int count=0;
	IReader* R;
    while(0!=(R=F.open_chunk(count++)))
    {
    	CBone* nBone = xr_new<CBone>();
    	load_bones.push_back(nBone);
        nBone->LoadData(*R);
        Msg("loaded bone [%s]", nBone->Name().c_str());
    }
	bool bRes = true;
    // load bones
    if (!load_bones.empty()){
		for (BoneIt b_it=m_Bones.begin(); b_it!=m_Bones.end(); b_it++){
        	CBone* B	= *b_it;
            BoneIt n_it = std::find_if(load_bones.begin(),load_bones.end(),fBoneNameEQ(B->Name()));
            if (n_it!=load_bones.end())
            {
                B->CopyData	(*n_it);
            }else{
	            ELog.Msg	(mtError,"Can't find bone: '%s'.",*(*b_it)->Name());
            	bRes		= false; 
//                break;
            }
        }
    
        for (BoneIt n_it=load_bones.begin(); n_it!=load_bones.end(); n_it++)
            xr_delete(*n_it);

        load_bones.clear();
    }else{
        ELog.Msg	(mtError,"Empty bone list.");
    	bRes 		= false;
    }
    // load bone part
    if (F.find_chunk(EOBJ_CHUNK_BONEPARTS2)){
    	shared_str 	buf;
        m_BoneParts.resize(F.r_u32());
        for (BPIt bp_it=m_BoneParts.begin(); bp_it!=m_BoneParts.end(); bp_it++){
            F.r_stringZ			(buf); bp_it->alias=buf;
            bp_it->bones.resize	(F.r_u32());
            for (RStringVecIt s_it=bp_it->bones.begin(); s_it!=bp_it->bones.end(); s_it++)
                F.r_stringZ		(*s_it);
        }
        if (!m_BoneParts.empty()&&!VerifyBoneParts())
            ELog.Msg	(mtError,"Invalid bone parts. Found missing or duplicate bone.");
    }else{
        ELog.Msg		(mtError,"Can't load bone parts. Invalid version.");
    }
    return bRes;
}
Exemplo n.º 11
0
void st_LevelOptions::Read(IReader& F)
{
	R_ASSERT(F.find_chunk(CHUNK_LO_VERSION));
    DWORD vers = F.r_u32( );
    if( vers < 0x00000008 )
    {
        ELog.DlgMsg( mtError, "Skipping bad version of level options." );
        return;
    }

    R_ASSERT(F.find_chunk(CHUNK_LO_NAMES));
    F.r_stringZ 	(m_FNLevelPath);

    if (F.find_chunk(CHUNK_LO_PREFIX)) F.r_stringZ 	(m_LevelPrefix);

    R_ASSERT(F.find_chunk(CHUNK_LO_BOP));
    F.r_stringZ 	(m_BOPText); 

    if (F.find_chunk(CHUNK_LO_MAP_VER))
	    F.r_stringZ	(m_map_version);

    vers = 0;
    if (F.find_chunk(CHUNK_LO_BP_VERSION))
	    vers = F.r_u32( );

    if (CURRENT_LEVELOP_BP_VERSION==vers){
	    if (F.find_chunk(CHUNK_BUILD_PARAMS)) 	
        	F.r(&m_BuildParams, sizeof(m_BuildParams));
    }else{
        ELog.DlgMsg	(mtError, "Skipping bad version of build params.");
    	m_BuildParams.Init();
    }

    if (F.find_chunk(CHUNK_LIGHT_QUALITY))
    {
	    m_LightHemiQuality 	= F.r_u8();
	    m_LightSunQuality 	= F.r_u8();
    }
    if (F.find_chunk(CHUNK_MAP_USAGE))
    {
    	if(vers > 0x00000008)
        {
          m_mapUsage.m_GameType.assign	(F.r_u16());
        }else
        {
            m_mapUsage.m_GameType.zero					();
            m_mapUsage.m_GameType.set					(eGameIDDeathmatch ,	F.r_s32());
            m_mapUsage.m_GameType.set					(eGameIDTeamDeathmatch, F.r_s32());
            m_mapUsage.m_GameType.set					(eGameIDArtefactHunt,	F.r_s32());
        }
    }
}
Exemplo n.º 12
0
bool CSavedGameWrapper::valid_saved_game		(IReader &stream)
{
	if (stream.length() < 8)
		return					(false);

