Exemplo n.º 1
0
int UtcDaliModelBuildAnimation08(void)
{
  TestApplication application;
  TestPlatformAbstraction& platform = application.GetPlatform();

  tet_infoline("Testing Dali::MeshActor::New()");

  Dali::ModelData modelData = BuildTreeModel();

  // Raise a request
  Model model = Model::New("Tree");

  application.SendNotification();
  application.Render();
  Integration::ResourceRequest* request = platform.GetRequest(); // Return modelData
  if(request)
  {
    platform.SetResourceLoaded(request->GetId(), request->GetType()->id, Integration::ResourcePointer(&(modelData.GetBaseObject())));
  }
  application.Render();
  application.SendNotification();

  Actor actor = ModelActorFactory::BuildActorTree(model, ""); // model should be loaded

  DALI_TEST_CHECK(model.GetLoadingState() == ResourceLoadingSucceeded);
  DALI_TEST_CHECK(actor);
  DALI_TEST_CHECK(actor.GetName().compare("root") == 0);

  DALI_TEST_EQUALS(model.NumberOfAnimations(), static_cast<size_t>(1), TEST_LOCATION);

  Animation twigAnim = ModelActorFactory::BuildAnimation(model, actor, 10);
  DALI_TEST_CHECK(!twigAnim);
  END_TEST;
}
Exemplo n.º 2
0
int UtcDaliModelGetLoadingState01(void)
{
  TestApplication application;
  TestPlatformAbstraction& platform = application.GetPlatform();

  tet_infoline("Testing Dali::Model::New()");
  Model model = Model::New(gModelFile);
  application.SendNotification();
  application.Render();
  Integration::ResourceRequest* request = platform.GetRequest();
  DALI_TEST_CHECK(model.GetLoadingState() == ResourceLoading);
  DALI_TEST_EQUALS(request->GetPath(), gModelFile, TEST_LOCATION);
  DALI_TEST_EQUALS(request->GetType()->id, Integration::ResourceModel, TEST_LOCATION);
  END_TEST;
}
Exemplo n.º 3
0
int UtcDaliModelActorFactory(void)
{
  TestApplication application;
  TestPlatformAbstraction& platform = application.GetPlatform();

  tet_infoline("Testing Dali::ModelActorFactory");

  Dali::ModelData modelData = BuildTreeModel();

  // Raise a request
  Model model = Model::New("Tree");

  application.SendNotification();
  application.Render();
  Integration::ResourceRequest* request = platform.GetRequest(); // Return modelData
  if(request)
  {
    platform.SetResourceLoaded(request->GetId(), request->GetType()->id, Integration::ResourcePointer(&(modelData.GetBaseObject())));
  }
  application.Render();
  application.SendNotification();

  Actor modelRootActor = ModelActorFactory::BuildActorTree(model, ""); // model should be loaded

  DALI_TEST_CHECK(model.GetLoadingState() == ResourceLoadingSucceeded);
  DALI_TEST_CHECK(modelRootActor);
  DALI_TEST_CHECK(modelRootActor.GetName().compare("root") == 0);

  Actor trunk = modelRootActor.FindChildByName("trunk");
  DALI_TEST_CHECK(trunk);
  Actor branch = modelRootActor.FindChildByName("branch");
  DALI_TEST_CHECK(branch);
  Actor twig = modelRootActor.FindChildByName("twig");
  DALI_TEST_CHECK(twig);
  MeshActor twigMeshActor = MeshActor::DownCast(twig);
  DALI_TEST_CHECK(!twigMeshActor);
  Actor leaf = modelRootActor.FindChildByName("leaf");
  DALI_TEST_CHECK(leaf);
  MeshActor leafMeshActor = MeshActor::DownCast(leaf);
  DALI_TEST_CHECK(leafMeshActor);

  Material leafMaterial = leafMeshActor.GetMaterial();
  DALI_TEST_CHECK(leafMaterial);
  END_TEST;
}
Exemplo n.º 4
0
int UtcDaliModelGetLoadingState03(void)
{
  TestApplication application;
  TestPlatformAbstraction& platform = application.GetPlatform();

  tet_infoline("Testing Dali::Model::New()");
  Model model = Model::New(gModelFile);
  application.SendNotification();
  application.Render();
  Integration::ResourceRequest* request = platform.GetRequest();
  if(request)
  {
    platform.SetResourceLoadFailed(request->GetId(), Integration::FailureFileNotFound);
  }
  application.Render();
  application.SendNotification();