	if (stream.r_u32() != u32(-1))
		return					(false);

	if (stream.r_u32() < 0x0002)
		return					(false);

	return						(true);
}
Exemplo n.º 13
0
void CLAItem::Load(IReader& F)
{
	R_ASSERT(F.find_chunk(CHUNK_ITEM_COMMON));
    F.r_stringZ		(cName);
    fFPS			= F.r_float();
    iFrameCount		= F.r_u32();

    int key_cnt,key;
	R_ASSERT(F.find_chunk(CHUNK_ITEM_KEYS));
	key_cnt			= F.r_u32();
    for (int i=0; i<key_cnt; i++){
    	key			= F.r_u32	();
        Keys[key]	= F.r_u32();
    }
}
Exemplo n.º 14
0
u32 CParticleManager::LoadActions(int alist_id, IReader& R)
{
	// Execute the specified action list.
	ParticleActions* pa		= GetActionListPtr(alist_id);
    pa->clear				();
    if (R.length()){
        u32 cnt					= R.r_u32();
        for (u32 k=0; k<cnt; k++){
            ParticleAction* act	= CreateAction	((PActionEnum)R.r_u32());
            act->Load			(R);
            pa->append			(act);
        }
    }
    return pa->size();
}
Exemplo n.º 15
0
bool CALifeStorageManager::load	(LPCSTR save_name_no_check)
{
	LPCSTR game_saves_path		= FS.get_path("$game_saves$")->m_Path;

	string_path					save_name;
	strncpy_s					(save_name, sizeof(save_name), save_name_no_check, sizeof(save_name)-5-xr_strlen(SAVE_EXTENSION)-xr_strlen(game_saves_path));

	CTimer						timer;
	timer.Start					();

	string_path					save;
	xr_strcpy					(save,m_save_name);
	if (!save_name) {
		if (!xr_strlen(m_save_name))
			R_ASSERT2			(false,"There is no file name specified!");
	}
	else
	{
		strconcat				(sizeof(m_save_name), m_save_name, save_name, SAVE_EXTENSION);
	}
	string_path					file_name;
	FS.update_path				(file_name,"$game_saves$",m_save_name);

	xr_strcpy					(g_last_saved_game, save_name);
	xr_strcpy					(g_bug_report_file, file_name);

	IReader						*stream;
	stream						= FS.r_open(file_name);
	if (!stream) {
		Msg						("* Cannot find saved game %s",file_name);
		xr_strcpy				(m_save_name,save);
		return					(false);
	}

	CHECK_OR_EXIT				(CSavedGameWrapper::valid_saved_game(*stream),make_string("%s\nSaved game version mismatch or saved game is corrupted",file_name));
/*
	string512					temp;
	strconcat					(sizeof(temp),temp,CStringTable().translate("st_loading_saved_game").c_str()," \"",save_name,SAVE_EXTENSION,"\"");
	g_pGamePersistent->LoadTitle(temp);
*/
	g_pGamePersistent->LoadTitle();

	unload						();
	reload						(m_section);

	u32							source_count = stream->r_u32();
	void						*source_data = xr_malloc(source_count);
	rtc_decompress				(source_data,source_count,stream->pointer(),stream->length() - 3*sizeof(u32));
	FS.r_close					(stream);
	load						(source_data, source_count, file_name);
	xr_free						(source_data);

	groups().on_after_game_load	();

	VERIFY						(graph().actor());
	
	Msg							("* Game %s is successfully loaded from file '%s' (%.3fs)",save_name, file_name,timer.GetElapsed_sec());

	return						(true);
}
Exemplo n.º 16
0
void CEnvironment::mods_load()
{
    Modifiers.clear_and_free();
    string_path path;
    if (FS.exist(path, "$level$", "level.env_mod"))
    {
        IReader* fs = FS.r_open(path);
        u32 id = 0;
        u32 ver = 0x0015;
        u32 sz;

        while (0 != (sz = fs->find_chunk(id)))
        {
            if (id == 0 && sz == sizeof(u32))
            {
                ver = fs->r_u32();
            }
            else
            {
                CEnvModifier E;
                E.load(fs, ver);
                Modifiers.push_back(E);
            }
            id++;
        }
        FS.r_close(fs);
    }

    load_level_specific_ambients();
}
Exemplo n.º 17
0
bool CGroupObject::Load(IReader& F)
{
    u32 version = 0;
    char buf[1024];
    R_ASSERT(F.r_chunk(GROUPOBJ_CHUNK_VERSION,&version));
    if (version!=GROUPOBJ_CURRENT_VERSION){
        ELog.DlgMsg( mtError, "CGroupObject: unsupported file version. Object can't load.");
        return false;
    }
	CCustomObject::Load(F);

    F.r_chunk(GROUPOBJ_CHUNK_FLAGS,&m_Flags);

	// objects
    if (IsOpened()){           
    	m_PObjects	= xr_new<SStringVec>();
        R_ASSERT(F.find_chunk(GROUPOBJ_CHUNK_OPEN_OBJECT_LIST));
        u32 cnt 	= F.r_u32();
        xr_string 	tmp;
        for (u32 k=0; k<cnt; k++){
            F.r_stringZ				(tmp);
        	m_PObjects->push_back	(tmp);
        }
    }else{
	    Scene->ReadObjects(F,GROUPOBJ_CHUNK_OBJECT_LIST,AppendObjectCB,0);
    }
    VERIFY(m_Objects.size()||(0!=m_PObjects));

    if (F.find_chunk(GROUPOBJ_CHUNK_REFERENCE))	
    	F.r_stringZ	(m_ReferenceName);

    return 			true;
}
Exemplo n.º 18
0
void CObjectAnimator::LoadMotions(LPCSTR fname)
{
	string_path			full_path;
	if (!FS.exist( full_path, "$level$", fname ))
		if (!FS.exist( full_path, "$game_anims$", fname ))
			Debug.fatal(DEBUG_INFO,"Can't find motion file '%s'.",fname);
            
    LPCSTR  ext			= strext(full_path);
    if (ext){
		Clear			();
    	if (0==xr_strcmp(ext,".anm")){
            COMotion* M	= xr_new<COMotion> ();
            if (M->LoadMotion(full_path)) m_Motions.push_back(M);
            else				FATAL("ERROR: Can't load motion. Incorrect file version.");
        }else if (0==xr_strcmp(ext,".anms")){
            IReader* F			= FS.r_open(full_path);
            u32 dwMCnt			= F->r_u32(); VERIFY(dwMCnt);
            for (u32 i=0; i<dwMCnt; i++){
                COMotion* M		= xr_new<COMotion> ();
                bool bRes		= M->Load(*F);
                if (!bRes)		FATAL("ERROR: Can't load motion. Incorrect file version.");
                m_Motions.push_back(M);
            }
            FS.r_close		(F);
        }
        std::sort(m_Motions.begin(),m_Motions.end(),motion_sort_pred);
    }
}
Exemplo n.º 19
0
void CALifeSimulatorHeader::load				(IReader	&file_stream)
{
	R_ASSERT2					(file_stream.find_chunk(ALIFE_CHUNK_DATA),"Can't find chunk ALIFE_CHUNK_DATA");
	m_version					= file_stream.r_u32();