  DALI_TEST_CHECK(model.GetLoadingState() == ResourceLoadingFailed);
  END_TEST;
}
Exemplo n.º 5
0
int UtcDaliModelGetLoadingState02(void)
{
  TestApplication application;
  TestPlatformAbstraction& platform = application.GetPlatform();

  tet_infoline("Testing Dali::Model::New()");
  Dali::ModelData modelData = BuildTreeModel();
  Model model = Model::New(gModelFile);
  application.SendNotification();
  application.Render();
  Integration::ResourceRequest* request = platform.GetRequest();
  if(request)
  {
    platform.SetResourceLoaded(request->GetId(), request->GetType()->id, Integration::ResourcePointer(&(modelData.GetBaseObject())));
  }

  // Get resources into resource cache
  application.Render();
  application.SendNotification();

  DALI_TEST_CHECK(model.GetLoadingState() == ResourceLoadingSucceeded);
  END_TEST;
}
Exemplo n.º 6
0
int UtcDaliModelBuildAnimation01(void)
{
  TestApplication application;
  TestPlatformAbstraction& platform = application.GetPlatform();

  tet_infoline("Testing Dali::MeshActor::New()");

  Dali::ModelData modelData = BuildTreeModel();

  // Raise a request
  Model model = Model::New("Tree");

  application.SendNotification();
  application.Render();
  Integration::ResourceRequest* request = platform.GetRequest(); // Return modelData
  if(request)
  {
    platform.SetResourceLoaded(request->GetId(), request->GetType()->id, Integration::ResourcePointer(&(modelData.GetBaseObject())));
  }
  application.Render();
  application.SendNotification();

  Actor actor = ModelActorFactory::BuildActorTree(model, ""); // model should be loaded
  Stage::GetCurrent().Add(actor);

  DALI_TEST_CHECK(model.GetLoadingState() == ResourceLoadingSucceeded);
  DALI_TEST_CHECK(actor);
  DALI_TEST_CHECK(actor.GetName().compare("root") == 0);

  DALI_TEST_EQUALS(model.NumberOfAnimations(), static_cast<size_t>(1), TEST_LOCATION);
  unsigned int animIndex=0;
  bool found = model.FindAnimation("Anim1", animIndex);
  DALI_TEST_CHECK(found);

  Animation twigAnim = ModelActorFactory::BuildAnimation(model, actor, animIndex);
  DALI_TEST_CHECK(twigAnim);
  DALI_TEST_EQUALS(twigAnim.GetDuration(), 10.0f, 0.001, TEST_LOCATION);
  DALI_TEST_CHECK(twigAnim.GetDefaultAlphaFunction() == Dali::AlphaFunctions::Linear);

  Actor twigActor = actor.FindChildByName("twig");
  DALI_TEST_CHECK(twigActor);

  // Start the animation
  twigAnim.Play();

  float durationSeconds = 10.0f;

  bool signalReceived(false);
  AnimationFinishCheck finishCheck(signalReceived);
  twigAnim.FinishedSignal().Connect(&application, finishCheck);
  application.SendNotification();
  application.Render();
  finishCheck.CheckSignalNotReceived();
  DALI_TEST_EQUALS( twigActor.GetCurrentPosition(), Vector3(2.0f, 1.0f, 0.0f), 0.01f, TEST_LOCATION );

  application.Render(static_cast<unsigned int>(durationSeconds*250.0f)/* 25% progress */);
  application.SendNotification();
  DALI_TEST_EQUALS( twigActor.GetCurrentPosition(), Vector3(2.5f, 1.0f, 2.5f), 0.01f, TEST_LOCATION );

  application.Render(static_cast<unsigned int>(durationSeconds*500.0f)/* 75% progress */);
  application.SendNotification();
  DALI_TEST_EQUALS( twigActor.GetCurrentPosition(), Vector3(3.5f, 1.0f, 7.5f), 0.01f, TEST_LOCATION );

  application.Render(static_cast<unsigned int>(durationSeconds*500.0f)/* Past Finished */);
  application.SendNotification();
  DALI_TEST_EQUALS( twigActor.GetCurrentPosition(), Vector3(4.0f, 1.0f, 10.0f), 0.01f, TEST_LOCATION );

  finishCheck.CheckSignalReceived();
  END_TEST;
}