	R_ASSERT2					(m_version>=0x0002,"ALife version mismatch! (Delete saved game and try again)");
};
Exemplo n.º 20
0
void PDomain::Load(IReader& F)
{
	type		= PDomainEnum(F.r_u32());
	F.r_fvector3(v[0]);
	F.r_fvector3(v[1]);
	F.r_fvector3(v[2]);
}
Exemplo n.º 21
0
void CMapLocation::load(IReader &stream)
{
	u16 c =			stream.r_u16();
	xr_string		hint;
	stream.r_stringZ(hint);
	SetHint			(hint.c_str());
	SetRefCount		(c);
	m_flags.flags	= stream.r_u32	();
}
Exemplo n.º 22
0
void SHeliEnemy::load(IReader &input_packet)
{
	type				= (EHeliHuntState)input_packet.r_s16();
	input_packet.r_fvector3	(destEnemyPos);
	destEnemyID			= input_packet.r_u32();

	fire_trail_length_des	= input_packet.r_float();
	bUseFireTrail		= !!input_packet.r_u8();
}
Exemplo n.º 23
0
void CMapLocation::load(IReader &stream)
{
	xr_string		str;
	stream.r_stringZ(str);
	SetHint			(str.c_str());
	m_flags.flags	= stream.r_u32	();

	stream.r_stringZ(str);
	m_owner_task_id	= str.c_str();
}
Exemplo n.º 24
0
void STextureParams::Load(IReader& F)
{
    R_ASSERT(F.find_chunk(THM_CHUNK_TEXTUREPARAM));
    F.r					(&fmt,sizeof(ETFormat));
    flags.assign(F.r_u32());
    border_color= F.r_u32();
    fade_color	= F.r_u32();
    fade_amount	= F.r_u32();
    mip_filter	= F.r_u32();
    width		= F.r_u32();
    height		= F.r_u32();

    if (F.find_chunk(THM_CHUNK_TEXTURE_TYPE)){
        type	= (ETType)F.r_u32();
    }

    if (F.find_chunk(THM_CHUNK_DETAIL_EXT)){
        F.r_stringZ(detail_name);
        detail_scale = F.r_float();
    }

    if (F.find_chunk(THM_CHUNK_MATERIAL)){
    	material		= (ETMaterial)F.r_u32		();
	    material_weight = F.r_float	();
    }

    if (F.find_chunk(THM_CHUNK_BUMP)){
	    bump_virtual_height	= F.r_float				();
	    bump_mode			= (ETBumpMode)F.r_u32	();
        if (bump_mode<STextureParams::tbmNone){
        	bump_mode		= STextureParams::tbmNone; //.. временно (до полного убирания Autogen)
        }
    	F.r_stringZ			(bump_name);
    }

    if (F.find_chunk(THM_CHUNK_EXT_NORMALMAP))
	    F.r_stringZ			(ext_normal_map_name);

	if (F.find_chunk(THM_CHUNK_FADE_DELAY))
		fade_delay			= F.r_u8();
}
Exemplo n.º 25
0
void SGameMtlPair::Load(IReader& fs)
{
	shared_str				buf;

	R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_PAIR));
    mtl0				= fs.r_u32();
    mtl1				= fs.r_u32();
    ID					= fs.r_u32();
    ID_parent			= fs.r_u32();
    OwnProps.assign		(fs.r_u32());

    R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_BREAKING));
    fs.r_stringZ			(buf); 	BreakingSounds	= *buf;
    
    R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_STEP));
    fs.r_stringZ			(buf);	StepSounds		= *buf;
    
    R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_COLLIDE));
    fs.r_stringZ			(buf);	CollideSounds	= *buf;
    fs.r_stringZ			(buf);	CollideParticles= *buf;
    fs.r_stringZ			(buf);	CollideMarks	= *buf;
}
Exemplo n.º 26
0
void SGameMtlPair::Load(IReader& fs)
{
	shared_str				buf;

	R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_PAIR));
	mtl0				= fs.r_u32();
	mtl1				= fs.r_u32();
	ID					= fs.r_u32();
	ID_parent			= fs.r_u32();
    u32 own_mask		= fs.r_u32(); 
    if (GAMEMTL_NONE_ID==ID_parent) OwnProps.one	();
    else							OwnProps.assign	(own_mask);

	R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_BREAKING));
	fs.r_stringZ		(buf); 	BreakingSounds	= buf.size()?*buf:"";

	R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_STEP));
	fs.r_stringZ		(buf);	StepSounds		= buf.size()?*buf:"";

	R_ASSERT(fs.find_chunk(GAMEMTLPAIR_CHUNK_COLLIDE));
	fs.r_stringZ		(buf);	CollideSounds	= buf.size()?*buf:"";
	fs.r_stringZ		(buf);	CollideParticles= buf.size()?*buf:"";
	fs.r_stringZ		(buf);	CollideMarks	= buf.size()?*buf:"";
}
Exemplo n.º 27
0
bool ESceneSpawnTool::LoadStream(IReader& F)
{
	u16 version 	= 0;
    if(F.r_chunk(CHUNK_VERSION,&version))
    if( version!=SPAWN_TOOLS_VERSION ){
        ELog.DlgMsg( mtError, "%s tools: Unsupported version.",ClassDesc());
        return false;
    }

	if (!inherited::LoadStream(F)) return false;

    if (F.find_chunk(CHUNK_FLAGS))
    	m_Flags.assign	(F.r_u32());

    return true;
}
Exemplo n.º 28
0
bool EScene::ReadObjectStream(IReader& F, CCustomObject*& O)
{
    ObjClassID clsid		=OBJCLASS_DUMMY;
    R_ASSERT				(F.find_chunk(CHUNK_OBJECT_CLASS));
    clsid 					= ObjClassID(F.r_u32());
	O 						= GetOTool(clsid)->CreateObject(0,0);

    IReader* S 				= F.open_chunk(CHUNK_OBJECT_BODY);
    R_ASSERT				(S);
    bool bRes 				= O->LoadStream(*S);
    S->close				();

	if (!bRes)
    	xr_delete			(O);

	return bRes;
}
Exemplo n.º 29
0
CSavedGameWrapper::CSavedGameWrapper		(LPCSTR saved_game_name)
{
	string_path					file_name;
	saved_game_full_name		(saved_game_name,file_name);
	R_ASSERT3					(FS.exist(file_name),"There is no saved game ",file_name);
	
	IReader						*stream = FS.r_open(file_name);
	if (!valid_saved_game(*stream)) {
		FS.r_close				(stream);
		CALifeTimeManager		time_manager(alife_section);
		m_game_time				= time_manager.game_time();
		m_actor_health			= 1.f;
		m_level_id				= ai().game_graph().header().levels().begin()->first;
		return;
	}

	u32							source_count = stream->r_u32();
	void						*source_data = xr_malloc(source_count);
	rtc_decompress				(source_data,source_count,stream->pointer(),stream->length() - 3*sizeof(u32));
	FS.r_close					(stream);

	IReader						reader(source_data,source_count);

	{
		CALifeTimeManager		time_manager(alife_section);
		time_manager.load		(reader);
		m_game_time				= time_manager.game_time();
	}

	{
		R_ASSERT2				(reader.find_chunk(OBJECT_CHUNK_DATA),"Can't find chunk OBJECT_CHUNK_DATA!");
		u32						count = reader.r_u32();
		VERIFY					(count > 0);
		CSE_ALifeDynamicObject	*object = CALifeObjectRegistry::get_object(reader);
		VERIFY					(object->ID == 0);
		CSE_ALifeCreatureActor	*actor = smart_cast<CSE_ALifeCreatureActor*>(object);
		VERIFY					(actor);

		m_actor_health			= actor->g_Health();
		m_level_id				= ai().game_graph().vertex(object->m_tGraphID)->level_id();

		F_entity_Destroy		(object);
	}

	xr_free						(source_data);
}
Exemplo n.º 30
0
bool CEditShape::LoadStream(IReader& F)
{
	R_ASSERT(F.find_chunk(SHAPE_CHUNK_VERSION));
    u16 vers		= F.r_u16();

	inherited::LoadStream	(F);

	R_ASSERT(F.find_chunk(SHAPE_CHUNK_SHAPES));
    shapes.resize	(F.r_u32());
    F.r				(shapes.begin(),shapes.size()*sizeof(shape_def));

    if(F.find_chunk(SHAPE_CHUNK_DATA))
    	m_shape_type	= F.r_u8();
    
	ComputeBounds();
	return true;
}